Add party an army sheeets

This commit is contained in:
2026-03-25 18:02:39 +01:00
parent b46c6d804c
commit f1dda301d7
37 changed files with 2024 additions and 254 deletions

View File

@@ -18,7 +18,9 @@
"Settlement": "Oath Hammer Settlement Sheet",
"SkillNPC": "Oath Hammer NPC Skill Sheet",
"NpcAttack": "Oath Hammer NPC Attack Sheet",
"Regiment": "Oath Hammer Regiment Sheet"
"Regiment": "Oath Hammer Regiment Sheet",
"Party": "Party Sheet",
"Army": "Army Sheet"
},
"Tab": {
"Identity": "Oaths / Traits",
@@ -31,7 +33,9 @@
"Buildings": "Buildings",
"Inventory": "Inventory",
"Traits": "Traits",
"Garrison": "Garrison"
"Garrison": "Garrison",
"Members": "Members",
"Loot": "Loot"
},
"Attribute": {
"Might": "Might",
@@ -229,7 +233,7 @@
"DefenseValue": "Defense Value",
"ArmorRating": "Armor Rating",
"DefenseBonus": "Defense Bonus",
"Movement": "Movement",
"Movement": "Move",
"ArcaneStress": "Arcane Stress",
"StressValue": "Stress",
"ThresholdBonus": "Threshold Bonus",
@@ -254,7 +258,7 @@
"Conditions": "Conditions",
"Description": "Description",
"Notes": "Notes",
"Stats": "Statistics",
"Stats": "Stats",
"CR": "Challenge Rating",
"AttackBonus": "Attack Bonus",
"DamageBonus": "Damage Bonus",
@@ -337,15 +341,34 @@
"Dice": "Dice",
"DiceColor": "Color",
"Special": "Special",
"Movement": "Move",
"Stats": "Stats",
"NoRegiments": "No regiments. Add one with the + button.",
"NoRegiments": "No regiments yet — drag regiment actors here.",
"SupplyCost": "Supply Cost",
"SkillName": "Skill name",
"AttackName": "Attack name",
"TraitName": "Trait name",
"Edit": "Edit",
"Delete": "Delete",
"Rank": "Rank"
"Rank": "Rank",
"RemoveFromGarrison": "Remove from Garrison",
"RecruitmentCost": "Recruitment Cost",
"UnitLeader": "Unit Leader",
"DropLeaderHint": "Drop a linked actor here",
"MarchingOrder": "Marching Order",
"NoMembers": "No members yet — drag characters here.",
"DropMemberHint": "Drag a character actor here to add them to the party.",
"Loot": "Loot",
"NoLoot": "No loot yet — drag items here.",
"DropLootHint": "Drag weapons, armor or equipment here to add party loot.",
"Qty": "Qty",
"GP": "GP",
"SP": "SP",
"CP": "CP",
"Class": "Class",
"Commander": "Commander",
"Location": "Location",
"Regiments": "Regiments",
"DropRegimentHint": "Drag a regiment actor (must be token-linked) to add it to this army.",
"TotalSupply": "Total Supply"
},
"ColorDice": {
"White": "White (4+)",
@@ -364,11 +387,18 @@
"Regiment": "New Regiment",
"RegimentSkill": "Add Skill",
"RegimentAttack": "Add Attack",
"RegimentTrait": "Add Trait"
"RegimentTrait": "Add Trait",
"SkillNPC": "New Skill"
},
"ToggleSheet": "Toggle Edit/Play Mode",
"Tooltip": {
"RollArmor": "Roll Armor Dice"
"RollArmor": "Roll Armor Dice",
"OpenLeader": "Open leader sheet",
"ClearLeader": "Remove unit leader",
"MoveUp": "Move up (march forward)",
"MoveDown": "Move down (march back)",
"RemoveMember": "Remove from party",
"RemoveRegiment": "Remove regiment from army"
},
"Action": {
"CastSpell": "Cast Spell",
@@ -462,7 +492,9 @@
"APPenalty": "AP (Attacker)",
"APHint": "attacker's Armor Piercing value",
"ReinforcedHint": "Reinforced — rolling red dice",
"RollInitiative": "Roll Initiative"
"RollInitiative": "Roll Initiative",
"Default": "Default",
"DicePool": "Dice Pool"
},
"Enhancement": {
"None": "None",
@@ -1056,7 +1088,9 @@
}
},
"Warning": {
"MiracleBlocked": "Divine favour has been lost — you cannot invoke miracles until a new day."
"MiracleBlocked": "Divine favour has been lost — you cannot invoke miracles until a new day.",
"LeaderNotLinked": "This actor's token is not linked. Only actors with linked tokens can be unit leaders.",
"RegimentNotLinked": "This regiment actor is not linked to its token. Only token-linked regiment actors can be added to an army."
},
"SettlementArchetype": {
"CenterOfLearning": "Center of Learning",
@@ -1076,7 +1110,8 @@
"CollectTaxes": "Collect Taxes",
"CollectTaxesTooltip": "Roll tax revenue for all constructed buildings and total the result.",
"NoTaxRevenue": "No constructed buildings with tax revenue defined.",
"TotalRevenue": "Total Revenue"
"TotalRevenue": "Total Revenue",
"GarrisonHint": "Drag a regiment actor here to add it to the garrison."
},
"SkillNPC": {
"FIELDS": {
@@ -1124,7 +1159,8 @@
"NpcSubtype": {
"Creature": "Creature",
"Npc": "NPC"
}
},
"Party": {}
},
"TYPES": {
"Item": {
@@ -1141,13 +1177,15 @@
"class": "Class",
"skillnpc": "NPC Skill",
"npcattack": "NPC Attack",
"regiment": "Regiment",
"building": "Building"
},
"Actor": {
"character": "Character",
"npc": "NPC / Creature",
"settlement": "Settlement"
"settlement": "Settlement",
"regiment": "Regiment",
"party": "Party",
"army": "Army"
}
}
}