1637 lines
46 KiB
JSON
1637 lines
46 KiB
JSON
{
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"COMBAT": {
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"Round": "Second {round}",
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"Rounds": "Seconds",
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"RoundNext": "Next second"
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},
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"PRISMRPG": {
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"Armor": {
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"Category": {
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"heavy": "Heavy",
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"light": "Light",
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"medium": "Medium"
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},
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"FIELDS": {
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"armorType": {
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"label": "Armor Type"
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},
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"cost": {
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"label": "Cost"
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},
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"damageReduction": {
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"label": "Damage Reduction"
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},
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"defense": {
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"label": "Armor Class (AC)"
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},
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"mrr": {
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"label": "Maximum Reduction Rating (MRR)"
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},
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"passive": {
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"label": "Armor Passive"
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},
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"passiveDescription": {
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"label": "Passive Description"
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},
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"augment": {
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"label": "Armor Augment"
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},
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"augmentDescription": {
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"label": "Augment Description"
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},
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"encLoad": {
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"label": "Encumbrance Load"
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},
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"equipped": {
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"label": "Equipped?"
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},
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"hp": {
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"label": "Armor HP"
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},
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"isHelmet": {
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"label": "Is Helmet?"
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},
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"maximumMovement": {
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"label": "Movement Penalty"
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},
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"money": {
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"label": "Currency"
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}
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}
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},
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"Character": {
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"str": {
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"label": "Strength"
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},
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"dex": {
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"label": "Dexterity"
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},
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"con": {
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"label": "Constitution"
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},
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"int": {
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"label": "Intelligence"
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},
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"wis": {
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"label": "Wisdom"
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},
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"cha": {
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"label": "Charisma"
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},
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"prowess": {
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"label": "Prowess",
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"description": "Physical power and combat capability (STR+DEX)"
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},
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"vigor": {
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"label": "Vigor",
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"description": "Endurance and physical resilience (STR+CON)"
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},
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"competence": {
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"label": "Competence",
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"description": "Practical application of knowledge (STR+INT)"
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},
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"authority": {
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"label": "Authority",
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"description": "Command and leadership presence (STR+WIS)"
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},
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"presence": {
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"label": "Presence",
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"description": "Physical charisma and intimidation (STR+CHA)"
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},
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"stamina": {
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"label": "Stamina",
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"description": "Athletic endurance (DEX+CON)"
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},
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"initiative": {
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"label": "Initiative",
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"description": "Reaction speed and alertness (DEX+INT)"
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},
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"wit": {
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"label": "Wit",
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"description": "Mental agility and cleverness (DEX+WIS)"
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},
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"grace": {
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"label": "Grace",
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"description": "Social finesse and charm (DEX+CHA)"
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},
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"tenacity": {
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"label": "Tenacity",
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"description": "Mental and physical toughness (CON+INT)"
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},
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"willpower": {
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"label": "Willpower",
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"description": "Inner strength and determination (CON+WIS)"
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},
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"resilience": {
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"label": "Resilience",
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"description": "Ability to endure hardship (CON+CHA)"
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},
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"cunning": {
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"label": "Cunning",
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"description": "Strategic thinking (INT+WIS)"
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},
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"guile": {
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"label": "Guile",
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"description": "Deceptive intellect (INT+CHA)"
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},
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"sovereignty": {
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"label": "Sovereignty",
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"description": "Diplomatic wisdom and influence (WIS+CHA)"
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},
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"FIELDS": {
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"moneys": {
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"coppercoin": {
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"label": "Copper Coin",
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"value": {
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"label": "Copper Coin"
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}
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},
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"silvercoin": {
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"label": "Silver Coin",
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"value": {
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"label": "Silver Coin"
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}
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},
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"goldcoin": {
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"label": "Gold Coin",
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"value": {
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"label": "Gold Coin"
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}
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},
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"note": {
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"label": "Note",
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"value": {
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"label": "Note"
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}
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},
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"steam": {
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"label": "Steam",
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"value": {
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"label": "Steam"
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}
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}
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},
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"app": {
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"label": "Appearance"
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},
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"challenges": {
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"agility": {
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"label": "Dexterity"
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},
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"dying": {
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"label": "Dying"
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},
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"str": {
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"label": "Strength"
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}
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},
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"developmentPoints": {
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"label": "Development points",
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"total": {
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"label": "Total"
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},
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"remaining": {
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"label": "Remaining"
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}
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},
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"char": {
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"label": "Charisma"
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},
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"combat": {
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"armorHitPoints": {
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"label": "Armor hit points"
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}
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},
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"con": {
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"label": "Constitution"
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},
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"dex": {
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"label": "Dexterity"
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},
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"int": {
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"label": "Intelligence"
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},
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"perception": {
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"bonus": {
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"label": "Bonus"
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},
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"value": {
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"label": "Perception"
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}
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},
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"saves": {
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"contagion": {
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"label": "Contagion"
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},
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"dodge": {
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"label": "Dodge"
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},
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"pain": {
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"label": "Pain"
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},
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"poison": {
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"label": "Poison"
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},
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"toughness": {
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"label": "Toughness"
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},
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"will": {
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"label": "Will"
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}
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},
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"str": {
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"label": "Strength"
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},
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"wis": {
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"label": "Wisdom"
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},
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"movementRating": {
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"label": "Movement Rating",
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"subAttribute": { "label": "Sub-Attribute" },
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"other": { "label": "Other" },
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"reduction": { "label": "Reduction" }
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},
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"burden": {
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"label": "Burden",
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"subAttribute": { "label": "Sub-Attribute" },
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"other": { "label": "Other" }
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}
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}
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},
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"Monster": {
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"FIELDS": {
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"resists": {
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"resistTorture": {
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"label": "Resist torture"
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},
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"resistPerformance": {
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"label": "Resist performance"
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},
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"resistIntimidation": {
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"label": "Resist intimidation"
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},
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"perception": {
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"label": "Perception"
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},
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"stealth": {
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"label": "Stealth"
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}
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},
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"painCourage": {
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"label": "Pain/Courage"
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},
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"app": {
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"label": "Appearance"
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},
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"challenges": {
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"agility": {
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"label": "Dexterity"
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},
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"dying": {
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"label": "Dying"
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},
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"str": {
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"label": "Strength"
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}
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},
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"developmentPoints": {
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"label": "Development points",
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"total": {
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"label": "Total"
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},
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"remaining": {
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"label": "Remaining"
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}
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},
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"char": {
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"label": "Charisma"
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},
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"combat": {
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"armorHitPoints": {
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"label": "Armor hit points"
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}
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},
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"con": {
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"label": "Constitution"
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},
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"dex": {
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"label": "Dexterity"
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},
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"int": {
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"label": "Intelligence"
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},
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"perception": {
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"bonus": {
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"label": "Bonus"
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},
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"value": {
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"label": "Perception"
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}
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},
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"saves": {
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"contagion": {
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"label": "Contagion"
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},
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"dodge": {
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"label": "Dodge"
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},
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"pain": {
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"label": "Pain"
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},
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"poison": {
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"label": "Poison"
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},
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"toughness": {
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"label": "Toughness"
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},
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"will": {
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"label": "Will"
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}
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},
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"str": {
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"label": "Strength"
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},
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"wis": {
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"label": "Wisdom"
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}
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}
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},
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"Delete": "Delete",
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"Edit": "Edit",
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"Equipment": {
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"FIELDS": {
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"cost": {
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"label": "Cost"
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},
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"description": {
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"label": "Description"
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},
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"encLoad": {
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"label": "Load"
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},
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"money": {
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"label": "Money unit"
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},
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"equipped": {
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"label": "Equipped"
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},
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"isKit": {
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"label": "Is Kit?"
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},
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"passive": {
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"label": "Passive Name"
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},
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"passiveDescription": {
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"label": "Passive Description"
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},
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"specialActivations": {
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"label": "Special Activations"
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}
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}
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},
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"RacialAbility": {
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"FIELDS": {
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"description": {
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"label": "Description"
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}
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}
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},
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"Ability": {
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"FIELDS": {
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"description": {
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"label": "Description"
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}
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}
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},
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"Combat": {
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"newRound": "New Round —",
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"restoreAP": "Reset AP & +1 Mana",
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"allPC": "All PC"
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},
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"Status": {
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"Aided": "Aided",
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"Alert": "Alert",
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"Alkalized": "Alkalized",
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"Anchored": "Anchored",
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"Banished": "Banished",
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"Bestowed": "Bestowed",
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"Blessed": "Blessed",
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"Bleed": "Bleed",
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"Blind": "Blind",
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"Burning": "Burning",
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"Chilled": "Chilled",
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"Comatose": "Comatose",
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"Compulsed": "Compulsed",
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"Concealed": "Concealed",
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"Corroded": "Corroded",
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"Cursed": "Cursed",
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"Dazed": "Dazed",
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"Deaf": "Deaf",
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"Diseased": "Diseased",
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"Distracted": "Distracted",
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"Enchanted": "Enchanted",
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"Enhance": "Enhance",
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"Exhaustion": "Exhaustion",
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"Fatigue": "Fatigue",
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"Frightened": "Frightened",
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"Fury": "Fury",
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"Haste": "Haste",
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"Heroism": "Heroism",
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"Horror": "Horror",
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"Inspired": "Inspired",
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"Invisible": "Invisible",
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"Keen": "Keen",
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"LifeDrain": "Life Drain",
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"Locked": "Locked",
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"Madness": "Madness",
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"ManaDrain": "Mana Drain",
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"Marked": "Marked",
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"Mute": "Mute",
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"Necrosis": "Necrosis (Elemental)",
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"Numbed": "Numbed",
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"Paralyzed": "Paralyzed",
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"Petrified": "Petrified",
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"Plagued": "Plagued",
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"Poison": "Poison",
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"Prepared": "Prepared",
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"Prone": "Prone",
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"Radiated": "Radiated (Elemental)",
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"Rage": "Rage",
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"Regeneration": "Regeneration",
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"Reinforced": "Reinforced",
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"Renewed": "Renewed",
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"Saturated": "Saturated",
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"Sealed": "Sealed",
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"Seep": "Seep",
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"Shattered": "Shattered",
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"Shocked": "Shocked (Elemental)",
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"Sightless": "Sightless",
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"Silenced": "Silenced",
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"Soundless": "Soundless",
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"Staggered": "Staggered",
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"Stunned": "Stunned",
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"Supplied": "Supplied",
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"Surged": "Surged",
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"Taunt": "Taunt",
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"Trance": "Trance",
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"Unconscious": "Unconscious",
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"Warded": "Warded",
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"Wounded": "Wounded"
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},
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"Label": {
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"agility": "Dexterity",
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"gotoToken": "Go to token",
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"combatAction": "Combat action",
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"currentAction": "Current ongoing action",
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"selectAction": "Select an action",
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"spell-power": "Spell - Power",
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"spell-attack": "Spell - Attack",
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"miracle-power": "Miracle - Power",
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"miracle-attack": "Miracle - Attack",
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"spell": "Spell",
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"will":"Will",
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"dodge":"Dodge",
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"toughness":"Toughness",
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"contagion":"Contagion",
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"poison":"Poison",
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"pain":"Pain",
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"paincourage":"Pain/Courage",
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"granted": "Granted Dice",
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"shields": "Shields",
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"armorHitPoints": "Armor hit points",
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"grantedAttackDice": "Granted attack",
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"grantedDamageDice": "Granted damage",
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"grantedDefenseDice": "Granted defense",
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"damageResistance": "Damage resistance",
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"damageResistanceShort": "DR",
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"damageReduction": "Damage Reduction",
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"stealth": "Stealth",
|
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"progressionDice": "Progression/Lethargy dice",
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"rollProgressionCount": "Roll progression count",
|
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"rollProgressionDice": "Roll progression/Lethargy dice",
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"earned": "Earned",
|
|
"divinityPoints": "Divinity points",
|
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"manaPoints": "Mana points",
|
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"attacks": "Attacks",
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"monster": "Monster",
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"Resist" :"Resist",
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"resist": "Resist",
|
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"resistTorture": "Resist torture",
|
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"resistPerformance": "Resist performance",
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"resistIntimidation": "Resist intimidation",
|
|
"initiative": "Initiative",
|
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"maxInitiativeWisdom": "Max initiative (from wisdom)",
|
|
"combat": "Combat",
|
|
"rollInitiative": "Roll initiative",
|
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"money": "Money",
|
|
"favorResult": "Favor result",
|
|
"disfavorResult": "Disfavor result",
|
|
"otherResult": "Other result",
|
|
"disfavor": "Disfavor",
|
|
"favor": "Favor",
|
|
"wounds": "Wounds",
|
|
"name": "Name",
|
|
"hp": "HP",
|
|
"duration": "Duration",
|
|
"combatDetails": "Combat details",
|
|
"Challenges": "Challenges",
|
|
"HP": "HP",
|
|
"HPTemp": "Temporary Hit Points",
|
|
"movementRating": "Movement Rating",
|
|
"burdenCharacter": "Burden",
|
|
"packBurden": "Pack Burden",
|
|
"container": "Container",
|
|
"containers": "Containers",
|
|
"consumables": "Consumables",
|
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"loot": "Loot",
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"kits": "Kits",
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"weapons": "Weapons",
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"encLoad": "Enc. Load",
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"reduction": "Reduction",
|
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"Movement": "Movement",
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"Saves": "Saves",
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"app": "APP",
|
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"armor": "Armor",
|
|
"armors": "Armors",
|
|
"baseModifier": "Base modifier",
|
|
"biodata": "Biodata",
|
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"biography": "Biography",
|
|
"bonus": "Bonus",
|
|
"cha": "CHA",
|
|
"challenge": "Challenge",
|
|
"challenges": {
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"agility": "Dexterity",
|
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"dying": "Dying",
|
|
"strength": "Strength"
|
|
},
|
|
"characteristic": "Characteristic",
|
|
"characteristics": "Characteristics",
|
|
"con": "CON",
|
|
"damage": "Damage",
|
|
"description": "Description",
|
|
"details": "Details",
|
|
"effects": "Effects",
|
|
"source": "Source",
|
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"temporary": "Temporary",
|
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"passive": "Passive",
|
|
"inactive": "Inactive",
|
|
"dex": "DEX",
|
|
"equipment": "Equipment",
|
|
"experience": "Experience",
|
|
"racialAbilities": "Racial Abilities",
|
|
"abilities": "Abilities",
|
|
"grit": "Grit",
|
|
"gritEarned": "Grit earned",
|
|
"int": "INT",
|
|
"jet": "Roll",
|
|
"level": "Level",
|
|
"luc": "LUC",
|
|
"luck": "Luck",
|
|
"luckEarned": "Luck earned",
|
|
"malus": "Malus",
|
|
"maximum": "Maximum",
|
|
"miracles": "Miracles",
|
|
"movement": {
|
|
"jog": "Jog",
|
|
"run": "Run",
|
|
"sprint": "Sprint",
|
|
"walk": "Walk",
|
|
"jumpBroad": "Broad jump",
|
|
"jumpRunning": "Running jump",
|
|
"jumpVertical": "Vertical jump"
|
|
},
|
|
"newArmor": "New armor",
|
|
"newWeapon": "New weapon",
|
|
"notes": "Notes",
|
|
"pc": "PC",
|
|
"perception": "Perception",
|
|
"rangeDefenseDialog": "Ranged defense dialog",
|
|
"rangeDefenseRoll": "Ranged defense roll",
|
|
"rangedAttackDefense": "Ranged attack defense",
|
|
"resource": "Resource",
|
|
"resources": "Resources",
|
|
"save": "Save",
|
|
"saves": {
|
|
"contagion": "Contagion",
|
|
"dodge": "Dodge",
|
|
"pain": "Pain",
|
|
"poison": "Poison",
|
|
"toughness": "Toughness",
|
|
"will": "Will",
|
|
"paincourage": "Pain/Courage"
|
|
},
|
|
"skill": "Skill",
|
|
"skillBonus": "Skill bonus",
|
|
"skills": "Skills",
|
|
"sub-attribute": "Sub-Attribute",
|
|
"subattributes": "Sub-Attributes",
|
|
"subAttribute1": "Sub-Attribute 1",
|
|
"subAttribute2": "Sub-Attribute 2",
|
|
"spells": "Spells",
|
|
"str": "STR",
|
|
"titleChallenge": "Challenge",
|
|
"titleSave": "Save",
|
|
"titleSkill": "Skill",
|
|
"total": "Total",
|
|
"vulnerabilities": "Vulnerabilities",
|
|
"weapon": "Weapon",
|
|
"weapon-attack": "Weapon attack",
|
|
"weapon-damage": "Weapon damage",
|
|
"weapon-defense": "Weapon defense",
|
|
"monster-attack": "Monster attack",
|
|
"monster-damage": "Monster damage",
|
|
"monster-defense": "Monster defense",
|
|
"weapons": "Weapons",
|
|
"wis": "WIS",
|
|
"subAttributes": "Sub-Attributes",
|
|
"prowess": "Prowess",
|
|
"vigor": "Vigor",
|
|
"competence": "Competence",
|
|
"authority": "Authority",
|
|
"presence": "Presence",
|
|
"stamina": "Stamina",
|
|
"wit": "Wit",
|
|
"grace": "Grace",
|
|
"tenacity": "Tenacity",
|
|
"willpower": "Willpower",
|
|
"resilience": "Resilience",
|
|
"cunning": "Cunning",
|
|
"guile": "Guile",
|
|
"sovereignty": "Sovereignty",
|
|
"coreSkill": "Core Skill",
|
|
"isCoreSkill": "Is Core Skill?",
|
|
"coreSkillType": "Core Skill Type",
|
|
"attributeBonusChoice": "Attribute Bonus (+2)",
|
|
"selectAttribute": "Select Attribute",
|
|
"modifier": "Modifier",
|
|
"basicChecks": "Basic Checks",
|
|
"advancedChecks": "Advanced Checks",
|
|
"enabled": "Enabled",
|
|
"disabled": "Disabled",
|
|
"coreSkillClass": "Core Skill Class",
|
|
"yourCoreSkill": "Your Core Skill",
|
|
"availableCoreSkills": "Available Core Skills",
|
|
"attributeChoices": "Attribute Choices",
|
|
"customSkills": "Custom Skills",
|
|
"advancedChecksEnabled": "Advanced Checks Enabled",
|
|
"chooseSkill": "Choose a Core Skill",
|
|
"armorType": "Armor Type",
|
|
"armorClass": "Armor Class (AC)",
|
|
"mrr": "Maximum Reduction Rating (MRR)",
|
|
"movementPenalty": "Movement Penalty",
|
|
"armorHP": "Armor Hit Points",
|
|
"encumbranceLoad": "Encumbrance Load",
|
|
"isHelmet": "Is Helmet?",
|
|
"equipped": "Equipped?",
|
|
"isImplement": "Is Implement?",
|
|
"armorPassive": "Armor Passive",
|
|
"passiveName": "Passive Name",
|
|
"passiveDescription": "Passive Description",
|
|
"armorAugment": "Armor Augment",
|
|
"augmentName": "Augment Name",
|
|
"augmentDescription": "Augment Description",
|
|
"cost": "Cost",
|
|
"currency": "Currency",
|
|
"weaponType": "Weapon Type",
|
|
"weaponGroup": "Weapon Group",
|
|
"apc": "Action Point Cost (APC)",
|
|
"damageType": "Damage Type",
|
|
"piercing": "Piercing (P)",
|
|
"bludgeoning": "Bludgeoning (B)",
|
|
"slashing": "Slashing (S)",
|
|
"shortRange": "Short Range",
|
|
"longRange": "Long Range",
|
|
"range": "Range",
|
|
"reloadAPC": "Reload APC",
|
|
"bonuses": "Bonuses",
|
|
"attackBonus": "Attack Bonus",
|
|
"damageBonus": "Damage Bonus",
|
|
"hands": "Hands Required",
|
|
"groupPassive": "Weapon Group Passive",
|
|
"groupPassiveName": "Group Passive Name",
|
|
"weaponPassives": "Weapon Passives",
|
|
"addPassive": "Add Passive",
|
|
"deletePassive": "Delete Passive",
|
|
"weaponManeuvers": "Weapon Maneuvers",
|
|
"addManeuver": "Add Maneuver",
|
|
"deleteManeuver": "Delete Maneuver",
|
|
"maneuverName": "Maneuver Name",
|
|
"maneuverDescription": "Maneuver Description",
|
|
"weaponAugment": "Weapon Augment",
|
|
"isKit": "Is Kit?",
|
|
"kitPassive": "Kit Passive",
|
|
"specialActivations": "Special Activations",
|
|
"addSpecialActivation": "Add Special Activation",
|
|
"deleteSpecialActivation": "Delete Special Activation",
|
|
"activationName": "Activation Name",
|
|
"activationDescription": "Activation Description",
|
|
"shieldType": "Shield Type",
|
|
"blockAPC": "Block APC",
|
|
"shieldRating": "Shield Rating (SR)",
|
|
"defenseBonus": "Defense Bonus",
|
|
"blockAugment": "Block Augment",
|
|
"blockAugmentName": "Block Augment Name",
|
|
"blockAugmentDescription": "Block Augment Description",
|
|
"shieldAugment": "Shield Augment",
|
|
"manaCost": "Mana Cost",
|
|
"manaUpkeep": "Mana Upkeep",
|
|
"prismColor": "Prism Color",
|
|
"colorEffect": "Color Effect",
|
|
"spellAscension": "Spell Ascension",
|
|
"canAscend": "Can Ascend?",
|
|
"ascensionEffect": "Ascension Effect",
|
|
"components": "Components",
|
|
"verbal": "Verbal",
|
|
"somatic": "Somatic",
|
|
"material": "Material",
|
|
"catalyst": "Catalyst",
|
|
"religious": "Religious",
|
|
"materialComponent": "Material Component",
|
|
"catalystDetails": "Catalyst Details",
|
|
"memorized": "Memorized?",
|
|
"castingTime": "Casting Time",
|
|
"areaAffected": "Area Affected",
|
|
"savingThrow": "Saving Throw",
|
|
"keywords": "Keywords",
|
|
"targets": "Targets",
|
|
"resolve": "Resolve",
|
|
"miracleType": "Miracle Type",
|
|
"faithCost": "Faith Cost",
|
|
"divineFavor": "Divine Favor",
|
|
"miracleAugment": "Miracle Augment",
|
|
"prayerTime": "Prayer Time",
|
|
"basicInformation": "Basic Information",
|
|
"racialPassive": "Racial Passive",
|
|
"racialPassiveName": "Racial Passive Name",
|
|
"subrace": "Sub-race",
|
|
"subraceName": "Sub-race Name",
|
|
"subraceAbility": "Sub-race Ability",
|
|
"subraceAbilityName": "Sub-race Ability Name",
|
|
"senses": "Senses",
|
|
"size": "Size",
|
|
"sizeSmall": "Small",
|
|
"sizeMedium": "Medium",
|
|
"sizeLarge": "Large",
|
|
"ageCategory": "Age Category",
|
|
"ageShort": "Short",
|
|
"ageMedium": "Medium",
|
|
"ageLong": "Long",
|
|
"language": "Language",
|
|
"classInformation": "Class Information",
|
|
"archetype": "Archetype",
|
|
"archetypeFaith": "Faith",
|
|
"archetypeMana": "Mana",
|
|
"archetypeWanderer": "Wanderer",
|
|
"archetypeWarrior": "Warrior",
|
|
"classType": "Class Type",
|
|
"classTypeCore": "Core Class",
|
|
"classTypeContinental": "Continental Class",
|
|
"continent": "Continent",
|
|
"classLevel": "Class Level",
|
|
"proficiencies": "Proficiencies",
|
|
"weaponProficiencies": "Weapon Proficiencies",
|
|
"armorProficiencies": "Armor Proficiencies",
|
|
"spellcasting": "Spellcasting",
|
|
"hasSpellcasting": "Has Spellcasting",
|
|
"spellcastingType": "Spellcasting Type",
|
|
"spellcastingTypeMana": "Mana",
|
|
"spellcastingTypeFaith": "Faith",
|
|
"attributeBonuses": "Attribute Bonuses",
|
|
"classFeatures": "Class Features",
|
|
"advancement": "Advancement",
|
|
"addAdvancement": "Add Advancement",
|
|
"deleteAdvancement": "Delete Advancement",
|
|
"advancementName": "Advancement Name",
|
|
"noAdvancements": "No advancements defined for this level",
|
|
"toggleDescription": "Toggle Description"
|
|
},
|
|
"CoreSkill": {
|
|
"acrobatics": "Acrobatics",
|
|
"animalHandling": "Animal Handling",
|
|
"arcana": "Arcana",
|
|
"athletics": "Athletics",
|
|
"deception": "Deception",
|
|
"history": "History",
|
|
"insight": "Insight",
|
|
"intimidation": "Intimidation",
|
|
"investigation": "Investigation",
|
|
"medicine": "Medicine",
|
|
"nature": "Nature",
|
|
"perception": "Perception",
|
|
"performance": "Performance",
|
|
"persuasion": "Persuasion",
|
|
"religion": "Religion",
|
|
"sleightOfHand": "Sleight of Hand",
|
|
"stealth": "Stealth",
|
|
"survival": "Survival"
|
|
},
|
|
"SubAttribute": {
|
|
"prowess": "Prowess",
|
|
"vigor": "Vigor",
|
|
"competence": "Competence",
|
|
"authority": "Authority",
|
|
"presence": "Presence",
|
|
"stamina": "Stamina",
|
|
"wit": "Wit",
|
|
"grace": "Grace",
|
|
"tenacity": "Tenacity",
|
|
"willpower": "Willpower",
|
|
"resilience": "Resilience",
|
|
"cunning": "Cunning",
|
|
"guile": "Guile",
|
|
"sovereignty": "Sovereignty",
|
|
"prowessDesc": "Physical power and combat capability (STR+DEX)",
|
|
"vigorDesc": "Endurance and physical resilience (STR+CON)",
|
|
"competenceDesc": "Practical application of knowledge (STR+INT)",
|
|
"authorityDesc": "Command and leadership presence (STR+WIS)",
|
|
"presenceDesc": "Physical charisma and intimidation (STR+CHA)",
|
|
"staminaDesc": "Athletic endurance (DEX+CON)",
|
|
"initiativeDesc": "Reaction speed and alertness (DEX+INT)",
|
|
"witDesc": "Mental agility and cleverness (DEX+WIS)",
|
|
"graceDesc": "Social finesse and charm (DEX+CHA)",
|
|
"tenacityDesc": "Mental and physical toughness (CON+INT)",
|
|
"willpowerDesc": "Inner strength and determination (CON+WIS)",
|
|
"resilienceDesc": "Ability to endure hardship (CON+CHA)",
|
|
"cunningDesc": "Strategic thinking (INT+WIS)",
|
|
"guileDesc": "Deceptive intellect (INT+CHA)",
|
|
"sovereigntyDesc": "Diplomatic wisdom and influence (WIS+CHA)"
|
|
},
|
|
"ArmorType": {
|
|
"light": "Light Armor",
|
|
"medium": "Medium Armor",
|
|
"heavy": "Heavy Armor"
|
|
},
|
|
"WeaponGroup": {
|
|
"shortsword": "Shortsword",
|
|
"longsword": "Longsword",
|
|
"greatsword": "Greatsword",
|
|
"handaxe": "Handaxe",
|
|
"battleaxe": "Battleaxe",
|
|
"greataxe": "Greataxe",
|
|
"club": "Club",
|
|
"mace": "Mace",
|
|
"greatMaul": "Great Maul",
|
|
"javelin": "Javelin",
|
|
"spear": "Spear",
|
|
"longSpear": "Long Spear",
|
|
"warhammer": "Warhammer",
|
|
"dagger": "Dagger",
|
|
"crossbow": "Crossbow",
|
|
"longbow": "Longbow"
|
|
},
|
|
"WeaponGroupPassive": {
|
|
"longsword": "Turning Edge: +1 AC when wielding longsword",
|
|
"warhammer": "Puncturing Blows: Ignore 2 points of armor",
|
|
"battleaxe": "Shield Eater: Break shields on critical hits",
|
|
"dagger": "Balancing Stance: Can use DEX for attack/damage",
|
|
"crossbow": "Boltlock: Advantage on first shot if not moved",
|
|
"longbow": "Volley Fire: Can shoot twice with disadvantage"
|
|
},
|
|
"ShieldType": {
|
|
"buckler": "Buckler (1d4, 1 APC)",
|
|
"light": "Light Shield (1d8, 2 APC)",
|
|
"heavy": "Heavy Shield (1d12, 3 APC)",
|
|
"tower": "Tower Shield (3d6, 4 APC)"
|
|
},
|
|
"SpellColor": {
|
|
"indigo": "Indigo",
|
|
"blue": "Blue",
|
|
"green": "Green",
|
|
"yellow": "Yellow",
|
|
"orange": "Orange",
|
|
"red": "Red",
|
|
"violet": "Violet"
|
|
},
|
|
"Hint": {
|
|
"noPassives": "No passives defined. Click the + button to add one.",
|
|
"noSpecialActivations": "No special activations defined. Click the + button to add one.",
|
|
"noManeuvers": "No maneuvers defined. Click the + button to add one.",
|
|
"isCoreSkill": "Check this if this is your character's chosen Core Skill",
|
|
"attributeBonus": "Choose which attribute receives the +2 bonus",
|
|
"advancedChecks": "Only Core Skills allow advanced checks",
|
|
"spellAscension": "Spell Ascension increases mana cost and APC by +1 per level",
|
|
"groupPassive": "Passive ability from weapon group (auto-filled)",
|
|
"classLevel": "Current progression level in this class (1-10)"
|
|
},
|
|
"Tooltip": {
|
|
"coreSkill": "Your character's chosen Core Skill provides +5 to basic checks and access to advanced checks",
|
|
"coreSkills": "List of all 18 available Core Skills in Prism RPG",
|
|
"advancedChecks": "Advanced checks are only available for your Core Skill",
|
|
"addEquipment": "New equipment",
|
|
"addSpell": "Add new spell",
|
|
"addMiracle": "Add new miracle",
|
|
"skill": "Skills list",
|
|
"skills": "Skills - Your character's skills and abilities",
|
|
"racialAbilities": "Racial Abilities from your character's race and sub-race",
|
|
"abilities": "Abilities acquired through class, paths, or other sources",
|
|
"movementRating": "Movement Rating (MR): 3 + Sub-Attribute + Other - Reduction",
|
|
"burdenCharacter": "Burden: Base Burden + Sub-Attribute + Other (max); Used = sum of equipped item load",
|
|
"packBurden": "Pack Burden capacity of this container",
|
|
"uses": "Remaining uses / Max uses",
|
|
"useConsumable": "Use this consumable",
|
|
"toggleEquipped": "Toggle equipped (affects Pack Burden)",
|
|
"addWeapon": "Add weapon",
|
|
"addArmor": "Add armor",
|
|
"addShield": "Add shield",
|
|
"addConsumable": "Add consumable",
|
|
"addKit": "Add kit",
|
|
"addEquipment": "Add equipment",
|
|
"addLoot": "Add loot",
|
|
"addContainer": "Add container",
|
|
"addRacialAbility": "Add racial ability",
|
|
"addAbility": "Add ability",
|
|
"excessBurden": "Equipped burden exceeds max — excess reduces Movement Rating",
|
|
"assignToContainer": "Assign to container",
|
|
"removeFromContainer": "Remove from container",
|
|
"packBurden": "Pack Burden"
|
|
},
|
|
"RollSavingThrow": "Roll Saving Throw",
|
|
"Dialog": {
|
|
"useConsumable": "Use Consumable",
|
|
"useConsumableContent": "Use one charge of <strong>{name}</strong>? ({uses} remaining)",
|
|
"assignToContainer": "Assign to Container"
|
|
},
|
|
"Message": {
|
|
"selectCoreSkill": "You must select a Core Skill for your character. Each character chooses one Core Skill at creation.",
|
|
"dropRace": "Drag and drop a Race item here",
|
|
"dropClass": "Drag and drop a Class item here",
|
|
"noContainers": "No containers in inventory",
|
|
"noConsumables": "No consumables in inventory",
|
|
"noLoot": "No loot in inventory",
|
|
"noWeapons": "No weapons",
|
|
"noArmor": "No armor or shields",
|
|
"noKits": "No kits",
|
|
"noEquipment": "No equipment",
|
|
"noStoredItems": "Nothing stored"
|
|
},
|
|
"Miracle": {
|
|
"FIELDS": {
|
|
"miracleType": {
|
|
"label": "Miracle Type"
|
|
},
|
|
"apc": {
|
|
"label": "APC (Action Point Cost)"
|
|
},
|
|
"faithCost": {
|
|
"label": "Faith Cost"
|
|
},
|
|
"divineFavor": {
|
|
"label": "Divine Favor"
|
|
},
|
|
"augment": {
|
|
"label": "Miracle Augment"
|
|
},
|
|
"augmentDescription": {
|
|
"label": "Augment Description"
|
|
},
|
|
"materialComponent": {
|
|
"label": "Material Component"
|
|
},
|
|
"catalyst": {
|
|
"label": "Catalyst"
|
|
},
|
|
"areaAffected": {
|
|
"label": "Area Affected"
|
|
},
|
|
"components": {
|
|
"catalyst": {
|
|
"label": "Catalyst"
|
|
},
|
|
"material": {
|
|
"label": "Material"
|
|
},
|
|
"religious": {
|
|
"label": "Religious"
|
|
},
|
|
"somatic": {
|
|
"label": "Somatic"
|
|
},
|
|
"verbal": {
|
|
"label": "Verbal"
|
|
}
|
|
},
|
|
"description": {
|
|
"label": "Description"
|
|
},
|
|
"duration": {
|
|
"label": "Duration"
|
|
},
|
|
"level": {
|
|
"label": "Level"
|
|
},
|
|
"miracleRange": {
|
|
"label": "Range"
|
|
},
|
|
"prayerTime": {
|
|
"label": "Prayer Time"
|
|
},
|
|
"savingThrow": {
|
|
"label": "Saving Throw"
|
|
}
|
|
}
|
|
},
|
|
"Money": {
|
|
"CopperCoin": "Copper Coin",
|
|
"SilverCoin": "Silver Coin",
|
|
"GoldCoin": "Gold Coin",
|
|
"Note": "Note",
|
|
"Steam": "Steam"
|
|
},
|
|
"Notifications": {
|
|
"rollFromWeapon": "Roll from an equipped weapon",
|
|
"rollTypeNotFound": "Roll type not found",
|
|
"skillNotFound": "Skill not found",
|
|
"messageProgressionOK": "{name} can perform his action !",
|
|
"messageLethargyOK": "{spellName} : Lethargy ended ( dice result {roll}). <br>{name} can perform a new action !",
|
|
"messageLethargyKO": "{spellName} : Lethargy still ongoing ... ( dice result : {roll} )",
|
|
"messageProgressionKO": "{name} can't attack this second.",
|
|
"messageProgressionOKMonster": "{name} can attack this second with {weapon}.",
|
|
"messageProgressionKOMonster": "{name} can't attack this second (dice result {roll})."
|
|
},
|
|
"Opponent": {
|
|
"FIELDS": {}
|
|
},
|
|
"Roll": {
|
|
"changeDice": "Change dice",
|
|
"failure": "Failure",
|
|
"modifier": "Modifier",
|
|
"modifierBonusMalus": "Modifier bonus/malus",
|
|
"normal": "Normal",
|
|
"roll": "Roll",
|
|
"save": "Save roll {save}",
|
|
"success": "Success",
|
|
"visibility": "Visibility",
|
|
"advantageDisadvantage": "Advantage/Disadvantage"
|
|
},
|
|
"Save": {
|
|
"FIELDS": {
|
|
"description": {
|
|
"label": "Description"
|
|
},
|
|
"value": {
|
|
"label": "Value"
|
|
}
|
|
}
|
|
},
|
|
"Setting": {
|
|
"displayOpponentMalus": "Afficher le malus d'adversité",
|
|
"displayOpponentMalusHint": "Affiche le malus d'adversité pour les joueurs.",
|
|
"fortune": "Roue de Fortune",
|
|
"fortuneHint": "Valeur de la roue de Fortune. Nombre de joueurs + 1 en début de partie."
|
|
},
|
|
"Shield": {
|
|
"Type": {
|
|
"buckler": "Buckler",
|
|
"light": "Light Shield",
|
|
"heavy": "Heavy Shield",
|
|
"tower": "Tower Shield"
|
|
},
|
|
"FIELDS": {
|
|
"shieldType": {
|
|
"label": "Shield Type"
|
|
},
|
|
"apc": {
|
|
"label": "Block APC"
|
|
},
|
|
"sr": {
|
|
"label": "Shield Rating (SR)"
|
|
},
|
|
"blockAugment": {
|
|
"label": "Block Augment"
|
|
},
|
|
"blockAugmentDescription": {
|
|
"label": "Block Augment Description"
|
|
},
|
|
"augment": {
|
|
"label": "Shield Augment"
|
|
},
|
|
"augmentDescription": {
|
|
"label": "Augment Description"
|
|
},
|
|
"cost": {
|
|
"label": "Cost"
|
|
},
|
|
"defense": {
|
|
"label": "Defense Bonus"
|
|
},
|
|
"encLoad": {
|
|
"label": "Encumbrance Load"
|
|
},
|
|
"equipped": {
|
|
"label": "Equipped"
|
|
},
|
|
"money": {
|
|
"label": "Currency"
|
|
}
|
|
}
|
|
},
|
|
"Skill": {
|
|
"Category": {
|
|
"armor": "Armor",
|
|
"layperson": "Layperson",
|
|
"professional": "Professional",
|
|
"resist": "Resist",
|
|
"weapon": "Weapon"
|
|
},
|
|
"FIELDS": {
|
|
"coreSkill": {
|
|
"label": "Core Skill Type"
|
|
},
|
|
"isCoreSkill": {
|
|
"label": "Is Character's Core Skill?"
|
|
},
|
|
"attributeBonus": {
|
|
"label": "Attribute Bonus (+2)"
|
|
},
|
|
"modifier": {
|
|
"label": "Skill Modifier"
|
|
},
|
|
"canAdvancedCheck": {
|
|
"label": "Can Perform Advanced Checks"
|
|
},
|
|
"coreSkillClass": {
|
|
"label": "Core Skill Class"
|
|
},
|
|
"notes": {
|
|
"label": "Notes"
|
|
},
|
|
"description": {
|
|
"label": "Description"
|
|
}
|
|
}
|
|
},
|
|
"Spell": {
|
|
"Color": {
|
|
"indigo": "Indigo",
|
|
"blue": "Blue",
|
|
"green": "Green",
|
|
"yellow": "Yellow",
|
|
"orange": "Orange",
|
|
"red": "Red",
|
|
"violet": "Violet"
|
|
},
|
|
"FIELDS": {
|
|
"manaCost": {
|
|
"label": "Mana Cost"
|
|
},
|
|
"manaUpkeep": {
|
|
"label": "Mana Upkeep"
|
|
},
|
|
"apc": {
|
|
"label": "APC (Action Point Cost)"
|
|
},
|
|
"color": {
|
|
"label": "Prism Color"
|
|
},
|
|
"colorEffect": {
|
|
"label": "Color Effect"
|
|
},
|
|
"canAscend": {
|
|
"label": "Can Use Spell Ascension?"
|
|
},
|
|
"ascensionEffect": {
|
|
"label": "Ascension Effect"
|
|
},
|
|
"keywords": {
|
|
"label": "Keywords"
|
|
},
|
|
"areaAffected": {
|
|
"label": "Area Affected"
|
|
},
|
|
"castingTime": {
|
|
"label": "Casting Time"
|
|
},
|
|
"components": {
|
|
"material": {
|
|
"label": "Material"
|
|
},
|
|
"somatic": {
|
|
"label": "Somatic"
|
|
},
|
|
"verbal": {
|
|
"label": "Verbal"
|
|
},
|
|
"catalyst": {
|
|
"label": "Catalyst"
|
|
}
|
|
},
|
|
"memorized": {
|
|
"label": "Memorized"
|
|
},
|
|
"cost": {
|
|
"label": "Cost"
|
|
},
|
|
"description": {
|
|
"label": "Description"
|
|
},
|
|
"duration": {
|
|
"label": "Duration"
|
|
},
|
|
"level": {
|
|
"label": "Level"
|
|
},
|
|
"savingThrow": {
|
|
"label": "Saving Throw"
|
|
},
|
|
"spellRange": {
|
|
"label": "Range"
|
|
},
|
|
"materialComponent": {
|
|
"label": "Material Component"
|
|
},
|
|
"catalyst": {
|
|
"label": "Catalyst"
|
|
}
|
|
}
|
|
},
|
|
"ToggleSheet": "Toggle mode",
|
|
"Vulnerability": {
|
|
"FIELDS": {
|
|
"cost": {
|
|
"label": "Cost"
|
|
},
|
|
"description": {
|
|
"label": "Description"
|
|
},
|
|
"gainedPoints": {
|
|
"label": "Gained points"
|
|
}
|
|
}
|
|
},
|
|
"Warning": {},
|
|
"Weapon": {
|
|
"Type": {
|
|
"light": "Light",
|
|
"oneHanded": "One-Handed",
|
|
"heavy": "Heavy",
|
|
"projectile": "Projectile"
|
|
},
|
|
"Group": {
|
|
"longsword": "Longsword",
|
|
"warhammer": "Warhammer",
|
|
"battleaxe": "Battleaxe",
|
|
"dagger": "Dagger",
|
|
"crossbow": "Crossbow",
|
|
"longbow": "Longbow"
|
|
},
|
|
"Passive": {
|
|
"quickBlade": "Quick Blade",
|
|
"turningEdge": "Turning Edge",
|
|
"cleave": "Cleave",
|
|
"throwingAxe": "Throwing Axe",
|
|
"shieldEater": "Shield Eater",
|
|
"devastatingBlow": "Devastating Blow",
|
|
"stun": "Stun",
|
|
"armorBreaker": "Armor Breaker",
|
|
"earthshatter": "Earthshatter",
|
|
"piercingThrow": "Piercing Throw",
|
|
"reach": "Reach",
|
|
"extendedReach": "Extended Reach",
|
|
"puncturingBlows": "Puncturing Blows",
|
|
"balancingStance": "Balancing Stance",
|
|
"boltlock": "Boltlock",
|
|
"volleyFire": "Volley Fire"
|
|
},
|
|
"PassiveDescription": {
|
|
"quickBlade": "Your attacks with shortswords cost 1 less APC (minimum 1).",
|
|
"turningEdge": "When you successfully parry an attack, you may immediately make a free attack against the attacker.",
|
|
"cleave": "When you kill an enemy, you may make a free attack against an adjacent enemy.",
|
|
"throwingAxe": "Handaxes can be thrown with a range of 20/60 feet.",
|
|
"shieldEater": "Your attacks ignore shield bonuses to defense.",
|
|
"devastatingBlow": "Your critical hits deal maximum damage instead of rolling.",
|
|
"stun": "When you hit with a club, the target must make a CON save or be stunned until the end of their next turn.",
|
|
"armorBreaker": "Your attacks ignore 3 points of armor.",
|
|
"earthshatter": "When you hit with a great maul, all enemies within 5 feet must make a DEX save or be knocked prone.",
|
|
"piercingThrow": "Your javelin throws ignore cover and deal +2 damage.",
|
|
"reach": "Your spear attacks have 10 feet of reach.",
|
|
"extendedReach": "Your long spear attacks have 15 feet of reach.",
|
|
"puncturingBlows": "Your attacks ignore 2 points of armor.",
|
|
"balancingStance": "You gain +1 to defense when wielding a dagger.",
|
|
"boltlock": "Reloading costs 0 APC instead of the normal reload cost.",
|
|
"volleyFire": "You may attack two targets with a single attack action."
|
|
},
|
|
"DamageType": {
|
|
"piercing": "Piercing",
|
|
"bludgeoning": "Bludgeoning",
|
|
"slashing": "Slashing"
|
|
},
|
|
"FIELDS": {
|
|
"weaponType": {
|
|
"label": "Weapon Type"
|
|
},
|
|
"weaponGroup": {
|
|
"label": "Weapon Group"
|
|
},
|
|
"apc": {
|
|
"label": "APC (Action Point Cost)"
|
|
},
|
|
"damage": {
|
|
"label": "Damage"
|
|
},
|
|
"damageType": {
|
|
"typeB": {
|
|
"label": "Bludgeoning"
|
|
},
|
|
"typeP": {
|
|
"label": "Piercing"
|
|
},
|
|
"typeS": {
|
|
"label": "Slashing"
|
|
}
|
|
},
|
|
"groupPassive": {
|
|
"label": "Group Passive"
|
|
},
|
|
"passive": {
|
|
"label": "Weapon Passive"
|
|
},
|
|
"passiveDescription": {
|
|
"label": "Passive Description"
|
|
},
|
|
"maneuver": {
|
|
"label": "Weapon Maneuver"
|
|
},
|
|
"maneuverDescription": {
|
|
"label": "Maneuver Description"
|
|
},
|
|
"augment": {
|
|
"label": "Weapon Augment"
|
|
},
|
|
"augmentDescription": {
|
|
"label": "Augment Description"
|
|
},
|
|
"isProjectile": {
|
|
"label": "Is Projectile?"
|
|
},
|
|
"range": {
|
|
"label": "Range"
|
|
},
|
|
"reloadAPC": {
|
|
"label": "Reload APC"
|
|
},
|
|
"cost": {
|
|
"label": "Cost"
|
|
},
|
|
"encLoad": {
|
|
"label": "Encumbrance Load"
|
|
},
|
|
"equipped": {
|
|
"label": "Equipped"
|
|
},
|
|
"hands": {
|
|
"label": "Hands Required"
|
|
},
|
|
"money": {
|
|
"label": "Currency"
|
|
},
|
|
"applyStrengthDamageBonus": {
|
|
"label": "Apply Strength Damage Bonus"
|
|
},
|
|
"bonuses": {
|
|
"attackBonus": {
|
|
"label": "Attack Bonus"
|
|
},
|
|
"damageBonus": {
|
|
"label": "Damage Bonus"
|
|
},
|
|
"defenseBonus": {
|
|
"label": "Defense Bonus"
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"Race": {
|
|
"Size": {
|
|
"small": "Small",
|
|
"medium": "Medium",
|
|
"large": "Large"
|
|
},
|
|
"AgeCategory": {
|
|
"short": "Short",
|
|
"medium": "Medium",
|
|
"long": "Long"
|
|
},
|
|
"FIELDS": {
|
|
"senses": {
|
|
"label": "Senses"
|
|
},
|
|
"size": {
|
|
"label": "Size"
|
|
},
|
|
"ageCategory": {
|
|
"label": "Age Category"
|
|
},
|
|
"language": {
|
|
"label": "Language"
|
|
},
|
|
"racialPassive": {
|
|
"label": "Racial Passive Name"
|
|
},
|
|
"racialPassiveDescription": {
|
|
"label": "Racial Passive Description"
|
|
},
|
|
"subrace": {
|
|
"label": "Sub-race"
|
|
},
|
|
"subraceAbility": {
|
|
"label": "Sub-race Ability Name"
|
|
},
|
|
"subraceAbilityDescription": {
|
|
"label": "Sub-race Ability Description"
|
|
},
|
|
"notes": {
|
|
"label": "Notes"
|
|
},
|
|
"baseBurden": {
|
|
"label": "Base Burden"
|
|
}
|
|
}
|
|
},
|
|
"Container": {
|
|
"FIELDS": {
|
|
"packBurden": {
|
|
"label": "Pack Burden (Capacity)"
|
|
},
|
|
"encLoad": {
|
|
"label": "Enc. Load"
|
|
},
|
|
"cost": {
|
|
"label": "Cost"
|
|
},
|
|
"equipped": {
|
|
"label": "Equipped"
|
|
},
|
|
"description": {
|
|
"label": "Description"
|
|
},
|
|
"notes": {
|
|
"label": "Notes"
|
|
}
|
|
}
|
|
},
|
|
"Consumable": {
|
|
"FIELDS": {
|
|
"description": {
|
|
"label": "Description"
|
|
},
|
|
"usesMax": {
|
|
"label": "Max Uses"
|
|
},
|
|
"uses": {
|
|
"label": "Uses"
|
|
},
|
|
"encLoad": {
|
|
"label": "Enc. Load"
|
|
},
|
|
"cost": {
|
|
"label": "Cost"
|
|
},
|
|
"notes": {
|
|
"label": "Notes"
|
|
}
|
|
}
|
|
},
|
|
"Loot": {
|
|
"FIELDS": {
|
|
"description": {
|
|
"label": "Description"
|
|
},
|
|
"encLoad": {
|
|
"label": "Enc. Load"
|
|
},
|
|
"cost": {
|
|
"label": "Cost"
|
|
},
|
|
"notes": {
|
|
"label": "Notes"
|
|
}
|
|
}
|
|
},
|
|
"Class": {
|
|
"Archetype": {
|
|
"faith": "Faith",
|
|
"mana": "Mana",
|
|
"wanderer": "Wanderer",
|
|
"warrior": "Warrior"
|
|
},
|
|
"ClassType": {
|
|
"core": "Core Class",
|
|
"continental": "Continental Class"
|
|
},
|
|
"SpellcastingType": {
|
|
"mana": "Mana",
|
|
"faith": "Faith"
|
|
},
|
|
"FIELDS": {
|
|
"archetype": {
|
|
"label": "Archetype"
|
|
},
|
|
"classType": {
|
|
"label": "Class Type"
|
|
},
|
|
"continent": {
|
|
"label": "Continent"
|
|
},
|
|
"level": {
|
|
"label": "Class Level"
|
|
},
|
|
"weaponProficiencies": {
|
|
"label": "Weapon Proficiencies"
|
|
},
|
|
"armorProficiencies": {
|
|
"label": "Armor Proficiencies"
|
|
},
|
|
"spellcasting": {
|
|
"label": "Has Spellcasting"
|
|
},
|
|
"spellcastingType": {
|
|
"label": "Spellcasting Type"
|
|
},
|
|
"attributeBonuses": {
|
|
"label": "Attribute Bonuses"
|
|
},
|
|
"notes": {
|
|
"label": "Notes"
|
|
},
|
|
"features": {
|
|
"label": "Class Features"
|
|
}
|
|
}
|
|
},
|
|
"Settings": {
|
|
"customWeaponTypes": {
|
|
"name": "Custom Weapon Types",
|
|
"hint": "Custom weapon types configured for this world"
|
|
},
|
|
"customWeaponGroups": {
|
|
"name": "Custom Weapon Groups",
|
|
"hint": "Custom weapon groups configured for this world"
|
|
},
|
|
"weaponTypesConfig": {
|
|
"name": "Weapon Types Configuration",
|
|
"hint": "Configure weapon types and weapon groups",
|
|
"label": "Configure Weapons",
|
|
"title": "Weapon Types & Groups Configuration"
|
|
},
|
|
"tabs": {
|
|
"weaponTypes": "Weapon Types",
|
|
"weaponGroups": "Weapon Groups"
|
|
},
|
|
"weaponTypes": {
|
|
"header": "Weapon Types"
|
|
},
|
|
"weaponType": {
|
|
"id": "ID",
|
|
"label": "Label",
|
|
"apc": "Action Point Cost",
|
|
"hands": "Hands Required"
|
|
},
|
|
"weaponGroups": {
|
|
"header": "Weapon Groups"
|
|
},
|
|
"weaponGroup": {
|
|
"id": "ID",
|
|
"label": "Label",
|
|
"passive": "Passive ID",
|
|
"passiveLabel": "Passive Label",
|
|
"passiveDescription": "Passive Description"
|
|
},
|
|
"addWeaponType": "Add Weapon Type",
|
|
"deleteWeaponType": "Delete Weapon Type",
|
|
"addWeaponGroup": "Add Weapon Group",
|
|
"deleteWeaponGroup": "Delete Weapon Group",
|
|
"resetDefaults": "Reset to Defaults",
|
|
"save": "Save Changes",
|
|
"weaponTypesSaved": "Weapon types and groups saved successfully",
|
|
"resetConfirm": {
|
|
"title": "Reset to Defaults?",
|
|
"content": "This will reset all weapon types and groups to their default values. Are you sure?"
|
|
}
|
|
}
|
|
},
|
|
"TYPES": {
|
|
"Actor": {
|
|
"character": "Character",
|
|
"monster": "Monster"
|
|
},
|
|
"Item": {
|
|
"armor": "Armor",
|
|
"equipment": "Equipment",
|
|
"racial-ability": "Racial Ability",
|
|
"ability": "Ability",
|
|
"miracle": "Miracle",
|
|
"save": "Save",
|
|
"shield": "Shield",
|
|
"skill": "Skill",
|
|
"spell": "Spell",
|
|
"vulnerability": "Vulnerability",
|
|
"weapon": "Weapon",
|
|
"race": "Race",
|
|
"class": "Class",
|
|
"character-path": "Character Path",
|
|
"container": "Container",
|
|
"consumable": "Consumable",
|
|
"loot": "Loot"
|
|
}
|
|
}
|
|
} |