<div id="l5r5e_gm_combat_tracker_bar" class="l5r5e-combat-bar">
    <div class="encounter-types">
        {{#each encounterTypeList as |type|}}
        <a class="encounter-control {{#ifCond type '==' ../encounterType}}active{{/ifCond}}" data-id="{{type}}" title="{{localize (concat 'l5r5e.conflict.initiative.' type)}}">
            {{localize (concat 'l5r5e.conflict.initiative.' type)}}
        </a>
        {{/each}}
    </div>
    <div class="prepared-controls">
        <a class="prepared-control prepared-{{prepared.character}}" data-id="character" title="{{localize (concat 'l5r5e.conflict.initiative.prepared_' prepared.character)}}">
            <i class="fas {{#ifCond prepared.character '==' 'true'}}fa-shield-alt{{else}}{{#ifCond prepared.character '==' 'actor'}}fa-user{{else}}fa-skull{{/ifCond}}{{/ifCond}}"></i>
            {{localize 'l5r5e.character_types.character'}}
        </a>
        <a class="prepared-control prepared-{{prepared.adversary}}" data-id="adversary" title="{{localize (concat 'l5r5e.conflict.initiative.prepared_' prepared.adversary)}}">
            <i class="fas {{#ifCond prepared.adversary '==' 'true'}}fa-shield-alt{{else}}{{#ifCond prepared.adversary '==' 'actor'}}fa-user{{else}}fa-skull{{/ifCond}}{{/ifCond}}"></i>
            {{localize 'l5r5e.character_types.adversary'}}
        </a>
        <a class="prepared-control prepared-{{prepared.minion}}" data-id="minion" title="{{localize (concat 'l5r5e.conflict.initiative.prepared_' prepared.minion)}}">
            <i class="fas {{#ifCond prepared.minion '==' 'true'}}fa-shield-alt{{else}}{{#ifCond prepared.minion '==' 'actor'}}fa-user{{else}}fa-skull{{/ifCond}}{{/ifCond}}"></i>
            {{localize 'l5r5e.character_types.minion'}}
        </a>
    </div>
</div>
