Item ehnance, fixes on actor sheet
This commit is contained in:
@@ -21,18 +21,30 @@
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{{#unless isPlayMode}}<a data-action="createWeapon" class="create-btn"><i class="fa-solid fa-plus"></i></a>{{/unless}}
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</legend>
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{{#if weapons.length}}
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<ul class="item-list">
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<ul class="item-list item-list--weapon">
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<li class="item-list-header">
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<span></span>
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<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
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<span>{{localize "OATHHAMMER.Label.Damage"}}</span>
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<span>AP</span>
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<span title="{{localize "OATHHAMMER.Label.Equipped"}}"><i class="fa-solid fa-shield-halved"></i></span>
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<span></span>
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</li>
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{{#each weapons as |weapon|}}
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<li class="item-entry flexrow" data-item-id="{{weapon.id}}" data-item-uuid="{{weapon.uuid}}">
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<li class="item-entry" data-item-id="{{weapon.id}}" data-item-uuid="{{weapon.uuid}}">
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<img src="{{weapon.img}}" class="item-img" />
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<span class="item-name">{{weapon.name}}</span>
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<span class="item-detail">{{weapon.system.damageLabel}}</span>
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<span class="item-detail">AP: {{weapon.system.ap}}</span>
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{{formField weapon.system.schema.fields.equipped value=weapon.system.equipped name="system.equipped"}}
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{{#unless ../isPlayMode}}
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<a data-action="edit" data-item-id="{{weapon.id}}" data-item-uuid="{{weapon.uuid}}"><i class="fa-solid fa-edit"></i></a>
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<a data-action="delete" data-item-id="{{weapon.id}}" data-item-uuid="{{weapon.uuid}}"><i class="fa-solid fa-trash"></i></a>
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{{/unless}}
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<span class="item-detail">{{weapon.system.ap}}</span>
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<div class="item-equipped">
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<input type="checkbox" class="item-equipped-cb" data-item-id="{{weapon.id}}" {{checked weapon.system.equipped}} {{#if ../isPlayMode}}disabled{{/if}}>
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</div>
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<div class="item-actions">
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{{#unless ../isPlayMode}}
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<a data-action="edit" data-item-id="{{weapon.id}}" data-item-uuid="{{weapon.uuid}}"><i class="fa-solid fa-edit"></i></a>
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<a data-action="delete" data-item-id="{{weapon.id}}" data-item-uuid="{{weapon.uuid}}"><i class="fa-solid fa-trash"></i></a>
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{{/unless}}
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</div>
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</li>
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{{/each}}
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</ul>
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@@ -44,18 +56,30 @@
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<legend>{{localize "OATHHAMMER.Label.Armor"}}
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</legend>
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{{#if armors.length}}
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<ul class="item-list">
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<ul class="item-list item-list--armor">
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<li class="item-list-header">
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<span></span>
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<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
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<span>AV</span>
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<span>{{localize "OATHHAMMER.Label.Penalty"}}</span>
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<span title="{{localize "OATHHAMMER.Label.Equipped"}}"><i class="fa-solid fa-shield-halved"></i></span>
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<span></span>
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</li>
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{{#each armors as |armor|}}
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<li class="item-entry flexrow" data-item-id="{{armor.id}}" data-item-uuid="{{armor.uuid}}">
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<li class="item-entry" data-item-id="{{armor.id}}" data-item-uuid="{{armor.uuid}}">
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<img src="{{armor.img}}" class="item-img" />
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<span class="item-name">{{armor.name}}</span>
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<span class="item-detail">AV: {{armor.system.armorValue}}</span>
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{{#if armor.system.penalty}}<span class="item-detail">{{armor.system.penalty}}</span>{{/if}}
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{{formField armor.system.schema.fields.equipped value=armor.system.equipped name="system.equipped"}}
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{{#unless ../isPlayMode}}
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<a data-action="edit" data-item-id="{{armor.id}}" data-item-uuid="{{armor.uuid}}"><i class="fa-solid fa-edit"></i></a>
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<a data-action="delete" data-item-id="{{armor.id}}" data-item-uuid="{{armor.uuid}}"><i class="fa-solid fa-trash"></i></a>
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{{/unless}}
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<span class="item-detail">{{armor.system.armorValue}}</span>
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<span class="item-detail">{{#if armor.system.penalty}}{{armor.system.penalty}}{{else}}—{{/if}}</span>
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<div class="item-equipped">
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<input type="checkbox" class="item-equipped-cb" data-item-id="{{armor.id}}" {{checked armor.system.equipped}} {{#if ../isPlayMode}}disabled{{/if}}>
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</div>
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<div class="item-actions">
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{{#unless ../isPlayMode}}
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<a data-action="edit" data-item-id="{{armor.id}}" data-item-uuid="{{armor.uuid}}"><i class="fa-solid fa-edit"></i></a>
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<a data-action="delete" data-item-id="{{armor.id}}" data-item-uuid="{{armor.uuid}}"><i class="fa-solid fa-trash"></i></a>
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{{/unless}}
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</div>
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</li>
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{{/each}}
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</ul>
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@@ -67,16 +91,24 @@
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{{#if ammunition.length}}
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<fieldset>
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<legend>{{localize "OATHHAMMER.Label.Ammunition"}}</legend>
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<ul class="item-list">
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<ul class="item-list item-list--ammo">
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<li class="item-list-header">
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<span></span>
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<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
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<span>{{localize "OATHHAMMER.Label.Quantity"}}</span>
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<span></span>
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</li>
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{{#each ammunition as |ammo|}}
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<li class="item-entry flexrow" data-item-id="{{ammo.id}}" data-item-uuid="{{ammo.uuid}}">
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<li class="item-entry" data-item-id="{{ammo.id}}" data-item-uuid="{{ammo.uuid}}">
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<img src="{{ammo.img}}" class="item-img" />
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<span class="item-name">{{ammo.name}}</span>
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<span class="item-detail">{{ammo.system.quantity}}</span>
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{{#unless ../isPlayMode}}
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<a data-action="edit" data-item-id="{{ammo.id}}" data-item-uuid="{{ammo.uuid}}"><i class="fa-solid fa-edit"></i></a>
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<a data-action="delete" data-item-id="{{ammo.id}}" data-item-uuid="{{ammo.uuid}}"><i class="fa-solid fa-trash"></i></a>
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{{/unless}}
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<span class="item-detail">×{{ammo.system.quantity}}</span>
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<div class="item-actions">
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{{#unless ../isPlayMode}}
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<a data-action="edit" data-item-id="{{ammo.id}}" data-item-uuid="{{ammo.uuid}}"><i class="fa-solid fa-edit"></i></a>
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<a data-action="delete" data-item-id="{{ammo.id}}" data-item-uuid="{{ammo.uuid}}"><i class="fa-solid fa-trash"></i></a>
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{{/unless}}
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</div>
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</li>
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{{/each}}
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</ul>
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@@ -4,17 +4,26 @@
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{{#unless isPlayMode}}<a data-action="createEquipment" class="create-btn"><i class="fa-solid fa-plus"></i></a>{{/unless}}
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</legend>
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{{#if equipment.length}}
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<ul class="item-list">
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<ul class="item-list item-list--equipment">
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<li class="item-list-header">
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<span></span>
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<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
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<span>{{localize "OATHHAMMER.Label.Type"}}</span>
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<span>×</span>
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<span></span>
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</li>
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{{#each equipment as |equip|}}
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<li class="item-entry flexrow" data-item-id="{{equip.id}}" data-item-uuid="{{equip.uuid}}">
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<li class="item-entry" data-item-id="{{equip.id}}" data-item-uuid="{{equip.uuid}}">
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<img src="{{equip.img}}" class="item-img" />
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<span class="item-name">{{equip.name}}</span>
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<span class="item-detail">{{localize equip.system.itemType}}</span>
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<span class="item-detail">×{{equip.system.quantity}}</span>
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{{#unless ../isPlayMode}}
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<a data-action="edit" data-item-id="{{equip.id}}" data-item-uuid="{{equip.uuid}}"><i class="fa-solid fa-edit"></i></a>
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<a data-action="delete" data-item-id="{{equip.id}}" data-item-uuid="{{equip.uuid}}"><i class="fa-solid fa-trash"></i></a>
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{{/unless}}
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<span class="item-type">{{localize equip.system.itemType}}</span>
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<span class="item-detail">{{equip.system.quantity}}</span>
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<div class="item-actions">
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{{#unless ../isPlayMode}}
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<a data-action="edit" data-item-id="{{equip.id}}" data-item-uuid="{{equip.uuid}}"><i class="fa-solid fa-edit"></i></a>
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<a data-action="delete" data-item-id="{{equip.id}}" data-item-uuid="{{equip.uuid}}"><i class="fa-solid fa-trash"></i></a>
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{{/unless}}
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</div>
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</li>
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{{/each}}
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</ul>
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@@ -25,16 +34,24 @@
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{{#if magicItems.length}}
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<fieldset>
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<legend>{{localize "OATHHAMMER.Label.MagicItems"}}</legend>
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<ul class="item-list">
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<ul class="item-list item-list--magic-item">
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<li class="item-list-header">
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<span></span>
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<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
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<span>{{localize "OATHHAMMER.Label.Rarity"}}</span>
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<span></span>
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</li>
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{{#each magicItems as |mi|}}
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<li class="item-entry flexrow" data-item-id="{{mi.id}}" data-item-uuid="{{mi.uuid}}">
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<li class="item-entry" data-item-id="{{mi.id}}" data-item-uuid="{{mi.uuid}}">
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<img src="{{mi.img}}" class="item-img" />
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<span class="item-name">{{mi.name}}</span>
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<span class="item-detail">{{localize mi.system.rarity}}</span>
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{{#unless ../isPlayMode}}
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<a data-action="edit" data-item-id="{{mi.id}}" data-item-uuid="{{mi.uuid}}"><i class="fa-solid fa-edit"></i></a>
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<a data-action="delete" data-item-id="{{mi.id}}" data-item-uuid="{{mi.uuid}}"><i class="fa-solid fa-trash"></i></a>
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{{/unless}}
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<span class="item-type">{{localize mi.system.rarity}}</span>
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<div class="item-actions">
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{{#unless ../isPlayMode}}
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<a data-action="edit" data-item-id="{{mi.id}}" data-item-uuid="{{mi.uuid}}"><i class="fa-solid fa-edit"></i></a>
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<a data-action="delete" data-item-id="{{mi.id}}" data-item-uuid="{{mi.uuid}}"><i class="fa-solid fa-trash"></i></a>
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{{/unless}}
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</div>
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</li>
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{{/each}}
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</ul>
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@@ -43,19 +60,44 @@
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{{#if conditions.length}}
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<fieldset>
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<legend>{{localize "OATHHAMMER.Label.Conditions"}}</legend>
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<ul class="item-list">
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<ul class="item-list item-list--condition">
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<li class="item-list-header">
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<span></span>
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<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
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<span>{{localize "OATHHAMMER.Label.Type"}}</span>
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<span></span>
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</li>
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{{#each conditions as |cond|}}
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<li class="item-entry flexrow" data-item-id="{{cond.id}}" data-item-uuid="{{cond.uuid}}">
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<li class="item-entry" data-item-id="{{cond.id}}" data-item-uuid="{{cond.uuid}}">
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<img src="{{cond.img}}" class="item-img" />
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<span class="item-name">{{cond.name}}</span>
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<span class="item-detail">{{localize cond.system.conditionType}}</span>
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{{#unless ../isPlayMode}}
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<a data-action="edit" data-item-id="{{cond.id}}" data-item-uuid="{{cond.uuid}}"><i class="fa-solid fa-edit"></i></a>
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<a data-action="delete" data-item-id="{{cond.id}}" data-item-uuid="{{cond.uuid}}"><i class="fa-solid fa-trash"></i></a>
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{{/unless}}
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<span class="item-type">{{localize cond.system.conditionType}}</span>
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<div class="item-actions">
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{{#unless ../isPlayMode}}
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<a data-action="edit" data-item-id="{{cond.id}}" data-item-uuid="{{cond.uuid}}"><i class="fa-solid fa-edit"></i></a>
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<a data-action="delete" data-item-id="{{cond.id}}" data-item-uuid="{{cond.uuid}}"><i class="fa-solid fa-trash"></i></a>
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{{/unless}}
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</div>
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</li>
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{{/each}}
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</ul>
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</fieldset>
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{{/if}}
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<fieldset class="currency-bar">
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<legend>{{localize "OATHHAMMER.Label.Currency"}}</legend>
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<div class="flexrow">
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<div class="currency-item">
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<label>{{localize "OATHHAMMER.Currency.GP"}}</label>
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{{formInput systemFields.currency.fields.gold value=system.currency.gold name="system.currency.gold" disabled=isPlayMode}}
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</div>
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<div class="currency-item">
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<label>{{localize "OATHHAMMER.Currency.SP"}}</label>
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{{formInput systemFields.currency.fields.silver value=system.currency.silver name="system.currency.silver" disabled=isPlayMode}}
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</div>
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<div class="currency-item">
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<label>{{localize "OATHHAMMER.Currency.CP"}}</label>
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{{formInput systemFields.currency.fields.copper value=system.currency.copper name="system.currency.copper" disabled=isPlayMode}}
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</div>
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</div>
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</fieldset>
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</section>
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@@ -1,32 +1,4 @@
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<section data-tab="identity" data-group="{{tab.group}}" class="tab {{tab.cssClass}}">
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<div class="identity-lineage-class flexrow">
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<div class="item-slot lineage-slot {{#unless lineage}}empty{{/unless}}">
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{{#if lineage}}
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<img src="{{lineage.img}}" class="item-img" data-item-id="{{lineage.id}}" data-item-uuid="{{lineage.uuid}}" />
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<span class="item-name">{{lineage.name}}</span>
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{{#unless ../isPlayMode}}
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<a data-action="edit" data-item-id="{{lineage.id}}" data-item-uuid="{{lineage.uuid}}"><i class="fa-solid fa-edit"></i></a>
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<a data-action="delete" data-item-id="{{lineage.id}}" data-item-uuid="{{lineage.uuid}}"><i class="fa-solid fa-trash"></i></a>
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{{/unless}}
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{{else}}
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<i class="fa-solid fa-person slot-icon"></i>
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<span class="slot-placeholder">{{localize "OATHHAMMER.Label.DropLineage"}}</span>
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{{/if}}
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</div>
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<div class="item-slot class-slot {{#unless characterClass}}empty{{/unless}}">
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{{#if characterClass}}
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<img src="{{characterClass.img}}" class="item-img" data-item-id="{{characterClass.id}}" data-item-uuid="{{characterClass.uuid}}" />
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<span class="item-name">{{characterClass.name}}</span>
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{{#unless ../isPlayMode}}
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<a data-action="edit" data-item-id="{{characterClass.id}}" data-item-uuid="{{characterClass.uuid}}"><i class="fa-solid fa-edit"></i></a>
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<a data-action="delete" data-item-id="{{characterClass.id}}" data-item-uuid="{{characterClass.uuid}}"><i class="fa-solid fa-trash"></i></a>
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{{/unless}}
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{{else}}
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<i class="fa-solid fa-shield-halved slot-icon"></i>
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<span class="slot-placeholder">{{localize "OATHHAMMER.Label.DropClass"}}</span>
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{{/if}}
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</div>
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</div>
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<fieldset>
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<legend>{{localize "OATHHAMMER.Label.Biodata"}}</legend>
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<div class="flexrow">
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@@ -43,36 +15,27 @@
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</div>
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</div>
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</fieldset>
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<fieldset>
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<legend>{{localize "OATHHAMMER.Label.Experience"}}</legend>
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<div class="flexrow">
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<div class="form-group">
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<label>{{localize "OATHHAMMER.Label.Level"}}</label>
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{{formInput systemFields.experience.fields.level value=system.experience.level name="system.experience.level" disabled=isPlayMode}}
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</div>
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<div class="form-group">
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<label>{{localize "OATHHAMMER.Label.XP"}}</label>
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{{formInput systemFields.experience.fields.current value=system.experience.current name="system.experience.current" disabled=isPlayMode}}
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</div>
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<div class="form-group">
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<label>{{localize "OATHHAMMER.Label.TotalXP"}}</label>
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{{formInput systemFields.experience.fields.total value=system.experience.total name="system.experience.total" disabled=isPlayMode}}
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</div>
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</div>
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</fieldset>
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{{#if abilities.length}}
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<fieldset>
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<legend>{{localize "OATHHAMMER.Label.Abilities"}}</legend>
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<ul class="item-list">
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<ul class="item-list item-list--ability">
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<li class="item-list-header">
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<span></span>
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<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
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<span>{{localize "OATHHAMMER.Label.Type"}}</span>
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<span></span>
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</li>
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{{#each abilities as |ability|}}
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<li class="item-entry flexrow" data-item-id="{{ability.id}}" data-item-uuid="{{ability.uuid}}">
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<li class="item-entry" data-item-id="{{ability.id}}" data-item-uuid="{{ability.uuid}}">
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<img src="{{ability.img}}" class="item-img" />
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<span class="item-name">{{ability.name}}</span>
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<span class="item-type">{{localize ability.system.abilityType}}</span>
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{{#unless ../isPlayMode}}
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<a data-action="edit" data-item-id="{{ability.id}}" data-item-uuid="{{ability.uuid}}"><i class="fa-solid fa-edit"></i></a>
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<a data-action="delete" data-item-id="{{ability.id}}" data-item-uuid="{{ability.uuid}}"><i class="fa-solid fa-trash"></i></a>
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{{/unless}}
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<div class="item-actions">
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{{#unless ../isPlayMode}}
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<a data-action="edit" data-item-id="{{ability.id}}" data-item-uuid="{{ability.uuid}}"><i class="fa-solid fa-edit"></i></a>
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<a data-action="delete" data-item-id="{{ability.id}}" data-item-uuid="{{ability.uuid}}"><i class="fa-solid fa-trash"></i></a>
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{{/unless}}
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</div>
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</li>
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{{/each}}
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</ul>
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@@ -81,16 +44,24 @@
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{{#if oaths.length}}
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<fieldset>
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<legend>{{localize "OATHHAMMER.Label.Oaths"}}</legend>
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<ul class="item-list">
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<ul class="item-list item-list--oath">
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<li class="item-list-header">
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<span></span>
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<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
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<span>{{localize "OATHHAMMER.Label.Type"}}</span>
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<span></span>
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</li>
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{{#each oaths as |oath|}}
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<li class="item-entry flexrow" data-item-id="{{oath.id}}" data-item-uuid="{{oath.uuid}}">
|
||||
<li class="item-entry" data-item-id="{{oath.id}}" data-item-uuid="{{oath.uuid}}">
|
||||
<img src="{{oath.img}}" class="item-img" />
|
||||
<span class="item-name">{{oath.name}}</span>
|
||||
<span class="item-type">{{localize oath.system.oathType}}</span>
|
||||
{{#unless ../isPlayMode}}
|
||||
<a data-action="edit" data-item-id="{{oath.id}}" data-item-uuid="{{oath.uuid}}"><i class="fa-solid fa-edit"></i></a>
|
||||
<a data-action="delete" data-item-id="{{oath.id}}" data-item-uuid="{{oath.uuid}}"><i class="fa-solid fa-trash"></i></a>
|
||||
{{/unless}}
|
||||
<div class="item-actions">
|
||||
{{#unless ../isPlayMode}}
|
||||
<a data-action="edit" data-item-id="{{oath.id}}" data-item-uuid="{{oath.uuid}}"><i class="fa-solid fa-edit"></i></a>
|
||||
<a data-action="delete" data-item-id="{{oath.id}}" data-item-uuid="{{oath.uuid}}"><i class="fa-solid fa-trash"></i></a>
|
||||
{{/unless}}
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
@@ -11,18 +11,28 @@
|
||||
{{#unless isPlayMode}}<a data-action="createSpell" class="create-btn"><i class="fa-solid fa-plus"></i></a>{{/unless}}
|
||||
</legend>
|
||||
{{#if spells.length}}
|
||||
<ul class="item-list">
|
||||
<ul class="item-list item-list--spell">
|
||||
<li class="item-list-header">
|
||||
<span></span>
|
||||
<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
|
||||
<span>Lv.</span>
|
||||
<span>{{localize "OATHHAMMER.Label.Tradition"}}</span>
|
||||
<span>AS</span>
|
||||
<span></span>
|
||||
</li>
|
||||
{{#each spells as |spell|}}
|
||||
<li class="item-entry flexrow" data-item-id="{{spell.id}}" data-item-uuid="{{spell.uuid}}">
|
||||
<li class="item-entry" data-item-id="{{spell.id}}" data-item-uuid="{{spell.uuid}}">
|
||||
<img src="{{spell.img}}" class="item-img" />
|
||||
<span class="item-name">{{spell.name}}</span>
|
||||
<span class="item-detail">Lv.{{spell.system.level}}</span>
|
||||
<span class="item-detail">{{localize spell.system.tradition}}</span>
|
||||
<span class="item-detail">AS: {{spell.system.arcaneStress}}</span>
|
||||
{{#unless ../isPlayMode}}
|
||||
<a data-action="edit" data-item-id="{{spell.id}}" data-item-uuid="{{spell.uuid}}"><i class="fa-solid fa-edit"></i></a>
|
||||
<a data-action="delete" data-item-id="{{spell.id}}" data-item-uuid="{{spell.uuid}}"><i class="fa-solid fa-trash"></i></a>
|
||||
{{/unless}}
|
||||
<span class="item-detail">{{spell.system.level}}</span>
|
||||
<span class="item-type">{{localize spell.system.tradition}}</span>
|
||||
<span class="item-detail">{{spell.system.arcaneStress}}</span>
|
||||
<div class="item-actions">
|
||||
{{#unless ../isPlayMode}}
|
||||
<a data-action="edit" data-item-id="{{spell.id}}" data-item-uuid="{{spell.uuid}}"><i class="fa-solid fa-edit"></i></a>
|
||||
<a data-action="delete" data-item-id="{{spell.id}}" data-item-uuid="{{spell.uuid}}"><i class="fa-solid fa-trash"></i></a>
|
||||
{{/unless}}
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
@@ -35,16 +45,24 @@
|
||||
{{#unless isPlayMode}}<a data-action="createMiracle" class="create-btn"><i class="fa-solid fa-plus"></i></a>{{/unless}}
|
||||
</legend>
|
||||
{{#if miracles.length}}
|
||||
<ul class="item-list">
|
||||
<ul class="item-list item-list--miracle">
|
||||
<li class="item-list-header">
|
||||
<span></span>
|
||||
<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
|
||||
<span>{{localize "OATHHAMMER.Label.Piety"}}</span>
|
||||
<span></span>
|
||||
</li>
|
||||
{{#each miracles as |miracle|}}
|
||||
<li class="item-entry flexrow" data-item-id="{{miracle.id}}" data-item-uuid="{{miracle.uuid}}">
|
||||
<li class="item-entry" data-item-id="{{miracle.id}}" data-item-uuid="{{miracle.uuid}}">
|
||||
<img src="{{miracle.img}}" class="item-img" />
|
||||
<span class="item-name">{{miracle.name}}</span>
|
||||
<span class="item-detail">Piety: {{miracle.system.piety}}</span>
|
||||
{{#unless ../isPlayMode}}
|
||||
<a data-action="edit" data-item-id="{{miracle.id}}" data-item-uuid="{{miracle.uuid}}"><i class="fa-solid fa-edit"></i></a>
|
||||
<a data-action="delete" data-item-id="{{miracle.id}}" data-item-uuid="{{miracle.uuid}}"><i class="fa-solid fa-trash"></i></a>
|
||||
{{/unless}}
|
||||
<span class="item-detail">{{miracle.system.piety}}</span>
|
||||
<div class="item-actions">
|
||||
{{#unless ../isPlayMode}}
|
||||
<a data-action="edit" data-item-id="{{miracle.id}}" data-item-uuid="{{miracle.uuid}}"><i class="fa-solid fa-edit"></i></a>
|
||||
<a data-action="delete" data-item-id="{{miracle.id}}" data-item-uuid="{{miracle.uuid}}"><i class="fa-solid fa-trash"></i></a>
|
||||
{{/unless}}
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
@@ -36,42 +36,63 @@
|
||||
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
<fieldset class="character-attributes character-attributes-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<legend>{{localize "OATHHAMMER.Label.Attributes"}}</legend>
|
||||
<div class="attributes-grid">
|
||||
{{#each system.attributes as |attr key|}}
|
||||
<div class="attribute-box">
|
||||
<label>{{localize (concat "OATHHAMMER.Attribute." (capitalize key))}}</label>
|
||||
<input type="number" name="system.attributes.{{key}}.rank" value="{{attr.rank}}" min="1" max="4" {{#if ../isPlayMode}}disabled{{/if}}>
|
||||
<div class="character-identity-bar">
|
||||
<div class="identity-slot lineage-slot {{#unless lineage}}empty{{/unless}}" data-drop-type="lineage">
|
||||
{{#if lineage}}
|
||||
<img src="{{lineage.img}}" class="identity-img" data-item-id="{{lineage.id}}" data-item-uuid="{{lineage.uuid}}" />
|
||||
<span class="identity-name">{{lineage.name}}</span>
|
||||
{{#unless isPlayMode}}
|
||||
<a data-action="edit" data-item-id="{{lineage.id}}" data-item-uuid="{{lineage.uuid}}"><i class="fa-solid fa-edit"></i></a>
|
||||
<a data-action="delete" data-item-id="{{lineage.id}}" data-item-uuid="{{lineage.uuid}}"><i class="fa-solid fa-trash"></i></a>
|
||||
{{/unless}}
|
||||
{{else}}
|
||||
<i class="fa-solid fa-person slot-icon"></i>
|
||||
<span class="slot-placeholder">{{localize "OATHHAMMER.Label.DropLineage"}}</span>
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="identity-slot class-slot {{#unless characterClass}}empty{{/unless}}" data-drop-type="class">
|
||||
{{#if characterClass}}
|
||||
<img src="{{characterClass.img}}" class="identity-img" data-item-id="{{characterClass.id}}" data-item-uuid="{{characterClass.uuid}}" />
|
||||
<span class="identity-name">{{characterClass.name}}</span>
|
||||
{{#unless isPlayMode}}
|
||||
<a data-action="edit" data-item-id="{{characterClass.id}}" data-item-uuid="{{characterClass.uuid}}"><i class="fa-solid fa-edit"></i></a>
|
||||
<a data-action="delete" data-item-id="{{characterClass.id}}" data-item-uuid="{{characterClass.uuid}}"><i class="fa-solid fa-trash"></i></a>
|
||||
{{/unless}}
|
||||
{{else}}
|
||||
<i class="fa-solid fa-shield-halved slot-icon"></i>
|
||||
<span class="slot-placeholder">{{localize "OATHHAMMER.Label.DropClass"}}</span>
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="identity-xp">
|
||||
<span class="xp-label">{{localize "OATHHAMMER.Label.Level"}}</span>
|
||||
{{formInput systemFields.experience.fields.level value=system.experience.level name="system.experience.level" disabled=isPlayMode}}
|
||||
<span class="xp-label">{{localize "OATHHAMMER.Label.XP"}}</span>
|
||||
{{formInput systemFields.experience.fields.current value=system.experience.current name="system.experience.current" disabled=isPlayMode}}
|
||||
<span class="xp-sep">/</span>
|
||||
{{formInput systemFields.experience.fields.total value=system.experience.total name="system.experience.total" disabled=isPlayMode}}
|
||||
</div>
|
||||
</div>
|
||||
<div class="attributes-stress-row">
|
||||
<fieldset class="character-attributes character-attributes-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<legend>{{localize "OATHHAMMER.Label.Attributes"}}</legend>
|
||||
<div class="attributes-grid">
|
||||
{{#each system.attributes as |attr key|}}
|
||||
<div class="attribute-box">
|
||||
<label>{{localize (concat "OATHHAMMER.Attribute." (capitalize key))}}</label>
|
||||
<input type="number" name="system.attributes.{{key}}.rank" value="{{attr.rank}}" min="1" max="4" {{#if ../isPlayMode}}disabled{{/if}}>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
<fieldset class="character-arcane-stress">
|
||||
<legend>{{localize "OATHHAMMER.Label.ArcaneStress"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formInput systemFields.arcaneStress.fields.value value=system.arcaneStress.value name="system.arcaneStress.value" disabled=isPlayMode}}
|
||||
<span>/</span>
|
||||
{{formInput systemFields.arcaneStress.fields.threshold value=system.arcaneStress.threshold name="system.arcaneStress.threshold" disabled=isPlayMode}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
<fieldset class="currency-bar">
|
||||
<legend>{{localize "OATHHAMMER.Label.Currency"}}</legend>
|
||||
<div class="flexrow">
|
||||
<div class="currency-item">
|
||||
<label>{{localize "OATHHAMMER.Currency.GP"}}</label>
|
||||
{{formInput systemFields.currency.fields.gold value=system.currency.gold name="system.currency.gold" disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="currency-item">
|
||||
<label>{{localize "OATHHAMMER.Currency.SP"}}</label>
|
||||
{{formInput systemFields.currency.fields.silver value=system.currency.silver name="system.currency.silver" disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="currency-item">
|
||||
<label>{{localize "OATHHAMMER.Currency.CP"}}</label>
|
||||
{{formInput systemFields.currency.fields.copper value=system.currency.copper name="system.currency.copper" disabled=isPlayMode}}
|
||||
</fieldset>
|
||||
<fieldset class="character-arcane-stress">
|
||||
<legend>{{localize "OATHHAMMER.Label.ArcaneStress"}}</legend>
|
||||
<div class="stress-inputs">
|
||||
{{formInput systemFields.arcaneStress.fields.value value=system.arcaneStress.value name="system.arcaneStress.value" disabled=isPlayMode}}
|
||||
<span>/</span>
|
||||
{{formInput systemFields.arcaneStress.fields.threshold value=system.arcaneStress.threshold name="system.arcaneStress.threshold" disabled=isPlayMode}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
@@ -10,15 +10,33 @@
|
||||
<div class="skills-header">
|
||||
<span class="skill-name-col">{{localize "OATHHAMMER.Label.Skill"}}</span>
|
||||
<span class="skill-rank-col">{{localize "OATHHAMMER.Label.SkillRank"}}</span>
|
||||
<span class="skill-modifier-col">{{localize "OATHHAMMER.Label.SkillModifier"}}</span>
|
||||
<span class="skill-total-col">{{localize "OATHHAMMER.Label.TotalDice"}}</span>
|
||||
<span class="skill-color-col">{{localize "OATHHAMMER.Label.ColorDice"}}</span>
|
||||
</div>
|
||||
{{#each group.skillData as |skill|}}
|
||||
<div class="skill-row">
|
||||
<label class="skill-name-col">{{localize skill.label}}</label>
|
||||
<div class="skill-rank-col">
|
||||
{{formInput skill.field value=skill.rank name=skill.name disabled=../../isPlayMode}}
|
||||
<select name="{{skill.rankName}}" {{#if ../../isPlayMode}}disabled{{/if}}>
|
||||
{{#each skill.rankOptions as |opt|}}
|
||||
<option value="{{opt.value}}" {{#if opt.selected}}selected{{/if}}>{{opt.label}}</option>
|
||||
{{/each}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="skill-modifier-col">
|
||||
<input type="number" name="{{skill.modifierName}}" value="{{skill.modifier}}" {{#if ../../isPlayMode}}disabled{{/if}} />
|
||||
</div>
|
||||
<span class="skill-total-col skill-total">{{skill.total}}</span>
|
||||
<div class="skill-color-col">
|
||||
<span class="color-dice-dot color-dice-{{skill.colorDiceType}}"></span>
|
||||
<select name="{{skill.colorDiceTypeName}}" class="color-dice-select" {{#if ../../isPlayMode}}disabled{{/if}}>
|
||||
<option value="white" {{#if (eq skill.colorDiceType "white")}}selected{{/if}}>⬜</option>
|
||||
<option value="red" {{#if (eq skill.colorDiceType "red")}}selected{{/if}}>🔴</option>
|
||||
<option value="black" {{#if (eq skill.colorDiceType "black")}}selected{{/if}}>⬛</option>
|
||||
</select>
|
||||
<input type="number" name="{{skill.colorDiceName}}" value="{{skill.colorDice}}" min="0" {{#if ../../isPlayMode}}disabled{{/if}} />
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user