Vehicles enhancements

This commit is contained in:
2022-09-25 09:26:12 +02:00
parent 7a9ed39d02
commit 7a1171b774
12 changed files with 422 additions and 225 deletions

View File

@ -120,8 +120,19 @@ export class PegasusVehicleSheet extends ActorSheet {
html.find('.current-speed-change').click(ev => {
let speed = ev.currentTarget.value
this.actor.manageCurrentSpeed(speed)
});
})
html.find('.vehicle-module-activate').click(ev => {
const li = $(ev.currentTarget).parents(".item")
let itemId = li.data("item-id")
this.actor.activateVehicleModule( itemId)
});
html.find('.vehicle-weapon-activate').click(ev => {
const li = $(ev.currentTarget).parents(".item")
let itemId = li.data("item-id")
this.actor.activateVehicleModule( itemId)
});
html.find('.equip-activate').click(ev => {
const li = $(ev.currentTarget).parents(".item")
let itemId = li.data("item-id")
@ -204,7 +215,7 @@ export class PegasusVehicleSheet extends ActorSheet {
this.actor.rollPoolFromVehicle( 'per', false, "ranged-dmg");
});
html.find('.defense-roll').click((event) => {
this.actor.rollPoolFromVehicle( 'def', true, "defense");
this.actor.rollPoolFromVehicle( 'def', true, "defence");
});
html.find('.damage-resistance').click((event) => {
this.actor.rollVehicleDamageResistance( );