feat: add Settlement actor type with Overview/Buildings/Inventory tabs
- New TypeDataModel: archetype, territory, renown, currency (gp/sp/cp), garrison, underSiege, isCapital, founded, taxNotes, description, notes - 3-tab ApplicationV2 sheet with drag & drop for building/weapon/armor/equipment - Currency steppers (+/−), building constructed toggle, qty controls - LESS-based CSS (settlement-sheet.less) + base.less updated for shared styles - Full i18n keys in lang/en.json (8 settlement archetypes) - system.json: registered settlement actor type Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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@@ -11,6 +11,7 @@ export { default as OathHammerTraitSheet } from "./sheets/trait-sheet.mjs"
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export { default as OathHammerOathSheet } from "./sheets/oath-sheet.mjs"
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export { default as OathHammerClassSheet } from "./sheets/class-sheet.mjs"
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export { default as OathHammerBuildingSheet } from "./sheets/building-sheet.mjs"
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export { default as OathHammerSettlementSheet } from "./sheets/settlement-sheet.mjs"
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export { default as OathHammerRollDialog } from "./roll-dialog.mjs"
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export { default as OathHammerWeaponDialog } from "./weapon-dialog.mjs"
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export { default as OathHammerSpellDialog } from "./spell-dialog.mjs"
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