Added effects panel to both pc and npc.
This commit is contained in:
8771
package-lock.json
generated
8771
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
@@ -13,6 +13,7 @@ export const PreloadTemplates = async function () {
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`${tpl}actors/character/inventory.html`,
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`${tpl}actors/character/narrative.html`,
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`${tpl}actors/character/rings.html`,
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`${tpl}actors/character/effects.html`,
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`${tpl}actors/character/skill.html`,
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`${tpl}actors/character/social.html`,
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`${tpl}actors/character/stance.html`,
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@@ -25,6 +26,7 @@ export const PreloadTemplates = async function () {
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`${tpl}actors/npc/inventory.html`,
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`${tpl}actors/npc/narrative.html`,
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`${tpl}actors/npc/rings.html`,
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`${tpl}actors/npc/effects.html`,
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`${tpl}actors/npc/social.html`,
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`${tpl}actors/npc/skill.html`,
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`${tpl}actors/npc/techniques.html`,
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File diff suppressed because one or more lines are too long
@@ -96,7 +96,7 @@
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width: 100%;
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line-height: 2rem;
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font-size: 0.75rem;
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margin: 0 0 0.5rem;
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margin: 0.5rem 0;
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text-align: center;
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li {
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flex: 1;
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@@ -53,6 +53,37 @@
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.sheet-body {
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flex: 0 0 100%;
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align-items: flex-start;
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.effects {
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clear: both;
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display: flex;
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flex-wrap: wrap;
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gap: 2px 4px;
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.effect-container {
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border: 1px solid #5a6e5a;
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border-radius: 4px;
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background-color: rgba(0, 0, 0, 0.4);
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padding: 3px;
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}
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.effect-icon {
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width: 16px;
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height: 16px;
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background-repeat: no-repeat;
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background-size: contain;
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float: left;
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}
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.effect-name {
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vertical-align: top;
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overflow: hidden;
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text-overflow: ellipsis;
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white-space: nowrap;
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color: $white;
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float: right;
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margin-left: 4px;
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font-size: 14px;
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line-height: 16px;
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max-width: 140px;
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}
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}
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}
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section,
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article {
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@@ -904,7 +935,6 @@
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margin: 0.5rem 0 0.5rem 1.5rem;
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padding: 0;
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}
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}
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}
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// Lang Adjust.
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@@ -1,28 +1,33 @@
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<form class="{{cssClass}}" data-lang="{{localize 'I18N.Language'}}" autocomplete="off">
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{{!-- L5R Button bar --}}
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<div class="l5r-buttons-bar">
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{{#each l5rHeaderButtons}}
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{{#each l5rHeaderButtons}}
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<a class="l5r-header-button {{this.class}}"><i class="{{this.icon}}"></i>{{localize this.label}}</a>
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{{/each}}
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{{/each}}
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</div>
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{{!-- Sheet Header --}}
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<header class="sheet-header">
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<img class="profile-img dragndrop-actor-uuid pointer" src="{{data.img}}" {{#if data.editable_not_soft_locked}}data-edit="img"{{/if}} data-actor-uuid="{{actor.uuid}}" draggable="true" title="{{data.name}}"/>
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<img class="profile-img dragndrop-actor-uuid pointer" src="{{data.img}}" {{#if
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data.editable_not_soft_locked}}data-edit="img"{{/if}} data-actor-uuid="{{actor.uuid}}" draggable="true"
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title="{{data.name}}"/>
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<div class="header-fields identity-wrapper">
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<h1 class="charname"><input name="name" type="text" value="{{data.name}}" placeholder="Name" {{^if data.editable_not_soft_locked}}disabled{{/if}}/></h1>
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<h1 class="charname">
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<input name="name" type="text" value="{{data.name}}" placeholder="Name" {{^if
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data.editable_not_soft_locked}}disabled{{/if}}/>
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</h1>
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{{> 'systems/l5r5e/templates/actors/character/identity.html'}}
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</div>
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<div class="header-fields">
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<h2>{{localize 'l5r5e.social.title'}}</h2>
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<h2 class="right">{{localize 'l5r5e.attributes.title'}}</h2>
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{{> 'systems/l5r5e/templates/actors/character/social.html'}}
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{{> 'systems/l5r5e/templates/actors/character/rings.html'}}
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{{> 'systems/l5r5e/templates/actors/character/attributes.html'}}
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{{> 'systems/l5r5e/templates/actors/character/social.html'}} {{>
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'systems/l5r5e/templates/actors/character/rings.html'}} {{>
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'systems/l5r5e/templates/actors/character/attributes.html'}}
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</div>
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</header>
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{{!-- Sheet Body --}}
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<section class="sheet-body">
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{{!-- Sheet Tab Navigation --}}
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{{> 'systems/l5r5e/templates/actors/character/effects.html'}} {{!-- Sheet Tab Navigation --}}
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<nav class="sheet-tabs tabs" data-group="primary">
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<a class="item" data-tab="skills">{{localize 'l5r5e.skills.title'}}</a>
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<a class="item" data-tab="narrative">{{localize 'l5r5e.sheets.narrative'}}</a>
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@@ -34,8 +39,8 @@
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{{!-- Skills Tab --}}
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<article class="tab skills" data-group="primary" data-tab="skills">
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<ul class="skills-wrapper">
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{{#each data.system.skills as |category id|}}
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{{> 'systems/l5r5e/templates/actors/character/category.html' category=category categoryId=id data=../data}}
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{{#each data.system.skills as |category id|}} {{>
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'systems/l5r5e/templates/actors/character/category.html' category=category categoryId=id data=../data}}
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{{/each}}
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</ul>
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{{> 'systems/l5r5e/templates/actors/character/techniques.html'}}
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@@ -61,4 +66,4 @@
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{{> 'systems/l5r5e/templates/actors/character/experience.html'}}
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</article>
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</section>
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</form>
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</form>
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8
system/templates/actors/character/effects.html
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8
system/templates/actors/character/effects.html
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@@ -0,0 +1,8 @@
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<ul class="effects">
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{{#each actor.effects as |effect|}}
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<li class="effect-container" title="{{label}}">
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<div class="effect-icon" style="background-image: url({{effect.icon}})"></div>
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<div class="effect-name"><label>{{label}}</label></div>
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</li>
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{{/each}}
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</ul>
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@@ -22,6 +22,7 @@
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</header>
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{{!-- Sheet Body --}}
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<section class="sheet-body">
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{{> 'systems/l5r5e/templates/actors/npc/effects.html'}}
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{{!-- Skills No Tab --}}
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{{> 'systems/l5r5e/templates/actors/npc/skill.html'}}
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8
system/templates/actors/npc/effects.html
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8
system/templates/actors/npc/effects.html
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@@ -0,0 +1,8 @@
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<ul class="effects">
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{{#each actor.effects as |effect|}}
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<li class="effect-container" title="{{label}}">
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<div class="effect-icon" style="background-image: url({{effect.icon}})"></div>
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<div class="effect-name"><label>{{label}}</label></div>
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</li>
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{{/each}}
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</ul>
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