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fvtt-oath-hammer/templates/actor/settlement-garrison.hbs

37 lines
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Handlebars

<section data-tab="garrison" data-group="{{tab.group}}" class="tab {{tab.cssClass}}">
<fieldset>
<legend>{{localize "OATHHAMMER.Label.Garrison"}}
{{#unless isPlayMode}}<a data-action="createRegiment" class="create-btn"><i class="fa-solid fa-plus"></i></a>{{/unless}}
</legend>
{{#if regiments.length}}
<ul class="item-list item-list--regiment">
<li class="item-list-header">
<span></span>
<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
<span>{{localize "OATHHAMMER.Label.GritMax"}}</span>
<span>{{localize "OATHHAMMER.Label.ArmorDice"}}</span>
<span>{{localize "OATHHAMMER.Label.Movement"}}</span>
<span></span>
</li>
{{#each regiments as |regiment|}}
<li class="item-entry" data-item-id="{{regiment.id}}" data-item-uuid="{{regiment.uuid}}">
<img src="{{regiment.img}}" class="item-img" />
<span class="item-name">{{regiment.name}}</span>
<span class="item-detail">{{regiment.system.grit.max}}</span>
<span class="item-detail">{{regiment.system.armorLabel}}</span>
<span class="item-detail">{{regiment.system.movement}} ft</span>
<div class="item-actions">
<a data-action="edit" data-item-id="{{regiment.id}}" data-item-uuid="{{regiment.uuid}}" data-tooltip="{{localize 'OATHHAMMER.Label.Edit'}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{regiment.id}}" data-item-uuid="{{regiment.uuid}}" data-tooltip="{{localize 'OATHHAMMER.Label.Delete'}}"><i class="fa-solid fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
{{else}}
<p class="no-items">{{localize "OATHHAMMER.Label.NoRegiments"}}</p>
{{/if}}
</fieldset>
</section>