standardization pass
This commit is contained in:
@@ -4,11 +4,11 @@ import { TwentyQuestionsDialog } from "./twenty-questions-dialog.js";
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/**
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* Actor / Character Sheet
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*/
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export class ActorSheetL5r5e extends BaseSheetL5r5e {
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export class CharacterSheetL5r5e extends BaseSheetL5r5e {
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["l5r5e", "sheet", "actor"],
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template: CONFIG.l5r5e.paths.templates + "sheets/actor-sheet.html",
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template: CONFIG.l5r5e.paths.templates + "actors/character-sheet.html",
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width: 600,
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height: 800,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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@@ -56,7 +56,7 @@ export class ActorSheetL5r5e extends BaseSheetL5r5e {
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*/
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getXpSpentInThisRank() {
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const currentRank = this.actor.data.data.identity.school_rank || 0;
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const spent = this.actor.items.reduce((tot, item) => {
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return this.actor.items.reduce((tot, item) => {
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// TODO c'est bien par rang actuel +1 ?
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if (currentRank + 1 === item.data.data.rank) {
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let xp = item.data.data.xp_used || 0;
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@@ -69,6 +69,5 @@ export class ActorSheetL5r5e extends BaseSheetL5r5e {
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}
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return tot;
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}, 0);
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return spent;
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}
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}
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@@ -9,7 +9,7 @@ export class NpcSheetL5r5e extends BaseSheetL5r5e {
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["l5r5e", "sheet", "npc"],
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template: CONFIG.l5r5e.paths.templates + "sheets/npc-sheet.html",
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template: CONFIG.l5r5e.paths.templates + "actors/npc-sheet.html",
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width: 600,
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height: 800,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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@@ -1,4 +1,4 @@
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import { L5R5E } from "../config-l5r5e.js";
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import { L5R5E } from "../config.js";
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/**
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* L5R Twenty Questions form
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@@ -24,7 +24,7 @@ export class TwentyQuestionsDialog extends FormApplication {
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return mergeObject(super.defaultOptions, {
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id: "l5r5e-twenty-questions-dialog",
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classes: ["l5r5e", "twenty-questions-dialog"],
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template: CONFIG.l5r5e.paths.templates + "sheets/twenty-questions-dialog.html",
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template: CONFIG.l5r5e.paths.templates + "actors/twenty-questions-dialog.html",
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title: game.i18n.localize("l5r5e.twenty_questions.title"),
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width: 600,
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height: 600,
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@@ -1,23 +0,0 @@
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/**
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* Establish each L5r5e dice type here as extensions of DiceTerm.
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* @extends {DiceTerm}
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*/
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export { L5rBaseDie } from "./dice/dietype/l5r-base-die.js";
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export { AbilityDie } from "./dice/dietype/ability-die.js";
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export { RingDie } from "./dice/dietype/ring-die.js";
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/**
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* New extension of the core DicePool class for evaluating rolls with the L5r5e DiceTerms
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*/
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export { RollL5r5e } from "./dice/roll.js";
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/**
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* Dice pool utility specializing in the L5r5e special dice
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*/
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export { DicePoolL5r5e } from "./dice/pool.js";
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/**
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* Dice Picker Dialog
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*/
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export { DicePickerDialog } from "./dice/dice-picker-dialog.js";
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@@ -2,7 +2,7 @@
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* L5R Dice picker dialog
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* @extends {FormApplication}
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*/
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import { L5R5E } from "../config-l5r5e.js";
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import { L5R5E } from "../config.js";
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import { RollL5r5e } from "./roll.js";
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export class DicePickerDialog extends FormApplication {
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@@ -1,4 +1,4 @@
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import { L5R5E } from "../config-l5r5e.js";
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import { L5R5E } from "../config.js";
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import { L5rBaseDie } from "./dietype/l5r-base-die.js";
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/**
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@@ -1,4 +1,4 @@
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import { L5R5E } from "./config-l5r5e.js";
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import { L5R5E } from "./config.js";
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/**
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* Extends the actor to process special things from L5R.
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@@ -8,7 +8,7 @@ export class HelpersL5r5e {
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* Get Rings/Element for List / Select
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*/
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static getRingsList() {
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return L5R5E.stances.map((e) => {
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return CONFIG.l5r5e.stances.map((e) => {
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return {
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id: e,
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label: game.i18n.localize(`l5r5e.rings.${e}`),
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@@ -31,7 +31,7 @@ export class HelpersL5r5e {
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}
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const skills = {};
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Array.from(L5R5E.skills).forEach(([id, cat]) => {
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Array.from(CONFIG.l5r5e.skills).forEach(([id, cat]) => {
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if (!skills[cat]) {
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skills[cat] = [];
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}
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@@ -48,7 +48,7 @@ export class HelpersL5r5e {
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* Get Techniques for List / Select
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*/
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static getTechniquesList() {
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return L5R5E.techniques.map((e) => {
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return CONFIG.l5r5e.techniques.map((e) => {
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return {
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id: e,
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label: game.i18n.localize(`l5r5e.techniques.${e}`),
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@@ -13,7 +13,7 @@ export class AdvancementSheetL5r5e extends ItemSheetL5r5e {
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["l5r5e", "sheet", "advancement"],
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template: CONFIG.l5r5e.paths.templates + "item/advancement-sheet.html",
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template: CONFIG.l5r5e.paths.templates + "items/advancement/advancement-sheet.html",
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width: 520,
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height: 480,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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@@ -8,7 +8,7 @@ export class ArmorSheetL5r5e extends ItemSheetL5r5e {
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["l5r5e", "sheet", "armor"],
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template: CONFIG.l5r5e.paths.templates + "item/armor-sheet.html",
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template: CONFIG.l5r5e.paths.templates + "items/armor/armor-sheet.html",
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width: 520,
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height: 480,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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@@ -7,7 +7,7 @@ export class ItemSheetL5r5e extends ItemSheet {
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["l5r5e", "sheet", "item"],
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template: CONFIG.l5r5e.paths.templates + "item/item-sheet.html",
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template: CONFIG.l5r5e.paths.templates + "items/item/item-sheet.html",
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width: 520,
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height: 480,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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@@ -14,7 +14,7 @@ export class PeculiaritySheetL5r5e extends ItemSheetL5r5e {
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["l5r5e", "sheet", "peculiarity"],
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template: CONFIG.l5r5e.paths.templates + "item/peculiarity-sheet.html",
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template: CONFIG.l5r5e.paths.templates + "items/peculiarity/peculiarity-sheet.html",
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width: 520,
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height: 480,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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@@ -3,12 +3,12 @@ import { ItemSheetL5r5e } from "./item-sheet.js";
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/**
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* @extends {ItemSheet}
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*/
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export class QualitySheetL5r5e extends ItemSheetL5r5e {
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export class PropertySheetL5r5e extends ItemSheetL5r5e {
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/** @override */
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["l5r5e", "sheet", "quality"],
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template: CONFIG.l5r5e.paths.templates + "item/quality-sheet.html",
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classes: ["l5r5e", "sheet", "property"],
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template: CONFIG.l5r5e.paths.templates + "items/property/property-sheet.html",
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width: 520,
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height: 480,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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@@ -8,7 +8,7 @@ export class TechniqueSheetL5r5e extends ItemSheetL5r5e {
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["l5r5e", "sheet", "technique"],
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template: CONFIG.l5r5e.paths.templates + "item/technique-sheet.html",
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template: CONFIG.l5r5e.paths.templates + "items/technique/technique-sheet.html",
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width: 520,
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height: 480,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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@@ -1,4 +1,4 @@
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import { L5R5E } from "../config-l5r5e.js";
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import { L5R5E } from "../config.js";
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import { ItemSheetL5r5e } from "./item-sheet.js";
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/**
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@@ -9,7 +9,7 @@ export class WeaponSheetL5r5e extends ItemSheetL5r5e {
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["l5r5e", "sheet", "weapon"],
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template: CONFIG.l5r5e.paths.templates + "item/weapon-sheet.html",
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template: CONFIG.l5r5e.paths.templates + "items/weapon/weapon-sheet.html",
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width: 520,
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height: 480,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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@@ -1,23 +1,27 @@
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// Import Modules
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import { L5R5E } from "./config-l5r5e.js";
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import { HelpersL5r5e } from "./helpers-l5r5e.js";
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// Import Commons Modules
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import { L5R5E } from "./config.js";
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import { HelpersL5r5e } from "./helpers.js";
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import { RegisterSettings } from "./settings.js";
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import { PreloadTemplates } from "./preloadTemplates.js";
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import { ActorL5r5e } from "./actor-l5r5e.js";
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import { ActorSheetL5r5e } from "./sheets/actor-sheet.js";
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import { NpcSheetL5r5e } from "./sheets/npc-sheet.js";
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import { RollL5r5e, AbilityDie, RingDie, DicePickerDialog } from "./dice-l5r5e.js";
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// Actors
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import { ActorL5r5e } from "./actor.js";
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import { CharacterSheetL5r5e } from "./actors/character-sheet.js";
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import { NpcSheetL5r5e } from "./actors/npc-sheet.js";
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// Dice and rolls
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import { AbilityDie } from "./dice/dietype/ability-die.js";
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import { RingDie } from "./dice/dietype/ring-die.js";
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import { RollL5r5e } from "./dice/roll.js";
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import { DicePickerDialog } from "./dice/dice-picker-dialog.js";
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// Items
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import { ItemL5r5e } from "./items/item.js";
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import { ItemSheetL5r5e } from "./items/item-sheet.js";
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import { ArmorSheetL5r5e } from "./items/armor-sheet.js";
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import { WeaponSheetL5r5e } from "./items/weapon-sheet.js";
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import { TechniqueSheetL5r5e } from "./items/technique-sheet.js";
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import { QualitySheetL5r5e } from "./items/quality-sheet.js";
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import { PropertySheetL5r5e } from "./items/property-sheet.js";
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import { AdvancementSheetL5r5e } from "./items/advancement-sheet.js";
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import { PeculiaritySheetL5r5e } from "./items/peculiarity-sheet.js";
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// Import Dice Types
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/* ------------------------------------ */
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/* Initialize system */
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/* ------------------------------------ */
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@@ -37,7 +41,7 @@ Hooks.once("init", async function () {
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// Assign custom classes and constants here
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CONFIG.Actor.entityClass = ActorL5r5e;
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CONFIG.Actor.sheetClasses = ActorSheetL5r5e;
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CONFIG.Actor.sheetClasses = CharacterSheetL5r5e;
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CONFIG.Item.entityClass = ItemL5r5e;
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// Define custom Roll class
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@@ -63,7 +67,7 @@ Hooks.once("init", async function () {
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// Register custom sheets (if any)
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// Actors sheet
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Actors.unregisterSheet("core", ActorSheet);
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Actors.registerSheet("l5r5e", ActorSheetL5r5e, { types: ["character"], makeDefault: true });
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Actors.registerSheet("l5r5e", CharacterSheetL5r5e, { types: ["character"], makeDefault: true });
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Actors.registerSheet("l5r5e", NpcSheetL5r5e, { types: ["npc"], makeDefault: false });
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// Items sheet
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@@ -72,7 +76,7 @@ Hooks.once("init", async function () {
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Items.registerSheet("l5r5e", ArmorSheetL5r5e, { types: ["armor"], makeDefault: true });
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Items.registerSheet("l5r5e", WeaponSheetL5r5e, { types: ["weapon"], makeDefault: true });
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Items.registerSheet("l5r5e", TechniqueSheetL5r5e, { types: ["technique"], makeDefault: true });
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Items.registerSheet("l5r5e", QualitySheetL5r5e, { types: ["quality"], makeDefault: true });
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Items.registerSheet("l5r5e", PropertySheetL5r5e, { types: ["property"], makeDefault: true });
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Items.registerSheet("l5r5e", PeculiaritySheetL5r5e, { types: ["peculiarity"], makeDefault: true });
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Items.registerSheet("l5r5e", AdvancementSheetL5r5e, { types: ["advancement"], makeDefault: true });
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@@ -1,46 +1,48 @@
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export const PreloadTemplates = async function () {
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const templatePaths = [
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// Add paths to "systems/l5r5e/templates"
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// actor
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"systems/l5r5e/templates/sheets/actor/rings.html",
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"systems/l5r5e/templates/sheets/actor/narrative.html",
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"systems/l5r5e/templates/sheets/actor/identity.html",
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"systems/l5r5e/templates/sheets/actor/category.html",
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"systems/l5r5e/templates/sheets/actor/skill.html",
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"systems/l5r5e/templates/sheets/actor/social.html",
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"systems/l5r5e/templates/sheets/actor/attributes.html",
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"systems/l5r5e/templates/sheets/actor/conflict.html",
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"systems/l5r5e/templates/sheets/actor/stance.html",
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"systems/l5r5e/templates/sheets/actor/techniques.html",
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"systems/l5r5e/templates/sheets/actor/experience.html",
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"systems/l5r5e/templates/sheets/actor/advancement.html",
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// actors
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"systems/l5r5e/templates/actors/character/rings.html",
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"systems/l5r5e/templates/actors/character/narrative.html",
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"systems/l5r5e/templates/actors/character/identity.html",
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"systems/l5r5e/templates/actors/character/category.html",
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"systems/l5r5e/templates/actors/character/skill.html",
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"systems/l5r5e/templates/actors/character/social.html",
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"systems/l5r5e/templates/actors/character/attributes.html",
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"systems/l5r5e/templates/actors/character/conflict.html",
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"systems/l5r5e/templates/actors/character/stance.html",
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"systems/l5r5e/templates/actors/character/techniques.html",
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"systems/l5r5e/templates/actors/character/experience.html",
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"systems/l5r5e/templates/actors/character/advancement.html",
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// npc
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"systems/l5r5e/templates/sheets/npc/identity.html",
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"systems/l5r5e/templates/sheets/npc/narrative.html",
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"systems/l5r5e/templates/sheets/npc/social.html",
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"systems/l5r5e/templates/sheets/npc/rings.html",
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"systems/l5r5e/templates/sheets/npc/attributes.html",
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"systems/l5r5e/templates/sheets/npc/skill.html",
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"systems/l5r5e/templates/sheets/npc/techniques.html",
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"systems/l5r5e/templates/actors/npc/identity.html",
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"systems/l5r5e/templates/actors/npc/narrative.html",
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"systems/l5r5e/templates/actors/npc/social.html",
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"systems/l5r5e/templates/actors/npc/rings.html",
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"systems/l5r5e/templates/actors/npc/attributes.html",
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"systems/l5r5e/templates/actors/npc/skill.html",
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"systems/l5r5e/templates/actors/npc/techniques.html",
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// items
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"systems/l5r5e/templates/item/weapon-sheet.html",
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"systems/l5r5e/templates/item/items.html",
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"systems/l5r5e/templates/item/item-entry.html",
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"systems/l5r5e/templates/item/weapons.html",
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"systems/l5r5e/templates/item/weapon-entry.html",
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"systems/l5r5e/templates/item/armors.html",
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"systems/l5r5e/templates/item/armor-entry.html",
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"systems/l5r5e/templates/item/technique-sheet.html",
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"systems/l5r5e/templates/item/technique-entry.html",
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"systems/l5r5e/templates/item/qualities.html",
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"systems/l5r5e/templates/item/quality-sheet.html",
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"systems/l5r5e/templates/item/quality-entry.html",
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"systems/l5r5e/templates/item/advancements.html",
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"systems/l5r5e/templates/item/advancement-sheet.html",
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"systems/l5r5e/templates/item/advancement-entry.html",
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"systems/l5r5e/templates/item/peculiarities.html",
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"systems/l5r5e/templates/item/peculiarity-sheet.html",
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"systems/l5r5e/templates/item/peculiarity-entry.html",
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"systems/l5r5e/templates/items/advancement/advancements.html",
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"systems/l5r5e/templates/items/advancement/advancement-entry.html",
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"systems/l5r5e/templates/items/advancement/advancement-sheet.html",
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"systems/l5r5e/templates/items/armor/armors.html",
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||||
"systems/l5r5e/templates/items/armor/armor-entry.html",
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||||
"systems/l5r5e/templates/items/armor/armor-sheet.html",
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||||
"systems/l5r5e/templates/items/item/items.html",
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||||
"systems/l5r5e/templates/items/item/item-entry.html",
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||||
"systems/l5r5e/templates/items/item/item-sheet.html",
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||||
"systems/l5r5e/templates/items/peculiarity/peculiarities.html",
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||||
"systems/l5r5e/templates/items/peculiarity/peculiarity-entry.html",
|
||||
"systems/l5r5e/templates/items/peculiarity/peculiarity-sheet.html",
|
||||
"systems/l5r5e/templates/items/property/properties.html",
|
||||
"systems/l5r5e/templates/items/property/property-entry.html",
|
||||
"systems/l5r5e/templates/items/property/property-sheet.html",
|
||||
"systems/l5r5e/templates/items/technique/technique-entry.html",
|
||||
"systems/l5r5e/templates/items/technique/technique-sheet.html",
|
||||
"systems/l5r5e/templates/items/weapon/weapons.html",
|
||||
"systems/l5r5e/templates/items/weapon/weapon-entry.html",
|
||||
"systems/l5r5e/templates/items/weapon/weapon-sheet.html",
|
||||
];
|
||||
|
||||
return loadTemplates(templatePaths);
|
||||
|
||||
@@ -134,7 +134,7 @@
|
||||
}
|
||||
},
|
||||
"Item": {
|
||||
"types": ["item", "armor", "weapon", "technique", "quality", "peculiarity", "advancement"],
|
||||
"types": ["item", "armor", "weapon", "technique", "property", "peculiarity", "advancement"],
|
||||
"templates": {
|
||||
"advancement": {
|
||||
"in_curriculum": false,
|
||||
@@ -181,7 +181,7 @@
|
||||
"effects": "",
|
||||
"description": ""
|
||||
},
|
||||
"quality": {
|
||||
"property": {
|
||||
"description": ""
|
||||
},
|
||||
"peculiarity": {
|
||||
|
||||
@@ -4,13 +4,13 @@
|
||||
<img class="profile-img" src="{{actor.img}}" data-edit="img" title="{{actor.name}}"/>
|
||||
<div class="header-fields identity-wrapper">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{actor.name}}" placeholder="Name"/></h1>
|
||||
{{> 'systems/l5r5e/templates/sheets/actor/identity.html' }}
|
||||
{{> 'systems/l5r5e/templates/actors/character/identity.html' }}
|
||||
</div>
|
||||
<div class="header-fields">
|
||||
{{> 'systems/l5r5e/templates/sheets/actor/social.html' }}
|
||||
{{> 'systems/l5r5e/templates/actors/character/social.html' }}
|
||||
<h2>{{ localize 'l5r5e.attributes.title' }}</h2>
|
||||
{{> 'systems/l5r5e/templates/sheets/actor/rings.html' }}
|
||||
{{> 'systems/l5r5e/templates/sheets/actor/attributes.html' }}
|
||||
{{> 'systems/l5r5e/templates/actors/character/rings.html' }}
|
||||
{{> 'systems/l5r5e/templates/actors/character/attributes.html' }}
|
||||
</div>
|
||||
</header>
|
||||
{{!-- Sheet Body --}}
|
||||
@@ -28,31 +28,31 @@
|
||||
<article class="tab skills" data-group="primary" data-tab="skills">
|
||||
<ul class="skills-wrapper">
|
||||
{{#each data.skills as |category id|}}
|
||||
{{> 'systems/l5r5e/templates/sheets/actor/category.html' category=category categoryId=id}}
|
||||
{{> 'systems/l5r5e/templates/actors/character/category.html' category=category categoryId=id}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{> 'systems/l5r5e/templates/sheets/actor/techniques.html' }}
|
||||
{{> 'systems/l5r5e/templates/actors/character/techniques.html' }}
|
||||
</article>
|
||||
|
||||
{{!-- Narrative Tab --}}
|
||||
<article class="tab narrative" data-group="primary" data-tab="narrative">
|
||||
{{> 'systems/l5r5e/templates/sheets/actor/narrative.html' }}
|
||||
{{> 'systems/l5r5e/templates/actors/character/narrative.html' }}
|
||||
</article>
|
||||
|
||||
{{!-- Conflict Tab --}}
|
||||
<article class="tab conflict" data-group="primary" data-tab="conflict">
|
||||
{{> 'systems/l5r5e/templates/sheets/actor/conflict.html' }}
|
||||
{{> 'systems/l5r5e/templates/item/weapons.html' }}
|
||||
{{> 'systems/l5r5e/templates/item/armors.html' }}
|
||||
{{> 'systems/l5r5e/templates/actors/character/conflict.html' }}
|
||||
{{> 'systems/l5r5e/templates/items/weapon/weapons.html' }}
|
||||
{{> 'systems/l5r5e/templates/items/armor/armors.html' }}
|
||||
</article>
|
||||
|
||||
<article class="tab inventory" data-group="primary" data-tab="inventory">
|
||||
{{> 'systems/l5r5e/templates/item/items.html' }}
|
||||
{{> 'systems/l5r5e/templates/items/item/items.html' }}
|
||||
</article>
|
||||
|
||||
{{!-- Experience Tab --}}
|
||||
<article class="tab experience" data-group="primary" data-tab="experience">
|
||||
{{> 'systems/l5r5e/templates/sheets/actor/experience.html' }}
|
||||
{{> 'systems/l5r5e/templates/actors/character/experience.html' }}
|
||||
</article>
|
||||
</section>
|
||||
</form>
|
||||
@@ -2,7 +2,7 @@
|
||||
<h4 class="section-header">{{ localizeSkill categoryId 'title' }}</h4>
|
||||
<ul class="skill-category-skills-list">
|
||||
{{#each category as |skill id| }}
|
||||
{{> 'systems/l5r5e/templates/sheets/actor/skill.html' categoryId=../categoryId skill=skill skillId=id }}
|
||||
{{> 'systems/l5r5e/templates/actors/character/skill.html' categoryId=../categoryId skill=skill skillId=id }}
|
||||
{{/each}}
|
||||
</ul>
|
||||
<ul class="skill-category-ring-actions">
|
||||
@@ -2,7 +2,7 @@
|
||||
<legend class="section-header">{{ localize 'l5r5e.conflict.stance' }}</legend>
|
||||
<ul>
|
||||
{{#each data.rings as |ringValue ringId|}}
|
||||
{{> 'systems/l5r5e/templates/sheets/actor/stance.html' stance=../data.stance ringId=ringId }}
|
||||
{{> 'systems/l5r5e/templates/actors/character/stance.html' stance=../data.stance ringId=ringId }}
|
||||
{{/each}}
|
||||
</ul>
|
||||
</fieldset>
|
||||
@@ -33,7 +33,7 @@
|
||||
<tbody class="flex">
|
||||
{{#each actor.items as |advancement advancementId|}}
|
||||
{{#ifCond '["peculiarity", "technique","advancement"]' 'includes' advancement.type}}
|
||||
{{> 'systems/l5r5e/templates/sheets/actor/advancement.html' advancement=advancement }}
|
||||
{{> 'systems/l5r5e/templates/actors/character/advancement.html' advancement=advancement }}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</tbody>
|
||||
@@ -17,7 +17,7 @@
|
||||
<ul class="item-list">
|
||||
{{#each actor.item as |item id|}}
|
||||
{{#ifCond item.type '==' 'advantage'}}
|
||||
{{> 'systems/l5r5e/templates/item/item-entry.html' item=item id=id }}
|
||||
{{> 'systems/l5r5e/templates/items/item/item-entry.html' item=item id=id }}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
@@ -29,7 +29,7 @@
|
||||
<ul class="item-list">
|
||||
{{#each actor.item as |item id|}}
|
||||
{{#ifCond item.type '==' 'disadvantage'}}
|
||||
{{> 'systems/l5r5e/templates/item/item-entry.html' item=item id=id }}
|
||||
{{> 'systems/l5r5e/templates/items/item/item-entry.html' item=item id=id }}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
@@ -7,7 +7,7 @@
|
||||
<ul class="item-list">
|
||||
{{#each actor.items as |item id|}}
|
||||
{{#ifCond item.type '==' 'technique'}}
|
||||
{{> 'systems/l5r5e/templates/item/technique-entry.html' technique=item }}
|
||||
{{> 'systems/l5r5e/templates/items/technique/technique-entry.html' technique=item }}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
@@ -4,35 +4,35 @@
|
||||
<img class="profile-img" src="{{actor.img}}" data-edit="img" title="{{actor.name}}" height="150" width="150"/>
|
||||
<div class="header-fields identity-wrapper">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{actor.name}}" placeholder="Name"/></h1>
|
||||
{{> 'systems/l5r5e/templates/sheets/npc/identity.html' }}
|
||||
{{> 'systems/l5r5e/templates/actors/npc/identity.html' }}
|
||||
</div>
|
||||
<fieldset>
|
||||
<legend class="text-block-header">{{ localize 'l5r5e.notes' }}</legend>
|
||||
{{ editor content=data.notes.value target="data.notes.value" button=true editable=editable }}
|
||||
</fieldset>
|
||||
<div class="header-fields">
|
||||
{{> 'systems/l5r5e/templates/sheets/npc/social.html' }}
|
||||
{{> 'systems/l5r5e/templates/sheets/npc/rings.html' }}
|
||||
{{> 'systems/l5r5e/templates/sheets/npc/attributes.html' }}
|
||||
{{> 'systems/l5r5e/templates/actors/npc/social.html' }}
|
||||
{{> 'systems/l5r5e/templates/actors/npc/rings.html' }}
|
||||
{{> 'systems/l5r5e/templates/actors/npc/attributes.html' }}
|
||||
</div>
|
||||
</header>
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
{{> 'systems/l5r5e/templates/sheets/npc/skill.html' }}
|
||||
{{> 'systems/l5r5e/templates/actors/npc/skill.html' }}
|
||||
<article>
|
||||
{{> 'systems/l5r5e/templates/sheets/npc/techniques.html' }}
|
||||
{{> 'systems/l5r5e/templates/actors/npc/techniques.html' }}
|
||||
</article>
|
||||
<article>
|
||||
{{> 'systems/l5r5e/templates/sheets/npc/narrative.html' }}
|
||||
{{> 'systems/l5r5e/templates/actors/npc/narrative.html' }}
|
||||
</article>
|
||||
<article>
|
||||
{{> 'systems/l5r5e/templates/item/items.html' }}
|
||||
{{> 'systems/l5r5e/templates/items/item/items.html' }}
|
||||
</article>
|
||||
<article>
|
||||
{{> 'systems/l5r5e/templates/item/weapons.html' }}
|
||||
{{> 'systems/l5r5e/templates/items/weapon/weapons.html' }}
|
||||
</article>
|
||||
<article>
|
||||
{{> 'systems/l5r5e/templates/item/armors.html' }}
|
||||
{{> 'systems/l5r5e/templates/items/armor/armors.html' }}
|
||||
</article>
|
||||
</section>
|
||||
</form>
|
||||
@@ -2,7 +2,7 @@
|
||||
<legend class="section-header">{{ localize 'l5r5e.conflict.stance' }}</legend>
|
||||
<ul>
|
||||
{{#each data.rings as |ringValue ringId|}}
|
||||
{{> 'systems/l5r5e/templates/sheets/actor/stance.html' stance=../data.stance ringId=ringId }}
|
||||
{{> 'systems/l5r5e/templates/actors/character/stance.html' stance=../data.stance ringId=ringId }}
|
||||
{{/each}}
|
||||
</ul>
|
||||
</fieldset>
|
||||
@@ -3,7 +3,7 @@
|
||||
<ul class="item-list">
|
||||
{{#each actor.item as |item id|}}
|
||||
{{#ifCond item.type '==' 'advantage'}}
|
||||
{{> 'systems/l5r5e/templates/item/item-entry.html' item=item id=id }}
|
||||
{{> 'systems/l5r5e/templates/items/item/item-entry.html' item=item id=id }}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
@@ -13,7 +13,7 @@
|
||||
<ul class="item-list">
|
||||
{{#each actor.item as |item id|}}
|
||||
{{#ifCond item.type '==' 'disadvantage'}}
|
||||
{{> 'systems/l5r5e/templates/item/item-entry.html' item=item id=id }}
|
||||
{{> 'systems/l5r5e/templates/items/item/item-entry.html' item=item id=id }}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
@@ -7,7 +7,7 @@
|
||||
<ul class="item-list">
|
||||
{{#each actor.items as |item id|}}
|
||||
{{#ifCond item.type '==' 'technique'}}
|
||||
{{> 'systems/l5r5e/templates/item/technique-entry.html' technique=item }}
|
||||
{{> 'systems/l5r5e/templates/items/technique/technique-entry.html' technique=item }}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
@@ -1,10 +0,0 @@
|
||||
<fieldset class="weapons-content">
|
||||
<legend class="section-header">{{ localize 'l5r5e.quality' }}</legend>
|
||||
<ul class="item-list">
|
||||
{{#each actor.items as |item id|}}
|
||||
{{#ifCond item.type '==' 'quality'}}
|
||||
{{> 'systems/l5r5e/templates/item/quality-entry.html' item=item id=id }}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
</fieldset>
|
||||
@@ -3,7 +3,7 @@
|
||||
<ul class="item-list">
|
||||
{{#each actor.items as |item id|}}
|
||||
{{#ifCond item.type '==' 'advancement'}}
|
||||
{{> 'systems/l5r5e/templates/item/advancement-entry.html' advancement=item id=id }}
|
||||
{{> 'systems/l5r5e/templates/items/advancement/advancement-entry.html' advancement=item id=id }}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
@@ -56,7 +56,7 @@
|
||||
|
||||
<fieldset>
|
||||
<legend class="text-block-header">{{ localize 'l5r5e.properties' }}</legend>
|
||||
<!-- TODO data.properties a faire en dnd avec les items de type "quality" -->
|
||||
<!-- TODO data.properties a faire en dnd avec les items de type "property" -->
|
||||
</fieldset>
|
||||
</article>
|
||||
</section>
|
||||
@@ -3,7 +3,7 @@
|
||||
<ul class="item-list">
|
||||
{{#each actor.items as |item id|}}
|
||||
{{#ifCond item.type '==' 'armor'}}
|
||||
{{> 'systems/l5r5e/templates/item/armor-entry.html' item=item id=id }}
|
||||
{{> 'systems/l5r5e/templates/items/armor/armor-entry.html' item=item id=id }}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
@@ -51,7 +51,7 @@
|
||||
<ol class="attributes-list">
|
||||
<fieldset>
|
||||
<legend class="text-block-header">{{ localize 'l5r5e.properties' }}</legend>
|
||||
<!-- TODO data.properties a faire en dnd avec les items de type "quality" -->
|
||||
<!-- TODO data.properties a faire en dnd avec les items de type "property" -->
|
||||
</fieldset>
|
||||
<!--{{#each data.attributes as |attr key|}} {{/each}}-->
|
||||
</ol>
|
||||
@@ -3,7 +3,7 @@
|
||||
<ul class="item-list">
|
||||
{{#each actor.items as |item id|}}
|
||||
{{#ifCond item.type '==' 'item'}}
|
||||
{{> 'systems/l5r5e/templates/item/item-entry.html' item=item id=id }}
|
||||
{{> 'systems/l5r5e/templates/items/item/item-entry.html' item=item id=id }}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
@@ -3,7 +3,7 @@
|
||||
<ul class="item-list">
|
||||
{{#each actor.items as |item id|}}
|
||||
{{#ifCond item.type '==' 'advancement'}}
|
||||
{{> 'systems/l5r5e/templates/item/advancement-entry.html' advancement=item id=id }}
|
||||
{{> 'systems/l5r5e/templates/items/advancement/advancement-entry.html' advancement=item id=id }}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
10
system/templates/items/property/properties.html
Normal file
10
system/templates/items/property/properties.html
Normal file
@@ -0,0 +1,10 @@
|
||||
<fieldset class="weapons-content">
|
||||
<legend class="section-header">{{ localize 'l5r5e.property' }}</legend>
|
||||
<ul class="item-list">
|
||||
{{#each actor.items as |item id|}}
|
||||
{{#ifCond item.type '==' 'property'}}
|
||||
{{> 'systems/l5r5e/templates/items/property/property-entry.html' item=item id=id }}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
</fieldset>
|
||||
@@ -76,7 +76,7 @@
|
||||
</fieldset>
|
||||
<fieldset>
|
||||
<legend class="text-block-header">{{ localize 'l5r5e.properties' }}</legend>
|
||||
<!-- TODO data.properties a faire en dnd avec les items de type "quality" -->
|
||||
<!-- TODO data.properties a faire en dnd avec les items de type "property" -->
|
||||
</fieldset>
|
||||
<fieldset>
|
||||
<legend class="text-block-header">{{ localize 'l5r5e.description' }}</legend>
|
||||
@@ -3,7 +3,7 @@
|
||||
<ul class="item-list">
|
||||
{{#each actor.items as |item id|}}
|
||||
{{#ifCond item.type '==' 'weapon'}}
|
||||
{{> 'systems/l5r5e/templates/item/weapon-entry.html' item=item id=id }}
|
||||
{{> 'systems/l5r5e/templates/items/weapon/weapon-entry.html' item=item id=id }}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
Reference in New Issue
Block a user