{
    "I18N": {
        "Language": "English",
        "Maintainers": ["Team L5R"]
    },
    "SETTINGS": {
        "None": "No option",
        "ReverseTokenBars": {
            "Title": "Reverse tokens bar",
            "Hint": "Change the order in which the bars under the tokens are filled in",
            "None": "None",
            "Fatigue": "Fatigue only",
            "Strife": "Strife",
            "Both": "Both Fatigue and Strife"
        },
        "RollNKeep": {
            "DeleteOldMessage": "RnK Delete previous chat message",
            "DeleteOldMessageHint": "Choose to keep or delete the previous message for a RnK series"
        },
        "Initiative": {
            "SetTn1OnTypeChange": "Set TN to 1 on encounter change",
            "SetTn1OnTypeChangeHint": "Set the TN to 1 when the encounter type is selected (Intrigue, Duel, Skirmish or Mass battle)"
        },
        "ShowAllStatusEffects": {
            "Title": "Show all StatusEffects",
            "Hint": "If uncheck (default), only L5R conditions are shown."
        },
        "CustomTechniques": {
            "Title": "Use custom techniques",
            "Hint": "Add 'Specificity' technique type to serve as a catch-all."
        },
        "CustomCompendiumName": {
            "Title": "Custom Compendium Name",
            "Hint": "For advanced users that want to change the name of the custom compendiums (Used to disables the embedded ones).",
            "Notification": "Unable set Custom Compendium: '{name}'. Is it activated and registered with Babele?"
        },
        "CustomItemsHeight": {
            "Title": "Default items windows height",
            "Hint": "Set the default height for 'Items' windows types (techniques, weapons...), in pixels"
        },
        "Compendium": {
            "HideDisabledSources": {
                "Title": "[Compendium] Hide sources filter without reference",
                "Hint": "Hide empty source with no elements in source filter."
            },
            "HideEmptySourcesFromPlayers": {
                "Title": "[Compendium] Hide elements with empty reference",
                "Hint": "Basically require a reference to be set in order for players to view the content in compendiums"
            },
            "AllowedOfficialSources": {
                "Title": "[Compendium] Available official resources",
                "Hint": "Useful if you as a GM want to limit the available official content to only books you own"
            },
            "AllowedUnofficialSources": {
                "Title": "[Compendium] Available unofficial resources",
                "Hint": "Useful if you have compendiums with custom items mixed with player facing items."
            }
        }
    },
    "TYPES": {
        "Actor": {
            "character": "Player Character",
            "npc": "Non-Player Character",
            "army": "Army"
        },
        "Item": {
            "item": "Item",
            "armor": "Armor",
            "weapon": "Weapon",
            "technique": "Technique",
            "property": "Property",
            "peculiarity": "Peculiarity",
            "advancement": "Advancement",
            "title": "Title",
            "bond": "Bond",
            "signature_scroll": "Signature Scroll",
            "item_pattern": "Item Pattern",
            "army_fortification": "Fortification",
            "army_cohort": "Cohort"
        },
        "Journal": {
            "journal": "Journal"
        }
    },
    "l5r5e": {
        "title": "Legend of the Five Rings",
        "conditions": {
            "afflicted": "Afflicted",
            "bleeding": "Bleeding",
            "burning": "Burning",
            "centered": "Centered",
            "compromised": "Compromised",
            "dazed": "Dazed",
            "disoriented": "Disoriented",
            "dying": "Dying",
            "emboldened": "Emboldened",
            "enraged": "Enraged",
            "exhausted": "Exhausted",
            "immobilized": "Immobilized",
            "illness_coughing_illness": "Illness: Coughing Illness",
            "illness_fire_rash": "Illness: Fire Rash",
            "illness_gut_sickness": "Illness: Gut Sickness",
            "illness_oozing_sore_disease": "Illness: Oozing Sore Disease",
            "illness_unsteady_illness": "Illness: Unsteady Illness",
            "incapacitated": "Incapacitated",
            "intoxicated": "Intoxicated",
            "possessed": "Possessed",
            "prone": "Prone",
            "silenced": "Silenced",
            "unconscious": "Unconscious",
            "lightly_wounded_fire": "Lightly Wounded (Fire)",
            "lightly_wounded_water": "Lightly Wounded (Water)",
            "lightly_wounded_air": "Lightly Wounded (Air)",
            "lightly_wounded_earth": "Lightly Wounded (Earth)",
            "lightly_wounded_void": "Lightly Wounded (Void)",
            "severely_wounded_fire": "Severely Wounded (Fire)",
            "severely_wounded_water": "Severely Wounded (Water)",
            "severely_wounded_air": "Severely Wounded (Air)",
            "severely_wounded_earth": "Severely Wounded (Earth)",
            "severely_wounded_void": "Severely Wounded (Void)"
        },
        "global": {
            "edge_translation_disclaimer": "",
            "add": "Add",
            "edit": "Edit",
            "delete_confirm": "Are you sure you want to delete '{name}' ?",
            "drop_here": "Drop here",
            "send_to_chat": "To Chat",
            "locked": "Locked",
            "unlocked": "Unlocked",
            "random": "Random"
        },
        "multiselect": {
            "empty_tag": "<blank>",
            "placeholder": "Filter Sources",
            "player_filter_label": "Player filter",
            "player_filter_tooltip": "Apply player filter",
            "already_in_filter": "Already in filter",
            "sources_categories": {
                "rules": "Rules",
                "adventures": "Adventures",
                "supplements": "Supplements",
                "others": "Others"
            }
        },
        "logo": {
            "title": "Need help?",
            "src": "systems/l5r5e/assets/l5r-logo.webp",
            "alt": "Online Help",
            "content": "Follow the guide :",
            "edge": {
                "title": "Go to the Edge-Studio website",
                "info": "your browser will open the EDGE STUDIO website",
                "link": "https://edge-studio.net/"
            },
            "drivethrurpg": {
                "title": "Buy a PDF of the game...",
                "info": "your browser will open the DriveThruRpg site of Edge Studio",
                "link": "https://www.drivethrurpg.com/browse/pub/17946/EDGE-Studio"
            },
            "discord": {
                "title": "FoundryVTT Official Discord",
                "info": "Your browser will open on the official Foundry discord",
                "link": "https://discordapp.com/invite/DDBZUDf"
            },
            "notes": {
                "title": "Changelog",
                "link": "https://gitlab.com/teaml5r/l5r5e/-/blob/master/CHANGELOG.md"
            },
            "issues": {
                "title": "Issues",
                "link": "https://gitlab.com/teaml5r/l5r5e/-/issues"
            },
            "custom-compendiums": {
                "title": "Compendiums",
                "link": "https://gitlab.com/teaml5r/l5r5e/-/wikis/users/custom-compendiums.md"
            },
            "wiki": {
                "title": "Wiki",
                "link": "https://gitlab.com/teaml5r/l5r5e/-/wikis/home"
            }
        },
        "rings": {
            "title": "Rings",
            "label": "Ring",
            "earth": "Earth",
            "air": "Air",
            "water": "Water",
            "fire": "Fire",
            "void": "Void"
        },
        "sheets": {
            "narrative": "Narrative",
            "experience": "Experience",
            "family": "Family",
            "region": "Region",
            "upbringing": "Upbringing",
            "school": "School",
            "description": "Description",
            "bought_at_rank": "Bought at rank",
            "types": "Types",
            "source_reference": {
                "reference": "Reference",
                "page_abbreviation": "p."
            },
            "value": "Value",
            "rarity": "Rarity",
            "quantity": "Quantity",
            "weight": "Weight",
            "properties": "Properties",
            "linked_property": "linked Property",
            "removed_properties": "Cancel",
            "notes": "Notes",
            "inventory": "Inventory",
            "equipment": "Equipment",
            "rank": "Rank",
            "name": "Name"
        },
        "dice": {
            "chat": {
                "successes": "Successes",
                "explosives": "Explosions",
                "opportunities": "Opportunities",
                "strife": "Strife",
                "difficulty": "TN",
                "difficulty_hidden": "???",
                "void_point_used": "Void point used",
                "assistance_used": "Skill assistance used",
                "roll_n_keep": "Roll & Keep",
                "initiative_roll": "Initiative roll",
                "success_text": "Success!",
                "bonus_text": "bonus successes",
                "fail_text": "Fail!",
                "unknown_target": "Unknown target"
            },
            "dicepicker": {
                "title": "Dice Picker",
                "difficulty_title": "Difficulty",
                "difficulty_hidden_label": "Hide TN",
                "use_void_point_label": "Spend a",
                "void_point_tooltip": "Void point",
                "skill_assistance_label": "Assistance",
                "roll_label": "Roll",
                "bt_add_macro": "Add a macro",
                "gm_request_dp_to_players": "Roll request sent to players"
            },
            "roll_n_keep": {
                "title": "Roll & Keep",
                "discard_drop_here": "Discard",
                "reroll_drop_here": "Re-roll",
                "swap_drop_here": "Swap",
                "keep_drop_here": "Keep",
                "max": "Max",
                "bt_validate": "Finalize this step",
                "bt_strife": "Apply strife",
                "undo": "[GM] Undo the last step choices"
            }
        },
        "gm": {
            "toolbox": {
                "title": "GM ToolBox",
                "difficulty_hidden": "Change difficulty visibility",
                "difficulty": "Change difficulty (Left click: add, Right: subtract, Middle: TN 2)",
                "sleep": "Comfortable rest for all characters (Remove Water x2 fatigue. Left click: assigned characters only. Right: All actors)",
                "sleep_info": "The characters had a good night's sleep.",
                "scene_end": "End of scene (Conflict and Fatigue half reset for all characters. Left click: assigned characters only. Right: All actors)",
                "scene_end_info": "The tension of the scene finally drops.",
                "reset_void": "Start of the game: Reset the players' void points (Left click: assigned characters only. Right: All actors",
                "reset_void_info": "Void points have been attributed."
            },
            "monitor": {
                "title": "GM Monitor",
                "switch_view": "Switch View",
                "add_selected_tokens": "Add selected tokens",
                "honor_glory_status": "H/G/S",
                "focus_vigilance": "Foc./Vig.",
                "mouse_control": "Left click +1, Right: -1, middle: set to 0"
            }
        },
        "weapons": {
            "title": "Weapons",
            "damage": "Damage",
            "range": "Range",
            "stats": "Stats",
            "sheathed": "Equipped / Sheathed",
            "readied": "Readied",
            "category": "Category",
            "deadliness": "Deadliness",
            "grips": "Grips",
            "1hand": "1-hand",
            "2hand": "2-hand"
        },
        "armors": {
            "title": "Armors",
            "type": "Resistances",
            "physical": "physical",
            "supernatural": "supernatural",
            "equipped": "Equipped"
        },
        "items": {
            "title": "Items"
        },
        "techniques": {
            "title": "Techniques",
            "not_allowed": "Your character does not use this type of technique.",
            "only_one": "Your character can possess only one of theses technique.",
            "type": "Allowed Techniques",
            "kata": "Kata",
            "kiho": "Kihõ",
            "inversion": "Inversion",
            "invocation": "Invocation",
            "ritual": "Ritual",
            "shuji": "Shuji",
            "maho": "Mahõ",
            "ninjutsu": "Ninjutsu",
            "mantra": "Mantra",
            "school_ability": "School Ability",
            "mastery_ability": "Mastery Ability",
            "title_ability": "Title Ability",
            "specificity": "Specificity"
        },
        "peculiarities": {
            "types": {
                "distinction": "Distinction",
                "passion": "Passion",
                "adversity": "Adversity",
                "anxiety": "Anxiety"
            }
        },
        "money": {
            "title": "Personal money",
            "koku": "Koku",
            "bu": "Bu",
            "zeni": "Zeni"
        },
        "social": {
            "title": "Social Standing",
            "honor": "Honor",
            "glory": "Glory",
            "status": "Status",
            "ninjo": "Ninjo",
            "giri": "Giri",
            "past": "Past",
            "bushido_tenets": {
                "title": "Bushido Tenets",
                "paramount": "Paramount",
                "less_significant": "Less Significant"
            },
            "titles": "Titles",
            "attitude": "Demeanor:",
            "advantages": "Distinctions and Passions",
            "disadvantages": "Adversities and Anxieties",
            "bonds": "Bonds",
            "npc": {
                "advantages": "Advantages",
                "disadvantages": "Disadvantages",
                "combat": "Combat",
                "intrigue": "Intrigue"
            },
            "age": "Age",
            "children": "Children",
            "marital_status": {
                "title": "Marital Status",
                "partner": "Partner",
                "married": "Married",
                "betrothed": "Betrothed",
                "unmarried": "Unmarried",
                "widowed": "Widowed"
            },
            "gender": {
                "title": "Gender",
                "male": "Male",
                "female": "Female"
            }
        },
        "skills": {
            "title": "Skills",
            "label": "Skill",
            "artisan": {
                "title": "Artisan",
                "aesthetics": "Aesthetics",
                "composition": "Composition",
                "design": "Design",
                "smithing": "Smithing",
                "air": "Refine",
                "earth": "Restore",
                "fire": "Invent",
                "water": "Adapt",
                "void": "Attune"
            },
            "martial": {
                "title": "Martial",
                "fitness": "Fitness",
                "melee": "Martial Arts [Melee]",
                "ranged": "Martial Arts [Ranged]",
                "unarmed": "Martial Arts [Unarmed]",
                "meditation": "Meditation",
                "tactics": "Tactics",
                "air": "Feint",
                "earth": "Withstand",
                "fire": "Overwhelm",
                "water": "Shift",
                "void": "Sacrifice"
            },
            "scholar": {
                "title": "Scholar",
                "culture": "Culture",
                "government": "Government",
                "medicine": "Medicine",
                "sentiment": "Sentiment",
                "theology": "Theology",
                "air": "Analyze",
                "earth": "Recall",
                "fire": "Theorize",
                "water": "Survey",
                "void": "Sense"
            },
            "social": {
                "title": "Social",
                "command": "Command",
                "courtesy": "Courtesy",
                "games": "Games",
                "performance": "Performance",
                "air": "Trick",
                "earth": "Reason",
                "fire": "Incite",
                "water": "Charm",
                "void": "Enlighten"
            },
            "trade": {
                "title": "Trade",
                "commerce": "Commerce",
                "labor": "Labor",
                "seafaring": "Seafaring",
                "skulduggery": "Skulduggery",
                "survival": "Survival",
                "air": "Con",
                "earth": "Produce",
                "fire": "Innovate",
                "water": "Exchange",
                "void": "Subsist"
            }
        },
        "attributes": {
            "title": "Attributes",
            "endurance": "Endurance",
            "endurancetip": "(Earth + Fire) x2",
            "composure": "Composure",
            "composuretip": "(Earth + Water) x2",
            "focus": "Focus",
            "focustip": "Air + Fire",
            "vigilance": "Vigilance",
            "vigilancetip": "(Air + Water) /2",
            "voidpoints": "Void Points",
            "fatigue": "Fatigue",
            "strife": "Strife"
        },
        "conflict": {
            "title": "Conflict",
            "stance": "Stance",
            "stances": {
                "airtip": "+1 to TN of Attack and Scheme checks targeting you (+2 at rank 4+).",
                "earthtip": "Others cannot spend Opportunity to inflict critical hits or conditions on you.",
                "firetip": "If you succeed, +1 bonus success per Strife symbol on kept dice.",
                "watertip": "Perform a second action on your turn that does not require a check or share a type with the first action.",
                "voidtip": "You do not receive strife from Strife symbols on checks."
            },
            "initiative": {
                "title": "Initiative",
                "intrigue": "Intrigue",
                "duel": "Duel",
                "skirmish": "Skirmish",
                "mass_battle": "Mass Battle",
                "prepared_true": "Prepared",
                "prepared_false": "Surprised",
                "prepared_actor": "Defined in the character sheet (default)",
                "already_set": "Your initiative has already been determined"
            }
        },
        "advancements": {
            "title": "Advancements",
            "school_rank": "School rank",
            "school_rank_0": "Bg",
            "total": "Total",
            "cost": "Cost",
            "spent": "Used",
            "saved": "Saved",
            "total_xp_spent": "Xp spent",
            "total_xp_curriculum": "Xp spent on curriculum",
            "curriculum": "In curriculum",
            "curriculum_validate": "Complete this rank",
            "rarity_modifier": "Rarity modifier",
            "item_pattern": "Item Patterns",
            "signature_scroll": "Signature Scrolls",
            "school_curriculum_journal": "Drop curriculum's journal in sheet to link it"
        },
        "character_types": {
            "character": "Player Character",
            "adversary": "Adversary",
            "minion": "Minion"
        },
        "army": {
            "warlord": "Warlord",
            "allies_backers": "Allies and Backers",
            "purpose_mustering": "Purpose for Mustering",
            "battle_readiness": {
                "title": "Battle Readiness",
                "strength": "Strength",
                "casualties": "Casualties",
                "discipline": "Discipline",
                "panic": "Panic"
            },
            "commander": "Commander",
            "commander_abilities": "Commander's relevant abilities",
            "army_abilities": "Army Abilities",
            "commander_standing": "Commander's Standing",
            "supplies_logistics": "Supplies and Logistics",
            "past_battles": "Past Battles",
            "cohort": {
                "tab": "Cohorts",
                "title": "Cohort",
                "leader": "Leader",
                "abilities": "Abilities"
            },
            "fortification": {
                "tab": "Fortifications",
                "title": "Fortification Held",
                "difficulty": "Difficulty Value",
                "attrition_reduction": "Attrition Reduction"
            }
        },
        "twenty_questions": {
            "title": "Twenty questions",
            "bt_abrev": "20Q",
            "bt_next": "Next",
            "increase_ring1": "Ring increase (1)",
            "increase_ring2": "Ring increase (2)",
            "increase_skill1": "Skill increases (1)",
            "increase_skill2": "Skill increases (2)",
            "increase_skill3": "Skill increases (3-5)",
            "choose_one_ring": "Pick one",
            "choose_one_skill": "Pick one",
            "or": "OR",
            "and": "AND",
            "error": "Oops it looks like there's an error:",
            "part0": {
                "intro": "You can use this sheet to fill in your answers to The Game of Twenty Questions, and to take notes for later!",
                "section": "Legend of the Five Rings Core Rulebook, Chapter 2: Creating a character, p. 41-95",
                "section_pow": "Legend of the Five Rings Path of Waves, Chapter 2: Creating a Character p. 30–82",
                "type": "Select the 20Q template you want to use",
                "type_core": "Samurai (Core Rulebook)",
                "type_pow": "Ronin (Path of Waves)"
            },
            "part1": {
                "title": "Part I: Core Identity (Clan and Family)",
                "title_pow": "Part I: Core Identity (Region and Upbringing)",
                "q1": "1. What clan does your character belong to? (p. 41)",
                "q1_pow": "1. What region does your character come from? (p. 31)",
                "status": "Status",
                "q2": "2. What family does your character belong to? (p. 49)",
                "q2_pow": "2. What was your character’s upbringing? (p. 43)",
                "money": "Starting wealth in Koku",
                "glory": "Glory"
            },
            "part2": {
                "title": "Part II: Role and School",
                "q3": "3. What is your character’s school, and what roles does that school fall into? (p. 56)",
                "q3_pow": "3. What is your character’s school, and what are its associated roles? (p. 46)",
                "school": "School",
                "role": "Roles",
                "honor": "Honor",
                "access": "Technique types available",
                "school_ability": "School ability",
                "starting_techniques": "Starting techniques (2-6)",
                "outfit": "Starting outfit",
                "q4": "4. How does your character stand out within their school? (p. 88)",
                "q4_pow": "4. What gets your character in and out of trouble? (p. 60)"
            },
            "part3": {
                "title": "Part III: Honor and Glory",
                "title_pow": "Part III: The Past and the Future they interact and process",
                "q5": "5. Who is your lord and what is your character’s duty to them? (p. 88)",
                "q5_pow": "5. What is your character’s past and how does it Affect them? (p. 60)",
                "choose_giri": "Select giri",
                "choose_past": "Select past",
                "q6": "6. What does your character long for, and how might this impede their duty? (p. 90)",
                "q6_pow": "6. What does your character long for, and how might their past impact their ninjō? (p. 62)",
                "choose_ninjo": "Select ninjō",
                "q7": "7. What is your character’s relationship with their clan? (p. 91)",
                "q7_pow": "7. What is your character known for? (p. 61)",
                "increase_glory": "Glory increase",
                "q8": "8. What does your character think of Bushidō? (p. 91)",
                "q8_pow": "8. What does your character think of Bushidō? (p. 62)",
                "increase_honor": "Honor increase",
                "tenets": "Choose one tenet of Bushidō as paramount and one tenet as less significant (see The Clans Views of Bushidō, page 301 of the core rulebook):",
                "object": "Item (Rarity 5 or lower)"
            },
            "part4": {
                "title": "Part IV: Strengths and Weaknesses",
                "q9": "9. What is your character’s greatest accomplishment so far? (p. 92)",
                "q9_pow": "9. What is your character’s greatest accomplishment so far? (p. 64)",
                "distinction": "Distinction (1)",
                "q10": "10. What holds your character back the most in life? (p. 92)",
                "q10_pow": "10. What holds your character back most in life? (p. 64)",
                "adversity": "Adversity (1)",
                "q11": "11. What activity Most makes your character feel at peace? (p. 93)",
                "q11_pow": "11. What activity most makes your character feel at peace? (p. 65)",
                "passion": "Passion (1)",
                "q12": "12. What concern, fear, or foible troubles your character the most? (p. 93)",
                "q12_pow": "12. What concern, fear, or foible troubles your character the most? (p. 65)",
                "anxiety": "Anxiety (1)",
                "q13": "13. Who has your character learned the most from during their life? (p. 93)",
                "q13_pow": "13. Who has your character learned the most from during their life? (p. 65)",
                "disadvantage": "Disadvantage (1)",
                "advantage": "Advantage (1)"
            },
            "part5": {
                "title": "Part V: Personality and Behavior",
                "q14": "14. What do people notice first upon encountering your character? (p. 93)",
                "q14_pow": "14. What is your character’s most prized possession? (p. 66)",
                "accoutrement": "Personal accoutrement",
                "q15": "15. How does your character react to stressful situations? (p. 94)",
                "q15_pow": "15. How does your character react to stressful situations? (p. 66)",
                "q16": "16. What are your character’s preexisting relationships with other clans, families, organizations, and traditions? (p. 94)",
                "q16_pow": "16. What are your relationships to your family, the clans, peasants, and others? (p. 66)",
                "object": "Item (Rarity 7 or lower)"
            },
            "part6": {
                "title": "Part VI: Ancestry and Family",
                "title_pow": "Part VI: Ancestry and Bonds",
                "q17": "17. How would your character’s parents describe them? (p. 95)",
                "q17_pow": "17. What shared history do you have with your group? (p. 66)",
                "bond": "Determine an appropriate bond to apply to your relationship",
                "q18": "18. Who was your character named to honor? (p. 95)",
                "q18_pow": "18. Who raised you? (p. 67)",
                "d10r1": "D10 Result (1/2)",
                "d10r1_choice": "1st D10 Effect",
                "d10r2": "D10 Result (2/2)",
                "d10r2_choice": "2nd D10 Effect",
                "d10r2_drop_items": "Or a technique, a advantage, a object...",
                "q19": "19. What is your character’s personal name? (p. 95)",
                "q19_pow": "19. What is your character’s name? (p. 68)"
            },
            "part7": {
                "title": "Part VII: Death",
                "q20": "20. How should your character die? (p. 95)",
                "q20_pow": "20. How should your character die? (p. 68)",
                "summary": "Summary",
                "generchar": "Generate the character",
                "generchar_disclaimer": "Warning, this will erase character's current data!",
                "generchar_errors": "Clear errors before continuing!"
            }
        },
        "char_generator": {
            "title": "Character Generator",
            "head_bt_title": "Char. Generator",
            "generate": "Generate",
            "average_value": "Average value",
            "identity": "Clan, gender, age, marital status",
            "attributes": "Social standing, Rings, Attributes and Skills",
            "demeanor": "Demeanor & rings affinities",
            "peculiarities": "Advantages and Disadvantages",
            "items": "Armors, Weapons, and Items",
            "narrative": "Narrative (Description)"
        },
        "roles": {
            "title": "Roles",
            "artisan": "Artisan",
            "bushi": "Bushi",
            "courtier": "Courtier",
            "monk": "Monk",
            "sage": "Sage",
            "shinobi": "Shinobi",
            "shugenja": "Shugenja"
        },
        "clans": {
            "title": "Clans",
            "label": "Clan",
            "imperial": "Imperial",
            "crab": "Crab",
            "crane": "Crane",
            "dragon": "Dragon",
            "lion": "Lion",
            "phoenix": "Phoenix",
            "scorpion": "Scorpion",
            "unicorn": "Unicorn",
            "mantis": "Mantis",
            "ronin": "Ronin",
            "badger": "Badger",
            "bat": "Bat",
            "boar": "Boar",
            "dragonfly": "Dragonfly",
            "firefly": "Firefly",
            "fox": "Fox",
            "hare": "Hare",
            "monkey": "Monkey",
            "oriole": "Oriole",
            "ox": "Ox",
            "sparrow": "Sparrow",
            "tortoise": "Tortoise",
            "ivory_kingdoms": "Ivory Kingdoms",
            "qamarist": "Qamarist",
            "ujik": "Ujik"
        },
        "demeanor": {
            "adaptable": "Adaptable",
            "aggressive": "Aggressive",
            "alluring": "Alluring",
            "ambitious": "Ambitious",
            "amiable": "Amiable",
            "analytical": "Analytical",
            "angry": "Angry",
            "arrogant": "Arrogant",
            "assertive": "Assertive",
            "beguiling": "Beguiling",
            "bitter": "Bitter",
            "bloodthirsty": "Bloodthirsty",
            "bold": "Bold",
            "calculating": "Calculating",
            "calm": "Calm",
            "capricious": "Capricious",
            "cautious": "Cautious",
            "clever": "Clever",
            "compassionate": "Compassionate",
            "confused": "Confused",
            "courageous": "Courageous",
            "cowardly": "Cowardly",
            "crestfallen": "Crestfallen",
            "curious": "Curious",
            "defensive": "Defensive",
            "dependable": "Dependable",
            "detached": "Detached",
            "determined": "Determined",
            "devoted": "Devoted",
            "direct": "Direct",
            "disheartened": "Disheartened",
            "dour": "Dour",
            "duplicitous": "Duplicitous",
            "effusive": "Effusive",
            "enraged": "Enraged",
            "fanatical": "Fanatical",
            "feral": "Feral",
            "fervent": "Fervent",
            "fickle": "Fickle",
            "fierce": "Fierce",
            "flighty": "Flighty",
            "flippant": "Flippant",
            "friendly": "Friendly",
            "gruff": "Gruff",
            "honorable": "Honorable",
            "hubristic": "Prétentieuse",
            "hungry": "Hungry",
            "idealistic": "Idealistic",
            "imposing": "Imposing",
            "inquisitive": "Inquisitive",
            "intense": "Intense",
            "intimidating": "Intimidating",
            "irritable": "Irritable",
            "loyal": "Loyal",
            "methodical": "Methodical",
            "meticulous": "Meticulous",
            "mischievous": "Mischievous",
            "moon_blessed": "Moon-blessed",
            "morose": "Morose",
            "near_feral": "Near feral",
            "nurturing": "Nurturing",
            "obsessed": "Obsessed",
            "obstinate": "Obstinate",
            "opportunistic": "Opportunistic",
            "otherworldly": "Otherworldly",
            "outgoing": "Outgoing",
            "passionate": "Passionate",
            "patient": "Patient",
            "personable": "Personable",
            "playful": "Playful",
            "power_hungry": "Power hungry",
            "proud": "Proud",
            "refined": "Refined",
            "reserved": "Reserved",
            "restrained": "Restrained",
            "righteous": "Righteous",
            "scheming": "Scheming",
            "serene": "Serene",
            "serious": "Serious",
            "shrewd": "Shrewd",
            "sinister": "Sinister",
            "sociable": "Sociable",
            "stoic": "Stoic",
            "starved": "Starved",
            "stubborn": "Stubborn",
            "suspicious": "Suspicious",
            "teasing": "Teasing",
            "territorial": "Territorial",
            "uncertain": "Uncertain",
            "unenthused": "Unenthused",
            "vain": "Vain",
            "vengeful": "Vengeful",
            "vindictive": "Vindictive",
            "wary": "Wary",
            "watchful": "Watchful",
            "wrathful": "Wrathful",
            "zealous": "Zealous"
        },
        "compendium": {
            "filter_rank": "Show Rank",
            "not_for_players": "Not shown to players",
            "filter": {
                "rank": "Rank",
                "rarity": "Rarity",
                "ring": "Ring"
            }
        },
        "source_reference": {
            "core_rulebook": "Core Rulebook",
            "emerald_empire": "Emerald Empire",
            "shadowlands": "Shadowlands",
            "court_of_stones": "Court of Stones",
            "path_of_waves": "Path of Waves",
            "celestial_realms": "Celestial Realms",
            "fields_of_victory": "Fields of Victory",
            "writ_of_the_wild": "Writ of the Wild",
            "gm_kit": "Game Master's Kit",
            "beginner_game": "Beginner Game",
            "the_mantis_clan": "The Mantis Clan",
            "mask_of_the_oni": "Mask of the Oni",
            "winters_embrace": "Winter's Embrace",
            "sins_of_regret": "Sins of Regret",
            "wheel_of_judgment": "Wheel of Judgment",
            "blood_of_the_lioness": "Blood of the Lioness",
            "imperfect_land": "Imperfect Land",
            "in_the_palace_of_the_emerald_champion": "In the Palace of the Emerald Champion",
            "the_highwayman": "The Highwayman",
            "wedding_at_kyotei_castle": "Wedding at Kyotei Castle",
            "the_knotted_tails": "The Knotted Tails",
            "cresting_waves": "Cresting Waves",
            "deathly_turns": "Deathly Turns",
            "the_scroll_or_the_blade": "The Scroll or the Blade",
            "legacies_of_war": "Legacies of War",
            "children_of_the_five_winds": "Children of the Five Winds"
        },
        "tactical_grid": {
            "settings": {
                "title": "Tactical Grid Settings",
                "label": "Tactical Grid Settings",
                "hint": "Configures tactical grid range band distances (GM only) and their visual appearance colors and transparency (all users).",
                "cells": "spaces",
                "world": {
                    "enabled": "Enable Tactical Grid",
                    "enabled_hint": "Enables or Disable tactical grid for everyone",
                    "start": "Start"
                },
                "client": {
                    "color": "Color",
                    "alpha": "Alpha"
                },
                "range": "Range {index}",
                "validate": {
                    "start-too-small": "Must be greater than Range Band {previousRangeIndex} ({previousStart})",
                    "start-too-large": "Must be lower then Range Band {nextRangeIndex} ({nextStart})"
                },
                "reset": "Reset to Default",
                "submit": "Save"
            },
            "range_band": "Range Band {band}",
            "range_abbreviation": "RB {range}"
        }
    }
}
