32 lines
1.0 KiB
JavaScript
32 lines
1.0 KiB
JavaScript
import PrismRPGItemSheet from "./base-item-sheet.mjs"
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export default class PrismRPGWeaponSheet extends PrismRPGItemSheet {
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/** @override */
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static DEFAULT_OPTIONS = {
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classes: ["weapon"],
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position: {
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width: 620,
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},
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window: {
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contentClasses: ["weapon-content"],
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},
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}
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/** @override */
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static PARTS = {
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main: {
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template: "systems/fvtt-prism-rpg/templates/weapon.hbs",
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},
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}
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/** @override */
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async _prepareContext() {
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const context = await super._prepareContext()
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context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
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context.enrichedPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.passiveDescription, { async: true })
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context.enrichedManeuverDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.maneuverDescription, { async: true })
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return context
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}
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}
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