Various items fixes and enhancements
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@@ -23,6 +23,48 @@ export default class PrismRPGEquipmentSheet extends PrismRPGItemSheet {
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async _prepareContext() {
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const context = await super._prepareContext()
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context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
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// Enrich passive description if equipment is a kit
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if (this.document.system.isKit && this.document.system.passiveDescription) {
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context.enrichedPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.passiveDescription, { async: true })
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}
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// Enrich descriptions for all special activations
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context.enrichedSpecialActivations = await Promise.all(
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this.document.system.specialActivations.map(async (activation) => ({
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...activation,
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enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(activation.description, { async: true })
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}))
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)
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return context
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}
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/** @override */
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_onRender(context, options) {
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super._onRender(context, options)
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// Add event listeners for special activation management
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this.element.querySelectorAll('[data-action="add-special-activation"]').forEach(el => {
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el.addEventListener("click", this._onAddSpecialActivation.bind(this))
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})
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this.element.querySelectorAll('[data-action="delete-special-activation"]').forEach(el => {
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el.addEventListener("click", this._onDeleteSpecialActivation.bind(this))
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})
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}
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async _onAddSpecialActivation(event) {
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event.preventDefault()
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const specialActivations = [...this.document.system.specialActivations]
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specialActivations.push({ name: "", description: "" })
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await this.document.update({ "system.specialActivations": specialActivations })
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}
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async _onDeleteSpecialActivation(event) {
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event.preventDefault()
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const index = parseInt(event.currentTarget.closest("[data-activation-index]").dataset.activationIndex)
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const specialActivations = this.document.system.specialActivations.filter((_, i) => i !== index)
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await this.document.update({ "system.specialActivations": specialActivations })
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}
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}
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@@ -23,7 +23,14 @@ export default class PrismRPGWeaponSheet extends PrismRPGItemSheet {
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async _prepareContext() {
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const context = await super._prepareContext()
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context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
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context.enrichedPassiveDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.passiveDescription, { async: true })
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// Enrich descriptions for all passives
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context.enrichedPassives = await Promise.all(
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this.document.system.passives.map(async (passive) => ({
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...passive,
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enrichedDescription: await foundry.applications.ux.TextEditor.implementation.enrichHTML(passive.description, { async: true })
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}))
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)
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// Enrich descriptions for all maneuvers
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context.enrichedManeuvers = await Promise.all(
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@@ -40,6 +47,15 @@ export default class PrismRPGWeaponSheet extends PrismRPGItemSheet {
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_onRender(context, options) {
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super._onRender(context, options)
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// Add event listeners for passive management
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this.element.querySelectorAll('[data-action="add-passive"]').forEach(el => {
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el.addEventListener("click", this._onAddPassive.bind(this))
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})
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this.element.querySelectorAll('[data-action="delete-passive"]').forEach(el => {
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el.addEventListener("click", this._onDeletePassive.bind(this))
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})
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// Add event listeners for maneuver management
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this.element.querySelectorAll('[data-action="add-maneuver"]').forEach(el => {
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el.addEventListener("click", this._onAddManeuver.bind(this))
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@@ -50,6 +66,20 @@ export default class PrismRPGWeaponSheet extends PrismRPGItemSheet {
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})
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}
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async _onAddPassive(event) {
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event.preventDefault()
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const passives = [...this.document.system.passives]
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passives.push({ name: "", description: "" })
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await this.document.update({ "system.passives": passives })
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}
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async _onDeletePassive(event) {
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event.preventDefault()
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const index = parseInt(event.currentTarget.closest("[data-passive-index]").dataset.passiveIndex)
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const passives = this.document.system.passives.filter((_, i) => i !== index)
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await this.document.update({ "system.passives": passives })
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}
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async _onAddManeuver(event) {
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event.preventDefault()
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const maneuvers = [...this.document.system.maneuvers]
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