Update skill sheet
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+18
-22
@@ -11,35 +11,31 @@
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<p class="hint">{{localize "PRISMRPG.Hint.isCoreSkill"}}</p>
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</div>
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{{!-- Primary Attribute for Skill Checks --}}
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{{!-- First Sub-Attribute for Skill Checks --}}
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<div class="form-group">
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<label>{{localize "PRISMRPG.Label.primaryAttribute"}}</label>
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<select name="system.primaryAttribute">
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{{#each config.CHARACTERISTICS}}
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<option value="{{@key}}" {{#if (eq ../system.primaryAttribute @key)}}selected{{/if}}>
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<label>{{localize "PRISMRPG.Label.subAttribute1"}}</label>
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<select name="system.subAttribute1">
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{{#each config.SUB_ATTRIBUTES}}
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<option value="{{@key}}" {{#if (eq ../system.subAttribute1 @key)}}selected{{/if}}>
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{{localize this.label}}
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</option>
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{{/each}}
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</select>
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<p class="hint">Primary attribute used for skill checks (D&D 5e style: ability modifier + proficiency)</p>
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<p class="hint">First sub-attribute used for skill checks</p>
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</div>
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{{#if system.isCoreSkill}}
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{{!-- Attribute Bonus Selection --}}
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<div class="form-group">
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<label>{{localize "PRISMRPG.Label.attributeBonusChoice"}}</label>
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<select name="system.attributeBonus">
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<option value="">{{localize "PRISMRPG.Label.selectAttribute"}}</option>
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{{#each config.CHARACTERISTICS}}
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<option value="{{@key}}" {{#if (eq ../system.attributeBonus @key)}}selected{{/if}}>
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{{localize this.label}}
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</option>
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{{/each}}
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</select>
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<p class="hint">{{localize "PRISMRPG.Hint.attributeBonus"}}</p>
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</div>
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{{/if}}
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{{!-- Second Sub-Attribute for Skill Checks --}}
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<div class="form-group">
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<label>{{localize "PRISMRPG.Label.subAttribute2"}}</label>
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<select name="system.subAttribute2">
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{{#each config.SUB_ATTRIBUTES}}
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<option value="{{@key}}" {{#if (eq ../system.subAttribute2 @key)}}selected{{/if}}>
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{{localize this.label}}
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</option>
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{{/each}}
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</select>
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<p class="hint">Second sub-attribute used for skill checks</p>
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</div>
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{{!-- Notes --}}
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<fieldset>
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