fvtt-pegasus-rpg/templates/actor-sheet.html

670 lines
33 KiB
HTML

<form class="{{cssClass}}" autocomplete="off">
{{!-- Sheet Header --}}
<header class="sheet-header">
<div class="header-fields">
<div class="flexrow">
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
<div class="flexcol">
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
<div class="flexcol">
<div class="flexrow">
</div>
</div>
</div>
</div>
</div>
</header>
{{!-- Sheet Tab Navigation --}}
<nav class="sheet-tabs tabs" data-group="primary">
<a class="item" data-tab="statistics">Statistics</a>
<a class="item" data-tab="specs">Specialisations</a>
<a class="item" data-tab="powers">Powers/Abilities</a>
<a class="item" data-tab="combat">Combat</a>
<a class="item" data-tab="equipment">Equipment</a>
<a class="item" data-tab="biodata">Biography</a>
</nav>
{{!-- Sheet Body --}}
<section class="sheet-body">
{{!-- Carac Tab --}}
<div class="tab items" data-group="primary" data-tab="statistics">
<span><a class="lock-unlock-sheet"><img class="small-button-container"
src="systems/fvtt-weapons-of-the-gods/images/icons/{{#if editScore}}unlocked.svg{{else}}locked.svg{{/if}}"
alt="Unlocked/Locked">{{#if editScore}}Unlocked{{else}}Locked{{/if}}</a>
</span>
<div class="grid grid-2col">
<div class="">
<ul>
{{#each data.statistics as |stat key|}}
<li class="item flexrow list-item" data-attr-key="{{key}}">
<span class="stat-label flexrow" name="{{key}}">
<h4><a class="roll-stat" data-stat-key="{{key}}">{{stat.label}} [{{stat.abbrev}}]</a></h4></span>
<select class=" carac-base flexrow" type="text" name="data.statistics.{{key}}.value"
value="{{stat.value}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}>
{{#select stat.value}}
{{{@root.optionsDiceList}}}
{{/select}}
</select>
<input type="text" class="input-numeric-short padd-right" name="data.statistics.{{key}}.mod"
value="{{stat.mod}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}} />
</li>
{{/each}}
</ul>
<div class="flexrow">
<span class="generic-label packed-left"><a class="generic-pool-roll"><button class="chat-card-button">Dice Pool</button></a></span>
</div>
</div>
<div class="">
<ul>
<li class="item flexrow list-item"><span>&nbsp;</span><span>Current</span><span>Bonus</span><span>Max</span></li>
<li class="item flexrow list-item"></li>
<li class="item flexrow list-item"></li>
{{#each data.secondary as |stat2 key|}}
<li class="item flexrow list-item" data-attr-key="{{key}}">
<span class="stat-label flexrow" name="{{key}}">
<h4>{{stat2.label}}<br>
{{#if (eq key "health")}}
(KOV -{{stat2.max}})
{{/if}}
{{#if (eq key "delirium")}}
(MV -{{stat2.max}})
{{/if}}
</h4>
</span>
<input type="text" class="padd-right" name="data.secondary.{{key}}.value" value="{{stat2.value}}" data-dtype="Number"/>
<input type="text" class="padd-right" name="data.secondary.{{key}}.bonus" value="{{stat2.bonus}}" data-dtype="Number"/>
<input type="text" class="padd-right" name="data.secondary.{{key}}.max" value="{{stat2.max}}" data-dtype="Number"/>
</li>
{{/each}}
</ul>
<ul>
<li class="item flexrow list-item" data-key="nrg">
<span class="stat-label flexrow" name="nrg"> <h4>{{data.nrg.label}}</h4> </span>
<span class="small-label padd-right packed-left">Act</span>
<input type="text" class="padd-right" name="data.nrg.activated" value="{{data.nrg.activated}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Cur</span><input type="text" class="padd-right" name="data.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Mod</span><input type="text" class="padd-right" name="data.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Max</span><input type="text" class="padd-right" name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left"> / {{data.nrg.absolutemax}}</span>
</li>
</ul>
<ul>
<li class="item flexrow list-item" data-key="momentum">
<span class="stat-label flexrow" name="momentum"> <h4>{{data.momentum.label}}</h4> </span>
<input type="text" class="padd-right" name="data.momentum.value" value="{{data.momentum.value}}" data-dtype="Number"/>
<input type="text" class="padd-right" name="data.momentum.max" value="{{data.momentum.max}}" data-dtype="Number"/>
</li>
</ul>
</div>
</div>
</div>
{{!-- Other Tab --}}
<div class="tab items" data-group="primary" data-tab="specs">
<div>
<span class="generic-label">
<h3>Specialisations</h3>
</span>
<ul class="stat-list alternate-list">
{{#each specs as |spec key|}}
<li class="item stat flexrow list-item" data-item-id="{{spec._id}}">
<img class="sheet-competence-img" src="{{spec.img}}" />
<span class="stat-label"><a class="roll-spec">{{spec.name}}</a></span>
<span class="stat-label">{{upper spec.data.statistic}}</span>
<span class="stat-label">{{spec.data.dice}}</span>
{{#if spec.data.ispowergroup}}
{{#if spec.data.powersactivated}}
<span class="stat-label"><a class="spec-group-deactivate">Deactivate</a></span>
{{else}}
<span class="stat-label"><a class="spec-group-activate">Activate</a></span>
{{/if}}
{{else}}
<span class="stat-label">&nbsp;</span>
{{/if}}
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
</div>
</div>
{{!-- Combat Tab --}}
<div class="tab fight" data-group="primary" data-tab="combat">
<div class="flexcol">
<ul>
<li class="item flexrow list-item" data-key="mr">
<span class="stat-label flexrow" name="mr">
<a class="roll-mr" data-stat-key="{{mr}}"><h4>{{data.mr.label}}</h4></a>
</span>
<select class="carac-base flexrow" type="text" name="data.mr.value" value="{{data.mr.value}}"
data-dtype="Number" >
{{#select data.mr.value}}
{{{@root.optionsDiceList}}}
{{/select}}
</select>
<input type="text" class="padd-right input-numeric-short" name="data.mr.mod" value="{{data.mr.mod}}" data-dtype="Number"/>
</li>
<li class="item flexrow list-item" data-key="nrg">
<span class="stat-label flexrow" name="nrg"><h4>{{data.nrg.label}}</h4> </span>
<span class="small-label padd-right packed-left">Act</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.nrg.activated" value="{{data.nrg.activated}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Cur</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Mod</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Max</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left"> / {{data.nrg.absolutemax}}</span>
</li>
<li class="item flexrow list-item" data-attr-key="{{key}}">
{{#each data.secondary as |stat2 key|}}
{{#if stat2.iscombat}}
<span class="stat-label" name="{{key}}">
<h4>{{stat2.label}} : </h4>
</span>
<span class="small-label padd-right packed-left">Cur</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.secondary.{{key}}.value" value="{{stat2.value}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Max</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.secondary.{{key}}.max" value="{{stat2.max}}" data-dtype="Number"/>
{{/if}}
{{/each}}
</li>
<li class="item flexrow list-item" data-key="momentum">
<span class="stat-label flexrow" name="momentum"><h4>{{data.momentum.label}}:</h4></span>
<span class="small-label padd-right packed-left">Cur</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.momentum.value" value="{{data.momentum.value}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Max</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.momentum.max" value="{{data.momentum.max}}" data-dtype="Number"/>
</li>
</ul>
<span class="generic-label">
<h3>Combat Dice Pools</h3>
</span>
<ul class="stat-list alternate-list">
<li class="item stat flexrow list-item">
<span class="generic-label"><a class="attack-melee"><button class="chat-card-button">Melee Attack</button></a></span>
<span class="generic-label"><a class="attack-ranged"><button class="chat-card-button">Ranged Attack</button></a></span>
<span class="generic-label"><a class="damage-ranged"><button class="chat-card-button">Ranged Damage</button></a></span>
</li>
<li class="item stat flexrow list-item">
<span class="generic-label"><a class="damage-melee"><button class="chat-card-button">Melee/Thrown Damage</button></a></span>
<span class="generic-label"><a class="defense-roll"><button class="chat-card-button">Defence</button></a></span>
<span class="generic-label"><a class="damage-resistance"><button class="chat-card-button">Damage Resistance</button></a></span>
</li>
<li class="item stat flexrow list-item">
<span class="generic-label"></span>
<span class="generic-label"><a class="generic-pool-roll"><button class="chat-card-button">Dice Pool</button></a></span>
<span class="generic-label"></span>
</li>
</ul>
<span class="generic-label">
<h3>Stun</h3>
</span>
<ul class="stat-list alternate-list">
<li class="item stat flexrow list-item">
<span class="generic-label">Stun Level</span>
<input type="text" class="" name="data.combat.stunlevel" value="{{data.combat.stunlevel}}" data-dtype="Number" />
<span class="generic-label">Stun Threshold</span>
<input type="text" class="" name="data.combat.stunthreshold" value="{{data.combat.stunthreshold}}" data-dtype="Number" />
</li>
</ul>
<span class="generic-label">
<h3>Effects</h3>
</span>
<ul class="stat-list alternate-list">
{{#each effects as |effect key|}}
<li class="item stat flexrow list-item" data-arme-id="{{effect.id}}" data-item-id="{{effect._id}}">
<img class="sheet-competence-img" src="{{effect.img}}" />
<span class="generic-label">{{effect.name}}</span>
<span class="generic-label">{{upperFirst effect.data.type}}</span>
<span class="generic-label">{{upperFirst effect.data.genre}}</span>
<span class="generic-label">Lvl:{{effect.data.effectlevel}}</span>
<span class="generic-label">{{upper effect.data.stataffected}}</span>
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<div>
<span class="generic-label">
<h3>Perks</h3>
</span>
<ul class="stat-list alternate-list">
{{#each perks as |perk key|}}
<li class="item stat flexrow list-item" data-item-id="{{perk._id}}">
<img class="sheet-competence-img" src="{{perk.img}}" />
<span class="stat-label">{{perk.name}}</span>
<span class="stat-label">Lvl:{{perk.data.level}}</span>
{{#if perk.data.features.range.flag}}
<span class="stat-label">Range:{{perk.data.features.range.value}}</span>
{{else}}
<span class="stat-label">&nbsp;</span>
{{/if}}
{{#if perk.data.features.nbtargets.flag}}
<span class="stat-label">#T:{{perk.data.features.nbtargets.value}}</span>
{{else}}
<span class="stat-label">&nbsp;</span>
{{/if}}
<span class="stat-label">Perk Status:
<select class="competence-base flexrow perk-status" type="text" value="{{perk.data.status}}" data-dtype="String">
{{#select perk.data.status}}
<option value="ready">Ready</option>
<option value="activated">Activated</option>
<option value="round2">2 Rounds left</option>
<option value="round1">1 Round left</option>
{{/select}}
</select>
</span>
{{#if (ne perk.data.status "ready")}}
{{#if (eq perk.data.nbuse "next1action")}}
<label class="attribute-value checkbox"><input type="checkbox" class="perk-used" data-use-index="1" name="perk.data.used1" {{checked perk.data.used1}}/></label>
<span class="stat-label">&nbsp;</span>
<span class="stat-label">&nbsp;</span>
{{/if}}
{{#if (eq perk.data.nbuse "next2action")}}
<label class="attribute-value checkbox"></label><input type="checkbox" class="perk-used" data-use-index="1" name="perk.data.used1" {{checked perk.data.used1}}/></label>
<label class="attribute-value checkbox"></label><input type="checkbox" class="perk-used" data-use-index="2" name="perk.data.used2" {{checked perk.data.used2}}/></label>
<span class="stat-label">&nbsp;</span>
{{/if}}
{{#if (eq perk.data.nbuse "next3action")}}
<label class="attribute-value checkbox"></label><input type="checkbox" class="perk-used" data-use-index="1" name="perk.data.used1" {{checked perk.data.used1}}/></label>
<label class="attribute-value checkbox"></label><input type="checkbox" class="perk-used" data-use-index="2" name="perk.data.used2" {{checked perk.data.used2}}/></label>
<label class="attribute-value checkbox"></label><input type="checkbox" class="perk-used" data-use-index="3" name="perk.data.used3" {{checked perk.data.used3}}/></label>
{{/if}}
{{else}}
<span class="stat-label">&nbsp;</span>
<span class="stat-label">&nbsp;</span>
<span class="stat-label">&nbsp;</span>
{{/if}}
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
</div>
</div>
{{!-- Powers Tab --}}
<div class="tab fight" data-group="primary" data-tab="powers">
<div class="flexcol">
<ul>
<li class="item flexrow list-item" data-key="nrg">
<span class="stat-label flexrow" name="nrg"><h4>{{data.nrg.label}}</h4> </span>
<span class="small-label padd-right packed-left">Act</span><input type="text" class="padd-right update-field" data-field-name="data.nrg.activated" value="{{data.nrg.activated}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Cur</span><input type="text" class="padd-right update-field" data-field-name="data.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Mod</span><input type="text" class="padd-right update-field" data-field-name="data.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Max</span><input type="text" class="padd-right update-field" data-field-name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left"> / {{data.nrg.absolutemax}}</span>
</li>
</ul>
<hr>
<span class="generic-label">
<h3>Powers</h3>
</span>
<ul class="stat-list alternate-list">
{{#each powers as |power key|}}
<li class="item stat flexrow list-item" data-item-id="{{power._id}}">
<img class="sheet-competence-img" src="{{power.img}}" />
<span class="stat-label">
{{#if power.data.rollneeded}}
<a class="power-roll">{{power.name}}</a>
{{else}}
{{power.name}}
{{/if}}
</span>
<span class="stat-label outfit-label">{{power.data.type}}</span>
{{#if power.data.activated}}
<span class="stat-label outfit-label">Activated</span>
{{else}}
<span class="stat-label outfit-label">&nbsp;</span>
{{/if}}
{{#if power.data.dmgroll}}
<span class="stat-label outfit-label"><a class="power-dmg-roll">DMG Roll</a></span>
{{else}}
<span class="stat-label outfit-label">&nbsp;</span>
{{/if}}
<span class="stat-label outfit-label">{{power.data.cost}}</span>
<span class="stat-label outfit-label">Spent:
<input type="text" class="padd-right power-cost-spent" value="{{power.data.costspent}}" data-dtype="Number"/>
</span>
<div class="item-controls">
<a class="item-control power-activate" title="Activated">{{#if power.data.activated}}<i
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<hr>
<span class="generic-label">
<h3>Abilities</h3>
</span>
<ul class="stat-list alternate-list">
{{#each abilities as |ability key|}}
<li class="item stat flexrow list-item" data-item-id="{{ability._id}}">
<img class="sheet-competence-img" src="{{ability.img}}" />
<span class="stat-label">{{ability.name}}</span>
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
</div>
{{!-- Equipement Tab --}}
<div class="tab equipment" data-group="primary" data-tab="equipment">
<div>
<h4>Money</h4>
</div>
<ul class="item-list alternate-list">
{{#each moneys as |money key|}}
<li class="item flexrow list-item" data-item-id="{{money._id}}">
<img class="sheet-competence-img" src="{{money.img}}" />
<span class="equipement-label">{{money.name}}</span>
<span class="generic-label">
Qty {{money.data.quantity}}
(<a class="quantity-minus plus-minus-button"> -</a>/<a class="quantity-plus plus-minus-button">+</a>)
</span>
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<hr>
<div>
<h4>Equipment</h4>
</div>
<ul class="item-list alternate-list">
{{#each equipments as |equip key|}}
<li class="item flexrow list-item" data-item-id="{{equip._id}}">
<img class="sheet-competence-img" src="{{equip.img}}" />
<span class="equipement-label">{{equip.name}}</span>
<span class="equipement-label">{{upperFirst equip.data.type}}</span>
<span class="generic-label">Qty {{equip.data.quantity}}</span>
{{#if (count equip.data.effects)}}
{{#if equip.data.activated}}
<span class="stat-label"><a class="equip-deactivate">Deactivate</a></span>
{{else}}
<span class="stat-label"><a class="equip-activate">Activate</a></span>
{{/if}}
{{else}}
<span class="stat-label">&nbsp;</span>
{{/if}}
<span class="generic-label">Qty {{equip.data.quantity}}</span>
<div class="item-controls">
<a class="item-control item-equip" title="Worn">{{#if equip.data.equipped}}<i
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<hr>
<div>
<h4>Weapons</h4>
</div>
<ul class="item-list alternate-list">
{{#each weapons as |weapon key|}}
<li class="item flexrow list-item" data-item-id="{{weapon._id}}">
<img class="sheet-competence-img" src="{{weapon.img}}" />
<span class="equipement-label">{{weapon.name}}</span>
{{#if (count weapon.data.effects)}}
{{#if weapon.data.activated}}
<span class="stat-label"><a class="equip-deactivate">Deactivate</a></span>
{{else}}
<span class="stat-label"><a class="equip-activate">Activate</a></span>
{{/if}}
{{else}}
<span class="stat-label">&nbsp;</span>
{{/if}}
<div class="item-controls">
<a class="item-control item-equip" title="Worn">{{#if weapon.data.equipped}}<i
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<hr>
<div>
<h4>Armors & Shields</h4>
</div>
<ul class="item-list alternate-list">
{{#each armors as |armor key|}}
<li class="item flexrow list-item" data-item-id="{{armor._id}}">
<img class="sheet-competence-img" src="{{armor.img}}" />
<span class="equipement-label">{{armor.name}}</span>
{{#if (count armor.data.effects)}}
{{#if armor.data.activated}}
<span class="stat-label"><a class="equip-deactivate">Deactivate</a></span>
{{else}}
<span class="stat-label"><a class="equip-activate">Activate</a></span>
{{/if}}
{{else}}
<span class="stat-label">&nbsp;</span>
{{/if}}
<div class="item-controls">
<a class="item-control item-equip" title="Worn">{{#if armor.data.equipped}}<i
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
{{#each shields as |shield key|}}
<li class="item flexrow list-item" data-item-id="{{shield._id}}">
<img class="sheet-competence-img" src="{{shield.img}}" />
<span class="equipement-label">{{shield.name}}</span>
{{#if (count shield.data.effects)}}
{{#if shield.data.activated}}
<span class="stat-label"><a class="equip-deactivate">Deactivate</a></span>
{{else}}
<span class="stat-label"><a class="equip-activate">Activate</a></span>
{{/if}}
{{else}}
<span class="stat-label">&nbsp;</span>
{{/if}}
<div class="item-controls">
<a class="item-control item-equip" title="Worn">{{#if shield.data.equipped}}<i
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
{{!-- Biography Tab --}}
<div class="tab biodata" data-group="primary" data-tab="biodata">
<div class="grid grid-2col">
<div>
<ul>
<li class="flexrow">
<label class="generic-label">Origin</label>
<input type="text" class="" name="data.biodata.origin" value="{{data.biodata.origin}}"
data-dtype="String" />
</li>
<li class="flexrow">
<label class="generic-label">Age</label>
<input type="text" class="" name="data.biodata.age" value="{{data.biodata.age}}" data-dtype="String" />
</li>
<li class="flexrow">
<label class="generic-label">Height</label>
<input type="text" class="" name="data.biodata.size" value="{{data.biodata.size}}" data-dtype="String" />
</li>
<li class="flexrow">
<label class="generic-label">Eyes</label>
<input type="text" class="" name="data.biodata.eyes" value="{{data.biodata.eyes}}" data-dtype="String" />
</li>
<li class="flexrow">
<label class="generic-label">Hair</label>
<input type="text" class="" name="data.biodata.hair" value="{{data.biodata.hair}}" data-dtype="String" />
</li>
</ul>
</div>
<div>
<ul>
<li class="flexrow">
<label class="generic-label">Weight</label>
<input type="text" class="" name="data.biodata.weight" value="{{data.biodata.weight}}"
data-dtype="String" />
</li>
<li class="flexrow">
<label class="generic-label">Sex</label>
<input type="text" class="" name="data.biodata.sex" value="{{data.biodata.sex}}" data-dtype="String" />
</li>
<li class="flexrow">
<label class="generic-label">Preferred Hand</label>
<input type="text" class="" name="data.biodata.preferredhand" value="{{data.biodata.preferredhand}}" data-dtype="String" />
</li>
<li class="flexrow item list_item" data-item-id="{{race._id}}">
<label class="generic-label">Race</label>
<input type="text" class="" name="data.biodata.racename" value="{{race.name}}" disabled data-dtype="String" />
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
<li class="flexrow item list_item" data-item-id="{{role._id}}">
<label class="generic-label">Role</label>
<input type="text" class="" name="data.biodata.rolename" value="{{role.name}}" disabled data-dtype="String" />
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
</ul>
</div>
</div>
<hr>
<h3>Psychology : </h3>
<ul>
<li class="flexrow">
<label class="short-label">Worst Fear </label>
<input type="text" class="" name="data.biodata.worstfear" value="{{data.biodata.worstfear}}" data-dtype="String" />
<label class="attribute-value checkbox"><input type="checkbox" class="change-worstfear" name="data.biodata.worstfearactive" {{checked data.biodata.worstfearactive}}/> Active ?</label>
</li>
<li class="flexrow">
<label class="short-label">Desires </label>
<input type="text" class="" name="data.biodata.desires" value="{{data.biodata.desires}}" data-dtype="String" />
<label class="attribute-value checkbox"><input type="checkbox" class="change-desires" name="data.biodata.desiresactive" {{checked data.biodata.desiresactive}}/> Active ?</label>
</li>
</ul>
<h3>Catchphrase : </h3>
<ul>
<li class="flexrow">
<label class="short-label">Catchphrase </label>
<input type="text" class="" name="data.biodata.catchphrase" value="{{data.biodata.catchphrase}}"
data-dtype="String" />
</li>
<li class="flexrow">
<label class="short-label">Catchphrase Trigger : </label>
<input type="text" class="" name="data.biodata.catchphrasetrigger" value="{{data.biodata.catchphrasetrigger}}"
data-dtype="String" />
</li>
<li class="flexrow">
<label class="short-label">Catchphrase used </label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.biodata.catchphraseused" {{checked data.biodata.catchphraseused}}/></label>
</li>
</ul>
<hr>
<h3>Development : </h3>
<ul>
<li class="flexrow">
<label class="short-label">Character Value : </label>
<input type="text" class="" name="data.biodata.charactervalue" value="{{data.biodata.charactervalue}}"
data-dtype="String" />
</li>
<li class="flexrow">
<label class="short-label">Character Development Points Total (CDP total) : </label>
<input type="text" class="" name="data.biodata.cdp" value="{{data.biodata.cdp}}"
data-dtype="Number" />
</li>
<li class="flexrow">
<label class="short-label">Hero Level : </label>
<input type="text" class="" name="data.biodata.level" value="{{data.biodata.level}}"
data-dtype="Number" />
</li>
<li class="flexrow">
<label class="short-label">Hero Levels Remaining : </label>
<input type="text" class="" name="data.biodata.cdpused" value="{{data.biodata.cdpused}}"
data-dtype="Number" />
</li>
</ul>
<hr>
<h3>Background : </h3>
<div class="form-group editor">
{{editor content=data.biodata.description target="data.biodata.description" button=true owner=owner
editable=editable}}
</div>
<hr>
<h3>Notes : </h3>
<div class="form-group editor">
{{editor content=data.biodata.notes target="data.biodata.notes" button=true owner=owner editable=editable}}
</div>
<hr>
</article>
</div>
</section>
</form>