Fix combat depuis joueur
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@@ -85,6 +85,7 @@ export class VadentisUtility extends Entity {
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static async performAttack( combatData) {
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let attacker = game.actors.get(combatData.attackerActorId);
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let defender = game.actors.get(combatData.targetActorId);
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console.log("ATTACK !!", attacker, defender);
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if( attacker && defender) {
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let defense = defender.getDefenseScore();
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let attaque = attacker.getAttaqueScore();
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