Generic roll and update items
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@@ -14,7 +14,7 @@
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<li class="flexrow"><label class="generic-label">Related Statistic</label>
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<select class="competence-base flexrow" type="text" name="data.statistic" value="{{data.statistic}}" data-dtype="String">
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{{#select data.statistic}}
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{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html}}
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{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=true special=true}}
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{{/select}}
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</select>
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</li>
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@@ -25,14 +25,70 @@
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{{/select}}
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</select>
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</li>
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<li class="flexrow"><label class="generic-label">Range</label>
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<li class="flexrow"><label class="generic-label">Optimal Range</label>
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<select class="competence-base flexrow" type="text" name="data.range" value="{{data.range}}" data-dtype="String">
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{{#select data.range}}
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{{> systems/fvtt-pegasus-rpg/templates/partial-options-range.html notapplicable=true}}
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{{/select}}
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</select>
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</li>
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<li class="flexrow"><label class="generic-label">Max Range</label>
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<input type="text" class="" name="data.maxrange" value="{{data.maxrange}}" data-dtype="String"/>
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</li>
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<li class="flexrow"><label class="generic-label">AoE</label>
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<select class="competence-base flexrow" type="text" name="data.aoe" value="{{data.aoe}}" data-dtype="String">
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{{#select data.aoe}}
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<option value="none">None</option>
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<option value="tz">TZ</option>
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<option value="close">Close</option>
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<option value="medium">Medium</option>
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<option value="long">Long</option>
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<option value="extreme">Extreme</option>
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<option value="special">Special</option>
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{{{optionsDiceList}}}
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{{/select}}
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</select>
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</li>
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<li class="flexrow"><label class="generic-label">Damage Type</label>
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<select class="competence-base flexrow" type="text" name="data.damagetype" value="{{data.damagetype}}" data-dtype="String">
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{{#select data.damagetype}}
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<option value="slashing">Slashing</option>
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<option value="crushing">Crushing</option>
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<option value="piercing">Piercing</option>
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{{{optionsDiceList}}}
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{{/select}}
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</select>
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</li>
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<li class="flexrow"><label class="generic-label">Damage Type Level</label>
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<input type="text" class="input-numeric-short padd-right" name="data.damagetypelevel" value="{{data.damagetypelevel}}" data-dtype="Number"/>
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</li>
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<li class="flexrow"><label class="generic-label">Vehicle Damage Type</label>
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<select class="competence-base flexrow" type="text" name="data.vehicledamagetype" value="{{data.vehicledamagetype}}" data-dtype="String">
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{{#select data.vehicledamagetype}}
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<option value="emp">EMP</option>
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<option value="thermal">Thermal</option>
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<option value="kinetic">Kinetic</option>
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{{{optionsDiceList}}}
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{{/select}}
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</select>
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</li>
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<li class="flexrow"><label class="generic-label">Vehicle Damage Type Level</label>
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<input type="text" class="input-numeric-short padd-right" name="data.vehicledamagetypelevel" value="{{data.vehicledamagetypelevel}}" data-dtype="Number"/>
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</li>
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<li class="flexrow"><label class="generic-label">Ammon - Current</label>
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<input type="text" class="input-numeric-short padd-right" name="data.ammocurrent" value="{{data.ammocurrent}}" data-dtype="Number"/>
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</li>
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<li class="flexrow"><label class="generic-label">Ammon - Max</label>
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<input type="text" class="input-numeric-short padd-right" name="data.ammomax" value="{{data.ammomax}}" data-dtype="Number"/>
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</li>
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<li class="flexrow"><label class="generic-label">Equipped ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="data.equipped" {{checked data.equipped}}/></label>
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</li>
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