Fixes for RnK visibility
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@@ -302,8 +302,8 @@ export class RollL5r5e extends Roll {
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// RollMode
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const rMode = rollMode || messageData.rollMode || game.settings.get("core", "rollMode");
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if (rollMode) {
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ChatMessage.applyRollMode(messageData, rMode);
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if (rMode) {
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messageData = ChatMessage.applyRollMode(messageData, rMode);
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}
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// Prepare chat data
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@@ -336,8 +336,8 @@ export class RollL5r5e extends Roll {
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static fromData(data) {
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const roll = super.fromData(data);
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roll.data = duplicate(data.data);
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roll.l5r5e = duplicate(data.l5r5e);
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roll.data = foundry.utils.duplicate(data.data);
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roll.l5r5e = foundry.utils.duplicate(data.l5r5e);
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// get real Actor object
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if (data.l5r5e.actor) {
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