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fvtt-prism-rpg/templates/character-subattributes.hbs
2025-12-20 17:20:01 +01:00

26 lines
1.1 KiB
Handlebars

<section class="character-subattributes tab" data-group="sheet" data-tab="subattributes">
<div class="subattributes-content">
<div class="subattributes-list">
{{#each (entries config.SUB_ATTRIBUTES) as |entry|}}
{{#with entry.[1] as |subAttr|}}
<a class="rollable subattribute-item" data-roll-type="sub-attribute" data-roll-key="{{subAttr.id}}" title="{{#each subAttr.parents as |parentKey|}}{{uppercase parentKey}}{{#unless @last}}/{{/unless}}{{/each}}">
<div class="subattribute-header">
<i class="fa-duotone fa-solid fa-dice-d20"></i>
<div class="subattribute-name">{{localize subAttr.label}}</div>
</div>
<div class="subattribute-value">
{{#with (lookup ../../system.subAttributes subAttr.id) as |subAttrData|}}
{{#if (gt subAttrData.value 0)}}
+{{subAttrData.value}}
{{else}}
{{subAttrData.value}}
{{/if}}
{{/with}}
</div>
</a>
{{/with}}
{{/each}}
</div>
</div>
</section>