First iteration over items
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@@ -12,7 +12,7 @@ export default class PrismRPGShield extends foundry.abstract.TypeDataModel {
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schema.shieldType = new fields.StringField({
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required: true,
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initial: "buckler",
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choices: Object.keys(SYSTEM.SHIELD_TYPE || {})
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choices: SYSTEM.SHIELD_TYPE_CHOICES
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})
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// APC (Action Point Cost) for Block action
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@@ -58,47 +58,7 @@ export default class PrismRPGShield extends foundry.abstract.TypeDataModel {
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label: "Augment Description"
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})
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// Legacy properties (kept for backward compatibility)
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schema.defense = new fields.StringField({
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required: true,
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initial: "d4",
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choices: SYSTEM.SHIELD_DEFENSE_DICE
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})
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schema.movementreduction = new fields.NumberField({
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...requiredInteger,
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required: true,
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initial: 0,
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min: 0
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})
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schema.hascover = new fields.BooleanField({
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required: true,
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initial: false
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})
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schema.standing = new fields.SchemaField({
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min: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
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max: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
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})
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schema.crouching = new fields.SchemaField({
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min: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
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max: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
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})
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schema.destruction = new fields.SchemaField({
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bashing: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
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slashing: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
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piercing: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
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})
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schema.autodestruction = new fields.SchemaField({
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bashing: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
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slashing: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 }),
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piercing: new fields.NumberField({ ...requiredInteger, required: true, initial: 0, min: 0 })
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})
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// Equipment properties
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schema.encLoad = new fields.NumberField({ required: true, initial: 0, min: 0 })
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schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
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schema.money = new fields.StringField({ required: true, initial: "tinbit", choices: SYSTEM.MONEY })
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