Fix skills and multiple maneuvers per weapons

This commit is contained in:
2025-11-29 11:14:16 +01:00
parent 7dfffcb855
commit 58d9b10251
8 changed files with 233 additions and 97 deletions
+11 -7
View File
@@ -66,14 +66,18 @@ export default class PrismRPGWeapon extends foundry.abstract.TypeDataModel {
})
// Maneuver(s) available with this weapon
schema.maneuver = new fields.StringField({
schema.maneuvers = new fields.ArrayField(new fields.SchemaField({
name: new fields.StringField({
required: true,
initial: ""
}),
description: new fields.HTMLField({
required: true,
initial: ""
})
}), {
required: true,
initial: ""
})
schema.maneuverDescription = new fields.HTMLField({
required: true,
initial: ""
initial: []
})
// Augment effects (for equipment progression)