import { WeaponTypesConfig } from "./applications/weapon-types-config.mjs" /** * Register all system settings */ export function registerSettings() { // Custom Weapon Types game.settings.register("fvtt-prism-rpg", "customWeaponTypes", { name: "PRISMRPG.Settings.customWeaponTypes.name", hint: "PRISMRPG.Settings.customWeaponTypes.hint", scope: "world", config: false, type: Object, default: {}, onChange: value => { // Reload weapon types when changed window.location.reload() } }) // Custom Weapon Groups game.settings.register("fvtt-prism-rpg", "customWeaponGroups", { name: "PRISMRPG.Settings.customWeaponGroups.name", hint: "PRISMRPG.Settings.customWeaponGroups.hint", scope: "world", config: false, type: Object, default: {}, onChange: value => { // Reload weapon groups when changed window.location.reload() } }) // Register menu for weapon types configuration game.settings.registerMenu("fvtt-prism-rpg", "weaponTypesConfig", { name: "PRISMRPG.Settings.weaponTypesConfig.name", hint: "PRISMRPG.Settings.weaponTypesConfig.hint", label: "PRISMRPG.Settings.weaponTypesConfig.label", icon: "fas fa-sword", type: WeaponTypesConfig, restricted: true }) }