Add party an army sheeets
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70
lang/en.json
70
lang/en.json
@@ -18,7 +18,9 @@
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"Settlement": "Oath Hammer Settlement Sheet",
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"SkillNPC": "Oath Hammer NPC Skill Sheet",
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"NpcAttack": "Oath Hammer NPC Attack Sheet",
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"Regiment": "Oath Hammer Regiment Sheet"
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"Regiment": "Oath Hammer Regiment Sheet",
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"Party": "Party Sheet",
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"Army": "Army Sheet"
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},
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"Tab": {
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"Identity": "Oaths / Traits",
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@@ -31,7 +33,9 @@
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"Buildings": "Buildings",
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"Inventory": "Inventory",
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"Traits": "Traits",
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"Garrison": "Garrison"
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"Garrison": "Garrison",
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"Members": "Members",
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"Loot": "Loot"
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},
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"Attribute": {
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"Might": "Might",
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@@ -229,7 +233,7 @@
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"DefenseValue": "Defense Value",
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"ArmorRating": "Armor Rating",
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"DefenseBonus": "Defense Bonus",
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"Movement": "Movement",
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"Movement": "Move",
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"ArcaneStress": "Arcane Stress",
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"StressValue": "Stress",
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"ThresholdBonus": "Threshold Bonus",
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@@ -254,7 +258,7 @@
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"Conditions": "Conditions",
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"Description": "Description",
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"Notes": "Notes",
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"Stats": "Statistics",
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"Stats": "Stats",
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"CR": "Challenge Rating",
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"AttackBonus": "Attack Bonus",
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"DamageBonus": "Damage Bonus",
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@@ -337,15 +341,34 @@
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"Dice": "Dice",
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"DiceColor": "Color",
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"Special": "Special",
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"Movement": "Move",
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"Stats": "Stats",
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"NoRegiments": "No regiments. Add one with the + button.",
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"NoRegiments": "No regiments yet — drag regiment actors here.",
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"SupplyCost": "Supply Cost",
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"SkillName": "Skill name",
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"AttackName": "Attack name",
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"TraitName": "Trait name",
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"Edit": "Edit",
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"Delete": "Delete",
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"Rank": "Rank"
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"Rank": "Rank",
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"RemoveFromGarrison": "Remove from Garrison",
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"RecruitmentCost": "Recruitment Cost",
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"UnitLeader": "Unit Leader",
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"DropLeaderHint": "Drop a linked actor here",
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"MarchingOrder": "Marching Order",
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"NoMembers": "No members yet — drag characters here.",
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"DropMemberHint": "Drag a character actor here to add them to the party.",
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"Loot": "Loot",
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"NoLoot": "No loot yet — drag items here.",
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"DropLootHint": "Drag weapons, armor or equipment here to add party loot.",
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"Qty": "Qty",
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"GP": "GP",
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"SP": "SP",
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"CP": "CP",
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"Class": "Class",
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"Commander": "Commander",
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"Location": "Location",
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"Regiments": "Regiments",
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"DropRegimentHint": "Drag a regiment actor (must be token-linked) to add it to this army.",
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"TotalSupply": "Total Supply"
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},
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"ColorDice": {
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"White": "White (4+)",
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@@ -364,11 +387,18 @@
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"Regiment": "New Regiment",
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"RegimentSkill": "Add Skill",
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"RegimentAttack": "Add Attack",
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"RegimentTrait": "Add Trait"
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"RegimentTrait": "Add Trait",
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"SkillNPC": "New Skill"
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},
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"ToggleSheet": "Toggle Edit/Play Mode",
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"Tooltip": {
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"RollArmor": "Roll Armor Dice"
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"RollArmor": "Roll Armor Dice",
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"OpenLeader": "Open leader sheet",
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"ClearLeader": "Remove unit leader",
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"MoveUp": "Move up (march forward)",
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"MoveDown": "Move down (march back)",
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"RemoveMember": "Remove from party",
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"RemoveRegiment": "Remove regiment from army"
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},
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"Action": {
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"CastSpell": "Cast Spell",
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@@ -462,7 +492,9 @@
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"APPenalty": "AP (Attacker)",
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"APHint": "attacker's Armor Piercing value",
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"ReinforcedHint": "Reinforced — rolling red dice",
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"RollInitiative": "Roll Initiative"
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"RollInitiative": "Roll Initiative",
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"Default": "Default",
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"DicePool": "Dice Pool"
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},
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"Enhancement": {
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"None": "None",
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@@ -1056,7 +1088,9 @@
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}
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},
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"Warning": {
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"MiracleBlocked": "Divine favour has been lost — you cannot invoke miracles until a new day."
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"MiracleBlocked": "Divine favour has been lost — you cannot invoke miracles until a new day.",
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"LeaderNotLinked": "This actor's token is not linked. Only actors with linked tokens can be unit leaders.",
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"RegimentNotLinked": "This regiment actor is not linked to its token. Only token-linked regiment actors can be added to an army."
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},
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"SettlementArchetype": {
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"CenterOfLearning": "Center of Learning",
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@@ -1076,7 +1110,8 @@
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"CollectTaxes": "Collect Taxes",
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"CollectTaxesTooltip": "Roll tax revenue for all constructed buildings and total the result.",
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"NoTaxRevenue": "No constructed buildings with tax revenue defined.",
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"TotalRevenue": "Total Revenue"
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"TotalRevenue": "Total Revenue",
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"GarrisonHint": "Drag a regiment actor here to add it to the garrison."
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},
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"SkillNPC": {
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"FIELDS": {
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@@ -1124,7 +1159,8 @@
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"NpcSubtype": {
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"Creature": "Creature",
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"Npc": "NPC"
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}
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},
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"Party": {}
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},
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"TYPES": {
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"Item": {
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@@ -1141,13 +1177,15 @@
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"class": "Class",
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"skillnpc": "NPC Skill",
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"npcattack": "NPC Attack",
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"regiment": "Regiment",
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"building": "Building"
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},
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"Actor": {
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"character": "Character",
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"npc": "NPC / Creature",
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"settlement": "Settlement"
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"settlement": "Settlement",
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"regiment": "Regiment",
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"party": "Party",
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"army": "Army"
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}
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}
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}
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