Item ehnance, fixes on actor sheet

This commit is contained in:
2026-03-08 11:35:00 +01:00
parent e9abefd90d
commit aaf965c78a
13 changed files with 849 additions and 208 deletions

View File

@@ -21,18 +21,30 @@
{{#unless isPlayMode}}<a data-action="createWeapon" class="create-btn"><i class="fa-solid fa-plus"></i></a>{{/unless}}
</legend>
{{#if weapons.length}}
<ul class="item-list">
<ul class="item-list item-list--weapon">
<li class="item-list-header">
<span></span>
<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
<span>{{localize "OATHHAMMER.Label.Damage"}}</span>
<span>AP</span>
<span title="{{localize "OATHHAMMER.Label.Equipped"}}"><i class="fa-solid fa-shield-halved"></i></span>
<span></span>
</li>
{{#each weapons as |weapon|}}
<li class="item-entry flexrow" data-item-id="{{weapon.id}}" data-item-uuid="{{weapon.uuid}}">
<li class="item-entry" data-item-id="{{weapon.id}}" data-item-uuid="{{weapon.uuid}}">
<img src="{{weapon.img}}" class="item-img" />
<span class="item-name">{{weapon.name}}</span>
<span class="item-detail">{{weapon.system.damageLabel}}</span>
<span class="item-detail">AP: {{weapon.system.ap}}</span>
{{formField weapon.system.schema.fields.equipped value=weapon.system.equipped name="system.equipped"}}
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{weapon.id}}" data-item-uuid="{{weapon.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{weapon.id}}" data-item-uuid="{{weapon.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
<span class="item-detail">{{weapon.system.ap}}</span>
<div class="item-equipped">
<input type="checkbox" class="item-equipped-cb" data-item-id="{{weapon.id}}" {{checked weapon.system.equipped}} {{#if ../isPlayMode}}disabled{{/if}}>
</div>
<div class="item-actions">
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{weapon.id}}" data-item-uuid="{{weapon.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{weapon.id}}" data-item-uuid="{{weapon.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
</div>
</li>
{{/each}}
</ul>
@@ -44,18 +56,30 @@
<legend>{{localize "OATHHAMMER.Label.Armor"}}
</legend>
{{#if armors.length}}
<ul class="item-list">
<ul class="item-list item-list--armor">
<li class="item-list-header">
<span></span>
<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
<span>AV</span>
<span>{{localize "OATHHAMMER.Label.Penalty"}}</span>
<span title="{{localize "OATHHAMMER.Label.Equipped"}}"><i class="fa-solid fa-shield-halved"></i></span>
<span></span>
</li>
{{#each armors as |armor|}}
<li class="item-entry flexrow" data-item-id="{{armor.id}}" data-item-uuid="{{armor.uuid}}">
<li class="item-entry" data-item-id="{{armor.id}}" data-item-uuid="{{armor.uuid}}">
<img src="{{armor.img}}" class="item-img" />
<span class="item-name">{{armor.name}}</span>
<span class="item-detail">AV: {{armor.system.armorValue}}</span>
{{#if armor.system.penalty}}<span class="item-detail">{{armor.system.penalty}}</span>{{/if}}
{{formField armor.system.schema.fields.equipped value=armor.system.equipped name="system.equipped"}}
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{armor.id}}" data-item-uuid="{{armor.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{armor.id}}" data-item-uuid="{{armor.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
<span class="item-detail">{{armor.system.armorValue}}</span>
<span class="item-detail">{{#if armor.system.penalty}}{{armor.system.penalty}}{{else}}{{/if}}</span>
<div class="item-equipped">
<input type="checkbox" class="item-equipped-cb" data-item-id="{{armor.id}}" {{checked armor.system.equipped}} {{#if ../isPlayMode}}disabled{{/if}}>
</div>
<div class="item-actions">
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{armor.id}}" data-item-uuid="{{armor.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{armor.id}}" data-item-uuid="{{armor.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
</div>
</li>
{{/each}}
</ul>
@@ -67,16 +91,24 @@
{{#if ammunition.length}}
<fieldset>
<legend>{{localize "OATHHAMMER.Label.Ammunition"}}</legend>
<ul class="item-list">
<ul class="item-list item-list--ammo">
<li class="item-list-header">
<span></span>
<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
<span>{{localize "OATHHAMMER.Label.Quantity"}}</span>
<span></span>
</li>
{{#each ammunition as |ammo|}}
<li class="item-entry flexrow" data-item-id="{{ammo.id}}" data-item-uuid="{{ammo.uuid}}">
<li class="item-entry" data-item-id="{{ammo.id}}" data-item-uuid="{{ammo.uuid}}">
<img src="{{ammo.img}}" class="item-img" />
<span class="item-name">{{ammo.name}}</span>
<span class="item-detail">{{ammo.system.quantity}}</span>
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{ammo.id}}" data-item-uuid="{{ammo.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{ammo.id}}" data-item-uuid="{{ammo.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
<span class="item-detail">×{{ammo.system.quantity}}</span>
<div class="item-actions">
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{ammo.id}}" data-item-uuid="{{ammo.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{ammo.id}}" data-item-uuid="{{ammo.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
</div>
</li>
{{/each}}
</ul>

View File

@@ -4,17 +4,26 @@
{{#unless isPlayMode}}<a data-action="createEquipment" class="create-btn"><i class="fa-solid fa-plus"></i></a>{{/unless}}
</legend>
{{#if equipment.length}}
<ul class="item-list">
<ul class="item-list item-list--equipment">
<li class="item-list-header">
<span></span>
<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
<span>{{localize "OATHHAMMER.Label.Type"}}</span>
<span>×</span>
<span></span>
</li>
{{#each equipment as |equip|}}
<li class="item-entry flexrow" data-item-id="{{equip.id}}" data-item-uuid="{{equip.uuid}}">
<li class="item-entry" data-item-id="{{equip.id}}" data-item-uuid="{{equip.uuid}}">
<img src="{{equip.img}}" class="item-img" />
<span class="item-name">{{equip.name}}</span>
<span class="item-detail">{{localize equip.system.itemType}}</span>
<span class="item-detail">×{{equip.system.quantity}}</span>
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{equip.id}}" data-item-uuid="{{equip.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{equip.id}}" data-item-uuid="{{equip.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
<span class="item-type">{{localize equip.system.itemType}}</span>
<span class="item-detail">{{equip.system.quantity}}</span>
<div class="item-actions">
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{equip.id}}" data-item-uuid="{{equip.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{equip.id}}" data-item-uuid="{{equip.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
</div>
</li>
{{/each}}
</ul>
@@ -25,16 +34,24 @@
{{#if magicItems.length}}
<fieldset>
<legend>{{localize "OATHHAMMER.Label.MagicItems"}}</legend>
<ul class="item-list">
<ul class="item-list item-list--magic-item">
<li class="item-list-header">
<span></span>
<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
<span>{{localize "OATHHAMMER.Label.Rarity"}}</span>
<span></span>
</li>
{{#each magicItems as |mi|}}
<li class="item-entry flexrow" data-item-id="{{mi.id}}" data-item-uuid="{{mi.uuid}}">
<li class="item-entry" data-item-id="{{mi.id}}" data-item-uuid="{{mi.uuid}}">
<img src="{{mi.img}}" class="item-img" />
<span class="item-name">{{mi.name}}</span>
<span class="item-detail">{{localize mi.system.rarity}}</span>
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{mi.id}}" data-item-uuid="{{mi.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{mi.id}}" data-item-uuid="{{mi.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
<span class="item-type">{{localize mi.system.rarity}}</span>
<div class="item-actions">
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{mi.id}}" data-item-uuid="{{mi.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{mi.id}}" data-item-uuid="{{mi.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
</div>
</li>
{{/each}}
</ul>
@@ -43,19 +60,44 @@
{{#if conditions.length}}
<fieldset>
<legend>{{localize "OATHHAMMER.Label.Conditions"}}</legend>
<ul class="item-list">
<ul class="item-list item-list--condition">
<li class="item-list-header">
<span></span>
<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
<span>{{localize "OATHHAMMER.Label.Type"}}</span>
<span></span>
</li>
{{#each conditions as |cond|}}
<li class="item-entry flexrow" data-item-id="{{cond.id}}" data-item-uuid="{{cond.uuid}}">
<li class="item-entry" data-item-id="{{cond.id}}" data-item-uuid="{{cond.uuid}}">
<img src="{{cond.img}}" class="item-img" />
<span class="item-name">{{cond.name}}</span>
<span class="item-detail">{{localize cond.system.conditionType}}</span>
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{cond.id}}" data-item-uuid="{{cond.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{cond.id}}" data-item-uuid="{{cond.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
<span class="item-type">{{localize cond.system.conditionType}}</span>
<div class="item-actions">
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{cond.id}}" data-item-uuid="{{cond.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{cond.id}}" data-item-uuid="{{cond.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
</div>
</li>
{{/each}}
</ul>
</fieldset>
{{/if}}
<fieldset class="currency-bar">
<legend>{{localize "OATHHAMMER.Label.Currency"}}</legend>
<div class="flexrow">
<div class="currency-item">
<label>{{localize "OATHHAMMER.Currency.GP"}}</label>
{{formInput systemFields.currency.fields.gold value=system.currency.gold name="system.currency.gold" disabled=isPlayMode}}
</div>
<div class="currency-item">
<label>{{localize "OATHHAMMER.Currency.SP"}}</label>
{{formInput systemFields.currency.fields.silver value=system.currency.silver name="system.currency.silver" disabled=isPlayMode}}
</div>
<div class="currency-item">
<label>{{localize "OATHHAMMER.Currency.CP"}}</label>
{{formInput systemFields.currency.fields.copper value=system.currency.copper name="system.currency.copper" disabled=isPlayMode}}
</div>
</div>
</fieldset>
</section>

View File

@@ -1,32 +1,4 @@
<section data-tab="identity" data-group="{{tab.group}}" class="tab {{tab.cssClass}}">
<div class="identity-lineage-class flexrow">
<div class="item-slot lineage-slot {{#unless lineage}}empty{{/unless}}">
{{#if lineage}}
<img src="{{lineage.img}}" class="item-img" data-item-id="{{lineage.id}}" data-item-uuid="{{lineage.uuid}}" />
<span class="item-name">{{lineage.name}}</span>
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{lineage.id}}" data-item-uuid="{{lineage.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{lineage.id}}" data-item-uuid="{{lineage.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
{{else}}
<i class="fa-solid fa-person slot-icon"></i>
<span class="slot-placeholder">{{localize "OATHHAMMER.Label.DropLineage"}}</span>
{{/if}}
</div>
<div class="item-slot class-slot {{#unless characterClass}}empty{{/unless}}">
{{#if characterClass}}
<img src="{{characterClass.img}}" class="item-img" data-item-id="{{characterClass.id}}" data-item-uuid="{{characterClass.uuid}}" />
<span class="item-name">{{characterClass.name}}</span>
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{characterClass.id}}" data-item-uuid="{{characterClass.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{characterClass.id}}" data-item-uuid="{{characterClass.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
{{else}}
<i class="fa-solid fa-shield-halved slot-icon"></i>
<span class="slot-placeholder">{{localize "OATHHAMMER.Label.DropClass"}}</span>
{{/if}}
</div>
</div>
<fieldset>
<legend>{{localize "OATHHAMMER.Label.Biodata"}}</legend>
<div class="flexrow">
@@ -43,36 +15,27 @@
</div>
</div>
</fieldset>
<fieldset>
<legend>{{localize "OATHHAMMER.Label.Experience"}}</legend>
<div class="flexrow">
<div class="form-group">
<label>{{localize "OATHHAMMER.Label.Level"}}</label>
{{formInput systemFields.experience.fields.level value=system.experience.level name="system.experience.level" disabled=isPlayMode}}
</div>
<div class="form-group">
<label>{{localize "OATHHAMMER.Label.XP"}}</label>
{{formInput systemFields.experience.fields.current value=system.experience.current name="system.experience.current" disabled=isPlayMode}}
</div>
<div class="form-group">
<label>{{localize "OATHHAMMER.Label.TotalXP"}}</label>
{{formInput systemFields.experience.fields.total value=system.experience.total name="system.experience.total" disabled=isPlayMode}}
</div>
</div>
</fieldset>
{{#if abilities.length}}
<fieldset>
<legend>{{localize "OATHHAMMER.Label.Abilities"}}</legend>
<ul class="item-list">
<ul class="item-list item-list--ability">
<li class="item-list-header">
<span></span>
<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
<span>{{localize "OATHHAMMER.Label.Type"}}</span>
<span></span>
</li>
{{#each abilities as |ability|}}
<li class="item-entry flexrow" data-item-id="{{ability.id}}" data-item-uuid="{{ability.uuid}}">
<li class="item-entry" data-item-id="{{ability.id}}" data-item-uuid="{{ability.uuid}}">
<img src="{{ability.img}}" class="item-img" />
<span class="item-name">{{ability.name}}</span>
<span class="item-type">{{localize ability.system.abilityType}}</span>
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{ability.id}}" data-item-uuid="{{ability.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{ability.id}}" data-item-uuid="{{ability.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
<div class="item-actions">
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{ability.id}}" data-item-uuid="{{ability.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{ability.id}}" data-item-uuid="{{ability.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
</div>
</li>
{{/each}}
</ul>
@@ -81,16 +44,24 @@
{{#if oaths.length}}
<fieldset>
<legend>{{localize "OATHHAMMER.Label.Oaths"}}</legend>
<ul class="item-list">
<ul class="item-list item-list--oath">
<li class="item-list-header">
<span></span>
<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
<span>{{localize "OATHHAMMER.Label.Type"}}</span>
<span></span>
</li>
{{#each oaths as |oath|}}
<li class="item-entry flexrow" data-item-id="{{oath.id}}" data-item-uuid="{{oath.uuid}}">
<li class="item-entry" data-item-id="{{oath.id}}" data-item-uuid="{{oath.uuid}}">
<img src="{{oath.img}}" class="item-img" />
<span class="item-name">{{oath.name}}</span>
<span class="item-type">{{localize oath.system.oathType}}</span>
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{oath.id}}" data-item-uuid="{{oath.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{oath.id}}" data-item-uuid="{{oath.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
<div class="item-actions">
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{oath.id}}" data-item-uuid="{{oath.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{oath.id}}" data-item-uuid="{{oath.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
</div>
</li>
{{/each}}
</ul>

View File

@@ -11,18 +11,28 @@
{{#unless isPlayMode}}<a data-action="createSpell" class="create-btn"><i class="fa-solid fa-plus"></i></a>{{/unless}}
</legend>
{{#if spells.length}}
<ul class="item-list">
<ul class="item-list item-list--spell">
<li class="item-list-header">
<span></span>
<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
<span>Lv.</span>
<span>{{localize "OATHHAMMER.Label.Tradition"}}</span>
<span>AS</span>
<span></span>
</li>
{{#each spells as |spell|}}
<li class="item-entry flexrow" data-item-id="{{spell.id}}" data-item-uuid="{{spell.uuid}}">
<li class="item-entry" data-item-id="{{spell.id}}" data-item-uuid="{{spell.uuid}}">
<img src="{{spell.img}}" class="item-img" />
<span class="item-name">{{spell.name}}</span>
<span class="item-detail">Lv.{{spell.system.level}}</span>
<span class="item-detail">{{localize spell.system.tradition}}</span>
<span class="item-detail">AS: {{spell.system.arcaneStress}}</span>
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{spell.id}}" data-item-uuid="{{spell.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{spell.id}}" data-item-uuid="{{spell.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
<span class="item-detail">{{spell.system.level}}</span>
<span class="item-type">{{localize spell.system.tradition}}</span>
<span class="item-detail">{{spell.system.arcaneStress}}</span>
<div class="item-actions">
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{spell.id}}" data-item-uuid="{{spell.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{spell.id}}" data-item-uuid="{{spell.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
</div>
</li>
{{/each}}
</ul>
@@ -35,16 +45,24 @@
{{#unless isPlayMode}}<a data-action="createMiracle" class="create-btn"><i class="fa-solid fa-plus"></i></a>{{/unless}}
</legend>
{{#if miracles.length}}
<ul class="item-list">
<ul class="item-list item-list--miracle">
<li class="item-list-header">
<span></span>
<span class="col-name">{{localize "OATHHAMMER.Label.Name"}}</span>
<span>{{localize "OATHHAMMER.Label.Piety"}}</span>
<span></span>
</li>
{{#each miracles as |miracle|}}
<li class="item-entry flexrow" data-item-id="{{miracle.id}}" data-item-uuid="{{miracle.uuid}}">
<li class="item-entry" data-item-id="{{miracle.id}}" data-item-uuid="{{miracle.uuid}}">
<img src="{{miracle.img}}" class="item-img" />
<span class="item-name">{{miracle.name}}</span>
<span class="item-detail">Piety: {{miracle.system.piety}}</span>
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{miracle.id}}" data-item-uuid="{{miracle.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{miracle.id}}" data-item-uuid="{{miracle.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
<span class="item-detail">{{miracle.system.piety}}</span>
<div class="item-actions">
{{#unless ../isPlayMode}}
<a data-action="edit" data-item-id="{{miracle.id}}" data-item-uuid="{{miracle.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{miracle.id}}" data-item-uuid="{{miracle.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
</div>
</li>
{{/each}}
</ul>

View File

@@ -36,42 +36,63 @@
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
</a>
</div>
<fieldset class="character-attributes character-attributes-{{ifThen isPlayMode 'play' 'edit'}}">
<legend>{{localize "OATHHAMMER.Label.Attributes"}}</legend>
<div class="attributes-grid">
{{#each system.attributes as |attr key|}}
<div class="attribute-box">
<label>{{localize (concat "OATHHAMMER.Attribute." (capitalize key))}}</label>
<input type="number" name="system.attributes.{{key}}.rank" value="{{attr.rank}}" min="1" max="4" {{#if ../isPlayMode}}disabled{{/if}}>
<div class="character-identity-bar">
<div class="identity-slot lineage-slot {{#unless lineage}}empty{{/unless}}" data-drop-type="lineage">
{{#if lineage}}
<img src="{{lineage.img}}" class="identity-img" data-item-id="{{lineage.id}}" data-item-uuid="{{lineage.uuid}}" />
<span class="identity-name">{{lineage.name}}</span>
{{#unless isPlayMode}}
<a data-action="edit" data-item-id="{{lineage.id}}" data-item-uuid="{{lineage.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{lineage.id}}" data-item-uuid="{{lineage.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
{{else}}
<i class="fa-solid fa-person slot-icon"></i>
<span class="slot-placeholder">{{localize "OATHHAMMER.Label.DropLineage"}}</span>
{{/if}}
</div>
<div class="identity-slot class-slot {{#unless characterClass}}empty{{/unless}}" data-drop-type="class">
{{#if characterClass}}
<img src="{{characterClass.img}}" class="identity-img" data-item-id="{{characterClass.id}}" data-item-uuid="{{characterClass.uuid}}" />
<span class="identity-name">{{characterClass.name}}</span>
{{#unless isPlayMode}}
<a data-action="edit" data-item-id="{{characterClass.id}}" data-item-uuid="{{characterClass.uuid}}"><i class="fa-solid fa-edit"></i></a>
<a data-action="delete" data-item-id="{{characterClass.id}}" data-item-uuid="{{characterClass.uuid}}"><i class="fa-solid fa-trash"></i></a>
{{/unless}}
{{else}}
<i class="fa-solid fa-shield-halved slot-icon"></i>
<span class="slot-placeholder">{{localize "OATHHAMMER.Label.DropClass"}}</span>
{{/if}}
</div>
<div class="identity-xp">
<span class="xp-label">{{localize "OATHHAMMER.Label.Level"}}</span>
{{formInput systemFields.experience.fields.level value=system.experience.level name="system.experience.level" disabled=isPlayMode}}
<span class="xp-label">{{localize "OATHHAMMER.Label.XP"}}</span>
{{formInput systemFields.experience.fields.current value=system.experience.current name="system.experience.current" disabled=isPlayMode}}
<span class="xp-sep">/</span>
{{formInput systemFields.experience.fields.total value=system.experience.total name="system.experience.total" disabled=isPlayMode}}
</div>
</div>
<div class="attributes-stress-row">
<fieldset class="character-attributes character-attributes-{{ifThen isPlayMode 'play' 'edit'}}">
<legend>{{localize "OATHHAMMER.Label.Attributes"}}</legend>
<div class="attributes-grid">
{{#each system.attributes as |attr key|}}
<div class="attribute-box">
<label>{{localize (concat "OATHHAMMER.Attribute." (capitalize key))}}</label>
<input type="number" name="system.attributes.{{key}}.rank" value="{{attr.rank}}" min="1" max="4" {{#if ../isPlayMode}}disabled{{/if}}>
</div>
{{/each}}
</div>
{{/each}}
</div>
</fieldset>
<fieldset class="character-arcane-stress">
<legend>{{localize "OATHHAMMER.Label.ArcaneStress"}}</legend>
<div class="flexrow">
{{formInput systemFields.arcaneStress.fields.value value=system.arcaneStress.value name="system.arcaneStress.value" disabled=isPlayMode}}
<span>/</span>
{{formInput systemFields.arcaneStress.fields.threshold value=system.arcaneStress.threshold name="system.arcaneStress.threshold" disabled=isPlayMode}}
</div>
</fieldset>
</div>
</div>
</fieldset>
<fieldset class="currency-bar">
<legend>{{localize "OATHHAMMER.Label.Currency"}}</legend>
<div class="flexrow">
<div class="currency-item">
<label>{{localize "OATHHAMMER.Currency.GP"}}</label>
{{formInput systemFields.currency.fields.gold value=system.currency.gold name="system.currency.gold" disabled=isPlayMode}}
</div>
<div class="currency-item">
<label>{{localize "OATHHAMMER.Currency.SP"}}</label>
{{formInput systemFields.currency.fields.silver value=system.currency.silver name="system.currency.silver" disabled=isPlayMode}}
</div>
<div class="currency-item">
<label>{{localize "OATHHAMMER.Currency.CP"}}</label>
{{formInput systemFields.currency.fields.copper value=system.currency.copper name="system.currency.copper" disabled=isPlayMode}}
</fieldset>
<fieldset class="character-arcane-stress">
<legend>{{localize "OATHHAMMER.Label.ArcaneStress"}}</legend>
<div class="stress-inputs">
{{formInput systemFields.arcaneStress.fields.value value=system.arcaneStress.value name="system.arcaneStress.value" disabled=isPlayMode}}
<span>/</span>
{{formInput systemFields.arcaneStress.fields.threshold value=system.arcaneStress.threshold name="system.arcaneStress.threshold" disabled=isPlayMode}}
</div>
</fieldset>
</div>
</div>
</div>
</fieldset>

View File

@@ -10,15 +10,33 @@
<div class="skills-header">
<span class="skill-name-col">{{localize "OATHHAMMER.Label.Skill"}}</span>
<span class="skill-rank-col">{{localize "OATHHAMMER.Label.SkillRank"}}</span>
<span class="skill-modifier-col">{{localize "OATHHAMMER.Label.SkillModifier"}}</span>
<span class="skill-total-col">{{localize "OATHHAMMER.Label.TotalDice"}}</span>
<span class="skill-color-col">{{localize "OATHHAMMER.Label.ColorDice"}}</span>
</div>
{{#each group.skillData as |skill|}}
<div class="skill-row">
<label class="skill-name-col">{{localize skill.label}}</label>
<div class="skill-rank-col">
{{formInput skill.field value=skill.rank name=skill.name disabled=../../isPlayMode}}
<select name="{{skill.rankName}}" {{#if ../../isPlayMode}}disabled{{/if}}>
{{#each skill.rankOptions as |opt|}}
<option value="{{opt.value}}" {{#if opt.selected}}selected{{/if}}>{{opt.label}}</option>
{{/each}}
</select>
</div>
<div class="skill-modifier-col">
<input type="number" name="{{skill.modifierName}}" value="{{skill.modifier}}" {{#if ../../isPlayMode}}disabled{{/if}} />
</div>
<span class="skill-total-col skill-total">{{skill.total}}</span>
<div class="skill-color-col">
<span class="color-dice-dot color-dice-{{skill.colorDiceType}}"></span>
<select name="{{skill.colorDiceTypeName}}" class="color-dice-select" {{#if ../../isPlayMode}}disabled{{/if}}>
<option value="white" {{#if (eq skill.colorDiceType "white")}}selected{{/if}}>⬜</option>
<option value="red" {{#if (eq skill.colorDiceType "red")}}selected{{/if}}>🔴</option>
<option value="black" {{#if (eq skill.colorDiceType "black")}}selected{{/if}}>⬛</option>
</select>
<input type="number" name="{{skill.colorDiceName}}" value="{{skill.colorDice}}" min="0" {{#if ../../isPlayMode}}disabled{{/if}} />
</div>
</div>
{{/each}}
</div>