Add map welcom page
This commit is contained in:
@@ -139,6 +139,9 @@ Hooks.once("ready", async function () {
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await item.delete()
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await item.delete()
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}
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}
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}
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}
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// Auto-import the welcome scene if GM and not already present
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if (game.user.isGM) await _importWelcomeScene()
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})
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})
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// Auto-link regiment (and army) actor tokens so they can be added to garrisons/armies
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// Auto-link regiment (and army) actor tokens so they can be added to garrisons/armies
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@@ -167,3 +170,33 @@ Hooks.on("renderChatMessageHTML", (message, html) => {
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// Inject Free Roll bar into the chat sidebar
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// Inject Free Roll bar into the chat sidebar
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Hooks.on("renderChatLog", (_chatLog, html) => injectFreeRollBar(_chatLog, html))
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Hooks.on("renderChatLog", (_chatLog, html) => injectFreeRollBar(_chatLog, html))
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// ============================================================
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// WELCOME SCENE — auto-create on first world load (GM only)
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// ============================================================
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const WELCOME_SCENE_NAME = "Oath Hammer"
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const WELCOME_SCENE_MAP = "systems/fvtt-oath-hammer/assets/images/oathhammer_map.webp"
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/** Scene data for the welcome map (3600×5400 px, no grid — world map). */
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function _welcomeSceneData() {
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return {
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name: WELCOME_SCENE_NAME,
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background: { src: WELCOME_SCENE_MAP },
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width: 3600,
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height: 5400,
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grid: { type: 0, size: 100 }, // gridless
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padding: 0,
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initial: { x: 1800, y: 2700, scale: 0.25 },
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tokenVision: false,
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flags: { "fvtt-oath-hammer": { welcomeScene: true } },
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}
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}
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async function _importWelcomeScene() {
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// Skip if the scene already exists in the world
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if (game.scenes.find(s => s.name === WELCOME_SCENE_NAME)) return
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console.info("Oath Hammer | Creating welcome scene…")
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const scene = await Scene.create(_welcomeSceneData())
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await scene.activate()
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console.info("Oath Hammer | Welcome scene created and activated.")
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}
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10
package.json
10
package.json
@@ -8,14 +8,18 @@
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"watch": "gulp watch"
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"watch": "gulp watch"
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},
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},
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"devDependencies": {
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"devDependencies": {
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"autoprefixer": "^10.4.20",
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"classic-level": "^1.4.1",
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"gulp": "^4.0.2",
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"gulp": "^4.0.2",
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"gulp-less": "^5.0.0",
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"gulp-less": "^5.0.0",
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"less": "^4.2.0",
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"autoprefixer": "^10.4.20",
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"gulp-postcss": "^9.0.1",
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"gulp-postcss": "^9.0.1",
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"less": "^4.2.0",
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"postcss": "^8.4.49"
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"postcss": "^8.4.49"
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},
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},
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"keywords": ["foundry-vtt", "oath-hammer"],
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"keywords": [
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"foundry-vtt",
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"oath-hammer"
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],
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"author": "",
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"author": "",
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"license": "ISC"
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"license": "ISC"
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}
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}
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0
packs/scenes/000014.log
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0
packs/scenes/000014.log
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BIN
packs/scenes/000016.ldb
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BIN
packs/scenes/000016.ldb
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Binary file not shown.
1
packs/scenes/CURRENT
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1
packs/scenes/CURRENT
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@@ -0,0 +1 @@
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MANIFEST-000012
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BIN
packs/scenes/MANIFEST-000012
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BIN
packs/scenes/MANIFEST-000012
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Binary file not shown.
22
system.json
22
system.json
@@ -3,6 +3,12 @@
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"title": "Oath Hammer RPG",
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"title": "Oath Hammer RPG",
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"description": "Oath Hammer RPG System for FoundryVTT",
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"description": "Oath Hammer RPG System for FoundryVTT",
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"version": "14.0.0",
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"version": "14.0.0",
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"authors": [
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{
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"name": "Uberwald",
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"url": "https://www.uberwald.me/gitea/uberwald/fvtt-oath-hammer"
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}
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],
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"compatibility": {
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"compatibility": {
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"minimum": "13",
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"minimum": "13",
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"verified": "14"
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"verified": "14"
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@@ -151,5 +157,19 @@
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},
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},
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"url": "https://www.uberwald.me/gitea/uberwald/fvtt-oath-hammer",
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"url": "https://www.uberwald.me/gitea/uberwald/fvtt-oath-hammer",
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"manifest": "https://www.uberwald.me/gitea/public/fvtt-oath-hammer/releases/download/latest/system.json",
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"manifest": "https://www.uberwald.me/gitea/public/fvtt-oath-hammer/releases/download/latest/system.json",
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"download": "https://www.uberwald.me/gitea/public/fvtt-oath-hammer/releases/download/latest/fvtt-oath-hammer.zip"
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"download": "https://www.uberwald.me/gitea/public/fvtt-oath-hammer/releases/download/latest/fvtt-oath-hammer.zip",
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"packs": [
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{
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"label": "Scenes",
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"type": "Scene",
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"name": "scenes",
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"path": "packs/scenes",
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"system": "fvtt-oath-hammer",
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"flags": {},
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"ownership": {
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"PLAYER": "OBSERVER",
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"ASSISTANT": "OWNER"
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}
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}
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]
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}
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}
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