Fix various glitches

This commit is contained in:
sladecraven 2022-02-14 15:19:26 +01:00
parent 5e44a97686
commit 6e8e1ec5a3
6 changed files with 89 additions and 66 deletions

View File

@ -237,7 +237,7 @@ export class PegasusActor extends Actor {
nrg.activated += item.data.data.costspent
nrg.value -= item.data.data.costspent
nrg.max -= item.data.data.costspent
this.update({ 'data.nrg': nrg })
await this.update({ 'data.nrg': nrg })
let effects = []
for (let effect of item.data.data.effectsgained) {
@ -250,7 +250,7 @@ export class PegasusActor extends Actor {
} else {
nrg.activated -= item.data.data.costspent
nrg.max += item.data.data.costspent
this.update({ 'data.nrg': nrg })
await this.update({ 'data.nrg': nrg })
let toRem = []
for (let item of this.data.items) {
@ -520,24 +520,26 @@ export class PegasusActor extends Actor {
let updateOK = true
if (status == "ready") {
this.cleanPerkEffects(itemId)
await this.updateEmbeddedDocuments('Item', [{ _id: itemId, 'data.used1': false, 'data.used3': false, 'data.used3': false }] ) // Reset on Ready
if (item.data.data.features.nrgcost.flag) {
let nrg = duplicate(this.data.data.nrg)
nrg.activated -= item.data.data.features.nrgcost.value
this.update({ 'data.nrg': nrg })
nrg.max += item.data.data.features.nrgcost.value
await this.update({ 'data.nrg': nrg })
}
if (item.data.data.features.bonushealth.flag) {
let health = duplicate(this.data.data.secondary.health)
health.bonus -= item.data.data.features.bonushealth.value
health.bonus -= Number(item.data.data.features.bonushealth.value) || 0
this.update({ 'data.secondary.health': health })
}
if (item.data.data.features.bonusdelirium.flag) {
let delirium = duplicate(this.data.data.delirium.delirium)
delirium.bonus -= item.data.data.features.bonusdelirium.value
let delirium = duplicate(this.data.data.secondary.delirium)
delirium.bonus -= Number(item.data.data.features.bonusdelirium.value) || 0
this.update({ 'data.secondary.delirium': delirium })
}
if (item.data.data.features.bonusnrg.flag) {
let nrg = duplicate(this.data.data.nrg)
nrg.mod -= item.data.data.features.bonusnrg.value
nrg.mod -= Number(item.data.data.features.bonusnrg.value) || 0
this.update({ 'data.nrg': nrg })
}
this.disableWeaverPerk(item)
@ -555,10 +557,11 @@ export class PegasusActor extends Actor {
}
// Manage additional flags
if (item.data.data.features.nrgcost.flag) {
if (this.data.data.nrg.value >= item.data.data.features.nrgcost.value) {
if ( (this.data.data.nrg.value >= item.data.data.features.nrgcost.value) && (this.data.data.nrg.max >= item.data.data.features.nrgcost.value)) {
let nrg = duplicate(this.data.data.nrg)
nrg.activated += item.data.data.features.nrgcost.value
nrg.value -= item.data.data.features.nrgcost.value
nrg.max -= item.data.data.features.nrgcost.value
this.update({ 'data.nrg': nrg })
} else {
updateOK = false
@ -567,17 +570,17 @@ export class PegasusActor extends Actor {
}
if (item.data.data.features.bonushealth.flag) {
let health = duplicate(this.data.data.secondary.health)
health.bonus += item.data.data.features.bonushealth.value
health.bonus += Number(item.data.data.features.bonushealth.value) || 0
this.update({ 'data.secondary.health': health })
}
if (item.data.data.features.bonusdelirium.flag) {
let delirium = duplicate(this.data.data.delirium.delirium)
delirium.bonus += item.data.data.features.bonusdelirium.value
let delirium = duplicate(this.data.data.secondary.delirium)
delirium.bonus += Number(item.data.data.features.bonusdelirium.value) || 0
this.update({ 'data.secondary.delirium': delirium })
}
if (item.data.data.features.bonusnrg.flag) {
let nrg = duplicate(this.data.data.nrg)
nrg.mod += item.data.data.features.bonusnrg.value
nrg.mod += Number(item.data.data.features.bonusnrg.value) || 0
this.update({ 'data.nrg': nrg })
}
this.enableWeaverPerk(item)
@ -610,29 +613,28 @@ export class PegasusActor extends Actor {
let phyDiceValue = PegasusUtility.getDiceValue(this.data.data.statistics.phy.value) + this.data.data.secondary.health.bonus + this.data.data.statistics.phy.mod;
if (phyDiceValue != this.data.data.secondary.health.max) {
updates['data.secondary.health.max'] = phyDiceValue
updates['data.secondary.health.value'] = phyDiceValue
//updates['data.secondary.health.value'] = phyDiceValue
}
let mndDiceValue = PegasusUtility.getDiceValue(this.data.data.statistics.mnd.value) + this.data.data.secondary.delirium.bonus + this.data.data.statistics.mnd.mod;
if (mndDiceValue != this.data.data.secondary.delirium.max) {
updates['data.secondary.delirium.max'] = mndDiceValue
updates['data.secondary.delirium.value'] = mndDiceValue
//updates['data.secondary.delirium.value'] = mndDiceValue
}
let stlDiceValue = PegasusUtility.getDiceValue(this.data.data.statistics.stl.value) + this.data.data.secondary.stealthhealth.bonus + this.data.data.statistics.stl.mod;
if (stlDiceValue != this.data.data.secondary.stealthhealth.max) {
updates['data.secondary.stealthhealth.max'] = stlDiceValue
updates['data.secondary.stealthhealth.value'] = stlDiceValue
//updates['data.secondary.stealthhealth.value'] = stlDiceValue
}
let socDiceValue = PegasusUtility.getDiceValue(this.data.data.statistics.soc.value) + this.data.data.secondary.socialhealth.bonus + this.data.data.statistics.soc.mod;
if (socDiceValue != this.data.data.secondary.socialhealth.max) {
updates['data.secondary.socialhealth.max'] = socDiceValue
updates['data.secondary.socialhealth.value'] = socDiceValue
//updates['data.secondary.socialhealth.value'] = socDiceValue
}
let nrgValue = PegasusUtility.getDiceValue(this.data.data.statistics.foc.value) + this.data.data.nrg.mod + this.data.data.statistics.foc.mod;
if (nrgValue != this.data.data.nrg.max) {
updates['data.nrg.max'] = nrgValue
updates['data.nrg.value'] = nrgValue
if (nrgValue != this.data.data.nrg.absolutemax) {
updates['data.nrg.absolutemax'] = nrgValue
}
nrgValue = PegasusUtility.getDiceValue(this.data.data.statistics.foc.value) + this.data.data.statistics.foc.mod;
if (nrgValue != this.data.data.combat.stunthreshold) {

View File

@ -180,9 +180,9 @@
"styles": [
"styles/simple.css"
],
"templateVersion": 75,
"templateVersion": 77,
"title": "Pegasus RPG",
"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
"version": "0.4.10",
"version": "0.4.12",
"background" : "./images/ui/pegasus_welcome_page.webp"
}

View File

@ -109,6 +109,7 @@
"nrg": {
"label": "NRG",
"type": "value",
"absolutemax": 0,
"value": 0,
"max": 0,
"mod": 0,
@ -268,36 +269,42 @@
"label": "NRG cost to use",
"flag": false,
"type": "number",
"isvalid": true,
"value": 0
},
"range": {
"label": "Range",
"flag": false,
"type": "range",
"isvalid": true,
"value": ""
},
"nbtargets": {
"label": "# Targets",
"flag": false,
"type": "string",
"isvalid": true,
"value": ""
},
"bonushealth": {
"label": "Bonus to Health",
"flag": false,
"type": "string",
"isvalid": true,
"value": ""
},
"bonusnrg": {
"label": "Bonus to NRG",
"flag": false,
"type": "string",
"isvalid": true,
"value": ""
},
"bonusdelirium": {
"label": "Bonus to Delirium",
"flag": false,
"type": "string",
"isvalid": true,
"value": ""
}
},

View File

@ -88,6 +88,7 @@
<span class="small-label padd-right packed-left">&nbsp;Cur</span><input type="text" class="padd-right" name="data.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Mod</span><input type="text" class="padd-right" name="data.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Max</span><input type="text" class="padd-right" name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left"> / {{data.nrg.absolutemax}}</span>
</li>
</ul>
@ -169,6 +170,7 @@
<span class="small-label padd-right packed-left">&nbsp;Cur</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Mod</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Max</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left"> / {{data.nrg.absolutemax}}</span>
</li>
<li class="item flexrow list-item" data-attr-key="{{key}}">
{{#each data.secondary as |stat2 key|}}
@ -250,6 +252,16 @@
<img class="sheet-competence-img" src="{{perk.img}}" />
<span class="stat-label">{{perk.name}}</span>
<span class="stat-label">Lvl:{{perk.data.level}}</span>
{{#if perk.data.features.range.flag}}
<span class="stat-label">Range:{{perk.data.features.range.value}}</span>
{{else}}
<span class="stat-label">&nbsp;</span>
{{/if}}
{{#if perk.data.features.nbtargets.flag}}
<span class="stat-label">#T:{{perk.data.features.nbtargets.value}}</span>
{{else}}
<span class="stat-label">&nbsp;</span>
{{/if}}
<span class="stat-label">Perk Status:
<select class="competence-base flexrow perk-status" type="text" value="{{perk.data.status}}" data-dtype="String">
{{#select perk.data.status}}
@ -307,6 +319,7 @@
<span class="small-label padd-right packed-left">&nbsp;Cur</span><input type="text" class="padd-right update-field" data-field-name="data.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Mod</span><input type="text" class="padd-right update-field" data-field-name="data.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left">&nbsp;Max</span><input type="text" class="padd-right update-field" data-field-name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
<span class="small-label padd-right packed-left"> / {{data.nrg.absolutemax}}</span>
</li>
</ul>

View File

@ -57,50 +57,51 @@
</li>
{{#each data.features as |feature key|}}
<li class="flexrow">
<label class="generic-label">{{feature.label}} ? </label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.features.{{key}}.flag" {{checked feature.flag}}/></label>
</li>
{{#if feature.flag}}
<ul class="ul-level1">
<li class="flexrow"><label class="generic-label">{{feature.label}}</label>
{{#if (eq feature.type "statdice")}}
<select class="competence-base flexrow" type="text" name="data.features.{{key}}.value" value="{{feature.value}}" data-dtype="String">
{{#select feature.value}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=true}}
{{/select}}
</select>
{{/if}}
{{#if (eq feature.type "range")}}
<select class="competence-base flexrow" type="text" name="data.features.{{key}}.value" value="{{feature.value}}" data-dtype="String">
{{#select feature.value}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-range.html notapplicable=true}}
{{/select}}
{{#if feature.isvalid}}
<li class="flexrow">
<label class="generic-label">{{feature.label}} ? </label>
<label class="attribute-value checkbox"><input type="checkbox" name="data.features.{{key}}.flag" {{checked feature.flag}}/></label>
</li>
{{#if feature.flag}}
<ul class="ul-level1">
<li class="flexrow"><label class="generic-label">{{feature.label}}</label>
{{#if (eq feature.type "statdice")}}
<select class="competence-base flexrow" type="text" name="data.features.{{key}}.value" value="{{feature.value}}" data-dtype="String">
{{#select feature.value}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html notapplicable=true}}
{{/select}}
</select>
{{/if}}
{{#if (eq feature.type "number")}}
<input type="text" class="padd-right" name="data.features.{{key}}.value" value="{{feature.value}}" data-dtype="Number"/>
{{/if}}
{{#if (eq feature.type "string")}}
<input type="text" class="padd-right" name="data.features.{{key}}.value" value="{{feature.value}}" data-dtype="String"/>
{{/if}}
{{#if (eq feature.type "dropspec")}}
<ul class="ul-level1">
<li class="flexrow"><div class="drop-spec-perk" data-key={{key}}><label>Drop Specialisation here !</label></div>
</li>
{{/if}}
{{#if (eq feature.type "range")}}
<select class="competence-base flexrow" type="text" name="data.features.{{key}}.value" value="{{feature.value}}" data-dtype="String">
{{#select feature.value}}
{{> systems/fvtt-pegasus-rpg/templates/partial-options-range.html notapplicable=true}}
{{/select}}
</select>
{{/if}}
{{#if (eq feature.type "number")}}
<input type="text" class="padd-right" name="data.features.{{key}}.value" value="{{feature.value}}" data-dtype="Number"/>
{{/if}}
{{#if (eq feature.type "string")}}
<input type="text" class="padd-right" name="data.features.{{key}}.value" value="{{feature.value}}" data-dtype="String"/>
</ul>
{{/if}}
{{#if (eq feature.type "text")}}
<div class="small-editor item-text-long-line">
{{editor content=features.value target="data.features.{{key}}.value" button=true owner=owner editable=editable}}
</div>
{{/if}}
</li>
</ul>
{{/if}}
{{#if (eq feature.type "dropspec")}}
<ul class="ul-level1">
<li class="flexrow"><div class="drop-spec-perk" data-key={{key}}><label>Drop Specialisation here !</label></div>
</li>
<input type="text" class="padd-right" name="data.features.{{key}}.value" value="{{feature.value}}" data-dtype="String"/>
</ul>
{{/if}}
{{#if (eq feature.type "text")}}
<div class="small-editor item-text-long-line">
{{editor content=features.value target="data.features.{{key}}.value" button=true owner=owner editable=editable}}
</div>
{{/if}}
</li>
</ul>
{{/if}}
{{/if}}
{{/each}}
</ul>
<label class="generic-label">Description</label>

View File

@ -15,6 +15,11 @@
<label class="generic-label">Description</label>
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
</div>
<li class="flexrow"><label class="generic-label">Available Effects</label>
<div class="small-editor item-text-long-line">
{{editor content=data.effects target="data.effects" button=true owner=owner editable=editable}}
</div>
</li>
<ul>
<li class="flexrow"><label class="generic-label">Roll Needed ?</label>
@ -89,11 +94,6 @@
</ul>
</li>
<li class="flexrow"><label class="generic-label">Available Effects</label>
<div class="small-editor item-text-long-line">
{{editor content=data.effects target="data.effects" button=true owner=owner editable=editable}}
</div>
</li>
<li class="flexrow"><label class="generic-label">Purchased Effects</label>
<div class="small-editor item-text-long-line">
{{editor content=data.purchasedeffects target="data.purchasedeffects" button=true owner=owner editable=editable}}