Actor/Crew rolls
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@ -41,6 +41,8 @@ export class PegasusVehicleSheet extends ActorSheet {
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limited: this.object.limited,
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optionsDiceList: PegasusUtility.getOptionsDiceList(),
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vmsAvailable: objectData.system.modules.totalvms - objectData.system.modules.vmsused,
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avgNRG: objectData.system.statistics.pc.maxnrg - objectData.system.statistics.pc.curnrg,
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crewList: this.actor.getCrewList(),
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totalCost: this.actor.getTotalCost(),
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optionsLevel: PegasusUtility.getOptionsLevel(),
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subActors: duplicate(this.actor.getSubActors()),
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@ -195,23 +197,24 @@ export class PegasusVehicleSheet extends ActorSheet {
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html.find('.generic-pool-roll').click((event) => {
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this.openGenericRoll()
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} );
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html.find('.attack-melee').click((event) => {
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this.actor.rollPool( 'com', false, "melee-atk");
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});
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html.find('.attack-ranged').click((event) => {
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this.actor.rollPool( 'agi', false, "ranged-atk");
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});
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html.find('.defense-roll').click((event) => {
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this.actor.rollPool( 'def', true);
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this.actor.rollPoolFromVehicle( 'com', false, "melee-atk")
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});
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html.find('.damage-melee').click((event) => {
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this.actor.rollPool( 'str', false, "melee-dmg");
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this.actor.rollPoolFromVehicle( 'str', false, "melee-dmg")
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});
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html.find('.attack-ranged').click((event) => {
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this.actor.rollPoolFromVehicle( 'agi', false, "ranged-atk")
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});
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html.find('.damage-ranged').click((event) => {
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this.actor.rollPool( 'per', false, "ranged-dmg");
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this.actor.rollPoolFromVehicle( 'per', false, "ranged-dmg");
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});
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html.find('.defense-roll').click((event) => {
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this.actor.rollPoolFromVehicle( 'def', true, "defense");
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});
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html.find('.damage-resistance').click((event) => {
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this.actor.rollPool( 'phy', false, "dmg-res");
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this.actor.rollVehicleDamageResistance( );
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});
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html.find('.roll-stat').click((event) => {
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@ -269,7 +272,14 @@ export class PegasusVehicleSheet extends ActorSheet {
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const fieldName = $(ev.currentTarget).data("field-name");
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let value = Number(ev.currentTarget.value);
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this.actor.update( { [`${fieldName}`]: value } );
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});
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})
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html.find('.member-view').click((event) => {
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const li = $(event.currentTarget).parents(".item")
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let actorId = li.data("actor-id")
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const actor = game.actors.get( actorId )
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actor.sheet.render(true)
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})
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}
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/* -------------------------------------------- */
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@ -294,6 +304,17 @@ export class PegasusVehicleSheet extends ActorSheet {
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}
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}
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/* -------------------------------------------- */
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async _onDropActor(event, dragData) {
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const actor = fromUuidSync(dragData.uuid)
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if (actor) {
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this.actor.addCrew(actor.id)
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}else {
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ui.notifications.warn("This actor is not found and can't be added to the Vehicle's crew.")
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}
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super._onDropActor(event)
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}
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/* -------------------------------------------- */
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/** @override */
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_updateObject(event, formData) {
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