Initial import
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export const MONSTER_CHARACTERISTICS = Object.freeze({
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int: {
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id: "int",
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label: "PRISMRPG.Character.int.label"
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},
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dex: {
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id: "dex",
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label: "PRISMRPG.Character.dex.label"
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},
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})
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export const MONSTER_RESIST = Object.freeze({
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resistTorture: {
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id: "resistTorture",
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label: "PRISMRPG.Monster.resistTorture.label"
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},
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resistPerformance: {
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id: "resistPerformance",
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label: "PRISMRPG.Monster.resistPerformance.label"
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},
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resistIntimidation: {
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id: "resistIntimidation",
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label: "PRISMRPG.Monster.resistIntimidation.label"
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},
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perception: {
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id: "perception",
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label: "PRISMRPG.Monster.perception.label"
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},
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stealth: {
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id: "stealth",
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label: "PRISMRPG.Monster.stealth.label"
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}
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})
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export const MONSTER_SAVES = Object.freeze({
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will: {
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id: "will",
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label: "PRISMRPG.Character.will.label"
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},
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dodge: {
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id: "dodge",
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label: "PRISMRPG.Character.dodge.label"
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},
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toughness: {
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id: "toughness",
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label: "PRISMRPG.Character.toughness.label"
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},
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contagion: {
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id: "contagion",
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label: "PRISMRPG.Character.contagion.label"
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},
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poison: {
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id: "poison",
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label: "PRISMRPG.Character.poison.label"
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},
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paincourage: {
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id: "paincourage",
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label: "PRISMRPG.Character.painCourage.label"
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}
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})
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