Initial import
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<section>
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<div class="header">
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<img class="item-img" src="{{item.img}}" data-edit="img" data-action="editImage" data-tooltip="{{item.name}}" />
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{{formInput fields.name value=source.name}}
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</div>
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<div class="flexrow">
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<div class="align-top">
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{{formField systemFields.defense value=system.defense}}
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<div class="shift-right">
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</div>
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{{formField systemFields.hascover value=system.hascover}}
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{{#if system.hascover}}
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<label>Cover vs ranged attacks</label>
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<div class="shift-right">
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<label>Standing </label>
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<div class="flexrow">{{formField systemFields.standing.fields.min value=system.standing.min}} ... 30
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</div>
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</div>
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<div class="shift-right">
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<label>Crouching</label>
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<div class="flexrow">{{formField systemFields.crouching.fields.min value=system.crouching.min}}
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... 30</div>
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</div>
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{{/if}}
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</div>
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<div class="align-top">
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<!-- <label>Destruction</label>
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<div class="shift-right">
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{{formField systemFields.destruction.fields.bashing value=system.destruction.bashing}}
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{{formField systemFields.destruction.fields.slashing value=system.destruction.slashing}}
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{{formField systemFields.destruction.fields.piercing value=system.destruction.piercing}}
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</div>
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<label>Auto-Destruction</label>
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<div class="shift-right">
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{{formField systemFields.autodestruction.fields.bashing value=system.autodestruction.bashing}}
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{{formField systemFields.autodestruction.fields.slashing value=system.autodestruction.slashing}}
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{{formField systemFields.autodestruction.fields.piercing value=system.autodestruction.piercing}}
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</div> -->
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{{formField systemFields.equipped value=system.equipped}}
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{{formField systemFields.encLoad value=system.encLoad}}
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{{formField systemFields.cost value=system.cost}}
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{{formField systemFields.money value=system.money localize=true}}
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</div>
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</div>
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<fieldset>
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<legend>{{localize "PRISMRPG.Label.description"}}</legend>
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{{formInput
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systemFields.description
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enriched=enrichedDescription
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value=system.description
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name="system.description"
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toggled="false"
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}}
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</fieldset>
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</section>
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