{{!-- Core Skill Selection (Prism RPG) --}}
{{localize "PRISMRPG.Label.coreSkill"}}
{{#if system.coreSkill.skill}}
{{localize (concat "PRISMRPG.CoreSkill." system.coreSkill.skill)}} +5 {{localize "PRISMRPG.Label.basicChecks"}} {{#if system.coreSkill.attributeChoice}} +2 {{localize (concat "PRISMRPG.Label." system.coreSkill.attributeChoice)}} {{/if}} {{localize "PRISMRPG.Label.advancedChecksEnabled"}}
{{else}}

{{localize "PRISMRPG.Message.selectCoreSkill"}}

{{/if}}
{{!-- Available Core Skills Reference --}}
{{localize "PRISMRPG.Label.availableCoreSkills"}}
{{#each config.CORE_SKILLS as |skill skillId|}}
{{localize skill.label}} {{#if (eq ../system.coreSkill.skill skillId)}} {{localize "PRISMRPG.Label.yourCoreSkill"}} {{/if}}
{{localize "PRISMRPG.Label.attributeChoices"}}: {{#each skill.attributeChoices as |attr|}} {{localize (concat "PRISMRPG.Label." attr)}} {{#unless @last}}/{{/unless}} {{/each}}
{{/each}}
{{!-- Skills Items (if any) --}}
{{localize "PRISMRPG.Label.customSkills"}}
{{#each skills as |item|}}
{{#if item.system.isCoreSkill}} +{{item.system.modifier}} {{#if item.system.canAdvancedCheck}} {{/if}} {{else}} +0 {{/if}}
{{/each}}
{{localize "PRISMRPG.Label.gifts"}}
{{#each gifts as |item|}}
{{item.name}}
{{/each}}
{{localize "PRISMRPG.Label.vulnerabilities"}}
{{#each vulnerabilities as |item|}}
{{item.name}}
{{/each}}