Enhance styling
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@ -116,39 +116,39 @@ export class PegasusActor extends Actor {
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}
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/* -------------------------------------------- */
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getShields() {
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let comp = this.data.items.filter(item => item.type == 'shield');
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let comp = this.data.items.filter(item => item.type == 'shield')
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return comp;
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}
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getRace() {
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let race = this.data.items.filter(item => item.type == 'race');
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let race = this.data.items.filter(item => item.type == 'race')
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return race[0] ?? [];
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}
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getRole() {
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let role = this.data.items.filter(item => item.type == 'role');
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let role = this.data.items.filter(item => item.type == 'role')
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return role[0] ?? [];
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}
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/* -------------------------------------------- */
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checkAndPrepareArmor(armor) {
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armor.data.resistanceDice = PegasusUtility.getDiceFromLevel(armor.data.resistance);
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}
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/* -------------------------------------------- */
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checkAndPrepareArmors(armors) {
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for (let item of armors) {
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this.checkAndPrepareArmor(item);
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checkAndPrepareEquipment(item) {
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if ( item.data.resistance ) {
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item.data.resistanceDice = PegasusUtility.getDiceFromLevel(item.data.resistance)
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}
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if ( item.data.idr ) {
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item.data.idrDice = PegasusUtility.getDiceFromLevel(item.data.idr)
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}
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if ( item.data.damage) {
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item.data.damageDice = PegasusUtility.getDiceFromLevel(item.data.damage)
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}
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if( item.data.level) {
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item.data.levelDice = PegasusUtility.getDiceFromLevel(item.data.level)
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}
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return armors;
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}
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/* -------------------------------------------- */
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checkAndPrepareWeapon(weapon) {
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weapon.data.damageDice = PegasusUtility.getDiceFromLevel(weapon.data.damage);
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}
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/* -------------------------------------------- */
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checkAndPrepareWeapons(weapons) {
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for (let item of weapons) {
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this.checkAndPrepareWeapon(item);
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checkAndPrepareEquipments(listItem) {
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for (let item of listItem) {
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this.checkAndPrepareEquipment(item)
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}
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return weapons;
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return listItem
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}
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/* -------------------------------------------- */
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@ -314,10 +314,11 @@ export class PegasusActor extends Actor {
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// Compute whole enc
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let enc = 0
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for (let item of equipments) {
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item.data.idrDice = PegasusUtility.getDiceFromLevel( Number(item.data.idr))
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if (item.data.equipped) {
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if (item.data.iscontainer) {
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enc += item.data.contentsEnc
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} else {
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} else if (item.data.containerid == "") {
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enc += item.data.weight
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}
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}
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@ -789,7 +790,7 @@ export class PegasusActor extends Actor {
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updates['data.secondary.socialhealth.value'] = socDiceValue
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}
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let nrgValue = PegasusUtility.getDiceValue(this.data.data.statistics.foc.value) + this.data.data.nrg.mod + this.data.data.statistics.foc.mod;
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let nrgValue = PegasusUtility.getDiceValue(this.data.data.statistics.foc.value) + this.data.data.nrg.mod + this.data.data.statistics.foc.mod
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if (nrgValue != this.data.data.nrg.absolutemax) {
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updates['data.nrg.absolutemax'] = nrgValue
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}
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@ -823,7 +824,7 @@ export class PegasusActor extends Actor {
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if (role && role.name && (role.name != this.data.data.biodata.rolename)) {
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updates['data.biodata.rolename'] = role.name
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}
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console.log("UPD", updates, this.data.data.biodata)
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//console.log("UPD", updates, this.data.data.biodata)
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await this.update(updates)
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}
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@ -878,6 +879,16 @@ export class PegasusActor extends Actor {
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const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'data.quantity': newQ }]); // pdates one EmbeddedEntity
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}
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}
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/* -------------------------------------------- */
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async incDecAmmo(objetId, incDec = 0) {
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let objetQ = this.data.items.get(objetId)
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if (objetQ) {
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let newQ = objetQ.data.data.ammocurrent + incDec;
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if ( newQ >= 0 && newQ <= objetQ.data.data.ammomax) {
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const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'data.ammocurrent': newQ }]); // pdates one EmbeddedEntity
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}
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}
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}
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/* -------------------------------------------- */
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async applyAbility(ability, updates = [], directUpdate = false) {
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@ -1082,7 +1093,11 @@ export class PegasusActor extends Actor {
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rollData.statMod = rollData.stat.mod
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rollData.specList = this.getRelevantSpec(statKey)
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rollData.selectedSpec = "0"
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rollData.img = `systems/fvtt-pegasus-rpg/images/icons/${rollData.stat.abbrev}.webp`
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if (statKey.toLowerCase() == "mr") {
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rollData.img = "systems/fvtt-pegasus-rpg/images/icons/MR.webp"
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} else {
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rollData.img = `systems/fvtt-pegasus-rpg/images/icons/${rollData.stat.abbrev}.webp`
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}
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}
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this.addEffects(rollData)
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@ -1119,6 +1134,7 @@ export class PegasusActor extends Actor {
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let rollData = this.getCommonRollData(statKey, useShield)
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rollData.mode = "stat"
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rollData.title = `Roll : ${stat.label} `
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rollData.img = "icons/dice/d12black.svg"
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this.startRoll(rollData)
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} else {
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@ -1181,10 +1197,11 @@ export class PegasusActor extends Actor {
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let rollData = this.getCommonRollData("mr")
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rollData.mode = "MR"
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rollData.img = "systems/fvtt-pegasus-rpg/images/icons/MR.webp"
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rollData.isInit = isInit
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rollData.combatId = combatId
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rollData.combatantId = combatantId
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console.log("MR ROLL", rollData)
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this.startRoll(rollData);
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} else {
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ui.notifications.warn("MR not found !");
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@ -1199,7 +1216,7 @@ export class PegasusActor extends Actor {
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let rollData = this.getCommonRollData(armor.data.statistic)
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armor = duplicate(armor);
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this.checkAndPrepareArmor(armor);
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this.checkAndPrepareEquipment(armor);
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rollData.mode = "armor"
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rollData.armor = armor
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