{{!-- Carac Tab --}}
    
    {{!-- Other Tab --}}
    
        
          
            Specialisations
          
          
            {{#each specs as |spec key|}}
            - 
               {{spec.name}}
              {{upper spec.data.statistic}}
              {{spec.data.dice}}
              {{#if spec.data.ispowergroup}}
                {{#if spec.data.powersactivated}}
                Deactivate
                {{else}}
                Activate
                {{/if}}
              {{else}}
                 
              {{/if}} {{spec.name}}
              {{upper spec.data.statistic}}
              {{spec.data.dice}}
              {{#if spec.data.ispowergroup}}
                {{#if spec.data.powersactivated}}
                Deactivate
                {{else}}
                Activate
                {{/if}}
              {{else}}
                 
              {{/if}}
{{/each}}
 
     
    
    {{!-- Combat Tab --}}
    
      
        
        
          Combat Dice Pools
        
        
        
          Stun
        
        
        
          Effects
        
        
          {{#each effects as |effect key|}}
          - 
             {{effect.name}}
            {{upperFirst effect.data.type}}
            {{upperFirst effect.data.genre}}
            Lvl:{{effect.data.effectlevel}}
            {{upper effect.data.stataffected}} {{effect.name}}
            {{upperFirst effect.data.type}}
            {{upperFirst effect.data.genre}}
            Lvl:{{effect.data.effectlevel}}
            {{upper effect.data.stataffected}}
{{/each}}
 
     
    {{!-- Powers Tab --}}
    
      
        
        
        
          Powers
        
        
        
        
          Abilities
        
        
          {{#each abilities as |ability key|}}
          - 
             {{ability.name}} {{ability.name}}
{{/each}}
 
     
    {{!-- Equipement Tab --}}
    
      
      
        
Money
      
      
        {{#each moneys as |money key|}}
        - 
           {{money.name}}
          
            Qty {{money.data.quantity}}
            ( -/+) {{money.name}}
          
            Qty {{money.data.quantity}}
            ( -/+)
{{/each}}
      
        
Equipment
      
      
        {{#each equipments as |equip key|}}
        - 
           {{equip.name}}
          {{upperFirst equip.data.type}}
          Qty {{equip.data.quantity}}
          {{#if (count equip.data.effects)}}
            {{#if equip.data.activated}}
              Deactivate
            {{else}}
              Activate
            {{/if}}
          {{else}}
             
          {{/if}}
          Qty {{equip.data.quantity}} {{equip.name}}
          {{upperFirst equip.data.type}}
          Qty {{equip.data.quantity}}
          {{#if (count equip.data.effects)}}
            {{#if equip.data.activated}}
              Deactivate
            {{else}}
              Activate
            {{/if}}
          {{else}}
             
          {{/if}}
          Qty {{equip.data.quantity}}
{{/each}}
      
        
Weapons
      
      
        {{#each weapons as |weapon key|}}
        - 
           {{weapon.name}}
          
          {{#if (count weapon.data.effects)}}
            {{#if weapon.data.activated}}
              Deactivate
            {{else}}
              Activate
            {{/if}}
          {{else}}
             
          {{/if}} {{weapon.name}}
          
          {{#if (count weapon.data.effects)}}
            {{#if weapon.data.activated}}
              Deactivate
            {{else}}
              Activate
            {{/if}}
          {{else}}
             
          {{/if}}
{{/each}}
      
        
Armors & Shields
      
      
        {{#each armors as |armor key|}}
        - 
           {{armor.name}}
          
          {{#if (count armor.data.effects)}}
            {{#if armor.data.activated}}
              Deactivate
            {{else}}
              Activate
            {{/if}}
          {{else}}
             
          {{/if}} {{armor.name}}
          
          {{#if (count armor.data.effects)}}
            {{#if armor.data.activated}}
              Deactivate
            {{else}}
              Activate
            {{/if}}
          {{else}}
             
          {{/if}}
{{/each}}
        {{#each shields as |shield key|}}- 
           {{shield.name}}
          
          {{#if (count shield.data.effects)}}
            {{#if shield.data.activated}}
              Deactivate
            {{else}}
              Activate
            {{/if}}
          {{else}}
             
          {{/if}} {{shield.name}}
          
          {{#if (count shield.data.effects)}}
            {{#if shield.data.activated}}
              Deactivate
            {{else}}
              Activate
            {{/if}}
          {{else}}
             
          {{/if}}
{{/each}}
 
    {{!-- Biography Tab --}}
    
      
      
      Psychology : 
      
      Catchphrase : 
      
      
      Development : 
      
      
      Background : 
      
        {{editor content=data.biodata.description target="data.biodata.description" button=true owner=owner
        editable=editable}}
      
      
      Notes : 
      
        {{editor content=data.biodata.notes target="data.biodata.notes" button=true owner=owner editable=editable}}