Various items fixes and enhancements
This commit is contained in:
@@ -1550,6 +1550,51 @@ i.prismrpg {
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.prismrpg .weapon-content label {
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flex: 10%;
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}
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.prismrpg .weapon-content .weapon-passives legend {
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display: flex;
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justify-content: space-between;
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align-items: center;
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width: 100%;
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}
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.prismrpg .weapon-content .weapon-passives legend button {
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padding: 2px 8px;
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font-size: 12px;
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}
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.prismrpg .weapon-content .weapon-passives .passive-item {
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margin-bottom: 16px;
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padding: 12px;
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border: 1px solid var(--color-border-light-primary);
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border-radius: 4px;
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background: rgba(0, 0, 0, 0.05);
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}
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.prismrpg .weapon-content .weapon-passives .passive-item:last-child {
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margin-bottom: 0;
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}
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.prismrpg .weapon-content .weapon-passives .passive-header {
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display: flex;
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gap: 8px;
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align-items: center;
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margin-bottom: 8px;
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}
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.prismrpg .weapon-content .weapon-passives .passive-header input[type="text"] {
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flex: 1;
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}
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.prismrpg .weapon-content .weapon-passives .passive-header button {
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padding: 4px 8px;
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font-size: 12px;
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}
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.prismrpg .weapon-content .weapon-passives .passive-header button[data-action="delete-passive"] {
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color: var(--color-text-danger, #c00);
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}
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.prismrpg .weapon-content .weapon-passives .passive-header button[data-action="delete-passive"]:hover {
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background: var(--color-bg-danger, rgba(200, 0, 0, 0.1));
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}
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.prismrpg .weapon-content .weapon-passives .hint {
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font-style: italic;
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color: var(--color-text-light-secondary);
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text-align: center;
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padding: 12px;
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}
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.prismrpg .weapon-content .weapon-maneuvers legend {
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display: flex;
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justify-content: space-between;
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@@ -2049,6 +2094,54 @@ i.prismrpg {
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.prismrpg .equipment-content label {
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flex: 10%;
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}
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.prismrpg .equipment-content .kit-passive {
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margin-bottom: 16px;
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}
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.prismrpg .equipment-content .special-activations legend {
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display: flex;
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justify-content: space-between;
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align-items: center;
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width: 100%;
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}
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.prismrpg .equipment-content .special-activations legend button {
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padding: 2px 8px;
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font-size: 12px;
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}
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.prismrpg .equipment-content .special-activations .activation-item {
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margin-bottom: 16px;
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padding: 12px;
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border: 1px solid var(--color-border-light-primary);
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border-radius: 4px;
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background: rgba(0, 0, 0, 0.05);
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}
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.prismrpg .equipment-content .special-activations .activation-item:last-child {
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margin-bottom: 0;
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}
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.prismrpg .equipment-content .special-activations .activation-header {
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display: flex;
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gap: 8px;
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align-items: center;
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margin-bottom: 8px;
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}
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.prismrpg .equipment-content .special-activations .activation-header input[type="text"] {
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flex: 1;
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}
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.prismrpg .equipment-content .special-activations .activation-header button {
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padding: 4px 8px;
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font-size: 12px;
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}
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.prismrpg .equipment-content .special-activations .activation-header button[data-action="delete-special-activation"] {
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color: var(--color-text-danger, #c00);
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}
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.prismrpg .equipment-content .special-activations .activation-header button[data-action="delete-special-activation"]:hover {
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background: var(--color-bg-danger, rgba(200, 0, 0, 0.1));
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}
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.prismrpg .equipment-content .special-activations .hint {
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font-style: italic;
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color: var(--color-text-light-secondary);
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text-align: center;
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padding: 12px;
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}
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.prismrpg .shield-content {
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font-family: var(--font-primary);
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font-size: calc(var(--font-size-standard) * 1);
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+25
-1
@@ -300,6 +300,18 @@
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},
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"money": {
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"label": "Money unit"
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},
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"isKit": {
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"label": "Is Kit?"
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},
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"passive": {
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"label": "Passive Name"
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},
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"passiveDescription": {
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"label": "Passive Description"
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},
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"specialActivations": {
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"label": "Special Activations"
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}
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}
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},
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@@ -493,6 +505,7 @@
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"encumbranceLoad": "Encumbrance Load",
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"isHelmet": "Is Helmet?",
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"equipped": "Equipped?",
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"isImplement": "Is Implement?",
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"armorPassive": "Armor Passive",
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"passiveName": "Passive Name",
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"passiveDescription": "Passive Description",
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@@ -517,13 +530,22 @@
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"hands": "Hands Required",
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"groupPassive": "Weapon Group Passive",
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"groupPassiveName": "Group Passive Name",
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"weaponPassive": "Weapon Passive",
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"weaponPassives": "Weapon Passives",
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"addPassive": "Add Passive",
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"deletePassive": "Delete Passive",
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"weaponManeuvers": "Weapon Maneuvers",
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"addManeuver": "Add Maneuver",
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"deleteManeuver": "Delete Maneuver",
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"maneuverName": "Maneuver Name",
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"maneuverDescription": "Maneuver Description",
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"weaponAugment": "Weapon Augment",
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"isKit": "Is Kit?",
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"kitPassive": "Kit Passive",
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"specialActivations": "Special Activations",
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"addSpecialActivation": "Add Special Activation",
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"deleteSpecialActivation": "Delete Special Activation",
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"activationName": "Activation Name",
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"activationDescription": "Activation Description",
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"shieldType": "Shield Type",
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"blockAPC": "Block APC",
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"shieldRating": "Shield Rating (SR)",
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@@ -686,6 +708,8 @@
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"violet": "Violet"
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},
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"Hint": {
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"noPassives": "No passives defined. Click the + button to add one.",
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"noSpecialActivations": "No special activations defined. Click the + button to add one.",
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"noManeuvers": "No maneuvers defined. Click the + button to add one.",
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"isCoreSkill": "Check this if this is your character's chosen Core Skill",
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"attributeBonus": "Choose which attribute receives the +2 bonus",
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@@ -23,6 +23,48 @@ export default class PrismRPGEquipmentSheet extends PrismRPGItemSheet {
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async _prepareContext() {
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const context = await super._prepareContext()
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context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
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// Enrich passive description if equipment is a kit
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if (this.document.system.isKit && this.document.system.passiveDescription) {
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context.enrichedPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.passiveDescription, { async: true })
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}
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// Enrich descriptions for all special activations
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context.enrichedSpecialActivations = await Promise.all(
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this.document.system.specialActivations.map(async (activation) => ({
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...activation,
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enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(activation.description, { async: true })
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}))
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)
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return context
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}
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/** @override */
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_onRender(context, options) {
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super._onRender(context, options)
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// Add event listeners for special activation management
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this.element.querySelectorAll('[data-action="add-special-activation"]').forEach(el => {
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el.addEventListener("click", this._onAddSpecialActivation.bind(this))
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})
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this.element.querySelectorAll('[data-action="delete-special-activation"]').forEach(el => {
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el.addEventListener("click", this._onDeleteSpecialActivation.bind(this))
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})
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}
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async _onAddSpecialActivation(event) {
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event.preventDefault()
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const specialActivations = [...this.document.system.specialActivations]
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specialActivations.push({ name: "", description: "" })
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await this.document.update({ "system.specialActivations": specialActivations })
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}
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async _onDeleteSpecialActivation(event) {
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event.preventDefault()
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const index = parseInt(event.currentTarget.closest("[data-activation-index]").dataset.activationIndex)
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const specialActivations = this.document.system.specialActivations.filter((_, i) => i !== index)
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await this.document.update({ "system.specialActivations": specialActivations })
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}
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}
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@@ -23,7 +23,14 @@ export default class PrismRPGWeaponSheet extends PrismRPGItemSheet {
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async _prepareContext() {
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const context = await super._prepareContext()
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context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
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context.enrichedPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.passiveDescription, { async: true })
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// Enrich descriptions for all passives
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context.enrichedPassives = await Promise.all(
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this.document.system.passives.map(async (passive) => ({
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...passive,
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enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(passive.description, { async: true })
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}))
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)
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// Enrich descriptions for all maneuvers
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context.enrichedManeuvers = await Promise.all(
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@@ -40,6 +47,15 @@ export default class PrismRPGWeaponSheet extends PrismRPGItemSheet {
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_onRender(context, options) {
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super._onRender(context, options)
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// Add event listeners for passive management
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this.element.querySelectorAll('[data-action="add-passive"]').forEach(el => {
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el.addEventListener("click", this._onAddPassive.bind(this))
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})
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this.element.querySelectorAll('[data-action="delete-passive"]').forEach(el => {
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el.addEventListener("click", this._onDeletePassive.bind(this))
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})
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// Add event listeners for maneuver management
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this.element.querySelectorAll('[data-action="add-maneuver"]').forEach(el => {
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el.addEventListener("click", this._onAddManeuver.bind(this))
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@@ -50,6 +66,20 @@ export default class PrismRPGWeaponSheet extends PrismRPGItemSheet {
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})
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}
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async _onAddPassive(event) {
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event.preventDefault()
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const passives = [...this.document.system.passives]
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passives.push({ name: "", description: "" })
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await this.document.update({ "system.passives": passives })
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}
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async _onDeletePassive(event) {
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event.preventDefault()
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const index = parseInt(event.currentTarget.closest("[data-passive-index]").dataset.passiveIndex)
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const passives = this.document.system.passives.filter((_, i) => i !== index)
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await this.document.update({ "system.passives": passives })
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}
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async _onAddManeuver(event) {
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event.preventDefault()
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const maneuvers = [...this.document.system.maneuvers]
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@@ -13,6 +13,41 @@ export default class PrismRPGEquipment extends foundry.abstract.TypeDataModel {
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schema.cost = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
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schema.money = new fields.StringField({ required: true, initial: "tinbit", choices: SYSTEM.MONEY })
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// Kit properties
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schema.isKit = new fields.BooleanField({
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required: true,
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initial: false,
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label: "Is Kit"
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})
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// Kit passive (only applies when isKit is true)
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schema.passive = new fields.StringField({
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required: false,
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initial: "",
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label: "Passive Name"
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})
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schema.passiveDescription = new fields.HTMLField({
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required: false,
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initial: "",
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label: "Passive Description"
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})
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// Special Activations (only applies when isKit is true)
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schema.specialActivations = new fields.ArrayField(new fields.SchemaField({
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name: new fields.StringField({
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required: true,
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initial: ""
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}),
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description: new fields.HTMLField({
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required: true,
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initial: ""
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})
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}), {
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required: true,
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initial: []
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})
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return schema
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}
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@@ -54,15 +54,19 @@ export default class PrismRPGWeapon extends foundry.abstract.TypeDataModel {
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initial: ""
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})
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// Weapon-specific passive ability
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schema.passive = new fields.StringField({
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// Weapon-specific passive abilities
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schema.passives = new fields.ArrayField(new fields.SchemaField({
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name: new fields.StringField({
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required: true,
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initial: ""
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}),
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description: new fields.HTMLField({
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required: true,
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initial: ""
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})
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}), {
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required: true,
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initial: ""
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})
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schema.passiveDescription = new fields.HTMLField({
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required: true,
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initial: ""
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initial: []
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})
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// Maneuver(s) available with this weapon
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@@ -120,6 +124,7 @@ export default class PrismRPGWeapon extends foundry.abstract.TypeDataModel {
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schema.cost = new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
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schema.money = new fields.StringField({ required: true, initial: "tinbit", choices: SYSTEM.MONEY })
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schema.equipped = new fields.BooleanField({ required: true, initial: false })
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schema.isImplement = new fields.BooleanField({ required: true, initial: false })
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return schema
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}
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@@ -13,4 +13,65 @@
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label {
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flex: 10%;
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}
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.kit-passive {
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margin-bottom: 16px;
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}
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.special-activations {
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legend {
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display: flex;
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justify-content: space-between;
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align-items: center;
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width: 100%;
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button {
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padding: 2px 8px;
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font-size: 12px;
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}
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}
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.activation-item {
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margin-bottom: 16px;
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padding: 12px;
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border: 1px solid var(--color-border-light-primary);
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border-radius: 4px;
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background: rgba(0, 0, 0, 0.05);
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&:last-child {
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margin-bottom: 0;
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}
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}
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.activation-header {
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display: flex;
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gap: 8px;
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align-items: center;
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margin-bottom: 8px;
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input[type="text"] {
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flex: 1;
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}
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button {
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padding: 4px 8px;
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font-size: 12px;
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&[data-action="delete-special-activation"] {
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color: var(--color-text-danger, #c00);
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&:hover {
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background: var(--color-bg-danger, rgba(200, 0, 0, 0.1));
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}
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}
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}
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}
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.hint {
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font-style: italic;
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color: var(--color-text-light-secondary);
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text-align: center;
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padding: 12px;
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}
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||||
}
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||||
}
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@@ -14,6 +14,63 @@
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flex: 10%;
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}
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.weapon-passives {
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legend {
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display: flex;
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justify-content: space-between;
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align-items: center;
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width: 100%;
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button {
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padding: 2px 8px;
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font-size: 12px;
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}
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}
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.passive-item {
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margin-bottom: 16px;
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padding: 12px;
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border: 1px solid var(--color-border-light-primary);
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border-radius: 4px;
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background: rgba(0, 0, 0, 0.05);
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&:last-child {
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margin-bottom: 0;
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}
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}
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.passive-header {
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display: flex;
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gap: 8px;
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align-items: center;
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margin-bottom: 8px;
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input[type="text"] {
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flex: 1;
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}
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button {
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padding: 4px 8px;
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font-size: 12px;
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&[data-action="delete-passive"] {
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color: var(--color-text-danger, #c00);
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&:hover {
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background: var(--color-bg-danger, rgba(200, 0, 0, 0.1));
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}
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||||
}
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||||
}
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||||
}
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||||
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.hint {
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||||
font-style: italic;
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||||
color: var(--color-text-light-secondary);
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||||
text-align: center;
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||||
padding: 12px;
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||||
}
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||||
}
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||||
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||||
.weapon-maneuvers {
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||||
legend {
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||||
display: flex;
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||||
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||||
@@ -13,6 +13,67 @@
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{{formField systemFields.cost value=system.cost localize=true}}
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||||
{{formField systemFields.money value=system.money localize=true}}
|
||||
|
||||
{{formField systemFields.isKit value=system.isKit localize=true label="PRISMRPG.Label.isKit"}}
|
||||
|
||||
{{#if system.isKit}}
|
||||
{{! Kit Passive }}
|
||||
<fieldset class="kit-passive">
|
||||
<legend>{{localize "PRISMRPG.Label.kitPassive"}}</legend>
|
||||
{{formField
|
||||
systemFields.passive
|
||||
value=system.passive
|
||||
localize=true
|
||||
label="PRISMRPG.Label.passiveName"
|
||||
}}
|
||||
<label>{{localize "PRISMRPG.Label.passiveDescription"}}</label>
|
||||
{{formInput
|
||||
systemFields.passiveDescription
|
||||
enriched=enrichedPassiveDescription
|
||||
value=system.passiveDescription
|
||||
name="system.passiveDescription"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
{{! Special Activations }}
|
||||
<fieldset class="special-activations">
|
||||
<legend>
|
||||
{{localize "PRISMRPG.Label.specialActivations"}}
|
||||
<button type="button" data-action="add-special-activation" data-tooltip="{{localize 'PRISMRPG.Label.addSpecialActivation'}}">
|
||||
<i class="fas fa-plus"></i>
|
||||
</button>
|
||||
</legend>
|
||||
|
||||
{{#each enrichedSpecialActivations}}
|
||||
<div class="activation-item" data-activation-index="{{@index}}">
|
||||
<div class="activation-header">
|
||||
{{formInput
|
||||
../systemFields.specialActivations.element.fields.name
|
||||
value=this.name
|
||||
name=(concat "system.specialActivations." @index ".name")
|
||||
placeholder=(localize "PRISMRPG.Label.activationName")
|
||||
}}
|
||||
<button type="button" data-action="delete-special-activation" data-tooltip="{{localize 'PRISMRPG.Label.deleteSpecialActivation'}}">
|
||||
<i class="fas fa-trash"></i>
|
||||
</button>
|
||||
</div>
|
||||
<label>{{localize "PRISMRPG.Label.activationDescription"}}</label>
|
||||
{{formInput
|
||||
../systemFields.specialActivations.element.fields.description
|
||||
enriched=this.enrichedDescription
|
||||
value=this.description
|
||||
name=(concat "system.specialActivations." @index ".description")
|
||||
toggled=true
|
||||
}}
|
||||
</div>
|
||||
{{/each}}
|
||||
|
||||
{{#unless enrichedSpecialActivations.length}}
|
||||
<p class="hint">{{localize "PRISMRPG.Hint.noSpecialActivations"}}</p>
|
||||
{{/unless}}
|
||||
</fieldset>
|
||||
{{/if}}
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "PRISMRPG.Label.description"}}</legend>
|
||||
{{formInput
|
||||
|
||||
+43
-17
@@ -52,6 +52,13 @@
|
||||
label="PRISMRPG.Label.equipped"
|
||||
}}
|
||||
|
||||
{{formField
|
||||
systemFields.isImplement
|
||||
value=system.isImplement
|
||||
localize=true
|
||||
label="PRISMRPG.Label.isImplement"
|
||||
}}
|
||||
|
||||
</div>
|
||||
<div class="align-top">
|
||||
|
||||
@@ -94,23 +101,42 @@
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{{! Prism RPG: Weapon Passive }}
|
||||
<fieldset class="weapon-passive">
|
||||
<legend>{{localize "PRISMRPG.Label.weaponPassive"}}</legend>
|
||||
{{formField
|
||||
systemFields.passive
|
||||
value=system.passive
|
||||
localize=true
|
||||
label="PRISMRPG.Label.passiveName"
|
||||
}}
|
||||
<label>{{localize "PRISMRPG.Label.passiveDescription"}}</label>
|
||||
{{formInput
|
||||
systemFields.passiveDescription
|
||||
enriched=enrichedPassiveDescription
|
||||
value=system.passiveDescription
|
||||
name="system.passiveDescription"
|
||||
toggled=true
|
||||
}}
|
||||
{{! Prism RPG: Weapon Passives }}
|
||||
<fieldset class="weapon-passives">
|
||||
<legend>
|
||||
{{localize "PRISMRPG.Label.weaponPassives"}}
|
||||
<button type="button" data-action="add-passive" data-tooltip="{{localize 'PRISMRPG.Label.addPassive'}}">
|
||||
<i class="fas fa-plus"></i>
|
||||
</button>
|
||||
</legend>
|
||||
|
||||
{{#each enrichedPassives}}
|
||||
<div class="passive-item" data-passive-index="{{@index}}">
|
||||
<div class="passive-header">
|
||||
{{formInput
|
||||
../systemFields.passives.element.fields.name
|
||||
value=this.name
|
||||
name=(concat "system.passives." @index ".name")
|
||||
placeholder=(localize "PRISMRPG.Label.passiveName")
|
||||
}}
|
||||
<button type="button" data-action="delete-passive" data-tooltip="{{localize 'PRISMRPG.Label.deletePassive'}}">
|
||||
<i class="fas fa-trash"></i>
|
||||
</button>
|
||||
</div>
|
||||
<label>{{localize "PRISMRPG.Label.passiveDescription"}}</label>
|
||||
{{formInput
|
||||
../systemFields.passives.element.fields.description
|
||||
enriched=this.enrichedDescription
|
||||
value=this.description
|
||||
name=(concat "system.passives." @index ".description")
|
||||
toggled=true
|
||||
}}
|
||||
</div>
|
||||
{{/each}}
|
||||
|
||||
{{#unless enrichedPassives.length}}
|
||||
<p class="hint">{{localize "PRISMRPG.Hint.noPassives"}}</p>
|
||||
{{/unless}}
|
||||
</fieldset>
|
||||
|
||||
{{! Prism RPG: Weapon Maneuvers }}
|
||||
|
||||
Reference in New Issue
Block a user