standardization pass
This commit is contained in:
@@ -4,11 +4,11 @@ import { TwentyQuestionsDialog } from "./twenty-questions-dialog.js";
|
||||
/**
|
||||
* Actor / Character Sheet
|
||||
*/
|
||||
export class ActorSheetL5r5e extends BaseSheetL5r5e {
|
||||
export class CharacterSheetL5r5e extends BaseSheetL5r5e {
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "actor"],
|
||||
template: CONFIG.l5r5e.paths.templates + "sheets/actor-sheet.html",
|
||||
template: CONFIG.l5r5e.paths.templates + "actors/character-sheet.html",
|
||||
width: 600,
|
||||
height: 800,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
@@ -56,7 +56,7 @@ export class ActorSheetL5r5e extends BaseSheetL5r5e {
|
||||
*/
|
||||
getXpSpentInThisRank() {
|
||||
const currentRank = this.actor.data.data.identity.school_rank || 0;
|
||||
const spent = this.actor.items.reduce((tot, item) => {
|
||||
return this.actor.items.reduce((tot, item) => {
|
||||
// TODO c'est bien par rang actuel +1 ?
|
||||
if (currentRank + 1 === item.data.data.rank) {
|
||||
let xp = item.data.data.xp_used || 0;
|
||||
@@ -69,6 +69,5 @@ export class ActorSheetL5r5e extends BaseSheetL5r5e {
|
||||
}
|
||||
return tot;
|
||||
}, 0);
|
||||
return spent;
|
||||
}
|
||||
}
|
||||
@@ -9,7 +9,7 @@ export class NpcSheetL5r5e extends BaseSheetL5r5e {
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "npc"],
|
||||
template: CONFIG.l5r5e.paths.templates + "sheets/npc-sheet.html",
|
||||
template: CONFIG.l5r5e.paths.templates + "actors/npc-sheet.html",
|
||||
width: 600,
|
||||
height: 800,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
@@ -1,4 +1,4 @@
|
||||
import { L5R5E } from "../config-l5r5e.js";
|
||||
import { L5R5E } from "../config.js";
|
||||
|
||||
/**
|
||||
* L5R Twenty Questions form
|
||||
@@ -24,7 +24,7 @@ export class TwentyQuestionsDialog extends FormApplication {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
id: "l5r5e-twenty-questions-dialog",
|
||||
classes: ["l5r5e", "twenty-questions-dialog"],
|
||||
template: CONFIG.l5r5e.paths.templates + "sheets/twenty-questions-dialog.html",
|
||||
template: CONFIG.l5r5e.paths.templates + "actors/twenty-questions-dialog.html",
|
||||
title: game.i18n.localize("l5r5e.twenty_questions.title"),
|
||||
width: 600,
|
||||
height: 600,
|
||||
@@ -1,23 +0,0 @@
|
||||
/**
|
||||
* Establish each L5r5e dice type here as extensions of DiceTerm.
|
||||
* @extends {DiceTerm}
|
||||
*/
|
||||
|
||||
export { L5rBaseDie } from "./dice/dietype/l5r-base-die.js";
|
||||
export { AbilityDie } from "./dice/dietype/ability-die.js";
|
||||
export { RingDie } from "./dice/dietype/ring-die.js";
|
||||
|
||||
/**
|
||||
* New extension of the core DicePool class for evaluating rolls with the L5r5e DiceTerms
|
||||
*/
|
||||
export { RollL5r5e } from "./dice/roll.js";
|
||||
|
||||
/**
|
||||
* Dice pool utility specializing in the L5r5e special dice
|
||||
*/
|
||||
export { DicePoolL5r5e } from "./dice/pool.js";
|
||||
|
||||
/**
|
||||
* Dice Picker Dialog
|
||||
*/
|
||||
export { DicePickerDialog } from "./dice/dice-picker-dialog.js";
|
||||
@@ -2,7 +2,7 @@
|
||||
* L5R Dice picker dialog
|
||||
* @extends {FormApplication}
|
||||
*/
|
||||
import { L5R5E } from "../config-l5r5e.js";
|
||||
import { L5R5E } from "../config.js";
|
||||
import { RollL5r5e } from "./roll.js";
|
||||
|
||||
export class DicePickerDialog extends FormApplication {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { L5R5E } from "../config-l5r5e.js";
|
||||
import { L5R5E } from "../config.js";
|
||||
import { L5rBaseDie } from "./dietype/l5r-base-die.js";
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { L5R5E } from "./config-l5r5e.js";
|
||||
import { L5R5E } from "./config.js";
|
||||
|
||||
/**
|
||||
* Extends the actor to process special things from L5R.
|
||||
@@ -8,7 +8,7 @@ export class HelpersL5r5e {
|
||||
* Get Rings/Element for List / Select
|
||||
*/
|
||||
static getRingsList() {
|
||||
return L5R5E.stances.map((e) => {
|
||||
return CONFIG.l5r5e.stances.map((e) => {
|
||||
return {
|
||||
id: e,
|
||||
label: game.i18n.localize(`l5r5e.rings.${e}`),
|
||||
@@ -31,7 +31,7 @@ export class HelpersL5r5e {
|
||||
}
|
||||
|
||||
const skills = {};
|
||||
Array.from(L5R5E.skills).forEach(([id, cat]) => {
|
||||
Array.from(CONFIG.l5r5e.skills).forEach(([id, cat]) => {
|
||||
if (!skills[cat]) {
|
||||
skills[cat] = [];
|
||||
}
|
||||
@@ -48,7 +48,7 @@ export class HelpersL5r5e {
|
||||
* Get Techniques for List / Select
|
||||
*/
|
||||
static getTechniquesList() {
|
||||
return L5R5E.techniques.map((e) => {
|
||||
return CONFIG.l5r5e.techniques.map((e) => {
|
||||
return {
|
||||
id: e,
|
||||
label: game.i18n.localize(`l5r5e.techniques.${e}`),
|
||||
@@ -13,7 +13,7 @@ export class AdvancementSheetL5r5e extends ItemSheetL5r5e {
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "advancement"],
|
||||
template: CONFIG.l5r5e.paths.templates + "item/advancement-sheet.html",
|
||||
template: CONFIG.l5r5e.paths.templates + "items/advancement/advancement-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
|
||||
@@ -8,7 +8,7 @@ export class ArmorSheetL5r5e extends ItemSheetL5r5e {
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "armor"],
|
||||
template: CONFIG.l5r5e.paths.templates + "item/armor-sheet.html",
|
||||
template: CONFIG.l5r5e.paths.templates + "items/armor/armor-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
|
||||
@@ -7,7 +7,7 @@ export class ItemSheetL5r5e extends ItemSheet {
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "item"],
|
||||
template: CONFIG.l5r5e.paths.templates + "item/item-sheet.html",
|
||||
template: CONFIG.l5r5e.paths.templates + "items/item/item-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
|
||||
@@ -14,7 +14,7 @@ export class PeculiaritySheetL5r5e extends ItemSheetL5r5e {
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "peculiarity"],
|
||||
template: CONFIG.l5r5e.paths.templates + "item/peculiarity-sheet.html",
|
||||
template: CONFIG.l5r5e.paths.templates + "items/peculiarity/peculiarity-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
|
||||
@@ -3,12 +3,12 @@ import { ItemSheetL5r5e } from "./item-sheet.js";
|
||||
/**
|
||||
* @extends {ItemSheet}
|
||||
*/
|
||||
export class QualitySheetL5r5e extends ItemSheetL5r5e {
|
||||
export class PropertySheetL5r5e extends ItemSheetL5r5e {
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "quality"],
|
||||
template: CONFIG.l5r5e.paths.templates + "item/quality-sheet.html",
|
||||
classes: ["l5r5e", "sheet", "property"],
|
||||
template: CONFIG.l5r5e.paths.templates + "items/property/property-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
@@ -8,7 +8,7 @@ export class TechniqueSheetL5r5e extends ItemSheetL5r5e {
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "technique"],
|
||||
template: CONFIG.l5r5e.paths.templates + "item/technique-sheet.html",
|
||||
template: CONFIG.l5r5e.paths.templates + "items/technique/technique-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { L5R5E } from "../config-l5r5e.js";
|
||||
import { L5R5E } from "../config.js";
|
||||
import { ItemSheetL5r5e } from "./item-sheet.js";
|
||||
|
||||
/**
|
||||
@@ -9,7 +9,7 @@ export class WeaponSheetL5r5e extends ItemSheetL5r5e {
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "weapon"],
|
||||
template: CONFIG.l5r5e.paths.templates + "item/weapon-sheet.html",
|
||||
template: CONFIG.l5r5e.paths.templates + "items/weapon/weapon-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
|
||||
@@ -1,23 +1,27 @@
|
||||
// Import Modules
|
||||
import { L5R5E } from "./config-l5r5e.js";
|
||||
import { HelpersL5r5e } from "./helpers-l5r5e.js";
|
||||
// Import Commons Modules
|
||||
import { L5R5E } from "./config.js";
|
||||
import { HelpersL5r5e } from "./helpers.js";
|
||||
import { RegisterSettings } from "./settings.js";
|
||||
import { PreloadTemplates } from "./preloadTemplates.js";
|
||||
import { ActorL5r5e } from "./actor-l5r5e.js";
|
||||
import { ActorSheetL5r5e } from "./sheets/actor-sheet.js";
|
||||
import { NpcSheetL5r5e } from "./sheets/npc-sheet.js";
|
||||
import { RollL5r5e, AbilityDie, RingDie, DicePickerDialog } from "./dice-l5r5e.js";
|
||||
// Actors
|
||||
import { ActorL5r5e } from "./actor.js";
|
||||
import { CharacterSheetL5r5e } from "./actors/character-sheet.js";
|
||||
import { NpcSheetL5r5e } from "./actors/npc-sheet.js";
|
||||
// Dice and rolls
|
||||
import { AbilityDie } from "./dice/dietype/ability-die.js";
|
||||
import { RingDie } from "./dice/dietype/ring-die.js";
|
||||
import { RollL5r5e } from "./dice/roll.js";
|
||||
import { DicePickerDialog } from "./dice/dice-picker-dialog.js";
|
||||
// Items
|
||||
import { ItemL5r5e } from "./items/item.js";
|
||||
import { ItemSheetL5r5e } from "./items/item-sheet.js";
|
||||
import { ArmorSheetL5r5e } from "./items/armor-sheet.js";
|
||||
import { WeaponSheetL5r5e } from "./items/weapon-sheet.js";
|
||||
import { TechniqueSheetL5r5e } from "./items/technique-sheet.js";
|
||||
import { QualitySheetL5r5e } from "./items/quality-sheet.js";
|
||||
import { PropertySheetL5r5e } from "./items/property-sheet.js";
|
||||
import { AdvancementSheetL5r5e } from "./items/advancement-sheet.js";
|
||||
import { PeculiaritySheetL5r5e } from "./items/peculiarity-sheet.js";
|
||||
|
||||
// Import Dice Types
|
||||
|
||||
/* ------------------------------------ */
|
||||
/* Initialize system */
|
||||
/* ------------------------------------ */
|
||||
@@ -37,7 +41,7 @@ Hooks.once("init", async function () {
|
||||
|
||||
// Assign custom classes and constants here
|
||||
CONFIG.Actor.entityClass = ActorL5r5e;
|
||||
CONFIG.Actor.sheetClasses = ActorSheetL5r5e;
|
||||
CONFIG.Actor.sheetClasses = CharacterSheetL5r5e;
|
||||
CONFIG.Item.entityClass = ItemL5r5e;
|
||||
|
||||
// Define custom Roll class
|
||||
@@ -63,7 +67,7 @@ Hooks.once("init", async function () {
|
||||
// Register custom sheets (if any)
|
||||
// Actors sheet
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet("l5r5e", ActorSheetL5r5e, { types: ["character"], makeDefault: true });
|
||||
Actors.registerSheet("l5r5e", CharacterSheetL5r5e, { types: ["character"], makeDefault: true });
|
||||
Actors.registerSheet("l5r5e", NpcSheetL5r5e, { types: ["npc"], makeDefault: false });
|
||||
|
||||
// Items sheet
|
||||
@@ -72,7 +76,7 @@ Hooks.once("init", async function () {
|
||||
Items.registerSheet("l5r5e", ArmorSheetL5r5e, { types: ["armor"], makeDefault: true });
|
||||
Items.registerSheet("l5r5e", WeaponSheetL5r5e, { types: ["weapon"], makeDefault: true });
|
||||
Items.registerSheet("l5r5e", TechniqueSheetL5r5e, { types: ["technique"], makeDefault: true });
|
||||
Items.registerSheet("l5r5e", QualitySheetL5r5e, { types: ["quality"], makeDefault: true });
|
||||
Items.registerSheet("l5r5e", PropertySheetL5r5e, { types: ["property"], makeDefault: true });
|
||||
Items.registerSheet("l5r5e", PeculiaritySheetL5r5e, { types: ["peculiarity"], makeDefault: true });
|
||||
Items.registerSheet("l5r5e", AdvancementSheetL5r5e, { types: ["advancement"], makeDefault: true });
|
||||
|
||||
|
||||
@@ -1,46 +1,48 @@
|
||||
export const PreloadTemplates = async function () {
|
||||
const templatePaths = [
|
||||
// Add paths to "systems/l5r5e/templates"
|
||||
// actor
|
||||
"systems/l5r5e/templates/sheets/actor/rings.html",
|
||||
"systems/l5r5e/templates/sheets/actor/narrative.html",
|
||||
"systems/l5r5e/templates/sheets/actor/identity.html",
|
||||
"systems/l5r5e/templates/sheets/actor/category.html",
|
||||
"systems/l5r5e/templates/sheets/actor/skill.html",
|
||||
"systems/l5r5e/templates/sheets/actor/social.html",
|
||||
"systems/l5r5e/templates/sheets/actor/attributes.html",
|
||||
"systems/l5r5e/templates/sheets/actor/conflict.html",
|
||||
"systems/l5r5e/templates/sheets/actor/stance.html",
|
||||
"systems/l5r5e/templates/sheets/actor/techniques.html",
|
||||
"systems/l5r5e/templates/sheets/actor/experience.html",
|
||||
"systems/l5r5e/templates/sheets/actor/advancement.html",
|
||||
// actors
|
||||
"systems/l5r5e/templates/actors/character/rings.html",
|
||||
"systems/l5r5e/templates/actors/character/narrative.html",
|
||||
"systems/l5r5e/templates/actors/character/identity.html",
|
||||
"systems/l5r5e/templates/actors/character/category.html",
|
||||
"systems/l5r5e/templates/actors/character/skill.html",
|
||||
"systems/l5r5e/templates/actors/character/social.html",
|
||||
"systems/l5r5e/templates/actors/character/attributes.html",
|
||||
"systems/l5r5e/templates/actors/character/conflict.html",
|
||||
"systems/l5r5e/templates/actors/character/stance.html",
|
||||
"systems/l5r5e/templates/actors/character/techniques.html",
|
||||
"systems/l5r5e/templates/actors/character/experience.html",
|
||||
"systems/l5r5e/templates/actors/character/advancement.html",
|
||||
// npc
|
||||
"systems/l5r5e/templates/sheets/npc/identity.html",
|
||||
"systems/l5r5e/templates/sheets/npc/narrative.html",
|
||||
"systems/l5r5e/templates/sheets/npc/social.html",
|
||||
"systems/l5r5e/templates/sheets/npc/rings.html",
|
||||
"systems/l5r5e/templates/sheets/npc/attributes.html",
|
||||
"systems/l5r5e/templates/sheets/npc/skill.html",
|
||||
"systems/l5r5e/templates/sheets/npc/techniques.html",
|
||||
"systems/l5r5e/templates/actors/npc/identity.html",
|
||||
"systems/l5r5e/templates/actors/npc/narrative.html",
|
||||
"systems/l5r5e/templates/actors/npc/social.html",
|
||||
"systems/l5r5e/templates/actors/npc/rings.html",
|
||||
"systems/l5r5e/templates/actors/npc/attributes.html",
|
||||
"systems/l5r5e/templates/actors/npc/skill.html",
|
||||
"systems/l5r5e/templates/actors/npc/techniques.html",
|
||||
// items
|
||||
"systems/l5r5e/templates/item/weapon-sheet.html",
|
||||
"systems/l5r5e/templates/item/items.html",
|
||||
"systems/l5r5e/templates/item/item-entry.html",
|
||||
"systems/l5r5e/templates/item/weapons.html",
|
||||
"systems/l5r5e/templates/item/weapon-entry.html",
|
||||
"systems/l5r5e/templates/item/armors.html",
|
||||
"systems/l5r5e/templates/item/armor-entry.html",
|
||||
"systems/l5r5e/templates/item/technique-sheet.html",
|
||||
"systems/l5r5e/templates/item/technique-entry.html",
|
||||
"systems/l5r5e/templates/item/qualities.html",
|
||||
"systems/l5r5e/templates/item/quality-sheet.html",
|
||||
"systems/l5r5e/templates/item/quality-entry.html",
|
||||
"systems/l5r5e/templates/item/advancements.html",
|
||||
"systems/l5r5e/templates/item/advancement-sheet.html",
|
||||
"systems/l5r5e/templates/item/advancement-entry.html",
|
||||
"systems/l5r5e/templates/item/peculiarities.html",
|
||||
"systems/l5r5e/templates/item/peculiarity-sheet.html",
|
||||
"systems/l5r5e/templates/item/peculiarity-entry.html",
|
||||
"systems/l5r5e/templates/items/advancement/advancements.html",
|
||||
"systems/l5r5e/templates/items/advancement/advancement-entry.html",
|
||||
"systems/l5r5e/templates/items/advancement/advancement-sheet.html",
|
||||
"systems/l5r5e/templates/items/armor/armors.html",
|
||||
"systems/l5r5e/templates/items/armor/armor-entry.html",
|
||||
"systems/l5r5e/templates/items/armor/armor-sheet.html",
|
||||
"systems/l5r5e/templates/items/item/items.html",
|
||||
"systems/l5r5e/templates/items/item/item-entry.html",
|
||||
"systems/l5r5e/templates/items/item/item-sheet.html",
|
||||
"systems/l5r5e/templates/items/peculiarity/peculiarities.html",
|
||||
"systems/l5r5e/templates/items/peculiarity/peculiarity-entry.html",
|
||||
"systems/l5r5e/templates/items/peculiarity/peculiarity-sheet.html",
|
||||
"systems/l5r5e/templates/items/property/properties.html",
|
||||
"systems/l5r5e/templates/items/property/property-entry.html",
|
||||
"systems/l5r5e/templates/items/property/property-sheet.html",
|
||||
"systems/l5r5e/templates/items/technique/technique-entry.html",
|
||||
"systems/l5r5e/templates/items/technique/technique-sheet.html",
|
||||
"systems/l5r5e/templates/items/weapon/weapons.html",
|
||||
"systems/l5r5e/templates/items/weapon/weapon-entry.html",
|
||||
"systems/l5r5e/templates/items/weapon/weapon-sheet.html",
|
||||
];
|
||||
|
||||
return loadTemplates(templatePaths);
|
||||
|
||||
Reference in New Issue
Block a user