Add initiative rolls

This commit is contained in:
2026-03-18 16:51:10 +01:00
parent 000bf348a6
commit b2befe039e
30 changed files with 512 additions and 144 deletions

View File

@@ -161,7 +161,8 @@
},
"TraitType": {
"SpecialTrait": "Special Trait",
"ClassTrait": "Class Trait"
"ClassTrait": "Class Trait",
"LineageTrait": "Lineage Trait"
},
"Condition": {
"Blinded": "Blinded",
@@ -243,6 +244,7 @@
"MiracleBlocked": "Divine favour lost — no more miracles today.",
"NoEquipment": "No equipment.",
"NoTraits": "Drop traits here.",
"NoOaths": "No oaths yet.",
"Enchantment": "Enchantment",
"Tenet": "Tenet",
"Boon": "Boon",
@@ -275,7 +277,9 @@
"MagicMissile": "Magic Missile",
"SpellSave": "Save",
"StressBlocked": "BLOCKED — over stress threshold!",
"ArcaneStressShort": "AS"
"ArcaneStressShort": "AS",
"InitiativeBonus": "Initiative Bonus",
"Initiative": "Initiative"
},
"ColorDice": {
"White": "White (4+)",
@@ -288,7 +292,8 @@
"Miracle": "New Miracle",
"Equipment": "New Equipment",
"Building": "New Building",
"Trait": "New Trait"
"Trait": "New Trait",
"Oath": "New Oath"
},
"ToggleSheet": "Toggle Edit/Play Mode",
"Action": {
@@ -310,12 +315,15 @@
"SupportersHint": "+1 die each",
"LuckSpend": "Luck Points",
"LuckHint": "+2 dice each",
"LuckHuman": "Human (+3d)",
"Available": "available",
"Visibility": "Visibility",
"Attribute": "Attribute",
"RollSkill": "Click to roll skill check",
"ExplodeOn5": "Explode on 5+",
"ExplodeOn5Hint": "trait bonus — 5s & 6s explode",
"DiceColor": "Dice Color",
"DiceColorHint": "equipment traits can upgrade dice",
"AttackTitle": "Attack: {weapon}",
"DamageTitle": "Damage: {weapon}",
"Attack": "Attack",
@@ -374,7 +382,8 @@
"ArmorRollOptions": "Armor Roll Options",
"APPenalty": "AP (Attacker)",
"APHint": "attacker's Armor Piercing value",
"ReinforcedHint": "Reinforced — rolling red dice"
"ReinforcedHint": "Reinforced — rolling red dice",
"RollInitiative": "Roll Initiative"
},
"Enhancement": {
"None": "None",
@@ -406,7 +415,9 @@
"DefenseResult": "defense successes",
"ArmorRoll": "Armor Roll",
"ArmorBypassed": "Armor bypassed (0 dice — AP ≥ AV)",
"Successes": "successes",
"Initiative": "Initiative",
"InitiativeHint": "Opposed Leadership check — winner chooses company order",
"Opposed": "Opposed",
"DualAttr": {
"DefenseMelee": "melee defense",
"FightingNimble": "nimble weapon",
@@ -564,6 +575,9 @@
"rarity": {
"label": "Rarity"
},
"slots": {
"label": "Slots"
},
"equipped": {
"label": "Equipped"
},