First PC sheet, WIP
This commit is contained in:
@@ -162,9 +162,11 @@ export default class PrismRPGMonsterSheet extends PrismRPGActorSheet {
|
||||
|
||||
async _onRoll(event, target) {
|
||||
if (this.isEditMode) return
|
||||
const rollType = event.target.dataset.rollType
|
||||
let rollKey = event.target.dataset.rollKey
|
||||
let rollDice = event.target.dataset?.rollDice || "0"
|
||||
// Use closest to find the rollable element in case user clicked on a child
|
||||
const rollableElement = event.target.closest('.rollable') || event.target
|
||||
const rollType = rollableElement.dataset.rollType
|
||||
let rollKey = rollableElement.dataset.rollKey
|
||||
let rollDice = rollableElement.dataset?.rollDice || "0"
|
||||
this.actor.system.prepareMonsterRoll(rollType, rollKey, rollDice)
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user