Add effects and tabs
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+101
-5
@@ -682,9 +682,19 @@
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"heavy": "Heavy Armor"
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},
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"WeaponGroup": {
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"shortsword": "Shortsword",
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"longsword": "Longsword",
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"warhammer": "Warhammer",
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"greatsword": "Greatsword",
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"handaxe": "Handaxe",
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"battleaxe": "Battleaxe",
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"greataxe": "Greataxe",
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"club": "Club",
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"mace": "Mace",
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"greatMaul": "Great Maul",
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"javelin": "Javelin",
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"spear": "Spear",
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"longSpear": "Long Spear",
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"warhammer": "Warhammer",
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"dagger": "Dagger",
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"crossbow": "Crossbow",
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"longbow": "Longbow"
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@@ -1032,10 +1042,10 @@
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"Warning": {},
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"Weapon": {
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"Type": {
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"light": "Light Weapon",
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"oneHanded": "One-Handed Weapon",
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"heavy": "Heavy Weapon",
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"projectile": "Projectile Weapon"
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"light": "Light",
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"oneHanded": "One-Handed",
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"heavy": "Heavy",
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"projectile": "Projectile"
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},
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"Group": {
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"longsword": "Longsword",
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@@ -1045,6 +1055,42 @@
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"crossbow": "Crossbow",
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"longbow": "Longbow"
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},
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"Passive": {
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"quickBlade": "Quick Blade",
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"turningEdge": "Turning Edge",
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"cleave": "Cleave",
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"throwingAxe": "Throwing Axe",
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"shieldEater": "Shield Eater",
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"devastatingBlow": "Devastating Blow",
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"stun": "Stun",
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"armorBreaker": "Armor Breaker",
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"earthshatter": "Earthshatter",
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"piercingThrow": "Piercing Throw",
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"reach": "Reach",
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"extendedReach": "Extended Reach",
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"puncturingBlows": "Puncturing Blows",
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"balancingStance": "Balancing Stance",
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"boltlock": "Boltlock",
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"volleyFire": "Volley Fire"
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},
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"PassiveDescription": {
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"quickBlade": "Your attacks with shortswords cost 1 less APC (minimum 1).",
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"turningEdge": "When you successfully parry an attack, you may immediately make a free attack against the attacker.",
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"cleave": "When you kill an enemy, you may make a free attack against an adjacent enemy.",
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"throwingAxe": "Handaxes can be thrown with a range of 20/60 feet.",
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"shieldEater": "Your attacks ignore shield bonuses to defense.",
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"devastatingBlow": "Your critical hits deal maximum damage instead of rolling.",
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"stun": "When you hit with a club, the target must make a CON save or be stunned until the end of their next turn.",
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"armorBreaker": "Your attacks ignore 3 points of armor.",
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"earthshatter": "When you hit with a great maul, all enemies within 5 feet must make a DEX save or be knocked prone.",
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"piercingThrow": "Your javelin throws ignore cover and deal +2 damage.",
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"reach": "Your spear attacks have 10 feet of reach.",
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"extendedReach": "Your long spear attacks have 15 feet of reach.",
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"puncturingBlows": "Your attacks ignore 2 points of armor.",
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"balancingStance": "You gain +1 to defense when wielding a dagger.",
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"boltlock": "Reloading costs 0 APC instead of the normal reload cost.",
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"volleyFire": "You may attack two targets with a single attack action."
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},
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"DamageType": {
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"piercing": "Piercing",
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"bludgeoning": "Bludgeoning",
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@@ -1229,6 +1275,56 @@
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"label": "Class Features"
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}
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}
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},
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"Settings": {
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"customWeaponTypes": {
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"name": "Custom Weapon Types",
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"hint": "Custom weapon types configured for this world"
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},
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"customWeaponGroups": {
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"name": "Custom Weapon Groups",
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"hint": "Custom weapon groups configured for this world"
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},
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"weaponTypesConfig": {
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"name": "Weapon Types Configuration",
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"hint": "Configure weapon types and weapon groups",
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"label": "Configure Weapons",
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"title": "Weapon Types & Groups Configuration"
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},
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"tabs": {
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"weaponTypes": "Weapon Types",
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"weaponGroups": "Weapon Groups"
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},
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"weaponTypes": {
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"header": "Weapon Types"
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},
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"weaponType": {
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"id": "ID",
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"label": "Label",
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"apc": "Action Point Cost",
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"hands": "Hands Required"
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},
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"weaponGroups": {
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"header": "Weapon Groups"
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},
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"weaponGroup": {
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"id": "ID",
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"label": "Label",
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"passive": "Passive ID",
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"passiveLabel": "Passive Label",
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"passiveDescription": "Passive Description"
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},
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"addWeaponType": "Add Weapon Type",
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"deleteWeaponType": "Delete Weapon Type",
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"addWeaponGroup": "Add Weapon Group",
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"deleteWeaponGroup": "Delete Weapon Group",
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"resetDefaults": "Reset to Defaults",
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"save": "Save Changes",
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"weaponTypesSaved": "Weapon types and groups saved successfully",
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"resetConfirm": {
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"title": "Reset to Defaults?",
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"content": "This will reset all weapon types and groups to their default values. Are you sure?"
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}
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}
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},
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"TYPES": {
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