Working on 0.8.x
- NPC with all ring on strengths/weaknesses (CSS TODO). - Removed Custom tech "Links" as they are in fact "Bonds" and need more work.
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@@ -349,7 +349,13 @@ export class BaseSheetL5r5e extends ActorSheet {
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case "technique": {
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// If technique, select the current type
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const techType = $(event.currentTarget).data("tech-type");
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if ([...CONFIG.l5r5e.techniques, ...CONFIG.l5r5e.techniques_school].includes(techType)) {
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if (
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[
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...CONFIG.l5r5e.techniques,
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...CONFIG.l5r5e.techniques_school,
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...CONFIG.l5r5e.techniques_custom,
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].includes(techType)
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) {
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item.data.data.technique_type = techType;
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item.data.img = `${CONFIG.l5r5e.paths.assets}icons/techs/${techType}.svg`;
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}
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@@ -82,8 +82,7 @@ export class TwentyQuestions {
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shuji: false,
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maho: false,
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ninjutsu: false,
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link: false,
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specificity: false,
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specificity: true,
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},
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techniques: [],
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school_ability: [],
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