Nombreuses corrections sur les fiches settlement/NPC

This commit is contained in:
2026-03-22 21:35:47 +01:00
parent ec291e9c60
commit b46c6d804c
51 changed files with 2892 additions and 227 deletions

View File

@@ -15,10 +15,13 @@
"Condition": "Oath Hammer Condition Sheet",
"Class": "Oath Hammer Class Sheet",
"Building": "Oath Hammer Building Sheet",
"Settlement": "Oath Hammer Settlement Sheet"
"Settlement": "Oath Hammer Settlement Sheet",
"SkillNPC": "Oath Hammer NPC Skill Sheet",
"NpcAttack": "Oath Hammer NPC Attack Sheet",
"Regiment": "Oath Hammer Regiment Sheet"
},
"Tab": {
"Identity": "Identity",
"Identity": "Oaths / Traits",
"Skills": "Skills",
"Combat": "Combat",
"Magic": "Magic",
@@ -26,7 +29,9 @@
"Notes": "Notes",
"Overview": "Overview",
"Buildings": "Buildings",
"Inventory": "Inventory"
"Inventory": "Inventory",
"Traits": "Traits",
"Garrison": "Garrison"
},
"Attribute": {
"Might": "Might",
@@ -112,14 +117,27 @@
},
"Building": {
"FIELDS": {
"skillCheck": { "label": "Skill Check" },
"cost": { "label": "Cost (gp)" },
"buildTime": { "label": "Build Time" },
"taxRevenue": { "label": "Tax Revenue / month" },
"constructed":{ "label": "Constructed" },
"description":{ "label": "Description" },
"notes": { "label": "Notes" }
"skillCheck": {
"label": "Skill Check"
},
"cost": {
"label": "Cost (gp)"
},
"buildTime": {
"label": "Build Time"
},
"taxRevenue": {
"label": "Tax Revenue / month"
},
"constructed": {
"label": "Constructed"
},
"description": {
"label": "Description"
},
"notes": {
"label": "Notes"
}
}
},
"ArmorType": {
@@ -166,7 +184,9 @@
"TraitType": {
"SpecialTrait": "Special Trait",
"ClassTrait": "Class Trait",
"LineageTrait": "Lineage Trait"
"LineageTrait": "Lineage Trait",
"NpcTrait": "NPC Trait",
"CreatureTrait": "Creature Trait"
},
"Condition": {
"Blinded": "Blinded",
@@ -220,9 +240,10 @@
"Level": "Level",
"XP": "Current XP",
"TotalXP": "Total XP",
"Traits": "Special Traits",
"Traits": "Traits",
"Oaths": "Oaths",
"Weapons": "Weapons",
"Attacks": "Attacks",
"Armor": "Armor & Shields",
"Ammunition": "Ammunition",
"ItemSlots": "Item Slots",
@@ -243,14 +264,18 @@
"Components": "Components",
"Charges": "Charges",
"NoWeapons": "No weapons equipped.",
"NoAttacks": "No attacks defined.",
"NoArmor": "No armor or shields.",
"NoSpells": "No spells known.",
"NoMiracles": "No miracles known.",
"MiracleBlocked": "Divine favour lost — no more miracles today.",
"NoEquipment": "No equipment.",
"NoTraits": "Drop traits here.",
"NoTraits": "No traits. Drag trait items here.",
"NoOaths": "No oaths yet.",
"Enchantment": "Enchantment",
"MagicQuality": "Quality",
"Cursed": "Cursed",
"ClassRestriction": "Restriction",
"Tenet": "Tenet",
"Boon": "Boon",
"Bane": "Bane",
@@ -262,7 +287,6 @@
"Lineage": "Lineage",
"DropClass": "Drop Class Here",
"OpenClass": "Click to open class details",
"Traits": "Traits",
"Features": "Features",
"Name": "Name",
"Type": "Type",
@@ -300,7 +324,28 @@
"TaxRevenue": "Tax Revenue",
"Cost": "Cost",
"Built": "Built",
"Armors": "Armors & Shields"
"Armors": "Armors & Shields",
"ArmorDice": "Armor Dice",
"Skills": "Skills",
"NoSkills": "No skills. Drag skill items here.",
"DicePool": "Dice Pool",
"SkillNPCHint": "Drag NPC skill items here to define skill pools.",
"TraitNPCHint": "Drag trait items here.",
"EquipmentNPCHint": "Drag armor and equipment items here.",
"Threshold": "Threshold",
"GritMax": "Grit (Max)",
"Dice": "Dice",
"DiceColor": "Color",
"Special": "Special",
"Movement": "Move",
"Stats": "Stats",
"NoRegiments": "No regiments. Add one with the + button.",
"SkillName": "Skill name",
"AttackName": "Attack name",
"TraitName": "Trait name",
"Edit": "Edit",
"Delete": "Delete",
"Rank": "Rank"
},
"ColorDice": {
"White": "White (4+)",
@@ -314,9 +359,17 @@
"Equipment": "New Equipment",
"Building": "New Building",
"Trait": "New Trait",
"Oath": "New Oath"
"Oath": "New Oath",
"NpcAttack": "New NPC Attack",
"Regiment": "New Regiment",
"RegimentSkill": "Add Skill",
"RegimentAttack": "Add Attack",
"RegimentTrait": "Add Trait"
},
"ToggleSheet": "Toggle Edit/Play Mode",
"Tooltip": {
"RollArmor": "Roll Armor Dice"
},
"Action": {
"CastSpell": "Cast Spell",
"InvokeMiracle": "Invoke Miracle",
@@ -558,10 +611,26 @@
"label": "Attributes"
},
"grit": {
"label": "Grit"
"label": "Grit",
"fields": {
"max": {
"label": "Max Grit"
},
"value": {
"label": "Grit"
}
}
},
"defense": {
"label": "Defense"
"label": "Defense",
"fields": {
"value": {
"label": "Defense"
},
"colorDiceType": {
"label": "Defense Dice Color"
}
}
},
"movement": {
"label": "Movement"
@@ -580,6 +649,12 @@
},
"notes": {
"label": "Notes"
},
"subtype": {
"label": "Subtype"
},
"armorDice": {
"label": "Armor Dice"
}
}
},
@@ -641,8 +716,13 @@
},
"classRestriction": {
"label": "Restriction"
},
"skillOverride": {
"label": "Attack Skill",
"hint": "Override the skill and attribute used for attack and damage rolls. Leave blank to auto-detect (Fighting for melee, Shooting for ranged)."
}
}
},
"SkillOverrideAuto": "Auto (Fighting / Shooting)"
},
"Armor": {
"FIELDS": {
@@ -922,6 +1002,9 @@
"Greater": "Greater",
"Legendary": "Legendary"
},
"ClassRestriction": {
"None": "No restriction"
},
"OathType": {
"Compassion": "Oath of Compassion",
"Courage": "Oath of Courage",
@@ -976,20 +1059,71 @@
"MiracleBlocked": "Divine favour has been lost — you cannot invoke miracles until a new day."
},
"SettlementArchetype": {
"CenterOfLearning": "Center of Learning",
"DwarvenBorough": "Dwarven Borough",
"FreeCity": "Free City",
"CenterOfLearning": "Center of Learning",
"DwarvenBorough": "Dwarven Borough",
"FreeCity": "Free City",
"GuildMunicipality": "Guild Municipality",
"NocklanderOutpost": "Nocklander Outpost",
"PilgrimMission": "Pilgrim Mission",
"PortTown": "Port Town",
"VelathiColony": "Velathi Colony"
"PilgrimMission": "Pilgrim Mission",
"PortTown": "Port Town",
"VelathiColony": "Velathi Colony"
},
"Settlement": {
"BuildingHint": "Drag & drop building items here. Toggle the checkbox to mark them as constructed.",
"InventoryHint": "Drag & drop weapons, armor, or equipment here to store them in the settlement reserve.",
"NoBuildings": "No buildings yet. Drag building items here.",
"NoInventory": "No stored inventory. Drag weapons, armor, or equipment here."
"NoInventory": "No stored inventory. Drag weapons, armor, or equipment here.",
"CollectTaxes": "Collect Taxes",
"CollectTaxesTooltip": "Roll tax revenue for all constructed buildings and total the result.",
"NoTaxRevenue": "No constructed buildings with tax revenue defined.",
"TotalRevenue": "Total Revenue"
},
"SkillNPC": {
"FIELDS": {
"dicePool": {
"label": "Dice Pool",
"hint": "Total number of dice rolled for this skill."
},
"colorDiceType": {
"label": "Dice Color",
"hint": "White = 4+, Red = 3+, Black = 2+"
},
"skillRef": {
"label": "Skill Reference",
"hint": "Optional link to a system skill for display purposes."
},
"description": {
"label": "Description"
}
}
},
"NpcAttack": {
"FIELDS": {
"damageDice": {
"label": "Damage Dice",
"hint": "Number of damage dice rolled (no Might added)."
},
"colorDiceType": {
"label": "Dice Color",
"hint": "White = 4+, Red = 3+, Black = 2+"
},
"ap": {
"label": "AP",
"hint": "Armor Penetration: penalty applied to the target's armor roll."
},
"description": {
"label": "Description"
}
}
},
"DiceColor": {
"White": "White (4+)",
"Red": "Red (3+)",
"Black": "Black (2+)"
},
"NpcSubtype": {
"Creature": "Creature",
"Npc": "NPC"
}
},
"TYPES": {
@@ -1004,11 +1138,15 @@
"magic-item": "Magic Item",
"trait": "Trait",
"oath": "Oath",
"class": "Class"
"class": "Class",
"skillnpc": "NPC Skill",
"npcattack": "NPC Attack",
"regiment": "Regiment",
"building": "Building"
},
"Actor": {
"character": "Character",
"npc": "NPC",
"npc": "NPC / Creature",
"settlement": "Settlement"
}
}