standardization pass
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@@ -1,23 +1,27 @@
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// Import Modules
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import { L5R5E } from "./config-l5r5e.js";
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import { HelpersL5r5e } from "./helpers-l5r5e.js";
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// Import Commons Modules
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import { L5R5E } from "./config.js";
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import { HelpersL5r5e } from "./helpers.js";
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import { RegisterSettings } from "./settings.js";
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import { PreloadTemplates } from "./preloadTemplates.js";
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import { ActorL5r5e } from "./actor-l5r5e.js";
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import { ActorSheetL5r5e } from "./sheets/actor-sheet.js";
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import { NpcSheetL5r5e } from "./sheets/npc-sheet.js";
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import { RollL5r5e, AbilityDie, RingDie, DicePickerDialog } from "./dice-l5r5e.js";
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// Actors
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import { ActorL5r5e } from "./actor.js";
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import { CharacterSheetL5r5e } from "./actors/character-sheet.js";
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import { NpcSheetL5r5e } from "./actors/npc-sheet.js";
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// Dice and rolls
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import { AbilityDie } from "./dice/dietype/ability-die.js";
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import { RingDie } from "./dice/dietype/ring-die.js";
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import { RollL5r5e } from "./dice/roll.js";
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import { DicePickerDialog } from "./dice/dice-picker-dialog.js";
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// Items
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import { ItemL5r5e } from "./items/item.js";
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import { ItemSheetL5r5e } from "./items/item-sheet.js";
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import { ArmorSheetL5r5e } from "./items/armor-sheet.js";
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import { WeaponSheetL5r5e } from "./items/weapon-sheet.js";
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import { TechniqueSheetL5r5e } from "./items/technique-sheet.js";
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import { QualitySheetL5r5e } from "./items/quality-sheet.js";
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import { PropertySheetL5r5e } from "./items/property-sheet.js";
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import { AdvancementSheetL5r5e } from "./items/advancement-sheet.js";
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import { PeculiaritySheetL5r5e } from "./items/peculiarity-sheet.js";
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// Import Dice Types
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/* ------------------------------------ */
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/* Initialize system */
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/* ------------------------------------ */
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@@ -37,7 +41,7 @@ Hooks.once("init", async function () {
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// Assign custom classes and constants here
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CONFIG.Actor.entityClass = ActorL5r5e;
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CONFIG.Actor.sheetClasses = ActorSheetL5r5e;
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CONFIG.Actor.sheetClasses = CharacterSheetL5r5e;
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CONFIG.Item.entityClass = ItemL5r5e;
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// Define custom Roll class
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@@ -63,7 +67,7 @@ Hooks.once("init", async function () {
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// Register custom sheets (if any)
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// Actors sheet
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Actors.unregisterSheet("core", ActorSheet);
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Actors.registerSheet("l5r5e", ActorSheetL5r5e, { types: ["character"], makeDefault: true });
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Actors.registerSheet("l5r5e", CharacterSheetL5r5e, { types: ["character"], makeDefault: true });
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Actors.registerSheet("l5r5e", NpcSheetL5r5e, { types: ["npc"], makeDefault: false });
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// Items sheet
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@@ -72,7 +76,7 @@ Hooks.once("init", async function () {
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Items.registerSheet("l5r5e", ArmorSheetL5r5e, { types: ["armor"], makeDefault: true });
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Items.registerSheet("l5r5e", WeaponSheetL5r5e, { types: ["weapon"], makeDefault: true });
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Items.registerSheet("l5r5e", TechniqueSheetL5r5e, { types: ["technique"], makeDefault: true });
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Items.registerSheet("l5r5e", QualitySheetL5r5e, { types: ["quality"], makeDefault: true });
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Items.registerSheet("l5r5e", PropertySheetL5r5e, { types: ["property"], makeDefault: true });
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Items.registerSheet("l5r5e", PeculiaritySheetL5r5e, { types: ["peculiarity"], makeDefault: true });
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Items.registerSheet("l5r5e", AdvancementSheetL5r5e, { types: ["advancement"], makeDefault: true });
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