Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 809a7b80c2 | |||
| a0de5ce91a | |||
| 888b08fc8d | |||
| 58d9b10251 |
Binary file not shown.
|
After Width: | Height: | Size: 895 KiB |
@@ -13,6 +13,9 @@
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||||
--font-secondary: "BaskervilleBold", serif;
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--logo-standard: url("../assets/ui/prism-rpg-logo-01.webp");
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}
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.tab[data-group]:not(.active) {
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display: none;
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}
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.initiative-area {
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min-width: 8rem;
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max-width: 8rem;
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@@ -1550,6 +1553,96 @@ i.prismrpg {
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.prismrpg .weapon-content label {
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flex: 10%;
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}
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.prismrpg .weapon-content .weapon-passives legend {
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display: flex;
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justify-content: space-between;
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align-items: center;
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width: 100%;
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}
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.prismrpg .weapon-content .weapon-passives legend button {
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padding: 2px 8px;
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font-size: 12px;
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}
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.prismrpg .weapon-content .weapon-passives .passive-item {
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margin-bottom: 16px;
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padding: 12px;
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border: 1px solid var(--color-border-light-primary);
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border-radius: 4px;
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background: rgba(0, 0, 0, 0.05);
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}
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.prismrpg .weapon-content .weapon-passives .passive-item:last-child {
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margin-bottom: 0;
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}
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.prismrpg .weapon-content .weapon-passives .passive-header {
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display: flex;
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gap: 8px;
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align-items: center;
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margin-bottom: 8px;
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}
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.prismrpg .weapon-content .weapon-passives .passive-header input[type="text"] {
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flex: 1;
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}
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.prismrpg .weapon-content .weapon-passives .passive-header button {
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padding: 4px 8px;
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font-size: 12px;
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}
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.prismrpg .weapon-content .weapon-passives .passive-header button[data-action="delete-passive"] {
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color: var(--color-text-danger, #c00);
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}
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.prismrpg .weapon-content .weapon-passives .passive-header button[data-action="delete-passive"]:hover {
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background: var(--color-bg-danger, rgba(200, 0, 0, 0.1));
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}
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.prismrpg .weapon-content .weapon-passives .hint {
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font-style: italic;
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color: var(--color-text-light-secondary);
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text-align: center;
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padding: 12px;
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}
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.prismrpg .weapon-content .weapon-maneuvers legend {
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display: flex;
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justify-content: space-between;
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align-items: center;
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width: 100%;
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}
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.prismrpg .weapon-content .weapon-maneuvers legend button {
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padding: 2px 8px;
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font-size: 12px;
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}
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.prismrpg .weapon-content .weapon-maneuvers .maneuver-item {
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margin-bottom: 16px;
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padding: 12px;
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border: 1px solid var(--color-border-light-primary);
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border-radius: 4px;
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background: rgba(0, 0, 0, 0.05);
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}
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.prismrpg .weapon-content .weapon-maneuvers .maneuver-item:last-child {
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margin-bottom: 0;
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}
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.prismrpg .weapon-content .weapon-maneuvers .maneuver-header {
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display: flex;
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gap: 8px;
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align-items: center;
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margin-bottom: 8px;
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}
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.prismrpg .weapon-content .weapon-maneuvers .maneuver-header input[type="text"] {
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flex: 1;
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}
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.prismrpg .weapon-content .weapon-maneuvers .maneuver-header button {
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padding: 4px 8px;
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font-size: 12px;
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}
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.prismrpg .weapon-content .weapon-maneuvers .maneuver-header button[data-action="delete-maneuver"] {
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color: var(--color-text-danger, #c00);
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}
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.prismrpg .weapon-content .weapon-maneuvers .maneuver-header button[data-action="delete-maneuver"]:hover {
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background: var(--color-bg-danger, rgba(200, 0, 0, 0.1));
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}
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.prismrpg .weapon-content .weapon-maneuvers .hint {
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font-style: italic;
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color: var(--color-text-light-secondary);
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text-align: center;
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padding: 12px;
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}
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.prismrpg .armor-content {
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font-family: var(--font-primary);
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font-size: calc(var(--font-size-standard) * 1);
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@@ -2004,6 +2097,54 @@ i.prismrpg {
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.prismrpg .equipment-content label {
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flex: 10%;
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}
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.prismrpg .equipment-content .kit-passive {
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margin-bottom: 16px;
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}
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.prismrpg .equipment-content .special-activations legend {
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display: flex;
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justify-content: space-between;
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align-items: center;
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width: 100%;
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}
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.prismrpg .equipment-content .special-activations legend button {
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padding: 2px 8px;
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font-size: 12px;
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}
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.prismrpg .equipment-content .special-activations .activation-item {
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margin-bottom: 16px;
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padding: 12px;
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border: 1px solid var(--color-border-light-primary);
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border-radius: 4px;
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background: rgba(0, 0, 0, 0.05);
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||||
}
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||||
.prismrpg .equipment-content .special-activations .activation-item:last-child {
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margin-bottom: 0;
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}
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.prismrpg .equipment-content .special-activations .activation-header {
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display: flex;
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gap: 8px;
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align-items: center;
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margin-bottom: 8px;
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}
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.prismrpg .equipment-content .special-activations .activation-header input[type="text"] {
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flex: 1;
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}
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.prismrpg .equipment-content .special-activations .activation-header button {
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||||
padding: 4px 8px;
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||||
font-size: 12px;
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||||
}
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.prismrpg .equipment-content .special-activations .activation-header button[data-action="delete-special-activation"] {
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color: var(--color-text-danger, #c00);
|
||||
}
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||||
.prismrpg .equipment-content .special-activations .activation-header button[data-action="delete-special-activation"]:hover {
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||||
background: var(--color-bg-danger, rgba(200, 0, 0, 0.1));
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||||
}
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||||
.prismrpg .equipment-content .special-activations .hint {
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font-style: italic;
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||||
color: var(--color-text-light-secondary);
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text-align: center;
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||||
padding: 12px;
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||||
}
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.prismrpg .shield-content {
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font-family: var(--font-primary);
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font-size: calc(var(--font-size-standard) * 1);
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@@ -2412,6 +2553,312 @@ i.prismrpg {
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.prismrpg .class-content label {
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flex: 10%;
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}
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||||
.prismrpg .character-path-content {
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||||
font-family: var(--font-primary);
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||||
font-size: calc(var(--font-size-standard) * 1);
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||||
color: var(--color-dark-1);
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||||
background-image: var(--background-image-base);
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||||
background-repeat: no-repeat;
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||||
background-size: 100% 100%;
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overflow: auto;
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||||
}
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||||
.prismrpg .character-path-content nav.tabs [data-tab] {
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||||
color: #636060;
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||||
}
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.prismrpg .character-path-content nav.tabs [data-tab].active {
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||||
color: #252424;
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||||
}
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||||
.prismrpg .character-path-content input:disabled,
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||||
.prismrpg .character-path-content select:disabled {
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||||
background-color: rgba(0, 0, 0, 0.2);
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||||
border-color: transparent;
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||||
color: var(--color-dark-3);
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||||
}
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||||
.prismrpg .character-path-content input,
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||||
.prismrpg .character-path-content select {
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||||
height: 1.5rem;
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||||
background-color: rgba(0, 0, 0, 0.1);
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||||
border-color: var(--color-dark-6);
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||||
color: var(--color-dark-2);
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||||
}
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||||
.prismrpg .character-path-content input[name="name"] {
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||||
height: 2.5rem;
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margin-right: 4px;
|
||||
font-family: var(--font-secondary);
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
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||||
font-weight: bold;
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border: none;
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||||
}
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||||
.prismrpg .character-path-content fieldset {
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||||
margin-bottom: 4px;
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||||
border-radius: 4px;
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||||
}
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.prismrpg .character-path-content .form-fields input,
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||||
.prismrpg .character-path-content .form-fields select {
|
||||
text-align: center;
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
}
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||||
.prismrpg .character-path-content .form-fields select {
|
||||
font-family: var(--font-secondary);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
}
|
||||
.prismrpg .character-path-content legend {
|
||||
font-family: var(--font-secondary);
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
|
||||
font-weight: bold;
|
||||
letter-spacing: 1px;
|
||||
}
|
||||
.prismrpg .character-path-content .form-fields {
|
||||
padding-top: 4px;
|
||||
}
|
||||
.prismrpg .character-path-content .form-group {
|
||||
display: flex;
|
||||
flex: 1;
|
||||
flex-direction: row;
|
||||
}
|
||||
.prismrpg .character-path-content .form-group label {
|
||||
align-content: center;
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.prismrpg .character-path-content .form-group select,
|
||||
.prismrpg .character-path-content .form-group input {
|
||||
text-align: left;
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.prismrpg .character-path-content .form-group input[type="checkbox"] {
|
||||
min-width: 1.2rem;
|
||||
max-width: 1.2rem;
|
||||
margin-right: 0.5rem;
|
||||
}
|
||||
.prismrpg .character-path-content label {
|
||||
font-family: var(--font-secondary);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
flex: 50%;
|
||||
}
|
||||
.prismrpg .character-path-content .align-top {
|
||||
align-self: flex-start;
|
||||
padding: 0.1rem;
|
||||
margin-right: 0.2rem;
|
||||
}
|
||||
.prismrpg .character-path-content .shift-right {
|
||||
margin-left: 2rem;
|
||||
}
|
||||
.prismrpg .character-path-content .header {
|
||||
display: flex;
|
||||
}
|
||||
.prismrpg .character-path-content .header img {
|
||||
width: 50px;
|
||||
height: 50px;
|
||||
}
|
||||
.prismrpg .character-path-content input[type="checkbox"] {
|
||||
font-size: var(--font-size-14);
|
||||
width: 20px;
|
||||
padding-top: 0;
|
||||
}
|
||||
.prismrpg .character-path-content input[type="checkbox"]:checked {
|
||||
background-color: rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
.prismrpg .character-path-content input[type="checkbox"]:checked::after {
|
||||
color: rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
.prismrpg .effects-container {
|
||||
padding: 0.5rem;
|
||||
}
|
||||
.prismrpg .effect-category {
|
||||
margin-bottom: 1rem;
|
||||
border: 1px solid rgba(0, 0, 0, 0.2);
|
||||
border-radius: 4px;
|
||||
overflow: hidden;
|
||||
background: rgba(255, 255, 255, 0.02);
|
||||
}
|
||||
.prismrpg .effect-category:last-child {
|
||||
margin-bottom: 0;
|
||||
}
|
||||
.prismrpg .stat-list {
|
||||
list-style: none;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
.prismrpg .stat-list.alternate-list .list-item {
|
||||
padding: 0.4rem 0.6rem;
|
||||
border-bottom: 1px solid rgba(0, 0, 0, 0.1);
|
||||
align-items: center;
|
||||
gap: 0.5rem;
|
||||
min-height: 32px;
|
||||
}
|
||||
.prismrpg .stat-list.alternate-list .list-item.items-title-bg {
|
||||
background: linear-gradient(to bottom, rgba(0, 0, 0, 0.25), rgba(0, 0, 0, 0.15));
|
||||
border-bottom: 2px solid rgba(0, 0, 0, 0.4);
|
||||
padding: 0.5rem 0.6rem;
|
||||
font-weight: bold;
|
||||
box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.1);
|
||||
}
|
||||
.prismrpg .stat-list.alternate-list .list-item.items-title-bg h3 {
|
||||
margin: 0;
|
||||
font-size: 1rem;
|
||||
font-family: var(--font-secondary);
|
||||
color: rgba(0, 0, 0, 0.9);
|
||||
text-shadow: 0 1px 2px rgba(255, 255, 255, 0.3);
|
||||
font-weight: bold;
|
||||
}
|
||||
.prismrpg .stat-list.alternate-list .list-item.items-title-bg .short-label {
|
||||
font-size: 0.7rem;
|
||||
text-transform: uppercase;
|
||||
font-weight: 600;
|
||||
color: rgba(0, 0, 0, 0.7);
|
||||
letter-spacing: 0.5px;
|
||||
}
|
||||
.prismrpg .stat-list.alternate-list .list-item.list-item-shadow {
|
||||
transition: all 0.2s ease;
|
||||
background: rgba(255, 255, 255, 0.05);
|
||||
}
|
||||
.prismrpg .stat-list.alternate-list .list-item.list-item-shadow:hover {
|
||||
background: rgba(255, 255, 255, 0.15);
|
||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
.prismrpg .stat-list.alternate-list .list-item:last-child {
|
||||
border-bottom: none;
|
||||
}
|
||||
.prismrpg .sheet-competence-img {
|
||||
width: 28px;
|
||||
height: 28px;
|
||||
border: 1px solid rgba(0, 0, 0, 0.3);
|
||||
border-radius: 4px;
|
||||
object-fit: cover;
|
||||
flex-shrink: 0;
|
||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
.prismrpg .item-name-img {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
flex-shrink: 0;
|
||||
text-decoration: none;
|
||||
}
|
||||
.prismrpg .item-name-img:hover .sheet-competence-img {
|
||||
border-color: rgba(13, 110, 253, 0.6);
|
||||
box-shadow: 0 2px 4px rgba(13, 110, 253, 0.3);
|
||||
}
|
||||
.prismrpg .item-name-label-header-long {
|
||||
flex: 2;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.prismrpg .item-name-label-header-long .items-title-text {
|
||||
font-weight: bold;
|
||||
}
|
||||
.prismrpg .item-name-label-long {
|
||||
flex: 2;
|
||||
font-weight: 500;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
color: rgba(0, 0, 0, 0.9);
|
||||
font-size: 0.9rem;
|
||||
}
|
||||
.prismrpg .item-field-label-short {
|
||||
flex: 0 0 90px;
|
||||
font-size: 0.8rem;
|
||||
text-align: center;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
color: rgba(0, 0, 0, 0.7);
|
||||
font-style: italic;
|
||||
}
|
||||
.prismrpg .item-field-label-medium {
|
||||
flex: 0 0 100px;
|
||||
font-size: 0.8rem;
|
||||
text-align: center;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
color: rgba(0, 0, 0, 0.7);
|
||||
font-style: italic;
|
||||
}
|
||||
.prismrpg .item-filler {
|
||||
flex: 1;
|
||||
min-width: 10px;
|
||||
}
|
||||
.prismrpg .item-controls {
|
||||
display: flex;
|
||||
gap: 0.3rem;
|
||||
align-items: center;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
.prismrpg .item-controls.item-controls-fixed {
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
.prismrpg .item-controls.effect-controls {
|
||||
gap: 0.25rem;
|
||||
}
|
||||
.prismrpg .effect-control {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 28px;
|
||||
height: 28px;
|
||||
border: 1px solid rgba(0, 0, 0, 0.2);
|
||||
background: linear-gradient(to bottom, rgba(255, 255, 255, 0.8), rgba(240, 240, 240, 0.8));
|
||||
border-radius: 4px;
|
||||
cursor: pointer;
|
||||
transition: all 0.15s ease;
|
||||
color: rgba(0, 0, 0, 0.7);
|
||||
text-decoration: none;
|
||||
padding: 0;
|
||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
.prismrpg .effect-control i {
|
||||
font-size: 0.85rem;
|
||||
margin: 0;
|
||||
}
|
||||
.prismrpg .effect-control:hover {
|
||||
background: linear-gradient(to bottom, #ffffff, #e6e6e6);
|
||||
border-color: rgba(0, 0, 0, 0.4);
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
|
||||
transform: translateY(-1px);
|
||||
}
|
||||
.prismrpg .effect-control:active {
|
||||
transform: translateY(0);
|
||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
.prismrpg .effect-control.item-edit:hover {
|
||||
background: linear-gradient(to bottom, rgba(13, 110, 253, 0.2), rgba(13, 110, 253, 0.3));
|
||||
color: #0d6efd;
|
||||
border-color: rgba(13, 110, 253, 0.5);
|
||||
}
|
||||
.prismrpg .effect-control[data-action="create-effect"] {
|
||||
width: auto;
|
||||
padding: 0.3rem 0.5rem;
|
||||
gap: 0.3rem;
|
||||
font-size: 0.7rem;
|
||||
font-weight: 600;
|
||||
background: linear-gradient(to bottom, rgba(40, 167, 69, 0.25), rgba(40, 167, 69, 0.35));
|
||||
border-color: rgba(40, 167, 69, 0.4);
|
||||
color: #19642a;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.3px;
|
||||
}
|
||||
.prismrpg .effect-control[data-action="create-effect"]:hover {
|
||||
background: linear-gradient(to bottom, rgba(40, 167, 69, 0.35), rgba(40, 167, 69, 0.45));
|
||||
border-color: rgba(40, 167, 69, 0.6);
|
||||
color: #19642a;
|
||||
}
|
||||
.prismrpg .effect-control[data-action="create-effect"] i {
|
||||
font-size: 0.75rem;
|
||||
}
|
||||
.prismrpg .effect-control[data-action="effect-delete"]:hover {
|
||||
background: linear-gradient(to bottom, rgba(220, 53, 69, 0.2), rgba(220, 53, 69, 0.3));
|
||||
color: #dc3545;
|
||||
border-color: rgba(220, 53, 69, 0.5);
|
||||
}
|
||||
.prismrpg .flexrow {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
gap: 0.5rem;
|
||||
}
|
||||
.application.dialog.prismrpg {
|
||||
color: var(--color-dark-1);
|
||||
}
|
||||
|
||||
+54
-3
@@ -60,6 +60,24 @@
|
||||
}
|
||||
},
|
||||
"Character": {
|
||||
"str": {
|
||||
"label": "Strength"
|
||||
},
|
||||
"dex": {
|
||||
"label": "Dexterity"
|
||||
},
|
||||
"con": {
|
||||
"label": "Constitution"
|
||||
},
|
||||
"int": {
|
||||
"label": "Intelligence"
|
||||
},
|
||||
"wis": {
|
||||
"label": "Wisdom"
|
||||
},
|
||||
"cha": {
|
||||
"label": "Charisma"
|
||||
},
|
||||
"FIELDS": {
|
||||
"moneys": {
|
||||
"tinbit": {
|
||||
@@ -282,6 +300,18 @@
|
||||
},
|
||||
"money": {
|
||||
"label": "Money unit"
|
||||
},
|
||||
"isKit": {
|
||||
"label": "Is Kit?"
|
||||
},
|
||||
"passive": {
|
||||
"label": "Passive Name"
|
||||
},
|
||||
"passiveDescription": {
|
||||
"label": "Passive Description"
|
||||
},
|
||||
"specialActivations": {
|
||||
"label": "Special Activations"
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -372,6 +402,11 @@
|
||||
"damage": "Damage",
|
||||
"description": "Description",
|
||||
"details": "Details",
|
||||
"effects": "Effects",
|
||||
"source": "Source",
|
||||
"temporary": "Temporary",
|
||||
"passive": "Passive",
|
||||
"inactive": "Inactive",
|
||||
"dex": "DEX",
|
||||
"equipment": "Equipment",
|
||||
"experience": "Experience",
|
||||
@@ -475,6 +510,7 @@
|
||||
"encumbranceLoad": "Encumbrance Load",
|
||||
"isHelmet": "Is Helmet?",
|
||||
"equipped": "Equipped?",
|
||||
"isImplement": "Is Implement?",
|
||||
"armorPassive": "Armor Passive",
|
||||
"passiveName": "Passive Name",
|
||||
"passiveDescription": "Passive Description",
|
||||
@@ -499,11 +535,22 @@
|
||||
"hands": "Hands Required",
|
||||
"groupPassive": "Weapon Group Passive",
|
||||
"groupPassiveName": "Group Passive Name",
|
||||
"weaponPassive": "Weapon Passive",
|
||||
"weaponManeuver": "Weapon Maneuver",
|
||||
"weaponPassives": "Weapon Passives",
|
||||
"addPassive": "Add Passive",
|
||||
"deletePassive": "Delete Passive",
|
||||
"weaponManeuvers": "Weapon Maneuvers",
|
||||
"addManeuver": "Add Maneuver",
|
||||
"deleteManeuver": "Delete Maneuver",
|
||||
"maneuverName": "Maneuver Name",
|
||||
"maneuverDescription": "Maneuver Description",
|
||||
"weaponAugment": "Weapon Augment",
|
||||
"isKit": "Is Kit?",
|
||||
"kitPassive": "Kit Passive",
|
||||
"specialActivations": "Special Activations",
|
||||
"addSpecialActivation": "Add Special Activation",
|
||||
"deleteSpecialActivation": "Delete Special Activation",
|
||||
"activationName": "Activation Name",
|
||||
"activationDescription": "Activation Description",
|
||||
"shieldType": "Shield Type",
|
||||
"blockAPC": "Block APC",
|
||||
"shieldRating": "Shield Rating (SR)",
|
||||
@@ -666,6 +713,9 @@
|
||||
"violet": "Violet"
|
||||
},
|
||||
"Hint": {
|
||||
"noPassives": "No passives defined. Click the + button to add one.",
|
||||
"noSpecialActivations": "No special activations defined. Click the + button to add one.",
|
||||
"noManeuvers": "No maneuvers defined. Click the + button to add one.",
|
||||
"isCoreSkill": "Check this if this is your character's chosen Core Skill",
|
||||
"attributeBonus": "Choose which attribute receives the +2 bonus",
|
||||
"advancedChecks": "Only Core Skills allow advanced checks",
|
||||
@@ -1198,7 +1248,8 @@
|
||||
"vulnerability": "Vulnerability",
|
||||
"weapon": "Weapon",
|
||||
"race": "Race",
|
||||
"class": "Class"
|
||||
"class": "Class",
|
||||
"character-path": "Character Path"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -11,3 +11,4 @@ export { default as PrismRPGShieldSheet } from "./sheets/shield-sheet.mjs"
|
||||
export { default as PrismRPGMiracleSheet } from "./sheets/miracle-sheet.mjs"
|
||||
export { default as PrismRPGRaceSheet } from "./sheets/race-sheet.mjs"
|
||||
export { default as PrismRPGClassSheet } from "./sheets/class-sheet.mjs"
|
||||
export { default as PrismRPGCharacterPathSheet } from "./sheets/character-path-sheet.mjs"
|
||||
|
||||
@@ -19,10 +19,32 @@ export default class PrismRPGArmorSheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "details",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.passiveDescription, { async: true })
|
||||
context.enrichedAugmentDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.augmentDescription, { async: true })
|
||||
|
||||
@@ -31,6 +31,9 @@ export default class PrismRPGItemSheet extends HandlebarsApplicationMixin(foundr
|
||||
actions: {
|
||||
toggleSheet: PrismRPGItemSheet.#onToggleSheet,
|
||||
editImage: PrismRPGItemSheet.#onEditImage,
|
||||
"create-effect": PrismRPGItemSheet.#onCreateActiveEffect,
|
||||
"effect-edit": PrismRPGItemSheet.#onEffectEdit,
|
||||
"effect-delete": PrismRPGItemSheet.#onEffectDelete,
|
||||
},
|
||||
}
|
||||
|
||||
@@ -65,6 +68,7 @@ export default class PrismRPGItemSheet extends HandlebarsApplicationMixin(foundr
|
||||
context.system = this.document.system
|
||||
context.source = this.document.toObject()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
context.effectCategories = this.#prepareActiveEffectCategories(this.document.effects)
|
||||
context.isEditMode = this.isEditMode
|
||||
context.isPlayMode = this.isPlayMode
|
||||
context.isEditable = this.isEditable
|
||||
@@ -75,6 +79,20 @@ export default class PrismRPGItemSheet extends HandlebarsApplicationMixin(foundr
|
||||
_onRender(context, options) {
|
||||
super._onRender(context, options)
|
||||
this.#dragDrop.forEach((d) => d.bind(this.element))
|
||||
|
||||
// Activate tab navigation
|
||||
const nav = this.element.querySelector('nav.tabs[data-group]')
|
||||
if (nav) {
|
||||
const group = nav.dataset.group
|
||||
nav.querySelectorAll('[data-tab]').forEach(link => {
|
||||
link.addEventListener('click', (event) => {
|
||||
event.preventDefault()
|
||||
const tab = event.currentTarget.dataset.tab
|
||||
this.tabGroups[group] = tab
|
||||
this.render()
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// #region Drag-and-Drop Workflow
|
||||
@@ -189,5 +207,99 @@ export default class PrismRPGItemSheet extends HandlebarsApplicationMixin(foundr
|
||||
})
|
||||
return fp.browse()
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare Active Effects organized by category (temporary, passive, inactive).
|
||||
* @param {ActiveEffect[]} effects The raw Active Effects collection
|
||||
* @returns {object} The categorized effects
|
||||
* @private
|
||||
*/
|
||||
#prepareActiveEffectCategories(effects) {
|
||||
// Define effect header categories
|
||||
const categories = {
|
||||
temporary: {
|
||||
type: "temporary",
|
||||
label: game.i18n.localize("PRISMRPG.Label.temporary"),
|
||||
effects: [],
|
||||
},
|
||||
passive: {
|
||||
type: "passive",
|
||||
label: game.i18n.localize("PRISMRPG.Label.passive"),
|
||||
effects: [],
|
||||
},
|
||||
inactive: {
|
||||
type: "inactive",
|
||||
label: game.i18n.localize("PRISMRPG.Label.inactive"),
|
||||
effects: [],
|
||||
},
|
||||
}
|
||||
|
||||
// Iterate over active effects, classifying them into categories
|
||||
for (let e of effects) {
|
||||
const effect = e.toObject()
|
||||
if (e.disabled) categories.inactive.effects.push(effect)
|
||||
else if (e.isTemporary) categories.temporary.effects.push(effect)
|
||||
else categories.passive.effects.push(effect)
|
||||
}
|
||||
return categories
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle creating a new Active Effect on the Item.
|
||||
* @param {Event} event The initiating click event.
|
||||
* @param {HTMLElement} target The current target of the event listener.
|
||||
* @private
|
||||
*/
|
||||
static async #onCreateActiveEffect(event, target) {
|
||||
const effectType = target.dataset.effectType
|
||||
let durationValue = undefined
|
||||
let disabled = false
|
||||
|
||||
if (effectType === "temporary") {
|
||||
durationValue = 10
|
||||
}
|
||||
if (effectType === "inactive") {
|
||||
disabled = true
|
||||
}
|
||||
|
||||
const effectData = {
|
||||
name: game.i18n.format("DOCUMENT.New", { type: game.i18n.localize("DOCUMENT.ActiveEffect") }),
|
||||
img: "icons/svg/aura.svg",
|
||||
origin: this.document.uuid,
|
||||
disabled: disabled,
|
||||
changes: [],
|
||||
duration: durationValue !== undefined ? { rounds: durationValue } : {},
|
||||
flags: {}
|
||||
}
|
||||
await this.document.createEmbeddedDocuments("ActiveEffect", [effectData])
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle editing an Active Effect on the Item.
|
||||
* @param {Event} event The initiating click event.
|
||||
* @param {HTMLElement} target The current target of the event listener.
|
||||
* @private
|
||||
*/
|
||||
static async #onEffectEdit(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const effectId = li.dataset.itemId
|
||||
const effect = this.document.effects.get(effectId)
|
||||
if (!effect) return
|
||||
effect.sheet.render(true)
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle deleting an Active Effect from the Item.
|
||||
* @param {Event} event The initiating click event.
|
||||
* @param {HTMLElement} target The current target of the event listener.
|
||||
* @private
|
||||
*/
|
||||
static async #onEffectDelete(event, target) {
|
||||
const li = target.closest(".item")
|
||||
const effectId = li.dataset.itemId
|
||||
const effect = this.document.effects.get(effectId)
|
||||
if (!effect) return
|
||||
await effect.delete()
|
||||
}
|
||||
// #endregion
|
||||
}
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
import PrismRPGItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class PrismRPGCharacterPathSheet extends PrismRPGItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["character-path"],
|
||||
position: {
|
||||
width: 600,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["character-path-content"],
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-prism-rpg/templates/character-path.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "description",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
return context
|
||||
}
|
||||
|
||||
}
|
||||
@@ -20,9 +20,31 @@ export default class PrismRPGClassSheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "details",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedAttributeBonuses = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.attributeBonuses, { async: true })
|
||||
context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.notes, { async: true })
|
||||
|
||||
@@ -19,10 +19,75 @@ export default class PrismRPGEquipmentSheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "details",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
|
||||
// Enrich passive description if equipment is a kit
|
||||
if (this.document.system.isKit && this.document.system.passiveDescription) {
|
||||
context.enrichedPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.passiveDescription, { async: true })
|
||||
}
|
||||
|
||||
// Enrich descriptions for all special activations
|
||||
context.enrichedSpecialActivations = await Promise.all(
|
||||
this.document.system.specialActivations.map(async (activation) => ({
|
||||
...activation,
|
||||
enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(activation.description, { async: true })
|
||||
}))
|
||||
)
|
||||
|
||||
return context
|
||||
}
|
||||
|
||||
/** @override */
|
||||
_onRender(context, options) {
|
||||
super._onRender(context, options)
|
||||
|
||||
// Add event listeners for special activation management
|
||||
this.element.querySelectorAll('[data-action="add-special-activation"]').forEach(el => {
|
||||
el.addEventListener("click", this._onAddSpecialActivation.bind(this))
|
||||
})
|
||||
|
||||
this.element.querySelectorAll('[data-action="delete-special-activation"]').forEach(el => {
|
||||
el.addEventListener("click", this._onDeleteSpecialActivation.bind(this))
|
||||
})
|
||||
}
|
||||
|
||||
async _onAddSpecialActivation(event) {
|
||||
event.preventDefault()
|
||||
const specialActivations = [...this.document.system.specialActivations]
|
||||
specialActivations.push({ name: "", description: "" })
|
||||
await this.document.update({ "system.specialActivations": specialActivations })
|
||||
}
|
||||
|
||||
async _onDeleteSpecialActivation(event) {
|
||||
event.preventDefault()
|
||||
const index = parseInt(event.currentTarget.closest("[data-activation-index]").dataset.activationIndex)
|
||||
const specialActivations = this.document.system.specialActivations.filter((_, i) => i !== index)
|
||||
await this.document.update({ "system.specialActivations": specialActivations })
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,9 +19,32 @@ export default class PrismRPGMiracleSheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "details",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
|
||||
@@ -19,9 +19,31 @@ export default class PrismRPGRaceSheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "details",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedRacialPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.racialPassiveDescription, { async: true })
|
||||
context.enrichedSubraceAbilityDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.subraceAbilityDescription, { async: true })
|
||||
|
||||
@@ -19,4 +19,32 @@ export default class PrismRPGRacialAbilitySheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "description",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
return context
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -19,9 +19,32 @@ export default class PrismRPGShieldSheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "details",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedBlockAugmentDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.blockAugmentDescription, { async: true })
|
||||
return context
|
||||
|
||||
@@ -19,9 +19,32 @@ export default class PrismRPGSpellSheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "details",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedColorEffect = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.colorEffect, { async: true })
|
||||
context.enrichedAscensionEffect = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.ascensionEffect, { async: true })
|
||||
|
||||
@@ -19,13 +19,102 @@ export default class PrismRPGWeaponSheet extends PrismRPGItemSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
primary: "details",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
details: { id: "details", group: "primary", label: "PRISMRPG.Label.details" },
|
||||
description: { id: "description", group: "primary", label: "PRISMRPG.Label.description" },
|
||||
effects: { id: "effects", group: "primary", label: "PRISMRPG.Label.effects" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.passiveDescription, { async: true })
|
||||
context.enrichedManeuverDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.maneuverDescription, { async: true })
|
||||
|
||||
// Enrich descriptions for all passives
|
||||
context.enrichedPassives = await Promise.all(
|
||||
this.document.system.passives.map(async (passive) => ({
|
||||
...passive,
|
||||
enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(passive.description, { async: true })
|
||||
}))
|
||||
)
|
||||
|
||||
// Enrich descriptions for all maneuvers
|
||||
context.enrichedManeuvers = await Promise.all(
|
||||
this.document.system.maneuvers.map(async (maneuver) => ({
|
||||
...maneuver,
|
||||
enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(maneuver.description, { async: true })
|
||||
}))
|
||||
)
|
||||
|
||||
return context
|
||||
}
|
||||
|
||||
/** @override */
|
||||
_onRender(context, options) {
|
||||
super._onRender(context, options)
|
||||
|
||||
// Add event listeners for passive management
|
||||
this.element.querySelectorAll('[data-action="add-passive"]').forEach(el => {
|
||||
el.addEventListener("click", this._onAddPassive.bind(this))
|
||||
})
|
||||
|
||||
this.element.querySelectorAll('[data-action="delete-passive"]').forEach(el => {
|
||||
el.addEventListener("click", this._onDeletePassive.bind(this))
|
||||
})
|
||||
|
||||
// Add event listeners for maneuver management
|
||||
this.element.querySelectorAll('[data-action="add-maneuver"]').forEach(el => {
|
||||
el.addEventListener("click", this._onAddManeuver.bind(this))
|
||||
})
|
||||
|
||||
this.element.querySelectorAll('[data-action="delete-maneuver"]').forEach(el => {
|
||||
el.addEventListener("click", this._onDeleteManeuver.bind(this))
|
||||
})
|
||||
}
|
||||
|
||||
async _onAddPassive(event) {
|
||||
event.preventDefault()
|
||||
const passives = [...this.document.system.passives]
|
||||
passives.push({ name: "", description: "" })
|
||||
await this.document.update({ "system.passives": passives })
|
||||
}
|
||||
|
||||
async _onDeletePassive(event) {
|
||||
event.preventDefault()
|
||||
const index = parseInt(event.currentTarget.closest("[data-passive-index]").dataset.passiveIndex)
|
||||
const passives = this.document.system.passives.filter((_, i) => i !== index)
|
||||
await this.document.update({ "system.passives": passives })
|
||||
}
|
||||
|
||||
async _onAddManeuver(event) {
|
||||
event.preventDefault()
|
||||
const maneuvers = [...this.document.system.maneuvers]
|
||||
maneuvers.push({ name: "", description: "" })
|
||||
await this.document.update({ "system.maneuvers": maneuvers })
|
||||
}
|
||||
|
||||
async _onDeleteManeuver(event) {
|
||||
event.preventDefault()
|
||||
const index = parseInt(event.currentTarget.closest("[data-maneuver-index]").dataset.maneuverIndex)
|
||||
const maneuvers = this.document.system.maneuvers.filter((_, i) => i !== index)
|
||||
await this.document.update({ "system.maneuvers": maneuvers })
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+19
-63
@@ -4,98 +4,80 @@
|
||||
* - +5 bonus to basic skill checks
|
||||
* - Access to advanced skill checks
|
||||
* - Access to a Core Skill Class (based on archetype)
|
||||
* - +2 to one of 3 associated attributes
|
||||
* - +2 to one chosen attribute
|
||||
*/
|
||||
export const CORE_SKILLS = Object.freeze({
|
||||
acrobatics: {
|
||||
id: "acrobatics",
|
||||
label: "PRISMRPG.Skill.CoreSkill.acrobatics",
|
||||
attributeChoices: ["dex", "wis", "con"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.acrobatics"
|
||||
},
|
||||
animalHandling: {
|
||||
id: "animalHandling",
|
||||
label: "PRISMRPG.Skill.CoreSkill.animalHandling",
|
||||
attributeChoices: ["str", "con", "dex"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.animalHandling"
|
||||
},
|
||||
arcana: {
|
||||
id: "arcana",
|
||||
label: "PRISMRPG.Skill.CoreSkill.arcana",
|
||||
attributeChoices: ["str", "int", "wis"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.arcana"
|
||||
},
|
||||
athletics: {
|
||||
id: "athletics",
|
||||
label: "PRISMRPG.Skill.CoreSkill.athletics",
|
||||
attributeChoices: ["str", "dex", "con"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.athletics"
|
||||
},
|
||||
deception: {
|
||||
id: "deception",
|
||||
label: "PRISMRPG.Skill.CoreSkill.deception",
|
||||
attributeChoices: ["int", "wis", "cha"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.deception"
|
||||
},
|
||||
history: {
|
||||
id: "history",
|
||||
label: "PRISMRPG.Skill.CoreSkill.history",
|
||||
attributeChoices: ["str", "wis", "con"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.history"
|
||||
},
|
||||
insight: {
|
||||
id: "insight",
|
||||
label: "PRISMRPG.Skill.CoreSkill.insight",
|
||||
attributeChoices: ["int", "cha", "wis"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.insight"
|
||||
},
|
||||
intimidate: {
|
||||
id: "intimidate",
|
||||
label: "PRISMRPG.Skill.CoreSkill.intimidate",
|
||||
attributeChoices: ["str", "cha", "wis"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.intimidate"
|
||||
},
|
||||
investigation: {
|
||||
id: "investigation",
|
||||
label: "PRISMRPG.Skill.CoreSkill.investigation",
|
||||
attributeChoices: ["int", "wis", "con"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.investigation"
|
||||
},
|
||||
medicine: {
|
||||
id: "medicine",
|
||||
label: "PRISMRPG.Skill.CoreSkill.medicine",
|
||||
attributeChoices: ["con", "wis", "int"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.medicine"
|
||||
},
|
||||
nature: {
|
||||
id: "nature",
|
||||
label: "PRISMRPG.Skill.CoreSkill.nature",
|
||||
attributeChoices: ["str", "wis", "int"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.nature"
|
||||
},
|
||||
perception: {
|
||||
id: "perception",
|
||||
label: "PRISMRPG.Skill.CoreSkill.perception",
|
||||
attributeChoices: ["dex", "wis", "cha"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.perception"
|
||||
},
|
||||
performance: {
|
||||
id: "performance",
|
||||
label: "PRISMRPG.Skill.CoreSkill.performance",
|
||||
attributeChoices: ["str", "cha", "wis"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.performance"
|
||||
},
|
||||
persuasion: {
|
||||
id: "persuasion",
|
||||
label: "PRISMRPG.Skill.CoreSkill.persuasion",
|
||||
attributeChoices: ["cha", "dex", "int"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.persuasion"
|
||||
},
|
||||
religion: {
|
||||
id: "religion",
|
||||
label: "PRISMRPG.Skill.CoreSkill.religion",
|
||||
attributeChoices: ["str", "wis", "cha"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.religion"
|
||||
},
|
||||
sleightOfHand: {
|
||||
id: "sleightOfHand",
|
||||
label: "PRISMRPG.Skill.CoreSkill.sleightOfHand",
|
||||
attributeChoices: ["dex", "wis", "int"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.sleightOfHand"
|
||||
},
|
||||
stealth: {
|
||||
id: "stealth",
|
||||
label: "PRISMRPG.Skill.CoreSkill.stealth",
|
||||
attributeChoices: ["int", "dex", "cha"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.stealth"
|
||||
},
|
||||
survival: {
|
||||
id: "survival",
|
||||
label: "PRISMRPG.Skill.CoreSkill.survival",
|
||||
attributeChoices: ["int", "con", "cha"]
|
||||
label: "PRISMRPG.Skill.CoreSkill.survival"
|
||||
}
|
||||
});
|
||||
|
||||
@@ -130,29 +112,3 @@ export const CORE_SKILL_BONUS = Object.freeze({
|
||||
basic: 5, // +5 to basic skill checks
|
||||
attributeBonus: 2 // +2 to chosen attribute
|
||||
});
|
||||
|
||||
/**
|
||||
* Legacy skill categories (may be deprecated)
|
||||
*/
|
||||
export const CATEGORY = Object.freeze({
|
||||
layperson: {
|
||||
id: "layperson",
|
||||
label: "PRISMRPG.Skill.Category.layperson",
|
||||
},
|
||||
professional: {
|
||||
id: "professional",
|
||||
label: "PRISMRPG.Skill.Category.professional",
|
||||
},
|
||||
weapon: {
|
||||
id: "weapon",
|
||||
label: "PRISMRPG.Skill.Category.weapon",
|
||||
},
|
||||
armor: {
|
||||
id: "armor",
|
||||
label: "PRISMRPG.Skill.Category.armor",
|
||||
},
|
||||
resist: {
|
||||
id: "resist",
|
||||
label: "PRISMRPG.Skill.Category.resist",
|
||||
}
|
||||
})
|
||||
|
||||
@@ -7,7 +7,8 @@ export const defaultItemImg = {
|
||||
shield: "systems/fvtt-prism-rpg/assets/icons/icon_shield.webp",
|
||||
spell: "systems/fvtt-prism-rpg/assets/icons/icon_spell.webp",
|
||||
race: "systems/fvtt-prism-rpg/assets/icons/icon_race.webp",
|
||||
class: "systems/fvtt-prism-rpg/assets/icons/icon_class.webp"
|
||||
class: "systems/fvtt-prism-rpg/assets/icons/icon_class.webp",
|
||||
"character-path": "systems/fvtt-prism-rpg/assets/icons/icon_character_path.webp",
|
||||
}
|
||||
|
||||
export default class PrismRPGItem extends Item {
|
||||
|
||||
@@ -11,3 +11,4 @@ export { default as PrismRPGEquipment } from "./equipment.mjs"
|
||||
export { default as PrismRPGMiracle } from "./miracle.mjs"
|
||||
export { default as PrismRPGRace } from "./race.mjs"
|
||||
export { default as PrismRPGClass } from "./class.mjs"
|
||||
export { default as PrismRPGCharacterPath } from "./character-path.mjs"
|
||||
@@ -0,0 +1,14 @@
|
||||
export default class PrismRPGCharacterPath extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const schema = {}
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["PRISMRPG.CharacterPath"]
|
||||
|
||||
}
|
||||
@@ -13,6 +13,41 @@ export default class PrismRPGEquipment extends foundry.abstract.TypeDataModel {
|
||||
schema.cost = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
|
||||
schema.money = new fields.StringField({ required: true, initial: "tinbit", choices: SYSTEM.MONEY })
|
||||
|
||||
// Kit properties
|
||||
schema.isKit = new fields.BooleanField({
|
||||
required: true,
|
||||
initial: false,
|
||||
label: "Is Kit"
|
||||
})
|
||||
|
||||
// Kit passive (only applies when isKit is true)
|
||||
schema.passive = new fields.StringField({
|
||||
required: false,
|
||||
initial: "",
|
||||
label: "Passive Name"
|
||||
})
|
||||
|
||||
schema.passiveDescription = new fields.HTMLField({
|
||||
required: false,
|
||||
initial: "",
|
||||
label: "Passive Description"
|
||||
})
|
||||
|
||||
// Special Activations (only applies when isKit is true)
|
||||
schema.specialActivations = new fields.ArrayField(new fields.SchemaField({
|
||||
name: new fields.StringField({
|
||||
required: true,
|
||||
initial: ""
|
||||
}),
|
||||
description: new fields.HTMLField({
|
||||
required: true,
|
||||
initial: ""
|
||||
})
|
||||
}), {
|
||||
required: true,
|
||||
initial: []
|
||||
})
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
|
||||
@@ -54,26 +54,34 @@ export default class PrismRPGWeapon extends foundry.abstract.TypeDataModel {
|
||||
initial: ""
|
||||
})
|
||||
|
||||
// Weapon-specific passive ability
|
||||
schema.passive = new fields.StringField({
|
||||
// Weapon-specific passive abilities
|
||||
schema.passives = new fields.ArrayField(new fields.SchemaField({
|
||||
name: new fields.StringField({
|
||||
required: true,
|
||||
initial: ""
|
||||
}),
|
||||
description: new fields.HTMLField({
|
||||
required: true,
|
||||
initial: ""
|
||||
})
|
||||
|
||||
schema.passiveDescription = new fields.HTMLField({
|
||||
}), {
|
||||
required: true,
|
||||
initial: ""
|
||||
initial: []
|
||||
})
|
||||
|
||||
// Maneuver(s) available with this weapon
|
||||
schema.maneuver = new fields.StringField({
|
||||
schema.maneuvers = new fields.ArrayField(new fields.SchemaField({
|
||||
name: new fields.StringField({
|
||||
required: true,
|
||||
initial: ""
|
||||
}),
|
||||
description: new fields.HTMLField({
|
||||
required: true,
|
||||
initial: ""
|
||||
})
|
||||
|
||||
schema.maneuverDescription = new fields.HTMLField({
|
||||
}), {
|
||||
required: true,
|
||||
initial: ""
|
||||
initial: []
|
||||
})
|
||||
|
||||
// Augment effects (for equipment progression)
|
||||
@@ -116,6 +124,7 @@ export default class PrismRPGWeapon extends foundry.abstract.TypeDataModel {
|
||||
schema.cost = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
|
||||
schema.money = new fields.StringField({ required: true, initial: "tinbit", choices: SYSTEM.MONEY })
|
||||
schema.equipped = new fields.BooleanField({ required: true, initial: false })
|
||||
schema.isImplement = new fields.BooleanField({ required: true, initial: false })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
@@ -251,4 +251,15 @@ export default class PrismRPGUtils {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Preload Handlebars templates for partials
|
||||
* @returns {Promise}
|
||||
*/
|
||||
static async preloadHandlebarsTemplates() {
|
||||
const templatePaths = [
|
||||
'systems/fvtt-prism-rpg/templates/partial-item-effects.hbs',
|
||||
]
|
||||
return foundry.applications.handlebars.loadTemplates(templatePaths)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -57,6 +57,7 @@ Hooks.once("init", function () {
|
||||
// Miracle: models.PrismRPGMiracle // Disabled - Legacy from Lethal Fantasy, PRISM uses Divine class features instead
|
||||
race: models.PrismRPGRace,
|
||||
class: models.PrismRPGClass,
|
||||
"character-path": models.PrismRPGCharacterPath,
|
||||
}
|
||||
|
||||
// Register sheet application classes
|
||||
@@ -75,6 +76,7 @@ Hooks.once("init", function () {
|
||||
foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGEquipmentSheet, { types: ["equipment"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGRaceSheet, { types: ["race"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGClassSheet, { types: ["class"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGCharacterPathSheet, { types: ["character-path"], makeDefault: true })
|
||||
// Foundry.documents.collections.Items.registerSheet("prismRPG", applications.PrismRPGMiracleSheet, { types: ["miracle"], makeDefault: true }) // Disabled - Legacy from Lethal Fantasy
|
||||
|
||||
// Other Document Configuration
|
||||
@@ -96,6 +98,7 @@ Hooks.once("init", function () {
|
||||
|
||||
setupTextEnrichers()
|
||||
PrismRPGUtils.registerHandlebarsHelpers()
|
||||
PrismRPGUtils.preloadHandlebarsTemplates()
|
||||
PrismRPGUtils.setHookListeners()
|
||||
|
||||
console.info("PRISM RPG | System Initialized")
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
.character-path-content {
|
||||
.sheet-common();
|
||||
.item-sheet-common();
|
||||
|
||||
.header {
|
||||
display: flex;
|
||||
img {
|
||||
width: 50px;
|
||||
height: 50px;
|
||||
}
|
||||
}
|
||||
|
||||
input[type="checkbox"] {
|
||||
font-size: var(--font-size-14);
|
||||
width: 20px;
|
||||
padding-top: 0;
|
||||
}
|
||||
|
||||
input[type="checkbox"]:checked {
|
||||
background-color: rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
|
||||
input[type="checkbox"]:checked::after {
|
||||
color: rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,270 @@
|
||||
// Active Effects styling - compact and modern design
|
||||
|
||||
// Effects container
|
||||
.effects-container {
|
||||
padding: 0.5rem;
|
||||
}
|
||||
|
||||
// Effect categories sections
|
||||
.effect-category {
|
||||
margin-bottom: 1rem;
|
||||
border: 1px solid rgba(0, 0, 0, 0.2);
|
||||
border-radius: 4px;
|
||||
overflow: hidden;
|
||||
background: rgba(255, 255, 255, 0.02);
|
||||
|
||||
&:last-child {
|
||||
margin-bottom: 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Effect list styling
|
||||
.stat-list {
|
||||
list-style: none;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
|
||||
&.alternate-list {
|
||||
.list-item {
|
||||
padding: 0.4rem 0.6rem;
|
||||
border-bottom: 1px solid rgba(0, 0, 0, 0.1);
|
||||
align-items: center;
|
||||
gap: 0.5rem;
|
||||
min-height: 32px;
|
||||
|
||||
&.items-title-bg {
|
||||
background: linear-gradient(
|
||||
to bottom,
|
||||
rgba(0, 0, 0, 0.25),
|
||||
rgba(0, 0, 0, 0.15)
|
||||
);
|
||||
border-bottom: 2px solid rgba(0, 0, 0, 0.4);
|
||||
padding: 0.5rem 0.6rem;
|
||||
font-weight: bold;
|
||||
box-shadow: inset 0 1px 0 rgba(255, 255, 255, 0.1);
|
||||
|
||||
h3 {
|
||||
margin: 0;
|
||||
font-size: 1rem;
|
||||
font-family: var(--font-secondary);
|
||||
color: rgba(0, 0, 0, 0.9);
|
||||
text-shadow: 0 1px 2px rgba(255, 255, 255, 0.3);
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.short-label {
|
||||
font-size: 0.7rem;
|
||||
text-transform: uppercase;
|
||||
font-weight: 600;
|
||||
color: rgba(0, 0, 0, 0.7);
|
||||
letter-spacing: 0.5px;
|
||||
}
|
||||
}
|
||||
|
||||
&.list-item-shadow {
|
||||
transition: all 0.2s ease;
|
||||
background: rgba(255, 255, 255, 0.05);
|
||||
|
||||
&:hover {
|
||||
background: rgba(255, 255, 255, 0.15);
|
||||
box-shadow: 0 1px 3px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
}
|
||||
|
||||
&:last-child {
|
||||
border-bottom: none;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Effect image - compact size
|
||||
.sheet-competence-img {
|
||||
width: 28px;
|
||||
height: 28px;
|
||||
border: 1px solid rgba(0, 0, 0, 0.3);
|
||||
border-radius: 4px;
|
||||
object-fit: cover;
|
||||
flex-shrink: 0;
|
||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
|
||||
.item-name-img {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
flex-shrink: 0;
|
||||
text-decoration: none;
|
||||
|
||||
&:hover .sheet-competence-img {
|
||||
border-color: rgba(13, 110, 253, 0.6);
|
||||
box-shadow: 0 2px 4px rgba(13, 110, 253, 0.3);
|
||||
}
|
||||
}
|
||||
|
||||
// Effect labels - compact spacing
|
||||
.item-name-label-header-long {
|
||||
flex: 2;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
.items-title-text {
|
||||
font-weight: bold;
|
||||
}
|
||||
}
|
||||
|
||||
.item-name-label-long {
|
||||
flex: 2;
|
||||
font-weight: 500;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
color: rgba(0, 0, 0, 0.9);
|
||||
font-size: 0.9rem;
|
||||
}
|
||||
|
||||
.item-field-label-short {
|
||||
flex: 0 0 90px;
|
||||
font-size: 0.8rem;
|
||||
text-align: center;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
color: rgba(0, 0, 0, 0.7);
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
.item-field-label-medium {
|
||||
flex: 0 0 100px;
|
||||
font-size: 0.8rem;
|
||||
text-align: center;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
color: rgba(0, 0, 0, 0.7);
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
// Filler for spacing
|
||||
.item-filler {
|
||||
flex: 1;
|
||||
min-width: 10px;
|
||||
}
|
||||
|
||||
// Effect controls - compact and modern
|
||||
.item-controls {
|
||||
display: flex;
|
||||
gap: 0.3rem;
|
||||
align-items: center;
|
||||
flex-shrink: 0;
|
||||
|
||||
&.item-controls-fixed {
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
|
||||
&.effect-controls {
|
||||
gap: 0.25rem;
|
||||
}
|
||||
}
|
||||
|
||||
.effect-control {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 28px;
|
||||
height: 28px;
|
||||
border: 1px solid rgba(0, 0, 0, 0.2);
|
||||
background: linear-gradient(
|
||||
to bottom,
|
||||
rgba(255, 255, 255, 0.8),
|
||||
rgba(240, 240, 240, 0.8)
|
||||
);
|
||||
border-radius: 4px;
|
||||
cursor: pointer;
|
||||
transition: all 0.15s ease;
|
||||
color: rgba(0, 0, 0, 0.7);
|
||||
text-decoration: none;
|
||||
padding: 0;
|
||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.1);
|
||||
|
||||
i {
|
||||
font-size: 0.85rem;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
&:hover {
|
||||
background: linear-gradient(
|
||||
to bottom,
|
||||
rgba(255, 255, 255, 1),
|
||||
rgba(230, 230, 230, 1)
|
||||
);
|
||||
border-color: rgba(0, 0, 0, 0.4);
|
||||
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.2);
|
||||
transform: translateY(-1px);
|
||||
}
|
||||
|
||||
&:active {
|
||||
transform: translateY(0);
|
||||
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
|
||||
&.item-edit:hover {
|
||||
background: linear-gradient(
|
||||
to bottom,
|
||||
rgba(13, 110, 253, 0.2),
|
||||
rgba(13, 110, 253, 0.3)
|
||||
);
|
||||
color: rgba(13, 110, 253, 1);
|
||||
border-color: rgba(13, 110, 253, 0.5);
|
||||
}
|
||||
|
||||
// New effect button styling
|
||||
&[data-action="create-effect"] {
|
||||
width: auto;
|
||||
padding: 0.3rem 0.5rem;
|
||||
gap: 0.3rem;
|
||||
font-size: 0.7rem;
|
||||
font-weight: 600;
|
||||
background: linear-gradient(
|
||||
to bottom,
|
||||
rgba(40, 167, 69, 0.25),
|
||||
rgba(40, 167, 69, 0.35)
|
||||
);
|
||||
border-color: rgba(40, 167, 69, 0.4);
|
||||
color: rgba(25, 100, 42, 1);
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.3px;
|
||||
|
||||
&:hover {
|
||||
background: linear-gradient(
|
||||
to bottom,
|
||||
rgba(40, 167, 69, 0.35),
|
||||
rgba(40, 167, 69, 0.45)
|
||||
);
|
||||
border-color: rgba(40, 167, 69, 0.6);
|
||||
color: rgba(25, 100, 42, 1);
|
||||
}
|
||||
|
||||
i {
|
||||
font-size: 0.75rem;
|
||||
}
|
||||
}
|
||||
|
||||
// Delete button specific styling
|
||||
&[data-action="effect-delete"]:hover {
|
||||
background: linear-gradient(
|
||||
to bottom,
|
||||
rgba(220, 53, 69, 0.2),
|
||||
rgba(220, 53, 69, 0.3)
|
||||
);
|
||||
color: rgba(220, 53, 69, 1);
|
||||
border-color: rgba(220, 53, 69, 0.5);
|
||||
}
|
||||
}
|
||||
|
||||
// Flexrow utility
|
||||
.flexrow {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
gap: 0.5rem;
|
||||
}
|
||||
@@ -13,4 +13,65 @@
|
||||
label {
|
||||
flex: 10%;
|
||||
}
|
||||
|
||||
.kit-passive {
|
||||
margin-bottom: 16px;
|
||||
}
|
||||
|
||||
.special-activations {
|
||||
legend {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
width: 100%;
|
||||
|
||||
button {
|
||||
padding: 2px 8px;
|
||||
font-size: 12px;
|
||||
}
|
||||
}
|
||||
|
||||
.activation-item {
|
||||
margin-bottom: 16px;
|
||||
padding: 12px;
|
||||
border: 1px solid var(--color-border-light-primary);
|
||||
border-radius: 4px;
|
||||
background: rgba(0, 0, 0, 0.05);
|
||||
|
||||
&:last-child {
|
||||
margin-bottom: 0;
|
||||
}
|
||||
}
|
||||
|
||||
.activation-header {
|
||||
display: flex;
|
||||
gap: 8px;
|
||||
align-items: center;
|
||||
margin-bottom: 8px;
|
||||
|
||||
input[type="text"] {
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
button {
|
||||
padding: 4px 8px;
|
||||
font-size: 12px;
|
||||
|
||||
&[data-action="delete-special-activation"] {
|
||||
color: var(--color-text-danger, #c00);
|
||||
|
||||
&:hover {
|
||||
background: var(--color-bg-danger, rgba(200, 0, 0, 0.1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.hint {
|
||||
font-style: italic;
|
||||
color: var(--color-text-light-secondary);
|
||||
text-align: center;
|
||||
padding: 12px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,6 +17,8 @@
|
||||
@import "miracle.less";
|
||||
@import "race.less";
|
||||
@import "class.less";
|
||||
@import "character-path.less";
|
||||
@import "effects.less";
|
||||
}
|
||||
|
||||
@import "roll.less";
|
||||
|
||||
@@ -6,6 +6,11 @@
|
||||
--logo-standard: url("../assets/ui/prism-rpg-logo-01.webp");
|
||||
}
|
||||
|
||||
// Tab system - hide inactive tabs
|
||||
.tab[data-group]:not(.active) {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.initiative-area {
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
|
||||
@@ -13,4 +13,118 @@
|
||||
label {
|
||||
flex: 10%;
|
||||
}
|
||||
|
||||
.weapon-passives {
|
||||
legend {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
width: 100%;
|
||||
|
||||
button {
|
||||
padding: 2px 8px;
|
||||
font-size: 12px;
|
||||
}
|
||||
}
|
||||
|
||||
.passive-item {
|
||||
margin-bottom: 16px;
|
||||
padding: 12px;
|
||||
border: 1px solid var(--color-border-light-primary);
|
||||
border-radius: 4px;
|
||||
background: rgba(0, 0, 0, 0.05);
|
||||
|
||||
&:last-child {
|
||||
margin-bottom: 0;
|
||||
}
|
||||
}
|
||||
|
||||
.passive-header {
|
||||
display: flex;
|
||||
gap: 8px;
|
||||
align-items: center;
|
||||
margin-bottom: 8px;
|
||||
|
||||
input[type="text"] {
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
button {
|
||||
padding: 4px 8px;
|
||||
font-size: 12px;
|
||||
|
||||
&[data-action="delete-passive"] {
|
||||
color: var(--color-text-danger, #c00);
|
||||
|
||||
&:hover {
|
||||
background: var(--color-bg-danger, rgba(200, 0, 0, 0.1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.hint {
|
||||
font-style: italic;
|
||||
color: var(--color-text-light-secondary);
|
||||
text-align: center;
|
||||
padding: 12px;
|
||||
}
|
||||
}
|
||||
|
||||
.weapon-maneuvers {
|
||||
legend {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
width: 100%;
|
||||
|
||||
button {
|
||||
padding: 2px 8px;
|
||||
font-size: 12px;
|
||||
}
|
||||
}
|
||||
|
||||
.maneuver-item {
|
||||
margin-bottom: 16px;
|
||||
padding: 12px;
|
||||
border: 1px solid var(--color-border-light-primary);
|
||||
border-radius: 4px;
|
||||
background: rgba(0, 0, 0, 0.05);
|
||||
|
||||
&:last-child {
|
||||
margin-bottom: 0;
|
||||
}
|
||||
}
|
||||
|
||||
.maneuver-header {
|
||||
display: flex;
|
||||
gap: 8px;
|
||||
align-items: center;
|
||||
margin-bottom: 8px;
|
||||
|
||||
input[type="text"] {
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
button {
|
||||
padding: 4px 8px;
|
||||
font-size: 12px;
|
||||
|
||||
&[data-action="delete-maneuver"] {
|
||||
color: var(--color-text-danger, #c00);
|
||||
|
||||
&:hover {
|
||||
background: var(--color-bg-danger, rgba(200, 0, 0, 0.1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.hint {
|
||||
font-style: italic;
|
||||
color: var(--color-text-light-secondary);
|
||||
text-align: center;
|
||||
padding: 12px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+2
-1
@@ -40,7 +40,8 @@
|
||||
"spell": { "htmlFields": ["description"] },
|
||||
"equipment": { "htmlFields": ["description"] },
|
||||
"race": { "htmlFields": ["description", "racialPassiveDescription", "subraceAbilityDescription", "notes"] },
|
||||
"class": { "htmlFields": ["description", "attributeBonuses", "notes", "features.level1", "features.level2", "features.level3", "features.level4", "features.level5", "features.level6", "features.level7", "features.level8", "features.level9", "features.level10"] }
|
||||
"class": { "htmlFields": ["description", "attributeBonuses", "notes", "features.level1", "features.level2", "features.level3", "features.level4", "features.level5", "features.level6", "features.level7", "features.level8", "features.level9", "features.level10"] },
|
||||
"character-path": { "htmlFields": ["description"] }
|
||||
}
|
||||
},
|
||||
"grid": {
|
||||
|
||||
+38
-38
@@ -10,6 +10,26 @@
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize
|
||||
"PRISMRPG.Label.details"
|
||||
}}</a>
|
||||
<a
|
||||
class="item {{tabs.description.cssClass}}"
|
||||
data-tab="description"
|
||||
>{{localize "PRISMRPG.Label.description"}}</a>
|
||||
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize
|
||||
"PRISMRPG.Label.effects"
|
||||
}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Onglet Details }}
|
||||
<div
|
||||
class="tab {{tabs.details.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="details"
|
||||
>
|
||||
{{! Armor Type (Light/Medium/Heavy) }}
|
||||
{{formField
|
||||
systemFields.armorType
|
||||
@@ -48,44 +68,6 @@
|
||||
label="PRISMRPG.Label.equipped"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Armor Passive }}
|
||||
<fieldset class="armor-passive">
|
||||
<legend>{{localize "PRISMRPG.Label.armorPassive"}}</legend>
|
||||
{{formField
|
||||
systemFields.passive
|
||||
value=system.passive
|
||||
localize=true
|
||||
label="PRISMRPG.Label.passiveName"
|
||||
}}
|
||||
<label>{{localize "PRISMRPG.Label.passiveDescription"}}</label>
|
||||
{{formInput
|
||||
systemFields.passiveDescription
|
||||
enriched=enrichedPassiveDescription
|
||||
value=system.passiveDescription
|
||||
name="system.passiveDescription"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Prism RPG: Armor Augment }}
|
||||
<fieldset class="armor-augment">
|
||||
<legend>{{localize "PRISMRPG.Label.armorAugment"}}</legend>
|
||||
{{formField
|
||||
systemFields.augment
|
||||
value=system.augment
|
||||
localize=true
|
||||
label="PRISMRPG.Label.augmentName"
|
||||
}}
|
||||
<label>{{localize "PRISMRPG.Label.augmentDescription"}}</label>
|
||||
{{formInput
|
||||
systemFields.augmentDescription
|
||||
enriched=enrichedAugmentDescription
|
||||
value=system.augmentDescription
|
||||
name="system.augmentDescription"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Cost }}
|
||||
{{formField
|
||||
systemFields.cost
|
||||
@@ -99,7 +81,14 @@
|
||||
localize=true
|
||||
label="PRISMRPG.Label.currency"
|
||||
}}
|
||||
</div>
|
||||
|
||||
{{! Onglet Description }}
|
||||
<div
|
||||
class="tab {{tabs.description.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="description"
|
||||
>
|
||||
{{! Description }}
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
@@ -111,4 +100,15 @@
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Effects }}
|
||||
<div
|
||||
class="tab {{tabs.effects.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="effects"
|
||||
>
|
||||
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||
</div>
|
||||
|
||||
</section>
|
||||
@@ -0,0 +1,38 @@
|
||||
<section>
|
||||
<div class="header">
|
||||
<img
|
||||
class="item-img"
|
||||
src="{{item.img}}"
|
||||
data-edit="img"
|
||||
data-action="editImage"
|
||||
data-tooltip="{{item.name}}"
|
||||
/>
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.description.cssClass}}" data-tab="description">{{localize "PRISMRPG.Label.description"}}</a>
|
||||
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize "PRISMRPG.Label.effects"}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Onglet Description }}
|
||||
<div class="tab {{tabs.description.cssClass}}" data-group="primary" data-tab="description">
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Effects }}
|
||||
<div class="tab {{tabs.effects.cssClass}}" data-group="primary" data-tab="effects">
|
||||
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||
</div>
|
||||
|
||||
</section>
|
||||
+23
-12
@@ -4,6 +4,14 @@
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize "PRISMRPG.Label.details"}}</a>
|
||||
<a class="item {{tabs.description.cssClass}}" data-tab="description">{{localize "PRISMRPG.Label.description"}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Onglet Details }}
|
||||
<div class="tab {{tabs.details.cssClass}}" data-group="primary" data-tab="details">
|
||||
<div class="flexrow">
|
||||
<div class="align-top">
|
||||
|
||||
@@ -63,6 +71,20 @@
|
||||
}}
|
||||
{{/each}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Description }}
|
||||
<div class="tab {{tabs.description.cssClass}}" data-group="primary" data-tab="description">
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Notes }}
|
||||
<fieldset>
|
||||
@@ -75,17 +97,6 @@
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Description }}
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
</section>
|
||||
|
||||
@@ -9,10 +9,84 @@
|
||||
/>
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize "PRISMRPG.Label.details"}}</a>
|
||||
<a class="item {{tabs.description.cssClass}}" data-tab="description">{{localize "PRISMRPG.Label.description"}}</a>
|
||||
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize "PRISMRPG.Label.effects"}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Onglet Details }}
|
||||
<div class="tab {{tabs.details.cssClass}}" data-group="primary" data-tab="details">
|
||||
{{formField systemFields.encLoad value=system.encLoad localize=true}}
|
||||
{{formField systemFields.cost value=system.cost localize=true}}
|
||||
{{formField systemFields.money value=system.money localize=true}}
|
||||
|
||||
{{formField systemFields.isKit value=system.isKit localize=true label="PRISMRPG.Label.isKit"}}
|
||||
|
||||
{{#if system.isKit}}
|
||||
{{! Kit Passive }}
|
||||
<fieldset class="kit-passive">
|
||||
<legend>{{localize "PRISMRPG.Label.kitPassive"}}</legend>
|
||||
{{formField
|
||||
systemFields.passive
|
||||
value=system.passive
|
||||
localize=true
|
||||
label="PRISMRPG.Label.passiveName"
|
||||
}}
|
||||
<label>{{localize "PRISMRPG.Label.passiveDescription"}}</label>
|
||||
{{formInput
|
||||
systemFields.passiveDescription
|
||||
enriched=enrichedPassiveDescription
|
||||
value=system.passiveDescription
|
||||
name="system.passiveDescription"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Special Activations }}
|
||||
<fieldset class="special-activations">
|
||||
<legend>
|
||||
{{localize "PRISMRPG.Label.specialActivations"}}
|
||||
<button type="button" data-action="add-special-activation" data-tooltip="{{localize 'PRISMRPG.Label.addSpecialActivation'}}">
|
||||
<i class="fas fa-plus"></i>
|
||||
</button>
|
||||
</legend>
|
||||
|
||||
{{#each enrichedSpecialActivations}}
|
||||
<div class="activation-item" data-activation-index="{{@index}}">
|
||||
<div class="activation-header">
|
||||
{{formInput
|
||||
../systemFields.specialActivations.element.fields.name
|
||||
value=this.name
|
||||
name=(concat "system.specialActivations." @index ".name")
|
||||
placeholder=(localize "PRISMRPG.Label.activationName")
|
||||
}}
|
||||
<button type="button" data-action="delete-special-activation" data-tooltip="{{localize 'PRISMRPG.Label.deleteSpecialActivation'}}">
|
||||
<i class="fas fa-trash"></i>
|
||||
</button>
|
||||
</div>
|
||||
<label>{{localize "PRISMRPG.Label.activationDescription"}}</label>
|
||||
{{formInput
|
||||
../systemFields.specialActivations.element.fields.description
|
||||
enriched=this.enrichedDescription
|
||||
value=this.description
|
||||
name=(concat "system.specialActivations." @index ".description")
|
||||
toggled=true
|
||||
}}
|
||||
</div>
|
||||
{{/each}}
|
||||
|
||||
{{#unless enrichedSpecialActivations.length}}
|
||||
<p class="hint">{{localize "PRISMRPG.Hint.noSpecialActivations"}}</p>
|
||||
{{/unless}}
|
||||
</fieldset>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
||||
{{! Onglet Description }}
|
||||
<div class="tab" data-group="primary" data-tab="description">
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
@@ -23,5 +97,11 @@
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Effects }}
|
||||
<div class="tab {{tabs.effects.cssClass}}" data-group="primary" data-tab="effects">
|
||||
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||
</div>
|
||||
|
||||
</section>
|
||||
+58
-21
@@ -10,6 +10,26 @@
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize
|
||||
"PRISMRPG.Label.details"
|
||||
}}</a>
|
||||
<a
|
||||
class="item {{tabs.description.cssClass}}"
|
||||
data-tab="description"
|
||||
>{{localize "PRISMRPG.Label.description"}}</a>
|
||||
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize
|
||||
"PRISMRPG.Label.effects"
|
||||
}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Onglet Details }}
|
||||
<div
|
||||
class="tab {{tabs.details.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="details"
|
||||
>
|
||||
{{! Prism RPG: Miracle Type }}
|
||||
{{formField
|
||||
systemFields.miracleType
|
||||
@@ -42,27 +62,6 @@
|
||||
label="PRISMRPG.Label.divineFavor"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Miracle Augment }}
|
||||
<fieldset class="miracle-augment">
|
||||
<legend>{{localize "PRISMRPG.Label.miracleAugment"}}</legend>
|
||||
{{formField
|
||||
systemFields.augment
|
||||
value=system.augment
|
||||
localize=true
|
||||
label="PRISMRPG.Label.augmentName"
|
||||
}}
|
||||
<div class="form-group">
|
||||
<label>{{localize "PRISMRPG.Label.augmentDescription"}}</label>
|
||||
{{formInput
|
||||
systemFields.augmentDescription
|
||||
enriched=enrichedAugmentDescription
|
||||
value=system.augmentDescription
|
||||
name="system.augmentDescription"
|
||||
toggled=true
|
||||
}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
{{! Miracle Components (includes Religious) }}
|
||||
<fieldset class="miracle-components">
|
||||
<legend>{{localize "PRISMRPG.Label.components"}}</legend>
|
||||
@@ -152,6 +151,34 @@
|
||||
label="PRISMRPG.Label.level"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Miracle Augment }}
|
||||
<fieldset class="miracle-augment">
|
||||
<legend>{{localize "PRISMRPG.Label.miracleAugment"}}</legend>
|
||||
{{formField
|
||||
systemFields.augment
|
||||
value=system.augment
|
||||
localize=true
|
||||
label="PRISMRPG.Label.augmentName"
|
||||
}}
|
||||
<div class="form-group">
|
||||
<label>{{localize "PRISMRPG.Label.augmentDescription"}}</label>
|
||||
{{formInput
|
||||
systemFields.augmentDescription
|
||||
enriched=enrichedAugmentDescription
|
||||
value=system.augmentDescription
|
||||
name="system.augmentDescription"
|
||||
toggled=true
|
||||
}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Description }}
|
||||
<div
|
||||
class="tab {{tabs.description.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="description"
|
||||
>
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
@@ -162,5 +189,15 @@
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Effects }}
|
||||
<div
|
||||
class="tab {{tabs.effects.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="effects"
|
||||
>
|
||||
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||
</div>
|
||||
|
||||
</section>
|
||||
@@ -0,0 +1,80 @@
|
||||
{{! Template pour l'onglet Effects des items - organisé par catégories }}
|
||||
<div class="effects-container">
|
||||
|
||||
{{#each effectCategories as |section sid|}}
|
||||
<div class="effect-category">
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
<span class="item-name-label-header-long">
|
||||
<h3><label class="items-title-text">{{localize
|
||||
section.label
|
||||
}}</label></h3>
|
||||
</span>
|
||||
<span class="item-field-label-short">
|
||||
<label class="short-label">{{localize
|
||||
"PRISMRPG.Label.source"
|
||||
}}</label>
|
||||
</span>
|
||||
<span class="item-field-label-medium">
|
||||
<label class="short-label">{{localize
|
||||
"PRISMRPG.Label.duration"
|
||||
}}</label>
|
||||
</span>
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a
|
||||
class="effect-control"
|
||||
data-action="create-effect"
|
||||
data-effect-type="{{section.type}}"
|
||||
title="{{localize 'DOCUMENT.Create' type="Effect"}}"
|
||||
>
|
||||
<i class="fas fa-plus"></i>
|
||||
{{localize "DOCUMENT.New" type="Effect"}}
|
||||
</a>
|
||||
</div>
|
||||
</li>
|
||||
|
||||
{{#each section.effects as |effect|}}
|
||||
<li
|
||||
class="item flexrow list-item list-item-shadow"
|
||||
data-item-id="{{effect._id}}"
|
||||
data-effect-id="{{effect._id}}"
|
||||
data-parent-id="{{effect.parent.id}}"
|
||||
>
|
||||
<a
|
||||
class="item-edit item-name-img"
|
||||
data-action="effect-edit"
|
||||
title="Edit Effect"
|
||||
>
|
||||
<img class="sheet-competence-img" src="{{effect.img}}" />
|
||||
</a>
|
||||
<span class="item-name-label-long">{{effect.name}}</span>
|
||||
<span class="item-field-label-short">{{effect.sourceName}}</span>
|
||||
<span
|
||||
class="item-field-label-short"
|
||||
>{{effect.duration.label}}</span>
|
||||
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls effect-controls flexrow">
|
||||
<a
|
||||
class="effect-control item-edit"
|
||||
data-action="effect-edit"
|
||||
title="{{localize 'DOCUMENT.Update' type="Effect"}}"
|
||||
>
|
||||
<i class="fas fa-edit"></i>
|
||||
</a>
|
||||
<a
|
||||
class="effect-control"
|
||||
data-action="effect-delete"
|
||||
title="{{localize 'DOCUMENT.Delete' type="Effect"}}"
|
||||
>
|
||||
<i class="fas fa-trash"></i>
|
||||
</a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
{{/each}}
|
||||
|
||||
</div>
|
||||
+36
-12
@@ -10,6 +10,23 @@
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize
|
||||
"PRISMRPG.Label.details"
|
||||
}}</a>
|
||||
<a
|
||||
class="item {{tabs.description.cssClass}}"
|
||||
data-tab="description"
|
||||
>{{localize "PRISMRPG.Label.description"}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Onglet Details }}
|
||||
<div
|
||||
class="tab {{tabs.details.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="details"
|
||||
>
|
||||
<div class="flexrow">
|
||||
<div class="align-top">
|
||||
|
||||
@@ -63,6 +80,24 @@
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Description }}
|
||||
<div
|
||||
class="tab {{tabs.description.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="description"
|
||||
>
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Notes }}
|
||||
<fieldset>
|
||||
@@ -75,17 +110,6 @@
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Description }}
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
</section>
|
||||
@@ -10,6 +10,14 @@
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.description.cssClass}}" data-tab="description">{{localize "PRISMRPG.Label.description"}}</a>
|
||||
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize "PRISMRPG.Label.effects"}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Onglet Description }}
|
||||
<div class="tab {{tabs.description.cssClass}}" data-group="primary" data-tab="description">
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
@@ -20,5 +28,11 @@
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Effects }}
|
||||
<div class="tab {{tabs.effects.cssClass}}" data-group="primary" data-tab="effects">
|
||||
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||
</div>
|
||||
|
||||
</section>
|
||||
@@ -10,6 +10,26 @@
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize
|
||||
"PRISMRPG.Label.details"
|
||||
}}</a>
|
||||
<a
|
||||
class="item {{tabs.description.cssClass}}"
|
||||
data-tab="description"
|
||||
>{{localize "PRISMRPG.Label.description"}}</a>
|
||||
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize
|
||||
"PRISMRPG.Label.effects"
|
||||
}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Onglet Details }}
|
||||
<div
|
||||
class="tab {{tabs.details.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="details"
|
||||
>
|
||||
<div class="flexrow">
|
||||
<div class="align-top">
|
||||
|
||||
@@ -89,7 +109,14 @@
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Description }}
|
||||
<div
|
||||
class="tab {{tabs.description.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="description"
|
||||
>
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
@@ -100,5 +127,15 @@
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Effects }}
|
||||
<div
|
||||
class="tab {{tabs.effects.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="effects"
|
||||
>
|
||||
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||
</div>
|
||||
|
||||
</section>
|
||||
+3
-5
@@ -17,13 +17,11 @@
|
||||
<label>{{localize "PRISMRPG.Label.attributeBonusChoice"}}</label>
|
||||
<select name="system.attributeBonus">
|
||||
<option value="">{{localize "PRISMRPG.Label.selectAttribute"}}</option>
|
||||
{{#with (lookup config.CORE_SKILLS system.coreSkill)}}
|
||||
{{#each attributeChoices}}
|
||||
<option value="{{this}}" {{#if (eq ../../system.attributeBonus this)}}selected{{/if}}>
|
||||
{{localize (concat "PRISMRPG.Label." this)}}
|
||||
{{#each config.CHARACTERISTICS}}
|
||||
<option value="{{@key}}" {{#if (eq ../system.attributeBonus @key)}}selected{{/if}}>
|
||||
{{localize this.label}}
|
||||
</option>
|
||||
{{/each}}
|
||||
{{/with}}
|
||||
</select>
|
||||
<p class="hint">{{localize "PRISMRPG.Hint.attributeBonus"}}</p>
|
||||
</div>
|
||||
|
||||
+73
-36
@@ -10,6 +10,26 @@
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize
|
||||
"PRISMRPG.Label.details"
|
||||
}}</a>
|
||||
<a
|
||||
class="item {{tabs.description.cssClass}}"
|
||||
data-tab="description"
|
||||
>{{localize "PRISMRPG.Label.description"}}</a>
|
||||
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize
|
||||
"PRISMRPG.Label.effects"
|
||||
}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Onglet Details }}
|
||||
<div
|
||||
class="tab {{tabs.details.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="details"
|
||||
>
|
||||
{{! Prism RPG: Mana Cost }}
|
||||
{{formField
|
||||
systemFields.manaCost
|
||||
@@ -42,42 +62,6 @@
|
||||
label="PRISMRPG.Label.prismColor"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Color Effect }}
|
||||
<fieldset class="spell-color-effect">
|
||||
<legend>{{localize "PRISMRPG.Label.colorEffect"}}</legend>
|
||||
{{formInput
|
||||
systemFields.colorEffect
|
||||
enriched=enrichedColorEffect
|
||||
value=system.colorEffect
|
||||
name="system.colorEffect"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Prism RPG: Spell Ascension }}
|
||||
<fieldset class="spell-ascension">
|
||||
<legend>{{localize "PRISMRPG.Label.spellAscension"}}</legend>
|
||||
<div class="form-group">
|
||||
<label>{{localize "PRISMRPG.Label.canAscend"}}</label>
|
||||
<input
|
||||
type="checkbox"
|
||||
name="system.canAscend"
|
||||
{{checked system.canAscend}}
|
||||
/>
|
||||
<p class="hint">{{localize "PRISMRPG.Hint.spellAscension"}}</p>
|
||||
</div>
|
||||
{{#if system.canAscend}}
|
||||
<label>{{localize "PRISMRPG.Label.ascensionEffect"}}</label>
|
||||
{{formInput
|
||||
systemFields.ascensionEffect
|
||||
enriched=enrichedAscensionEffect
|
||||
value=system.ascensionEffect
|
||||
name="system.ascensionEffect"
|
||||
toggled=true
|
||||
}}
|
||||
{{/if}}
|
||||
</fieldset>
|
||||
|
||||
{{! Spell Properties }}
|
||||
{{formField
|
||||
systemFields.memorized
|
||||
@@ -140,6 +124,49 @@
|
||||
label="PRISMRPG.Label.keywords"
|
||||
}}
|
||||
|
||||
{{! Prism RPG: Color Effect }}
|
||||
<fieldset class="spell-color-effect">
|
||||
<legend>{{localize "PRISMRPG.Label.colorEffect"}}</legend>
|
||||
{{formInput
|
||||
systemFields.colorEffect
|
||||
enriched=enrichedColorEffect
|
||||
value=system.colorEffect
|
||||
name="system.colorEffect"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Prism RPG: Spell Ascension }}
|
||||
<fieldset class="spell-ascension">
|
||||
<legend>{{localize "PRISMRPG.Label.spellAscension"}}</legend>
|
||||
<div class="form-group">
|
||||
<label>{{localize "PRISMRPG.Label.canAscend"}}</label>
|
||||
<input
|
||||
type="checkbox"
|
||||
name="system.canAscend"
|
||||
{{checked system.canAscend}}
|
||||
/>
|
||||
<p class="hint">{{localize "PRISMRPG.Hint.spellAscension"}}</p>
|
||||
</div>
|
||||
{{#if system.canAscend}}
|
||||
<label>{{localize "PRISMRPG.Label.ascensionEffect"}}</label>
|
||||
{{formInput
|
||||
systemFields.ascensionEffect
|
||||
enriched=enrichedAscensionEffect
|
||||
value=system.ascensionEffect
|
||||
name="system.ascensionEffect"
|
||||
toggled=true
|
||||
}}
|
||||
{{/if}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Description }}
|
||||
<div
|
||||
class="tab {{tabs.description.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="description"
|
||||
>
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
@@ -150,5 +177,15 @@
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Effects }}
|
||||
<div
|
||||
class="tab {{tabs.effects.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="effects"
|
||||
>
|
||||
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||
</div>
|
||||
|
||||
</section>
|
||||
+89
-25
@@ -10,6 +10,15 @@
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
{{! Navigation des onglets }}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item {{tabs.details.cssClass}}" data-tab="details">{{localize "PRISMRPG.Label.details"}}</a>
|
||||
<a class="item {{tabs.description.cssClass}}" data-tab="description">{{localize "PRISMRPG.Label.description"}}</a>
|
||||
<a class="item {{tabs.effects.cssClass}}" data-tab="effects">{{localize "PRISMRPG.Label.effects"}}</a>
|
||||
</nav>
|
||||
|
||||
{{! Onglet Details }}
|
||||
<div class="tab {{tabs.details.cssClass}}" data-group="primary" data-tab="details">
|
||||
<div class="flexrow">
|
||||
<div class="align-top">
|
||||
|
||||
@@ -52,6 +61,13 @@
|
||||
label="PRISMRPG.Label.equipped"
|
||||
}}
|
||||
|
||||
{{formField
|
||||
systemFields.isImplement
|
||||
value=system.isImplement
|
||||
localize=true
|
||||
label="PRISMRPG.Label.isImplement"
|
||||
}}
|
||||
|
||||
</div>
|
||||
<div class="align-top">
|
||||
|
||||
@@ -94,44 +110,85 @@
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{{! Prism RPG: Weapon Passive }}
|
||||
<fieldset class="weapon-passive">
|
||||
<legend>{{localize "PRISMRPG.Label.weaponPassive"}}</legend>
|
||||
{{formField
|
||||
systemFields.passive
|
||||
value=system.passive
|
||||
localize=true
|
||||
label="PRISMRPG.Label.passiveName"
|
||||
{{! Prism RPG: Weapon Passives }}
|
||||
<fieldset class="weapon-passives">
|
||||
<legend>
|
||||
{{localize "PRISMRPG.Label.weaponPassives"}}
|
||||
<button type="button" data-action="add-passive" data-tooltip="{{localize 'PRISMRPG.Label.addPassive'}}">
|
||||
<i class="fas fa-plus"></i>
|
||||
</button>
|
||||
</legend>
|
||||
|
||||
{{#each enrichedPassives}}
|
||||
<div class="passive-item" data-passive-index="{{@index}}">
|
||||
<div class="passive-header">
|
||||
{{formInput
|
||||
../systemFields.passives.element.fields.name
|
||||
value=this.name
|
||||
name=(concat "system.passives." @index ".name")
|
||||
placeholder=(localize "PRISMRPG.Label.passiveName")
|
||||
}}
|
||||
<button type="button" data-action="delete-passive" data-tooltip="{{localize 'PRISMRPG.Label.deletePassive'}}">
|
||||
<i class="fas fa-trash"></i>
|
||||
</button>
|
||||
</div>
|
||||
<label>{{localize "PRISMRPG.Label.passiveDescription"}}</label>
|
||||
{{formInput
|
||||
systemFields.passiveDescription
|
||||
enriched=enrichedPassiveDescription
|
||||
value=system.passiveDescription
|
||||
name="system.passiveDescription"
|
||||
../systemFields.passives.element.fields.description
|
||||
enriched=this.enrichedDescription
|
||||
value=this.description
|
||||
name=(concat "system.passives." @index ".description")
|
||||
toggled=true
|
||||
}}
|
||||
</div>
|
||||
{{/each}}
|
||||
|
||||
{{#unless enrichedPassives.length}}
|
||||
<p class="hint">{{localize "PRISMRPG.Hint.noPassives"}}</p>
|
||||
{{/unless}}
|
||||
</fieldset>
|
||||
|
||||
{{! Prism RPG: Weapon Maneuver }}
|
||||
<fieldset class="weapon-maneuver">
|
||||
<legend>{{localize "PRISMRPG.Label.weaponManeuver"}}</legend>
|
||||
{{formField
|
||||
systemFields.maneuver
|
||||
value=system.maneuver
|
||||
localize=true
|
||||
label="PRISMRPG.Label.maneuverName"
|
||||
{{! Prism RPG: Weapon Maneuvers }}
|
||||
<fieldset class="weapon-maneuvers">
|
||||
<legend>
|
||||
{{localize "PRISMRPG.Label.weaponManeuvers"}}
|
||||
<button type="button" data-action="add-maneuver" data-tooltip="{{localize 'PRISMRPG.Label.addManeuver'}}">
|
||||
<i class="fas fa-plus"></i>
|
||||
</button>
|
||||
</legend>
|
||||
|
||||
{{#each enrichedManeuvers}}
|
||||
<div class="maneuver-item" data-maneuver-index="{{@index}}">
|
||||
<div class="maneuver-header">
|
||||
{{formInput
|
||||
../systemFields.maneuvers.element.fields.name
|
||||
value=this.name
|
||||
name=(concat "system.maneuvers." @index ".name")
|
||||
placeholder=(localize "PRISMRPG.Label.maneuverName")
|
||||
}}
|
||||
<button type="button" data-action="delete-maneuver" data-tooltip="{{localize 'PRISMRPG.Label.deleteManeuver'}}">
|
||||
<i class="fas fa-trash"></i>
|
||||
</button>
|
||||
</div>
|
||||
<label>{{localize "PRISMRPG.Label.maneuverDescription"}}</label>
|
||||
{{formInput
|
||||
systemFields.maneuverDescription
|
||||
enriched=enrichedManeuverDescription
|
||||
value=system.maneuverDescription
|
||||
name="system.maneuverDescription"
|
||||
../systemFields.maneuvers.element.fields.description
|
||||
enriched=this.enrichedDescription
|
||||
value=this.description
|
||||
name=(concat "system.maneuvers." @index ".description")
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
{{/each}}
|
||||
|
||||
{{#unless enrichedManeuvers.length}}
|
||||
<p class="hint">{{localize "PRISMRPG.Hint.noManeuvers"}}</p>
|
||||
{{/unless}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Description }}
|
||||
<div class="tab {{tabs.description.cssClass}}" data-group="primary" data-tab="description">
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
@@ -142,4 +199,11 @@
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
{{! Onglet Effects }}
|
||||
<div class="tab {{tabs.effects.cssClass}}" data-group="primary" data-tab="effects">
|
||||
{{> systems/fvtt-prism-rpg/templates/partial-item-effects.hbs}}
|
||||
</div>
|
||||
|
||||
</section>
|
||||
Reference in New Issue
Block a user