- New TypeDataModel: archetype, territory, renown, currency (gp/sp/cp), garrison, underSiege, isCapital, founded, taxNotes, description, notes - 3-tab ApplicationV2 sheet with drag & drop for building/weapon/armor/equipment - Currency steppers (+/−), building constructed toggle, qty controls - LESS-based CSS (settlement-sheet.less) + base.less updated for shared styles - Full i18n keys in lang/en.json (8 settlement archetypes) - system.json: registered settlement actor type Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
48 lines
2.4 KiB
Handlebars
48 lines
2.4 KiB
Handlebars
<div class="settlement-main settlement-main-{{ifThen isPlayMode 'play' 'edit'}}">
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<header class="settlement-header flexrow">
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<img class="actor-img" src="{{actor.img}}" data-edit="img" data-action="editImage" data-tooltip="{{actor.name}}" />
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<div class="settlement-header-info">
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<div class="settlement-name-row flexrow">
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{{formInput fields.name value=source.name rootId=partId disabled=isPlayMode}}
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{{#unless isPlayMode}}
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{{formInput systemFields.archetype value=system.archetype name="system.archetype" localize=true}}
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{{else}}
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<span class="settlement-archetype-badge">{{localize (lookup archetypeChoices system.archetype)}}</span>
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{{/unless}}
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<a class="control" data-action="toggleSheet" data-tooltip="OATHHAMMER.ToggleSheet" data-tooltip-direction="UP">
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<i class="fa-solid fa-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
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</a>
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</div>
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<div class="settlement-stats flexrow">
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<div class="stat-item">
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<label>{{localize "OATHHAMMER.Label.Renown"}}</label>
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{{formInput systemFields.renown value=system.renown name="system.renown" disabled=isPlayMode}}
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</div>
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<div class="stat-item">
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<label>{{localize "OATHHAMMER.Label.Territory"}}</label>
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{{formInput systemFields.territory value=system.territory name="system.territory" disabled=isPlayMode}}
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</div>
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<div class="stat-item">
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<label>{{localize "OATHHAMMER.Label.Population"}}</label>
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{{formInput systemFields.population value=system.population name="system.population" disabled=isPlayMode}}
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</div>
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<div class="stat-item stat-item--flags">
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{{#unless isPlayMode}}
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<label>
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{{formInput systemFields.isCapital value=system.isCapital name="system.isCapital"}}
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{{localize "OATHHAMMER.Label.IsCapital"}}
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</label>
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<label>
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{{formInput systemFields.underSiege value=system.underSiege name="system.underSiege"}}
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{{localize "OATHHAMMER.Label.UnderSiege"}}
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</label>
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{{else}}
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{{#if system.isCapital}}<span class="settlement-badge settlement-badge--capital">★ {{localize "OATHHAMMER.Label.Capital"}}</span>{{/if}}
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{{#if system.underSiege}}<span class="settlement-badge settlement-badge--siege">⚔ {{localize "OATHHAMMER.Label.UnderSiege"}}</span>{{/if}}
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{{/unless}}
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</div>
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</div>
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</div>
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</header>
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</div>
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