Implements inventory system, wip

This commit is contained in:
2026-05-19 22:23:31 +02:00
parent 68e3d35af1
commit 4ff46865c2
29 changed files with 1317 additions and 35 deletions
+240 -7
View File
@@ -681,6 +681,96 @@ i.prismrpg {
.prismrpg .tab.character-equipment .main-div .equipments .name {
min-width: 12rem;
}
.prismrpg .tab.character-equipment .main-div .inv-section {
margin-bottom: 6px;
}
.prismrpg .tab.character-equipment .main-div .inv-section .inv-items {
display: flex;
flex-direction: column;
gap: 3px;
}
.prismrpg .tab.character-equipment .main-div .inv-section .inv-item {
display: flex;
align-items: center;
gap: 6px;
padding: 2px 4px;
border-radius: 3px;
background: rgba(255, 255, 255, 0.15);
}
.prismrpg .tab.character-equipment .main-div .inv-section .inv-item:hover {
background: rgba(255, 255, 255, 0.25);
}
.prismrpg .tab.character-equipment .main-div .inv-section .inv-item .item-img {
width: 24px;
height: 24px;
cursor: pointer;
flex-shrink: 0;
}
.prismrpg .tab.character-equipment .main-div .inv-section .inv-item .inv-name {
flex: 1;
font-size: 12px;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.prismrpg .tab.character-equipment .main-div .inv-section .inv-item .inv-enc,
.prismrpg .tab.character-equipment .main-div .inv-section .inv-item .inv-uses,
.prismrpg .tab.character-equipment .main-div .inv-section .inv-item .inv-capacity {
font-size: 11px;
color: #555;
min-width: 30px;
text-align: center;
white-space: nowrap;
}
.prismrpg .tab.character-equipment .main-div .inv-section .inv-item .controls {
display: flex;
gap: 4px;
}
.prismrpg .tab.character-equipment .main-div .inv-section .inv-item .controls a {
font-size: 12px;
cursor: pointer;
}
.prismrpg .tab.character-equipment .main-div .inv-section .inv-empty {
font-style: italic;
color: rgba(0, 0, 0, 0.4);
text-align: center;
font-size: 11px;
padding: 4px;
}
.prismrpg .tab.character-equipment .main-div .pack-burden-fieldset .pack-burden-display {
display: flex;
align-items: center;
gap: 8px;
padding: 4px 0;
font-size: 13px;
}
.prismrpg .tab.character-equipment .main-div .pack-burden-fieldset .pack-burden-display .pack-burden-label {
font-weight: bold;
}
.prismrpg .tab.character-equipment .main-div .pack-burden-fieldset .pack-burden-display .pack-burden-value {
font-weight: bold;
}
.prismrpg .tab.character-equipment .main-div .pack-burden-fieldset .pack-burden-display .pack-burden-value .pack-burden-used {
color: #e6a817;
}
.prismrpg .tab.character-equipment .main-div .pack-burden-fieldset .pack-burden-display .pack-burden-value .pack-burden-sep {
color: rgba(0, 0, 0, 0.4);
}
.prismrpg .tab.character-equipment .main-div .pack-burden-fieldset .pack-burden-display .pack-burden-value .pack-burden-max {
color: rgba(0, 0, 0, 0.7);
}
.prismrpg .tab.character-equipment .main-div .pack-burden-fieldset .pack-burden-used {
color: #e6a817;
font-weight: bold;
}
.prismrpg .tab.character-equipment .main-div .pack-burden-fieldset .pack-burden-sep {
color: rgba(0, 0, 0, 0.4);
margin: 0 2px;
}
.prismrpg .tab.character-equipment .main-div .pack-burden-fieldset .pack-burden-max {
color: rgba(0, 0, 0, 0.7);
font-weight: bold;
}
.prismrpg .tab.character-combat .main-div {
background-image: url("../assets/ui/prism_rpg_background.webp");
background-size: cover;
@@ -951,6 +1041,27 @@ i.prismrpg {
.prismrpg .tab.character-miracles .main-div prose-mirror.active {
min-height: 150px;
}
.prismrpg .inv-item.is-equipped {
background: rgba(100, 180, 100, 0.12);
border-left: 2px solid rgba(80, 160, 80, 0.6);
}
.prismrpg .inv-item .equipped-icon {
color: #5a9e6a;
}
.prismrpg .inv-item .unequipped-icon {
color: rgba(0, 0, 0, 0.25);
}
.prismrpg .burden-excess {
font-size: 0.75em;
color: #ff5c5c;
margin-left: 4px;
white-space: nowrap;
}
.prismrpg .controls a.disabled {
opacity: 0.35;
pointer-events: none;
cursor: default;
}
.prismrpg .character-main-v2 {
font-family: var(--font-primary);
font-size: calc(var(--font-size-standard) * 1);
@@ -1052,17 +1163,21 @@ i.prismrpg {
align-items: start;
}
.prismrpg .character-main-v2 .character-left-column {
display: flex;
flex-direction: row;
gap: 12px;
align-items: flex-start;
display: grid;
grid-template-columns: 200px 1fr;
grid-template-rows: auto auto;
column-gap: 12px;
row-gap: 8px;
align-items: start;
min-width: 0;
}
.prismrpg .character-main-v2 .character-left-column .portrait-hp-column {
display: flex;
flex-direction: column;
gap: 12px;
width: 200px;
flex-shrink: 0;
grid-column: 1;
grid-row: 1 / 3;
}
.prismrpg .character-main-v2 .character-left-column .character-portrait {
width: 200px;
@@ -1134,9 +1249,9 @@ i.prismrpg {
display: flex;
flex-direction: column;
gap: 6px;
flex: 1;
grid-column: 2;
grid-row: 1;
min-width: 0;
max-width: 280px;
}
.prismrpg .character-main-v2 .character-left-column .character-attributes .attribute-shield {
position: relative;
@@ -1408,6 +1523,103 @@ i.prismrpg {
line-height: 1.6;
resize: vertical;
}
.prismrpg .burden-mr-section {
display: flex;
flex-direction: row;
gap: 16px;
padding: 8px 12px;
background: rgba(0, 0, 0, 0.35);
border: 1px solid rgba(255, 255, 255, 0.35);
border-radius: 4px;
grid-column: 2;
grid-row: 2;
}
.prismrpg .burden-mr-section .burden-mr-item {
display: flex;
flex-direction: column;
gap: 3px;
}
.prismrpg .burden-mr-section .burden-mr-item .burden-display-row {
display: flex;
align-items: center;
gap: 8px;
min-height: 22px;
}
.prismrpg .burden-mr-section .burden-mr-item .burden-edit-row {
display: flex;
align-items: center;
gap: 3px;
flex-wrap: wrap;
}
.prismrpg .burden-mr-section .burden-mr-item .burden-label {
font-weight: bold;
font-size: 11px;
letter-spacing: 0.05em;
min-width: 52px;
color: #fff;
cursor: default;
}
.prismrpg .burden-mr-section .burden-mr-item .burden-sub-attr .form-group {
display: contents;
}
.prismrpg .burden-mr-section .burden-mr-item .burden-sub-attr .form-group label {
display: none;
}
.prismrpg .burden-mr-section .burden-mr-item .burden-sub-attr .form-fields {
display: contents;
}
.prismrpg .burden-mr-section .burden-mr-item .burden-sub-attr select {
font-size: 11px;
padding: 1px 2px;
height: 22px;
max-width: 80px;
background: rgba(0, 0, 0, 0.3);
color: #fff;
border: 1px solid rgba(255, 255, 255, 0.3);
border-radius: 3px;
}
.prismrpg .burden-mr-section .burden-mr-item .burden-op {
font-size: 11px;
color: rgba(255, 255, 255, 0.9);
flex-shrink: 0;
}
.prismrpg .burden-mr-section .burden-mr-item .burden-other input[type="number"] {
width: 32px;
text-align: center;
font-size: 11px;
height: 22px;
background: rgba(0, 0, 0, 0.3);
color: #fff;
border: 1px solid rgba(255, 255, 255, 0.3);
border-radius: 3px;
}
.prismrpg .burden-mr-section .burden-mr-item .burden-total {
font-size: 18px;
font-weight: bold;
color: #ffe566;
min-width: 24px;
text-align: center;
}
.prismrpg .burden-mr-section .burden-mr-item .burden-used-max {
display: flex;
align-items: center;
gap: 2px;
font-size: 14px;
font-weight: bold;
}
.prismrpg .burden-mr-section .burden-mr-item .burden-used-max .burden-used {
color: #ffe566;
}
.prismrpg .burden-mr-section .burden-mr-item .burden-used-max .burden-separator {
color: rgba(255, 255, 255, 0.8);
}
.prismrpg .burden-mr-section .burden-mr-item .burden-used-max .burden-max {
color: #e0e0e0;
}
.prismrpg .burden-mr-section .burden-mr-item .burden-used-max.burden-overloaded .burden-used {
color: #ff5c5c;
font-weight: bold;
}
.prismrpg .character-subattributes.tab .subattributes-content {
padding: 1rem;
}
@@ -3563,6 +3775,27 @@ i.prismrpg {
.prismrpg .character-path-content input[type="checkbox"]:checked::after {
color: rgba(0, 0, 0, 0.1);
}
.prismrpg .container-content .item-img {
width: 64px;
height: 64px;
object-fit: contain;
border: 1px solid var(--color-border-light-tertiary);
border-radius: 4px;
}
.prismrpg .consumable-content .item-img {
width: 64px;
height: 64px;
object-fit: contain;
border: 1px solid var(--color-border-light-tertiary);
border-radius: 4px;
}
.prismrpg .loot-content .item-img {
width: 64px;
height: 64px;
object-fit: contain;
border: 1px solid var(--color-border-light-tertiary);
border-radius: 4px;
}
.prismrpg .effects-container {
padding: 0.5rem;
}