This commit is contained in:
2022-07-27 22:26:48 +02:00
parent 0c86b7f694
commit fb3bde9bc7
3 changed files with 18 additions and 22 deletions

View File

@ -502,7 +502,7 @@ export class PegasusUtility {
static getTarget() {
if (game.user.targets && game.user.targets.size == 1) {
for (let target of game.user.targets) {
return target;
return target
}
}
return undefined;
@ -514,17 +514,17 @@ export class PegasusUtility {
}
/* -------------------------------------------- */
static async updateDefenseState(defenderId, rollId) {
this.defenderStore[defenderId] = rollId
if (game.user.character && game.user.character.id == defenderId) {
let defender = game.actors.get(defenderId);
static async updateDefenseState(defenderTokenId, rollId) {
this.defenderStore[defenderTokenId] = rollId
let defender = game.canvas.tokens.get(defenderTokenId).actor
if (game.user.character && game.user.character.id == defender.id) {
let chatData = {
user: game.user.id,
alias: defender.name,
rollMode: game.settings.get("core", "rollMode"),
whisper: [game.user.id].concat(ChatMessage.getWhisperRecipients('GM')),
content: `<div>${defender.name} is under attack. He must roll a skill/weapon/technique to defend himself or suffer damages (button below).
<button class="chat-card-button apply-nodefense" data-actor-id="${defenderId}" data-roll-id="${rollId}" >No defense</button></div`
<button class="chat-card-button apply-nodefense" data-actor-id="${defender.id}" data-roll-id="${rollId}" >No defense</button></div`
};
//console.log("Apply damage chat", chatData );
await ChatMessage.create(chatData);
@ -556,7 +556,7 @@ export class PegasusUtility {
static async onSocketMesssage(msg) {
console.log("SOCKET MESSAGE", msg.name)
if (msg.name == "msg_update_defense_state") {
this.updateDefenseState(msg.data.defenderId, msg.data.rollId)
this.updateDefenseState(msg.data.defenderTokenId, msg.data.rollId)
}
if (msg.name == "msg_update_roll") {
this.updateRollData(msg.data)
@ -583,11 +583,11 @@ export class PegasusUtility {
static removeForeignEffect( effectData) {
if (game.user.isGM) {
console.log("Remote removal of effects", effectData)
let actor = game.actors.get(effectData.actorId)
let actor = game.canvas.tokens.get(effectData.defenderTokenId).actor
actor.deleteEmbeddedDocuments('Item', [effectData.effect._id])
}
}
/* -------------------------------------------- */
static chatDataSetup(content, modeOverride, isRoll = false, forceWhisper) {
let chatData = {
@ -667,6 +667,7 @@ export class PegasusUtility {
let toRem = []
for (let effect of rollData.effectsList) {
if (effect.effect && effect.effect.data.isUsed && effect.effect.data.oneuse) {
effect.defenderTokenId = rollData.defenderTokenId
if (effect.foreign) {
if (game.user.isGM) {
this.removeForeignEffect(effect)
@ -935,15 +936,13 @@ export class PegasusUtility {
/* -------------------------------------------- */
static updateWithTarget(rollData) {
let objectDefender
let target = PegasusUtility.getTarget();
let target = PegasusUtility.getTarget()
if (target) {
let defenderActor = game.actors.get(target.data.actorId)
objectDefender = PegasusUtility.data(defenderActor)
objectDefender = mergeObject(objectDefender, target.data.actorData)
rollData.defender = objectDefender
console.log("TARGET ", target)
let defenderActor = target.actor
rollData.defenderTokenId = target.id
rollData.attackerId = this.id
rollData.defenderId = objectDefender._id
console.log("DEFENDER", defenderActor)
defenderActor.addHindrancesList(rollData.effectsList)
}
}