Add initiative rolls
This commit is contained in:
24
lang/en.json
24
lang/en.json
@@ -161,7 +161,8 @@
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},
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"TraitType": {
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"SpecialTrait": "Special Trait",
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"ClassTrait": "Class Trait"
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"ClassTrait": "Class Trait",
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"LineageTrait": "Lineage Trait"
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},
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"Condition": {
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"Blinded": "Blinded",
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@@ -243,6 +244,7 @@
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"MiracleBlocked": "Divine favour lost — no more miracles today.",
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"NoEquipment": "No equipment.",
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"NoTraits": "Drop traits here.",
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"NoOaths": "No oaths yet.",
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"Enchantment": "Enchantment",
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"Tenet": "Tenet",
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"Boon": "Boon",
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@@ -275,7 +277,9 @@
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"MagicMissile": "Magic Missile",
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"SpellSave": "Save",
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"StressBlocked": "BLOCKED — over stress threshold!",
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"ArcaneStressShort": "AS"
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"ArcaneStressShort": "AS",
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"InitiativeBonus": "Initiative Bonus",
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"Initiative": "Initiative"
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},
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"ColorDice": {
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"White": "White (4+)",
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@@ -288,7 +292,8 @@
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"Miracle": "New Miracle",
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"Equipment": "New Equipment",
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"Building": "New Building",
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"Trait": "New Trait"
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"Trait": "New Trait",
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"Oath": "New Oath"
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},
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"ToggleSheet": "Toggle Edit/Play Mode",
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"Action": {
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@@ -310,12 +315,15 @@
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"SupportersHint": "+1 die each",
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"LuckSpend": "Luck Points",
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"LuckHint": "+2 dice each",
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"LuckHuman": "Human (+3d)",
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"Available": "available",
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"Visibility": "Visibility",
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"Attribute": "Attribute",
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"RollSkill": "Click to roll skill check",
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"ExplodeOn5": "Explode on 5+",
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"ExplodeOn5Hint": "trait bonus — 5s & 6s explode",
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"DiceColor": "Dice Color",
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"DiceColorHint": "equipment traits can upgrade dice",
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"AttackTitle": "Attack: {weapon}",
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"DamageTitle": "Damage: {weapon}",
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"Attack": "Attack",
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@@ -374,7 +382,8 @@
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"ArmorRollOptions": "Armor Roll Options",
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"APPenalty": "AP (Attacker)",
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"APHint": "attacker's Armor Piercing value",
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"ReinforcedHint": "Reinforced — rolling red dice"
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"ReinforcedHint": "Reinforced — rolling red dice",
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"RollInitiative": "Roll Initiative"
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},
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"Enhancement": {
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"None": "None",
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@@ -406,7 +415,9 @@
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"DefenseResult": "defense successes",
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"ArmorRoll": "Armor Roll",
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"ArmorBypassed": "Armor bypassed (0 dice — AP ≥ AV)",
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"Successes": "successes",
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"Initiative": "Initiative",
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"InitiativeHint": "Opposed Leadership check — winner chooses company order",
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"Opposed": "Opposed",
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"DualAttr": {
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"DefenseMelee": "melee defense",
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"FightingNimble": "nimble weapon",
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@@ -564,6 +575,9 @@
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"rarity": {
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"label": "Rarity"
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},
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"slots": {
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"label": "Slots"
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},
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"equipped": {
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"label": "Equipped"
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},
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