117 lines
2.5 KiB
JavaScript
117 lines
2.5 KiB
JavaScript
/**
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* Race data model for Prism RPG
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*
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* Races provide:
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* - Racial Passive: Always-on ability
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* - Sub-race selection: Specific racial ability based on sub-race
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* - Basic information: Senses, size, age, language
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*/
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import { SYSTEM } from "../config/system.mjs"
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export default class PrismRPGRace extends foundry.abstract.TypeDataModel {
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static defineSchema() {
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const fields = foundry.data.fields
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const schema = {}
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schema.description = new fields.HTMLField({
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required: true,
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textSearch: true,
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initial: ""
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})
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// Basic Information
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schema.senses = new fields.StringField({
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required: true,
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initial: "standard",
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label: "Senses"
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})
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schema.size = new fields.StringField({
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required: true,
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initial: "medium",
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choices: SYSTEM.RACE_SIZE,
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label: "Size"
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})
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schema.ageCategory = new fields.StringField({
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required: true,
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initial: "short",
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choices: SYSTEM.RACE_AGE_CATEGORY,
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label: "Age Category"
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})
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schema.language = new fields.StringField({
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required: true,
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initial: "",
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label: "Language"
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})
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schema.baseBurden = new fields.NumberField({
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required: true,
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nullable: false,
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integer: true,
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initial: 0,
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min: 0,
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label: "Base Burden"
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})
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// Racial Passive
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schema.racialPassive = new fields.StringField({
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required: true,
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initial: "",
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label: "Racial Passive Name"
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})
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schema.racialPassiveDescription = new fields.HTMLField({
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required: true,
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initial: "",
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label: "Racial Passive Description"
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})
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// Sub-race
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schema.subrace = new fields.StringField({
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required: true,
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initial: "",
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label: "Sub-race"
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})
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schema.subraceAbility = new fields.StringField({
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required: true,
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initial: "",
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label: "Sub-race Ability Name"
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})
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schema.subraceAbilityDescription = new fields.HTMLField({
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required: true,
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initial: "",
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label: "Sub-race Ability Description"
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})
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// Additional notes
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schema.notes = new fields.HTMLField({
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required: true,
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initial: "",
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label: "Notes"
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})
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return schema
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}
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/** @override */
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static LOCALIZATION_PREFIXES = ["PRISMRPG.Race"]
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/**
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* Get the localized size label
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*/
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get sizeLabel() {
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return game.i18n.localize(`PRISMRPG.Race.Size.${this.size}`)
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}
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/**
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* Get the localized age category label
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*/
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get ageCategoryLabel() {
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return game.i18n.localize(`PRISMRPG.Race.AgeCategory.${this.ageCategory}`)
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}
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}
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