JS structure
This commit is contained in:
106
modules/vadentis-main.js
Normal file
106
modules/vadentis-main.js
Normal file
@@ -0,0 +1,106 @@
|
||||
/**
|
||||
* RdD system
|
||||
* Author: Uberwald
|
||||
* Software License: Prop
|
||||
*/
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Import Modules
|
||||
import { VadentisActor } from "./actor.js";
|
||||
import { VadentisItemSheet } from "./item-sheet.js";
|
||||
import { VadentisActorSheet } from "./actor-sheet.js";
|
||||
import { VadentisUtility } from "./vadentis-utility.js";
|
||||
import { VadentisCombat } from "./vadentis-combat.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/************************************************************************************/
|
||||
Hooks.once("init", async function () {
|
||||
console.log(`Initializing Vadentis`);
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// preload handlebars templates
|
||||
VadentisUtility.preloadHandlebarsTemplates();
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Set an initiative formula for the system
|
||||
CONFIG.Combat.initiative = {
|
||||
formula: "1d20",
|
||||
decimals: 0
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.socket.on("system.foundryvtt-vadentis", data => {
|
||||
VadentisUtility.onSocketMesssage(data);
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Define custom Entity classes
|
||||
CONFIG.Actor.entityClass = VadentisActor;
|
||||
CONFIG.Combat.entityClass = VadentisCombat;
|
||||
CONFIG.Vadentis = {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet("foundryvtt-vadentis", VadentisActorSheet, { types: ["character"], makeDefault: true });
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
Items.registerSheet("foundryvtt-vadentis", VadentisItemSheet, { makeDefault: true });
|
||||
|
||||
// Init/registers
|
||||
Hooks.on('renderChatLog', (log, html, data) => {
|
||||
VadentisUtility.registerChatCallbacks(html);
|
||||
});
|
||||
// Init/registers
|
||||
Hooks.on('updateCombat', (combat, round, diff, id) => {
|
||||
VadentisUtility.updateCombat(combat, round, diff, id);
|
||||
});
|
||||
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
function welcomeMessage() {
|
||||
//ChatUtility.removeMyChatMessageContaining('<div id="welcome-message-sos">');
|
||||
ChatMessage.create({
|
||||
user: game.user._id,
|
||||
whisper: [game.user._id],
|
||||
content: `<div id="welcome-message-vadentis"><span class="rdd-roll-part">Bienvenue !</div>
|
||||
` });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
Hooks.once("ready", function () {
|
||||
|
||||
// User warning
|
||||
if (!game.user.isGM && game.user.character == undefined) {
|
||||
ui.notifications.info("Attention ! Vous n'est connecté à aucun personnage");
|
||||
ChatMessage.create({
|
||||
content: "<b>WARNING</b> Le joueur " + game.user.name + " n'est pas connecté à un personnage !",
|
||||
user: game.user._id
|
||||
});
|
||||
}
|
||||
welcomeMessage();
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
Hooks.on("chatMessage", (html, content, msg) => {
|
||||
if (content[0] == '/') {
|
||||
let regExp = /(\S+)/g;
|
||||
let commands = content.toLowerCase().match(regExp);
|
||||
console.log(commands);
|
||||
//if ( commands[0] == '/gmdeck') {
|
||||
//game.system.sos.gmDeck.render( true );
|
||||
//return false;
|
||||
//}
|
||||
}
|
||||
return true;
|
||||
});
|
Reference in New Issue
Block a user