Stage 5
This commit is contained in:
@ -6,11 +6,66 @@
|
||||
<div class="flexrow">
|
||||
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||
<div class="flexcol">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
|
||||
<div class="flexcol">
|
||||
<div class="flexrow">
|
||||
|
||||
<h1 class="charname margin-right"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
|
||||
|
||||
<div class="flexrow">
|
||||
<div class="stat-item">
|
||||
<ul>
|
||||
{{#each data.statistics as |stat key|}}
|
||||
{{#if (eq stat.col 1)}}
|
||||
{{> systems/fvtt-pegasus-rpg/templates/partial-actor-stat-block.html stat=stat key=key}}
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div class="stat-item">
|
||||
<ul>
|
||||
{{#each data.statistics as |stat key|}}
|
||||
{{#if (eq stat.col 2)}}
|
||||
{{> systems/fvtt-pegasus-rpg/templates/partial-actor-stat-block.html stat=stat key=key}}
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div class="stat-item status-block">
|
||||
{{> systems/fvtt-pegasus-rpg/templates/partial-actor-status.html}}
|
||||
</div>
|
||||
|
||||
<div class="stat-item momentum-block">
|
||||
<div class="flexcol">
|
||||
<label class="status-small-label"><strong>Momentum</strong></label>
|
||||
<table class="table-momentum">
|
||||
<tr>
|
||||
<td>
|
||||
<img class="img-no-border" src="systems/fvtt-pegasus-rpg/images/icons/Momentum.webp">
|
||||
</td>
|
||||
<td>
|
||||
<a class="momentum-plus plus-minus-button">+</a>
|
||||
<br>
|
||||
<a class="momentum-minus plus-minus-button">-</a>
|
||||
</td>
|
||||
<tr>
|
||||
<td colspan="2">
|
||||
<label class="status-small-label">Cur Max</label><br>
|
||||
<input type="text" class="padd-right status-small-label no-grow" name="data.momentum.value" value="{{data.momentum.value}}" data-dtype="Number"/>
|
||||
<input type="text" class="padd-right status-small-label no-grow" name="data.momentum.max" value="{{data.momentum.max}}" data-dtype="Number"/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<label class="status-small-label">Active NRG</label>
|
||||
<input type="text" class="padd-right status-small-label no-grow" name="data.nrg.activated" value="{{data.nrg.activated}}" data-dtype="Number"/>
|
||||
</td>
|
||||
</tr>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@ -19,10 +74,9 @@
|
||||
|
||||
{{!-- Sheet Tab Navigation --}}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
<a class="item" data-tab="statistics">Statistics</a>
|
||||
<a class="item" data-tab="combat">Combat</a>
|
||||
<a class="item" data-tab="specs">Specialisations</a>
|
||||
<a class="item" data-tab="powers">Powers/Abilities</a>
|
||||
<a class="item" data-tab="combat">Combat</a>
|
||||
<a class="item" data-tab="equipment">Equipment</a>
|
||||
<a class="item" data-tab="biodata">Biography</a>
|
||||
</nav>
|
||||
@ -30,220 +84,83 @@
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
|
||||
{{!-- Carac Tab --}}
|
||||
<div class="tab items" data-group="primary" data-tab="statistics">
|
||||
|
||||
<span><a class="lock-unlock-sheet"><img class="small-button-container"
|
||||
src="systems/fvtt-weapons-of-the-gods/images/icons/{{#if editScore}}unlocked.svg{{else}}locked.svg{{/if}}"
|
||||
alt="Unlocked/Locked">{{#if editScore}}Unlocked{{else}}Locked{{/if}}</a>
|
||||
</span>
|
||||
|
||||
<div class="grid grid-2col">
|
||||
<div class="">
|
||||
<ul>
|
||||
{{#each data.statistics as |stat key|}}
|
||||
<li class="item flexrow list-item" data-attr-key="{{key}}">
|
||||
<span class="stat-label flexrow" name="{{key}}">
|
||||
<h4><a class="roll-stat" data-stat-key="{{key}}">{{stat.label}} [{{stat.abbrev}}]</a></h4></span>
|
||||
<select class=" carac-base flexrow" type="text" name="data.statistics.{{key}}.value"
|
||||
value="{{stat.value}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}>
|
||||
{{#select stat.value}}
|
||||
{{{@root.optionsDiceList}}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<input type="text" class="input-numeric-short padd-right" name="data.statistics.{{key}}.mod"
|
||||
value="{{stat.mod}}" data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}} />
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
<div class="flexrow">
|
||||
<span class="generic-label packed-left"><a class="generic-pool-roll"><button class="chat-card-button">Dice Pool</button></a></span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="">
|
||||
<ul>
|
||||
<li class="item flexrow list-item"><span> </span><span>Current</span><span>Bonus</span><span>Max</span></li>
|
||||
<li class="item flexrow list-item"></li>
|
||||
<li class="item flexrow list-item"></li>
|
||||
{{#each data.secondary as |stat2 key|}}
|
||||
<li class="item flexrow list-item" data-attr-key="{{key}}">
|
||||
<span class="stat-label flexrow" name="{{key}}">
|
||||
<h4>{{stat2.label}}<br>
|
||||
{{#if (eq key "health")}}
|
||||
(KOV -{{stat2.max}})
|
||||
{{/if}}
|
||||
{{#if (eq key "delirium")}}
|
||||
(MV -{{stat2.max}})
|
||||
{{/if}}
|
||||
</h4>
|
||||
</span>
|
||||
<input type="text" class="padd-right" name="data.secondary.{{key}}.value" value="{{stat2.value}}" data-dtype="Number"/>
|
||||
<input type="text" class="padd-right" name="data.secondary.{{key}}.bonus" value="{{stat2.bonus}}" data-dtype="Number"/>
|
||||
<input type="text" class="padd-right" name="data.secondary.{{key}}.max" value="{{stat2.max}}" data-dtype="Number"/>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
<ul>
|
||||
<li class="item flexrow list-item" data-key="nrg">
|
||||
<span class="stat-label flexrow" name="nrg"> <h4>{{data.nrg.label}}</h4> </span>
|
||||
<span class="small-label padd-right packed-left">Act</span>
|
||||
<input type="text" class="padd-right" name="data.nrg.activated" value="{{data.nrg.activated}}" data-dtype="Number"/>
|
||||
<span class="small-label padd-right packed-left"> Cur</span><input type="text" class="padd-right" name="data.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
|
||||
<span class="small-label padd-right packed-left"> Mod</span><input type="text" class="padd-right" name="data.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
|
||||
<span class="small-label padd-right packed-left"> Max</span><input type="text" class="padd-right" name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
|
||||
<span class="small-label padd-right packed-left"> / {{data.nrg.absolutemax}}</span>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<ul>
|
||||
<li class="item flexrow list-item" data-key="momentum">
|
||||
<span class="stat-label flexrow" name="momentum"> <h4>{{data.momentum.label}}</h4> </span>
|
||||
<input type="text" class="padd-right" name="data.momentum.value" value="{{data.momentum.value}}" data-dtype="Number"/>
|
||||
<input type="text" class="padd-right" name="data.momentum.max" value="{{data.momentum.max}}" data-dtype="Number"/>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
{{!-- Other Tab --}}
|
||||
<div class="tab items" data-group="primary" data-tab="specs">
|
||||
|
||||
<div>
|
||||
<span class="generic-label">
|
||||
<h3>Specialisations</h3>
|
||||
</span>
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#each specs as |spec key|}}
|
||||
<li class="item stat flexrow list-item" data-item-id="{{spec._id}}">
|
||||
<img class="sheet-competence-img" src="{{spec.img}}" />
|
||||
<span class="stat-label"><a class="roll-spec">{{spec.name}}</a></span>
|
||||
<span class="stat-label">{{upper spec.data.statistic}}</span>
|
||||
<span class="stat-label">{{spec.data.dice}}</span>
|
||||
{{#if spec.data.ispowergroup}}
|
||||
{{#if spec.data.powersactivated}}
|
||||
<span class="stat-label"><a class="spec-group-deactivate">Deactivate</a></span>
|
||||
{{else}}
|
||||
<span class="stat-label"><a class="spec-group-activate">Activate</a></span>
|
||||
{{/if}}
|
||||
{{else}}
|
||||
<span class="stat-label"> </span>
|
||||
{{/if}}
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
{{!-- Combat Tab --}}
|
||||
<div class="tab fight" data-group="primary" data-tab="combat">
|
||||
<div class="flexcol">
|
||||
|
||||
<ul>
|
||||
<li class="item flexrow list-item" data-key="mr">
|
||||
<span class="stat-label flexrow" name="mr">
|
||||
<a class="roll-mr" data-stat-key="{{mr}}"><h4>{{data.mr.label}}</h4></a>
|
||||
</span>
|
||||
<select class="carac-base flexrow" type="text" name="data.mr.value" value="{{data.mr.value}}"
|
||||
data-dtype="Number" >
|
||||
{{#select data.mr.value}}
|
||||
{{{@root.optionsDiceList}}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<input type="text" class="padd-right input-numeric-short" name="data.mr.mod" value="{{data.mr.mod}}" data-dtype="Number"/>
|
||||
</li>
|
||||
|
||||
<li class="item flexrow list-item" data-key="nrg">
|
||||
<span class="stat-label flexrow" name="nrg"><h4>{{data.nrg.label}}</h4> </span>
|
||||
<span class="small-label padd-right packed-left">Act</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.nrg.activated" value="{{data.nrg.activated}}" data-dtype="Number"/>
|
||||
<span class="small-label padd-right packed-left"> Cur</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.nrg.value" value="{{data.nrg.value}}" data-dtype="Number"/>
|
||||
<span class="small-label padd-right packed-left"> Mod</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.nrg.mod" value="{{data.nrg.mod}}" data-dtype="Number"/>
|
||||
<span class="small-label padd-right packed-left"> Max</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.nrg.max" value="{{data.nrg.max}}" data-dtype="Number"/>
|
||||
<span class="small-label padd-right packed-left"> / {{data.nrg.absolutemax}}</span>
|
||||
</li>
|
||||
<li class="item flexrow list-item" data-attr-key="{{key}}">
|
||||
{{#each data.secondary as |stat2 key|}}
|
||||
{{#if stat2.iscombat}}
|
||||
<span class="stat-label" name="{{key}}">
|
||||
<h4>{{stat2.label}} : </h4>
|
||||
</span>
|
||||
<span class="small-label padd-right packed-left">Cur</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.secondary.{{key}}.value" value="{{stat2.value}}" data-dtype="Number"/>
|
||||
<span class="small-label padd-right packed-left"> Max</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.secondary.{{key}}.max" value="{{stat2.max}}" data-dtype="Number"/>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
</li>
|
||||
<li class="item flexrow list-item" data-key="momentum">
|
||||
<span class="stat-label flexrow" name="momentum"><h4>{{data.momentum.label}}:</h4></span>
|
||||
<span class="small-label padd-right packed-left">Cur</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.momentum.value" value="{{data.momentum.value}}" data-dtype="Number"/>
|
||||
<span class="small-label padd-right packed-left"> Max</span><input type="text" class="padd-right update-field input-numeric-short" data-field-name="data.momentum.max" value="{{data.momentum.max}}" data-dtype="Number"/>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<span class="generic-label">
|
||||
<h3>Combat Dice Pools</h3>
|
||||
</span>
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item stat flexrow list-item">
|
||||
<span class="generic-label"><a class="attack-melee"><button class="chat-card-button">Melee Attack</button></a></span>
|
||||
<span class="generic-label"><a class="attack-ranged"><button class="chat-card-button">Ranged Attack</button></a></span>
|
||||
<span class="generic-label"><a class="damage-ranged"><button class="chat-card-button">Ranged Damage</button></a></span>
|
||||
</li>
|
||||
<li class="item stat flexrow list-item">
|
||||
<span class="generic-label"><a class="damage-melee"><button class="chat-card-button">Melee/Thrown Damage</button></a></span>
|
||||
<span class="generic-label"><a class="defense-roll"><button class="chat-card-button">Defence</button></a></span>
|
||||
<span class="generic-label"><a class="damage-resistance"><button class="chat-card-button">Damage Resistance</button></a></span>
|
||||
</li>
|
||||
<li class="item stat flexrow list-item">
|
||||
<span class="generic-label"></span>
|
||||
<span class="generic-label"><a class="generic-pool-roll"><button class="chat-card-button">Dice Pool</button></a></span>
|
||||
<span class="generic-label"></span>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<span class="generic-label">
|
||||
<h3>Stun</h3>
|
||||
</span>
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item stat flexrow list-item">
|
||||
<span class="generic-label">Stun Level</span>
|
||||
<input type="text" class="" name="data.combat.stunlevel" value="{{data.combat.stunlevel}}" data-dtype="Number" />
|
||||
<span class="generic-label">Stun Threshold</span>
|
||||
<input type="text" class="" name="data.combat.stunthreshold" value="{{data.combat.stunthreshold}}" data-dtype="Number" />
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<span class="generic-label">
|
||||
<h3>Effects</h3>
|
||||
</span>
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#each effects as |effect key|}}
|
||||
<li class="item stat flexrow list-item" data-arme-id="{{effect.id}}" data-item-id="{{effect._id}}">
|
||||
<img class="sheet-competence-img" src="{{effect.img}}" />
|
||||
<span class="generic-label">{{effect.name}}</span>
|
||||
<span class="generic-label">{{upperFirst effect.data.type}}</span>
|
||||
<span class="generic-label">{{upperFirst effect.data.genre}}</span>
|
||||
<span class="generic-label">Lvl:{{effect.data.effectlevel}}</span>
|
||||
<span class="generic-label">{{upper effect.data.stataffected}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
|
||||
<div class="flexrow">
|
||||
<div>
|
||||
<ul class="stat-item">
|
||||
<li class="item flexrow list-item color-class-melee"><a class="combat-button attack-melee flexrow">
|
||||
<span class="combat-icon flexrow">
|
||||
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/COM.webp">
|
||||
</span>
|
||||
<span class="generic-label combat-margin stat-text-white">Melee Attack</span>
|
||||
</a>
|
||||
</li>
|
||||
<li class="item flexrow list-item color-class-meleedmg"><a class="combat-button damage-melee flexrow">
|
||||
<span class="combat-icon flexrow">
|
||||
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/STR.webp">
|
||||
</span>
|
||||
<span class="generic-label combat-margin stat-text-white">Melee/Thrown Damage</span>
|
||||
</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
<div class="stat-item">
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item flexrow list-item color-class-ranged"><a class="combat-button attack-ranged flexrow">
|
||||
<span class="combat-icon flexrow">
|
||||
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/PER.webp">
|
||||
</span>
|
||||
<span class="generic-label combat-margin stat-text-white">Ranged Attack</span>
|
||||
</a>
|
||||
</li>
|
||||
<li class="item flexrow list-item color-class-range"><a class="combat-button damage-ranged flexrow">
|
||||
<span class="combat-icon flexrow">
|
||||
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/AGI.webp">
|
||||
</span>
|
||||
<span class="generic-label combat-margin stat-text-white">Ranged Damage</span>
|
||||
</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div class="stat-item">
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item flexrow list-item color-class-defence"><a class="combat-button defense-roll flexrow">
|
||||
<span class="combat-icon flexrow">
|
||||
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/DEF.webp">
|
||||
</span>
|
||||
<span class="generic-label combat-margin stat-text-white">Defence</span>
|
||||
</a>
|
||||
</li>
|
||||
<li class="item flexrow list-item color-class-dmgres"><a class="combat-button damage-resistance flexrow">
|
||||
<span class="combat-icon flexrow">
|
||||
<img class="combat-icon" src="systems/fvtt-pegasus-rpg/images/icons/PHY.webp">
|
||||
</span>
|
||||
<span class="generic-label combat-margin stat-text-white">Damage Resistance</span>
|
||||
</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
|
||||
<div class="stat-item">
|
||||
<span class="generic-label">
|
||||
<h3>Stun</h3>
|
||||
</span>
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item stat flexrow list-item">
|
||||
<span class="generic-label">Stun Level</span>
|
||||
<input type="text" class="" name="data.combat.stunlevel" value="{{data.combat.stunlevel}}" data-dtype="Number" />
|
||||
<span class="generic-label">Stun Threshold</span>
|
||||
<input type="text" class="" name="data.combat.stunthreshold" value="{{data.combat.stunthreshold}}" data-dtype="Number" />
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<span class="generic-label">
|
||||
@ -251,7 +168,7 @@
|
||||
</span>
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#each perks as |perk key|}}
|
||||
<li class="item stat flexrow list-item" data-item-id="{{perk._id}}">
|
||||
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{perk._id}}">
|
||||
<img class="sheet-competence-img" src="{{perk.img}}" />
|
||||
<span class="stat-label">{{perk.name}}</span>
|
||||
<span class="stat-label">Lvl:{{perk.data.level}}</span>
|
||||
@ -306,10 +223,67 @@
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<h3>Effects</h3>
|
||||
</div>
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#each effects as |effect key|}}
|
||||
<li class="item stat flexrow list-item list-item-shadow" data-arme-id="{{effect.id}}" data-item-id="{{effect._id}}">
|
||||
<img class="sheet-competence-img" src="{{effect.img}}" />
|
||||
<span class="generic-label">{{effect.name}}</span>
|
||||
<span class="generic-label">{{upperFirst effect.data.type}}</span>
|
||||
<span class="generic-label">{{upperFirst effect.data.genre}}</span>
|
||||
<span class="generic-label">Lvl:{{effect.data.effectlevel}}</span>
|
||||
<span class="generic-label">{{upper effect.data.stataffected}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{{!-- Other Tab --}}
|
||||
<div class="tab items" data-group="primary" data-tab="specs">
|
||||
|
||||
<div>
|
||||
<span class="generic-label">
|
||||
<h3>Specialisations</h3>
|
||||
</span>
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#each specs as |spec key|}}
|
||||
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{spec._id}}">
|
||||
<img class="sheet-competence-img" src="{{spec.img}}" />
|
||||
<span class="stat-label"><a class="roll-spec">{{spec.name}}</a></span>
|
||||
<span class="stat-label">{{upper spec.data.statistic}}</span>
|
||||
<span class="stat-label">{{spec.data.dice}}</span>
|
||||
{{#if spec.data.ispowergroup}}
|
||||
{{#if spec.data.powersactivated}}
|
||||
<span class="stat-label"><a class="spec-group-deactivate">Deactivate</a></span>
|
||||
{{else}}
|
||||
<span class="stat-label"><a class="spec-group-activate">Activate</a></span>
|
||||
{{/if}}
|
||||
{{else}}
|
||||
<span class="stat-label"> </span>
|
||||
{{/if}}
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
{{!-- Powers Tab --}}
|
||||
<div class="tab fight" data-group="primary" data-tab="powers">
|
||||
|
||||
@ -326,13 +300,12 @@
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<hr>
|
||||
<span class="generic-label">
|
||||
<h3>Powers</h3>
|
||||
</span>
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#each powers as |power key|}}
|
||||
<li class="item stat flexrow list-item" data-item-id="{{power._id}}">
|
||||
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{power._id}}">
|
||||
<img class="sheet-competence-img" src="{{power.img}}" />
|
||||
<span class="stat-label">
|
||||
{{#if power.data.rollneeded}}
|
||||
@ -369,13 +342,12 @@
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
<hr>
|
||||
<span class="generic-label">
|
||||
<h3>Abilities</h3>
|
||||
</span>
|
||||
<ul class="stat-list alternate-list">
|
||||
{{#each abilities as |ability key|}}
|
||||
<li class="item stat flexrow list-item" data-item-id="{{ability._id}}">
|
||||
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{ability._id}}">
|
||||
<img class="sheet-competence-img" src="{{ability.img}}" />
|
||||
<span class="stat-label">{{ability.name}}</span>
|
||||
<div class="item-controls">
|
||||
@ -391,13 +363,20 @@
|
||||
|
||||
{{!-- Equipement Tab --}}
|
||||
<div class="tab equipment" data-group="primary" data-tab="equipment">
|
||||
|
||||
|
||||
<div class="flexrow">
|
||||
<h3>Encumbrance</h3>
|
||||
<span class="small-label">Current : {{encCurrent}}</span>
|
||||
<span class="small-label">Capacity : {{encCapacity}}</span>
|
||||
<span class="small-label">Hindrance : {{encHindrance}}</span>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<h4>Money</h4>
|
||||
<h3>Money</h3>
|
||||
</div>
|
||||
<ul class="item-list alternate-list">
|
||||
{{#each moneys as |money key|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{money._id}}">
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{money._id}}">
|
||||
<img class="sheet-competence-img" src="{{money.img}}" />
|
||||
<span class="equipement-label">{{money.name}}</span>
|
||||
<span class="generic-label">
|
||||
@ -412,46 +391,12 @@
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
<hr>
|
||||
<div>
|
||||
<h4>Equipment</h4>
|
||||
</div>
|
||||
<ul class="item-list alternate-list">
|
||||
{{#each equipments as |equip key|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{equip._id}}">
|
||||
<img class="sheet-competence-img" src="{{equip.img}}" />
|
||||
<span class="equipement-label">{{equip.name}}</span>
|
||||
<span class="equipement-label">{{upperFirst equip.data.type}}</span>
|
||||
<span class="generic-label">Qty {{equip.data.quantity}}</span>
|
||||
|
||||
{{#if (count equip.data.effects)}}
|
||||
{{#if equip.data.activated}}
|
||||
<span class="stat-label"><a class="equip-deactivate">Deactivate</a></span>
|
||||
{{else}}
|
||||
<span class="stat-label"><a class="equip-activate">Activate</a></span>
|
||||
{{/if}}
|
||||
{{else}}
|
||||
<span class="stat-label"> </span>
|
||||
{{/if}}
|
||||
|
||||
<span class="generic-label">Qty {{equip.data.quantity}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-equip" title="Worn">{{#if equip.data.equipped}}<i
|
||||
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
<hr>
|
||||
<div>
|
||||
<h4>Weapons</h4>
|
||||
<h3>Weapons</h3>
|
||||
</div>
|
||||
<ul class="item-list alternate-list">
|
||||
{{#each weapons as |weapon key|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{weapon._id}}">
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{weapon._id}}">
|
||||
<img class="sheet-competence-img" src="{{weapon.img}}" />
|
||||
<span class="equipement-label">{{weapon.name}}</span>
|
||||
|
||||
@ -475,13 +420,12 @@
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
<hr>
|
||||
<div>
|
||||
<h4>Armors & Shields</h4>
|
||||
<h3>Armors & Shields</h3>
|
||||
</div>
|
||||
<ul class="item-list alternate-list">
|
||||
{{#each armors as |armor key|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{armor._id}}">
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{armor._id}}">
|
||||
<img class="sheet-competence-img" src="{{armor.img}}" />
|
||||
<span class="equipement-label">{{armor.name}}</span>
|
||||
|
||||
@ -528,6 +472,65 @@
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
<div>
|
||||
<h3>Equipment</h3>
|
||||
</div>
|
||||
<ul class="item-list alternate-list">
|
||||
{{#each containersTree as |equip key|}}
|
||||
<li class="item flexrow list-item list-item-shadow" data-item-id="{{equip._id}}">
|
||||
<img class="sheet-competence-img" src="{{equip.img}}" />
|
||||
<span class="equipement-label">{{equip.name}}</span>
|
||||
<span class="equipement-label">{{upperFirst equip.data.type}}</span>
|
||||
<span class="generic-label">Qty {{equip.data.quantity}}</span>
|
||||
|
||||
{{#if (count equip.data.effects)}}
|
||||
{{#if equip.data.activated}}
|
||||
<span class="stat-label"><a class="equip-deactivate">Deactivate</a></span>
|
||||
{{else}}
|
||||
<span class="stat-label"><a class="equip-activate">Activate</a></span>
|
||||
{{/if}}
|
||||
{{else}}
|
||||
<span class="stat-label"> </span>
|
||||
{{/if}}
|
||||
|
||||
{{#if equip.data.iscontainer}}
|
||||
<span class="equipement-label">Enc:{{equip.data.contentsEnc}}</span>
|
||||
{{/if}}
|
||||
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-equip" title="Worn">{{#if equip.data.equipped}}<i
|
||||
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
<ul class="item-list alternate-list list-item-shadow2 list-item-margin1">
|
||||
{{#each equip.data.contents as |subgear key|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{subgear._id}}">
|
||||
<img class="sheet-competence-img" src="{{subgear.img}}"/>
|
||||
<span class="conseq-label">{{subgear.name}}</span>
|
||||
<span class="equipement-label">{{upperFirst subgear.data.type}}</span>
|
||||
<span class="generic-label">Qty {{subgear.data.quantity}}</span>
|
||||
{{#if (count subgear.data.effects)}}
|
||||
{{#if subgear.data.activated}}
|
||||
<span class="stat-label"><a class="equip-deactivate">Deactivate</a></span>
|
||||
{{else}}
|
||||
<span class="stat-label"><a class="equip-activate">Activate</a></span>
|
||||
{{/if}}
|
||||
{{else}}
|
||||
<span class="stat-label"> </span>
|
||||
{{/if}}
|
||||
<div class="item-controls">
|
||||
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
<hr>
|
||||
|
||||
</div>
|
||||
|
||||
{{!-- Biography Tab --}}
|
||||
|
Reference in New Issue
Block a user