Fix #21 Effect for actors
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@ -1647,11 +1647,13 @@ export class PegasusActor extends Actor {
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ui.notifications.warn("MR not added to Melee Damage due to Full Stop.")
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} else {
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rollData.statVehicle = vehicle.system.statistics.mr
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rollData.vehicleKey = "mr"
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}
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this.addVehicleWeapons(rollData, vehicle)
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}
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if (subKey == "ranged-atk") {
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rollData.statVehicle = vehicle.system.statistics.fc
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rollData.vehicleKey = "fc"
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}
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if (subKey == "ranged-dmg") {
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this.addVehicleWeapons(rollData, vehicle)
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@ -1661,8 +1663,10 @@ export class PegasusActor extends Actor {
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ui.notifications.warn("MAN not added to Defense due to Full Stop.")
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} else {
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rollData.statVehicle = vehicle.system.statistics.man
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rollData.vehicleKey = "man"
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}
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}
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vehicle.addEffects(rollData, false, false, false)
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//this.addVehiculeHindrances(rollData.effectsList, vehicle)
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//this.addVehicleBonus(rollData, vehicle)
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}
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