Fix #72 : effect OK for dmr roll

This commit is contained in:
2022-09-28 20:04:04 +02:00
parent e1d6b1aaff
commit fb69f24fce
5 changed files with 47 additions and 9 deletions

View File

@@ -65,6 +65,9 @@ export class PegasusUtility {
Handlebars.registerHelper('sub', function (a, b) {
return parseInt(a) - parseInt(b);
})
Handlebars.registerHelper('getDice', function (a) {
return PegasusUtility.getDiceFromLevel(a)
})
}
@@ -988,11 +991,11 @@ export class PegasusUtility {
static updateWithTarget(rollData) {
let target = PegasusUtility.getTarget()
if (target) {
console.log("TARGET ", target)
let defenderActor = target.actor
rollData.defenderTokenId = target.id
rollData.defenderSize = Number(defenderActor.system.biodata.sizenum) + Number(defenderActor.system.biodata.sizebonus)
//rollData.attackerId = this.id
console.log("DEFENDER", defenderActor)
console.log("Target/DEFENDER", defenderActor)
defenderActor.addHindrancesList(rollData.effectsList)
}
}