import { SYSTEM } from "../config/system.mjs" export default class OathHammerRegiment extends foundry.abstract.TypeDataModel { static defineSchema() { const { fields } = foundry.data const requiredInteger = { required: true, nullable: false, integer: true } const schema = {} schema.description = new fields.HTMLField({ required: false, nullable: true, initial: "" }) schema.notes = new fields.StringField({ required: false, nullable: true, initial: "" }) schema.grit = new fields.SchemaField({ max: new fields.NumberField({ ...requiredInteger, initial: 20, min: 0, max: 200 }), }) schema.armorDice = new fields.SchemaField({ value: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0, max: 20 }), colorDiceType: new fields.StringField({ required: true, nullable: false, initial: "white", choices: SYSTEM.DICE_COLOR_TYPES }), }) schema.movement = new fields.NumberField({ ...requiredInteger, initial: 60, min: 0, max: 500 }) // Embedded skill rows: [{name, value, colorDiceType}] schema.skills = new fields.ArrayField(new fields.SchemaField({ name: new fields.StringField({ required: true, nullable: false, initial: "" }), value: new fields.NumberField({ ...requiredInteger, initial: 2, min: 0, max: 6 }), colorDiceType: new fields.StringField({ required: true, nullable: false, initial: "white", choices: SYSTEM.DICE_COLOR_TYPES }), })) // Embedded attack rows: [{name, damageDice, colorDiceType, ap, special}] schema.attacks = new fields.ArrayField(new fields.SchemaField({ name: new fields.StringField({ required: true, nullable: false, initial: "" }), damageDice: new fields.NumberField({ ...requiredInteger, initial: 6, min: 0, max: 20 }), colorDiceType: new fields.StringField({ required: true, nullable: false, initial: "white", choices: SYSTEM.DICE_COLOR_TYPES }), ap: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 6 }), special: new fields.StringField({ required: false, nullable: true, initial: "" }), })) // Embedded trait rows: [{name, description}] schema.traits = new fields.ArrayField(new fields.SchemaField({ name: new fields.StringField({ required: true, nullable: false, initial: "" }), description: new fields.StringField({ required: false, nullable: true, initial: "" }), })) return schema } static LOCALIZATION_PREFIXES = ["OATHHAMMER.Regiment"] get colorEmoji() { return { white: "⬜", red: "🔴", black: "⬛" }[this.armorDice.colorDiceType] ?? "⬜" } get armorLabel() { return `${this.colorEmoji} ${this.armorDice.value}d` } }