Fix skills and multiple maneuvers per weapons
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@@ -66,14 +66,18 @@ export default class PrismRPGWeapon extends foundry.abstract.TypeDataModel {
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})
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// Maneuver(s) available with this weapon
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schema.maneuver = new fields.StringField({
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schema.maneuvers = new fields.ArrayField(new fields.SchemaField({
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name: new fields.StringField({
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required: true,
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initial: ""
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}),
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description: new fields.HTMLField({
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required: true,
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initial: ""
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})
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}), {
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required: true,
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initial: ""
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})
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schema.maneuverDescription = new fields.HTMLField({
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required: true,
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initial: ""
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initial: []
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})
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// Augment effects (for equipment progression)
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