Add roll windows from actor sheet
This commit is contained in:
@@ -1,788 +0,0 @@
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{
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"OATHHAMMER": {
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"Sheet": {
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"Character": "Oath Hammer Character Sheet",
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"NPC": "Oath Hammer NPC Sheet",
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"Weapon": "Oath Hammer Weapon Sheet",
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"Armor": "Oath Hammer Armor Sheet",
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"Ammunition": "Oath Hammer Ammunition Sheet",
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"Equipment": "Oath Hammer Equipment Sheet",
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"Spell": "Oath Hammer Spell Sheet",
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"Miracle": "Oath Hammer Miracle Sheet",
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"MagicItem": "Oath Hammer Magic Item Sheet",
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"Ability": "Oath Hammer Ability Sheet",
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"Oath": "Oath Hammer Oath Sheet",
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"Condition": "Oath Hammer Condition Sheet",
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"Lineage": "Oath Hammer Lineage Sheet",
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"Class": "Oath Hammer Class Sheet"
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},
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"Tab": {
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"Identity": "Identity",
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"Skills": "Skills",
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"Combat": "Combat",
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"Magic": "Magic",
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"Equipment": "Equipment",
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"Notes": "Notes"
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},
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"Attribute": {
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"Might": "Might",
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"Toughness": "Toughness",
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"Agility": "Agility",
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"Willpower": "Willpower",
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"Intelligence": "Intelligence",
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"Fate": "Fate"
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},
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"Skill": {
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"Academics": "Academics",
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"Acrobatics": "Acrobatics",
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"AnimalHandling": "Animal Handling",
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"Athletics": "Athletics",
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"Brewing": "Brewing",
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"Carpentry": "Carpentry",
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"Defense": "Defense",
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"Dexterity": "Dexterity",
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"Diplomacy": "Diplomacy",
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"Discipline": "Discipline",
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"Fighting": "Fighting",
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"Folklore": "Folklore",
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"Fortune": "Fortune",
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"Heal": "Heal",
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"Leadership": "Leadership",
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"Magic": "Magic",
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"Masonry": "Masonry",
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"Orientation": "Orientation",
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"Perception": "Perception",
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"Resilience": "Resilience",
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"Ride": "Ride",
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"Shooting": "Shooting",
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"Smithing": "Smithing",
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"Stealth": "Stealth",
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"Survival": "Survival",
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"Tracking": "Tracking"
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},
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"Lineage": {
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"Dwarf": "Dwarf",
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"Firbolg": "Firbolg",
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"Halfling": "Halfling",
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"HighElf": "High Elf",
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"Human": "Human",
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"WoodElf": "Wood Elf",
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"FIELDS": {
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"description": {
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"label": "Description"
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},
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"traits": {
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"label": "Traits"
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},
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"movement": {
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"label": "Movement (ft)"
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},
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"gritModifier": {
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"label": "Grit Modifier"
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}
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}
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},
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"Class": {
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"Berserker": "Berserker",
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"Champion": "Champion",
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"Delver": "Delver",
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"Knight": "Knight",
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"Mage": "Mage",
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"Priest": "Priest",
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"Scout": "Scout",
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"Soldier": "Soldier",
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"Spellblade": "Spellblade",
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"Troubadour": "Troubadour",
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"FIELDS": {
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"description": {
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"label": "Description"
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},
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"features": {
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"label": "Features"
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},
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"armorProficiency": {
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"label": "Armor Proficiency"
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},
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"weaponProficiency": {
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"label": "Weapon Proficiency"
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}
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}
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},
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"Tradition": {
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"Elemental": "Elemental",
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"Illusionist": "Illusionist",
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"Imperial": "Imperial",
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"Infernal": "Infernal",
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"Runic": "Runic",
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"Stygian": "Stygian"
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},
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"ArmorType": {
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"Light": "Light",
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"Medium": "Medium",
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"Heavy": "Heavy"
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},
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"Currency": {
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"GP": "Gold Pieces",
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"SP": "Silver Pieces",
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"CP": "Copper Pieces"
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},
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"AmmoType": {
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"Standard": "Arrow / Bolt",
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"Bodkin": "Bodkin (−1 armor)",
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"Envenomed": "Envenomed (poison)",
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"Incendiary": "Incendiary (flaming)"
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},
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"EquipmentType": {
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"Potion": "Potion",
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"Container": "Container",
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"Mount": "Mount",
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"HealingSupply": "Healing Supply",
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"Food": "Food & Drink",
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"LightSource": "Light Source",
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"Misc": "Miscellaneous",
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"Vehicle": "Vehicle",
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"Animal": "Animal",
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"WarMachine": "War Machine"
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},
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"MagicItemType": {
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"Focus": "Focus",
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"Talisman": "Talisman",
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"Trinket": "Trinket"
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},
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"Rarity": {
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"Always": "Always",
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"Common": "1 – Common",
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"Uncommon": "2 – Uncommon",
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"Rare": "3 – Rare",
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"VeryRare": "4 – Very Rare",
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"Legendary": "5 – Legendary"
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},
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"AbilityType": {
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"ClassAbility": "Class Ability",
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"LineageTrait": "Lineage Trait"
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},
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"Condition": {
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"Blinded": "Blinded",
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"BlindedDesc": "Cannot see. -3 penalty to defense and melee attack rolls. Cannot perform ranged attacks or cast spells.",
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"Confused": "Confused",
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"ConfusedDesc": "Must make a DV2 Discipline check at the start of each turn or may not move or perform actions.",
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"Dazed": "Dazed",
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"DazedDesc": "Cannot perform Magic checks or move more than 10 ft. -1 penalty to attack and defense rolls.",
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"Deafened": "Deafened",
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"DeafenedDesc": "Cannot hear. -3 penalty to Magic checks due to verbal components required for miracles and spells.",
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"Demoralized": "Demoralized",
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"DemoralizedDesc": "−1 penalty to Discipline checks. Cannot perform Leadership checks.",
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"Diseased": "Diseased",
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"DiseasedDesc": "Lose 1 rank in all attributes. Can be treated with a DV5 Heal check once per day.",
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"Enfeebled": "Enfeebled",
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"EnfeebledDesc": "-2 penalty to attack and defense rolls. Cannot move more than 10 ft or perform the Run action.",
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"Fatigued": "Fatigued",
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"FatiguedDesc": "-1 penalty to attack and defense rolls, and to Resilience checks. Removed by a full night's rest.",
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"Frightened": "Frightened",
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"FrightenedDesc": "Cannot approach enemies. May attempt a DV2 Discipline check as an action to end this condition. Cannot perform Leadership checks.",
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"Ignited": "Ignited",
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"IgnitedDesc": "Suffers 1DD flaming damage at the end of each round, ignoring armor. Can remove condition as an action (ends turn prone).",
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"Inspired": "Inspired",
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"InspiredDesc": "+1 bonus to Discipline and Leadership checks.",
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"Invisible": "Invisible",
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"InvisibleDesc": "Cannot be seen by ordinary means. Cannot be targeted by magic or ranged attacks. -3 penalty to melee attacks against invisible targets.",
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"Poisoned": "Poisoned",
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"PoisonedDesc": "Suffers 1DD poison damage (black die) at the end of each round, ignoring armor.",
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"Restrained": "Restrained",
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"RestrainedDesc": "Cannot move.",
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"Stunned": "Stunned",
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"StunnedDesc": "Cannot speak, move, or perform actions. -3 penalty to defense rolls."
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},
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"Label": {
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"Character": "Character",
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"NPC": "NPC",
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"Grit": "Grit",
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"Luck": "Luck",
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"Defense": "Defense",
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"DefenseValue": "Defense Value",
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"ArmorRating": "Armor Rating",
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"DefenseBonus": "Defense Bonus",
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"Movement": "Movement",
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"ArcaneStress": "Arcane Stress",
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"StressValue": "Stress",
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"Attributes": "Attributes",
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"Biodata": "Background",
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"Background": "Background",
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"Experience": "Experience",
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"Level": "Level",
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"XP": "Current XP",
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"TotalXP": "Total XP",
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"Abilities": "Abilities & Traits",
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"Oaths": "Oaths",
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"Weapons": "Weapons",
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"Armor": "Armor & Shields",
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"Ammunition": "Ammunition",
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"Spells": "Spells",
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"Miracles": "Miracles",
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"Equipment": "Equipment",
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"MagicItems": "Magic Items",
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"Conditions": "Conditions",
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"Description": "Description",
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"Notes": "Notes",
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"Stats": "Statistics",
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"CR": "Challenge Rating",
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"AttackBonus": "Attack Bonus",
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"DamageBonus": "Damage Bonus",
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"Currency": "Currency",
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"None": "None",
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"Effect": "Effect",
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"Components": "Components",
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"Charges": "Charges",
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"NoWeapons": "No weapons equipped.",
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"NoArmor": "No armor or shields.",
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"NoSpells": "No spells known.",
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"NoMiracles": "No miracles known.",
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"NoEquipment": "No equipment.",
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"Enchantment": "Enchantment",
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"Tenet": "Tenet",
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"Boon": "Boon",
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"Bane": "Bane",
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"Skill": "Skill",
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"SkillRank": "Rank",
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"SkillModifier": "Mod",
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"TotalDice": "Total",
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"ColorDice": "Color",
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"DropLineage": "Drop Lineage Here",
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"DropClass": "Drop Class Here",
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"Traits": "Traits",
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"Features": "Features",
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"Name": "Name",
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"Type": "Type",
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"Damage": "Damage",
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"Tradition": "Tradition",
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"Piety": "Piety",
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"Quantity": "Qty",
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"Rarity": "Rarity",
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"Penalty": "Penalty",
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"Equipped": "Eq.",
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"XPCurrent": "Current XP"
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},
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"ColorDice": {
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"White": "White (4+)",
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"Red": "Red (3+)",
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"Black": "Black (2+)"
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},
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"NewItem": {
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"Weapon": "New Weapon",
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"Spell": "New Spell",
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"Miracle": "New Miracle",
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"Equipment": "New Equipment"
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},
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"ToggleSheet": "Toggle Edit/Play Mode",
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"Character": {
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"FIELDS": {
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"attributes": {
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"label": "Attributes"
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},
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"grit": {
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"label": "Grit"
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},
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"luck": {
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"label": "Luck",
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"fields": {
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"value": {
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"label": "Luck"
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},
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"max": {
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"label": "Luck Max"
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}
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}
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},
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"arcaneStress": {
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"label": "Arcane Stress"
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},
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"movement": {
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"label": "Movement"
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},
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"defense": {
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"label": "Defense"
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},
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"experience": {
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"label": "Experience"
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},
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"biodata": {
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"label": "Background",
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"fields": {
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"lineage": {
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"label": "Lineage"
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},
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"class": {
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"label": "Class"
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},
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"age": {
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"label": "Age"
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},
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"gender": {
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"label": "Gender"
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},
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"height": {
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"label": "Height"
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},
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"weight": {
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"label": "Weight"
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},
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"eyes": {
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"label": "Eye Color"
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},
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"hair": {
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"label": "Hair Color"
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},
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"alignment": {
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"label": "Alignment"
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}
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}
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},
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"currency": {
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"label": "Currency",
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"gold": {
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"label": "Gold"
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},
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"silver": {
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"label": "Silver"
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},
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"copper": {
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"label": "Copper"
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}
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},
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"description": {
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"label": "Description"
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},
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"notes": {
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"label": "Notes"
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},
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"skills": {
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"label": "Skills"
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}
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}
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},
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"NPC": {
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"FIELDS": {
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"attributes": {
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"label": "Attributes"
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},
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"grit": {
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"label": "Grit"
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},
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"defense": {
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"label": "Defense"
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},
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"movement": {
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"label": "Movement"
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},
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"attackBonus": {
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"label": "Attack Bonus"
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},
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"damageBonus": {
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"label": "Damage Bonus"
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},
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"challengeRating": {
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"label": "Challenge Rating"
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},
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"description": {
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"label": "Description"
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},
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"notes": {
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"label": "Notes"
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}
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}
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},
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"Weapon": {
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"FIELDS": {
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"proficiencyGroup": {
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"label": "Proficiency Group"
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},
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"usesMight": {
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"label": "Uses Might"
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},
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"damageMod": {
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"label": "Damage Modifier"
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},
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"ap": {
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"label": "Armor Penetration (AP)"
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},
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"reach": {
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"label": "Reach (ft)"
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},
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"shortRange": {
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"label": "Short Range (ft)"
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},
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"longRange": {
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"label": "Long Range (ft)"
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},
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"traits": {
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"label": "Traits"
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},
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"slots": {
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"label": "Item Slots"
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},
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"rarity": {
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"label": "Rarity"
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},
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"equipped": {
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"label": "Equipped"
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},
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"cost": {
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"label": "Cost"
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},
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"currency": {
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"label": "Currency"
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},
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"description": {
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"label": "Description"
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},
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"isMagic": {
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"label": "Magic Item"
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},
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"magicQuality": {
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"label": "Quality"
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||||
},
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"isCursed": {
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"label": "Cursed"
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},
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"magicEffect": {
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"label": "Enchantment"
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},
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"classRestriction": {
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"label": "Restriction"
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}
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}
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},
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"Armor": {
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"FIELDS": {
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"armorType": {
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"label": "Armor Type"
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},
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"armorValue": {
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"label": "Armor Value (AV)"
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},
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"penalty": {
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"label": "Penalty"
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||||
},
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"slots": {
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"label": "Slots"
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||||
},
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"traits": {
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"label": "Traits"
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},
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||||
"rarity": {
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||||
"label": "Rarity"
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||||
},
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"equipped": {
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||||
"label": "Equipped"
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||||
},
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||||
"cost": {
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||||
"label": "Cost"
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||||
},
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||||
"currency": {
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||||
"label": "Currency"
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||||
},
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||||
"isMagic": {
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"label": "Magic Item"
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},
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||||
"magicQuality": {
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"label": "Quality"
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},
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"isCursed": {
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"label": "Cursed"
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},
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"magicEffect": {
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"label": "Enchantment"
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},
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"classRestriction": {
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"label": "Restriction"
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||||
}
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||||
}
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||||
},
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||||
"Ammunition": {
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||||
"FIELDS": {
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||||
"ammoType": {
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||||
"label": "Ammunition Type"
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||||
},
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||||
"quantity": {
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||||
"label": "Quantity"
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||||
},
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||||
"rarity": {
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||||
"label": "Rarity"
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||||
},
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||||
"cost": {
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||||
"label": "Cost"
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||||
},
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||||
"currency": {
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||||
"label": "Currency"
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||||
}
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||||
}
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||||
},
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||||
"Equipment": {
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||||
"FIELDS": {
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||||
"itemType": {
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||||
"label": "Category"
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||||
},
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||||
"quantity": {
|
||||
"label": "Quantity"
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||||
},
|
||||
"slots": {
|
||||
"label": "Slots"
|
||||
},
|
||||
"rarity": {
|
||||
"label": "Rarity"
|
||||
},
|
||||
"lightRadius": {
|
||||
"label": "Light Radius (ft)"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"currency": {
|
||||
"label": "Currency"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Spell": {
|
||||
"FIELDS": {
|
||||
"tradition": {
|
||||
"label": "Tradition"
|
||||
},
|
||||
"difficultyValue": {
|
||||
"label": "Difficulty Value (DV)"
|
||||
},
|
||||
"isRitual": {
|
||||
"label": "Ritual"
|
||||
},
|
||||
"isMagicMissile": {
|
||||
"label": "Magic Missile"
|
||||
},
|
||||
"range": {
|
||||
"label": "Range"
|
||||
},
|
||||
"duration": {
|
||||
"label": "Duration"
|
||||
},
|
||||
"spellSave": {
|
||||
"label": "Spell Save"
|
||||
},
|
||||
"element": {
|
||||
"label": "Element"
|
||||
},
|
||||
"runeType": {
|
||||
"label": "Rune Type"
|
||||
},
|
||||
"isExalted": {
|
||||
"label": "Exalted"
|
||||
},
|
||||
"effect": {
|
||||
"label": "Effect"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Miracle": {
|
||||
"FIELDS": {
|
||||
"divineTradition": {
|
||||
"label": "Divine Tradition"
|
||||
},
|
||||
"difficultyValue": {
|
||||
"label": "Difficulty Value (DV)"
|
||||
},
|
||||
"isRitual": {
|
||||
"label": "Ritual"
|
||||
},
|
||||
"range": {
|
||||
"label": "Range"
|
||||
},
|
||||
"duration": {
|
||||
"label": "Duration"
|
||||
},
|
||||
"spellSave": {
|
||||
"label": "Spell Save"
|
||||
},
|
||||
"effect": {
|
||||
"label": "Effect"
|
||||
}
|
||||
}
|
||||
},
|
||||
"MagicItem": {
|
||||
"FIELDS": {
|
||||
"itemType": {
|
||||
"label": "Type"
|
||||
},
|
||||
"quality": {
|
||||
"label": "Quality"
|
||||
},
|
||||
"isCursed": {
|
||||
"label": "Cursed"
|
||||
},
|
||||
"isBonded": {
|
||||
"label": "Bonded"
|
||||
},
|
||||
"classRestriction": {
|
||||
"label": "Restriction"
|
||||
},
|
||||
"usagePeriod": {
|
||||
"label": "Usage Period"
|
||||
},
|
||||
"maxUses": {
|
||||
"label": "Max Uses"
|
||||
},
|
||||
"slots": {
|
||||
"label": "Slots"
|
||||
},
|
||||
"equipped": {
|
||||
"label": "Equipped"
|
||||
},
|
||||
"effect": {
|
||||
"label": "Effect"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Ability": {
|
||||
"FIELDS": {
|
||||
"abilityType": {
|
||||
"label": "Type"
|
||||
},
|
||||
"source": {
|
||||
"label": "Source (Class / Lineage)"
|
||||
},
|
||||
"usagePeriod": {
|
||||
"label": "Usage Period"
|
||||
},
|
||||
"maxUses": {
|
||||
"label": "Max Uses"
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
}
|
||||
}
|
||||
},
|
||||
"WeaponGroup": {
|
||||
"Common": "Common",
|
||||
"Dueling": "Dueling",
|
||||
"Heavy": "Heavy",
|
||||
"Polearms": "Polearms",
|
||||
"Bows": "Bows",
|
||||
"Throwing": "Throwing"
|
||||
},
|
||||
"WeaponTrait": {
|
||||
"Block": "Block",
|
||||
"Brutal": "Brutal",
|
||||
"Clumsy": "Clumsy",
|
||||
"Couched": "Couched",
|
||||
"Deadly": "Deadly",
|
||||
"Fast": "Fast",
|
||||
"Flaming": "Flaming",
|
||||
"Nimble": "Nimble",
|
||||
"Parry": "Parry",
|
||||
"Reload": "Reload",
|
||||
"Repel": "Repel",
|
||||
"Stunning": "Stunning",
|
||||
"Sweep": "Sweep",
|
||||
"TwoHanded": "Two-handed",
|
||||
"Versatile": "Versatile"
|
||||
},
|
||||
"DivineTradition": {
|
||||
"Druidic": "Druidic",
|
||||
"Profane": "Profane",
|
||||
"Sanctified": "Sanctified"
|
||||
},
|
||||
"Element": {
|
||||
"Air": "Air",
|
||||
"Earth": "Earth",
|
||||
"Fire": "Fire",
|
||||
"Water": "Water",
|
||||
"Varies": "Varies"
|
||||
},
|
||||
"RuneType": {
|
||||
"Armor": "Armor",
|
||||
"Talisman": "Talisman",
|
||||
"Warding": "Warding",
|
||||
"Weapon": "Weapon"
|
||||
},
|
||||
"ArmorTrait": {
|
||||
"Clanging": "Clanging",
|
||||
"Reinforced": "Reinforced"
|
||||
},
|
||||
"UsagePeriod": {
|
||||
"None": "Passive (always on)",
|
||||
"Encounter": "Per Encounter",
|
||||
"Day": "Per Day"
|
||||
},
|
||||
"MagicQuality": {
|
||||
"Lesser": "Lesser",
|
||||
"Greater": "Greater",
|
||||
"Legendary": "Legendary"
|
||||
},
|
||||
"OathType": {
|
||||
"Compassion": "Oath of Compassion",
|
||||
"Courage": "Oath of Courage",
|
||||
"Diligence": "Oath of Diligence",
|
||||
"Faith": "Oath of Faith",
|
||||
"Humility": "Oath of Humility",
|
||||
"Justice": "Oath of Justice",
|
||||
"Loyalty": "Oath of Loyalty",
|
||||
"Peace": "Oath of Peace",
|
||||
"Perseverance": "Oath of Perseverance",
|
||||
"Purity": "Oath of Purity",
|
||||
"Truth": "Oath of Truth",
|
||||
"Wisdom": "Oath of Wisdom"
|
||||
},
|
||||
"OathFields": {
|
||||
"oathType": {
|
||||
"label": "Oath"
|
||||
},
|
||||
"tenet": {
|
||||
"label": "Tenet"
|
||||
},
|
||||
"boon": {
|
||||
"label": "Boon"
|
||||
},
|
||||
"bane": {
|
||||
"label": "Bane"
|
||||
},
|
||||
"violated": {
|
||||
"label": "Violated"
|
||||
}
|
||||
},
|
||||
"Oath": {
|
||||
"FIELDS": {
|
||||
"oathType": {
|
||||
"label": "Oath"
|
||||
},
|
||||
"tenet": {
|
||||
"label": "Tenet"
|
||||
},
|
||||
"boon": {
|
||||
"label": "Boon"
|
||||
},
|
||||
"bane": {
|
||||
"label": "Bane"
|
||||
},
|
||||
"violated": {
|
||||
"label": "Violated"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"TYPES": {
|
||||
"Item": {
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"ammunition": "Ammunition",
|
||||
"equipment": "Equipment",
|
||||
"spell": "Spell",
|
||||
"miracle": "Miracle",
|
||||
"magic_item": "Magic Item",
|
||||
"magic-item": "Magic Item",
|
||||
"ability": "Ability",
|
||||
"oath": "Oath",
|
||||
"lineage": "Lineage",
|
||||
"class": "Class"
|
||||
},
|
||||
"Actor": {
|
||||
"character": "Character",
|
||||
"npc": "NPC"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,788 +0,0 @@
|
||||
{
|
||||
"OATHHAMMER": {
|
||||
"Sheet": {
|
||||
"Character": "Oath Hammer Character Sheet",
|
||||
"NPC": "Oath Hammer NPC Sheet",
|
||||
"Weapon": "Oath Hammer Weapon Sheet",
|
||||
"Armor": "Oath Hammer Armor Sheet",
|
||||
"Ammunition": "Oath Hammer Ammunition Sheet",
|
||||
"Equipment": "Oath Hammer Equipment Sheet",
|
||||
"Spell": "Oath Hammer Spell Sheet",
|
||||
"Miracle": "Oath Hammer Miracle Sheet",
|
||||
"MagicItem": "Oath Hammer Magic Item Sheet",
|
||||
"Ability": "Oath Hammer Ability Sheet",
|
||||
"Oath": "Oath Hammer Oath Sheet",
|
||||
"Condition": "Oath Hammer Condition Sheet",
|
||||
"Lineage": "Oath Hammer Lineage Sheet",
|
||||
"Class": "Oath Hammer Class Sheet"
|
||||
},
|
||||
"Tab": {
|
||||
"Identity": "Identity",
|
||||
"Skills": "Skills",
|
||||
"Combat": "Combat",
|
||||
"Magic": "Magic",
|
||||
"Equipment": "Equipment",
|
||||
"Notes": "Notes"
|
||||
},
|
||||
"Attribute": {
|
||||
"Might": "Might",
|
||||
"Toughness": "Toughness",
|
||||
"Agility": "Agility",
|
||||
"Willpower": "Willpower",
|
||||
"Intelligence": "Intelligence",
|
||||
"Fate": "Fate"
|
||||
},
|
||||
"Skill": {
|
||||
"Academics": "Academics",
|
||||
"Acrobatics": "Acrobatics",
|
||||
"AnimalHandling": "Animal Handling",
|
||||
"Athletics": "Athletics",
|
||||
"Brewing": "Brewing",
|
||||
"Carpentry": "Carpentry",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Diplomacy": "Diplomacy",
|
||||
"Discipline": "Discipline",
|
||||
"Fighting": "Fighting",
|
||||
"Folklore": "Folklore",
|
||||
"Fortune": "Fortune",
|
||||
"Heal": "Heal",
|
||||
"Leadership": "Leadership",
|
||||
"Magic": "Magic",
|
||||
"Masonry": "Masonry",
|
||||
"Orientation": "Orientation",
|
||||
"Perception": "Perception",
|
||||
"Resilience": "Resilience",
|
||||
"Ride": "Ride",
|
||||
"Shooting": "Shooting",
|
||||
"Smithing": "Smithing",
|
||||
"Stealth": "Stealth",
|
||||
"Survival": "Survival",
|
||||
"Tracking": "Tracking"
|
||||
},
|
||||
"Lineage": {
|
||||
"Dwarf": "Dwarf",
|
||||
"Firbolg": "Firbolg",
|
||||
"Halfling": "Halfling",
|
||||
"HighElf": "High Elf",
|
||||
"Human": "Human",
|
||||
"WoodElf": "Wood Elf",
|
||||
"FIELDS": {
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"traits": {
|
||||
"label": "Traits"
|
||||
},
|
||||
"movement": {
|
||||
"label": "Movement (ft)"
|
||||
},
|
||||
"gritModifier": {
|
||||
"label": "Grit Modifier"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Class": {
|
||||
"Berserker": "Berserker",
|
||||
"Champion": "Champion",
|
||||
"Delver": "Delver",
|
||||
"Knight": "Knight",
|
||||
"Mage": "Mage",
|
||||
"Priest": "Priest",
|
||||
"Scout": "Scout",
|
||||
"Soldier": "Soldier",
|
||||
"Spellblade": "Spellblade",
|
||||
"Troubadour": "Troubadour",
|
||||
"FIELDS": {
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"features": {
|
||||
"label": "Features"
|
||||
},
|
||||
"armorProficiency": {
|
||||
"label": "Armor Proficiency"
|
||||
},
|
||||
"weaponProficiency": {
|
||||
"label": "Weapon Proficiency"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Tradition": {
|
||||
"Elemental": "Elemental",
|
||||
"Illusionist": "Illusionist",
|
||||
"Imperial": "Imperial",
|
||||
"Infernal": "Infernal",
|
||||
"Runic": "Runic",
|
||||
"Stygian": "Stygian"
|
||||
},
|
||||
"ArmorType": {
|
||||
"Light": "Light",
|
||||
"Medium": "Medium",
|
||||
"Heavy": "Heavy"
|
||||
},
|
||||
"Currency": {
|
||||
"GP": "Gold Pieces",
|
||||
"SP": "Silver Pieces",
|
||||
"CP": "Copper Pieces"
|
||||
},
|
||||
"AmmoType": {
|
||||
"Standard": "Arrow / Bolt",
|
||||
"Bodkin": "Bodkin (−1 armor)",
|
||||
"Envenomed": "Envenomed (poison)",
|
||||
"Incendiary": "Incendiary (flaming)"
|
||||
},
|
||||
"EquipmentType": {
|
||||
"Potion": "Potion",
|
||||
"Container": "Container",
|
||||
"Mount": "Mount",
|
||||
"HealingSupply": "Healing Supply",
|
||||
"Food": "Food & Drink",
|
||||
"LightSource": "Light Source",
|
||||
"Misc": "Miscellaneous",
|
||||
"Vehicle": "Vehicle",
|
||||
"Animal": "Animal",
|
||||
"WarMachine": "War Machine"
|
||||
},
|
||||
"MagicItemType": {
|
||||
"Focus": "Focus",
|
||||
"Talisman": "Talisman",
|
||||
"Trinket": "Trinket"
|
||||
},
|
||||
"Rarity": {
|
||||
"Always": "Always",
|
||||
"Common": "1 – Common",
|
||||
"Uncommon": "2 – Uncommon",
|
||||
"Rare": "3 – Rare",
|
||||
"VeryRare": "4 – Very Rare",
|
||||
"Legendary": "5 – Legendary"
|
||||
},
|
||||
"AbilityType": {
|
||||
"ClassAbility": "Class Ability",
|
||||
"LineageTrait": "Lineage Trait"
|
||||
},
|
||||
"Condition": {
|
||||
"Blinded": "Blinded",
|
||||
"BlindedDesc": "Cannot see. -3 penalty to defense and melee attack rolls. Cannot perform ranged attacks or cast spells.",
|
||||
"Confused": "Confused",
|
||||
"ConfusedDesc": "Must make a DV2 Discipline check at the start of each turn or may not move or perform actions.",
|
||||
"Dazed": "Dazed",
|
||||
"DazedDesc": "Cannot perform Magic checks or move more than 10 ft. -1 penalty to attack and defense rolls.",
|
||||
"Deafened": "Deafened",
|
||||
"DeafenedDesc": "Cannot hear. -3 penalty to Magic checks due to verbal components required for miracles and spells.",
|
||||
"Demoralized": "Demoralized",
|
||||
"DemoralizedDesc": "−1 penalty to Discipline checks. Cannot perform Leadership checks.",
|
||||
"Diseased": "Diseased",
|
||||
"DiseasedDesc": "Lose 1 rank in all attributes. Can be treated with a DV5 Heal check once per day.",
|
||||
"Enfeebled": "Enfeebled",
|
||||
"EnfeebledDesc": "-2 penalty to attack and defense rolls. Cannot move more than 10 ft or perform the Run action.",
|
||||
"Fatigued": "Fatigued",
|
||||
"FatiguedDesc": "-1 penalty to attack and defense rolls, and to Resilience checks. Removed by a full night's rest.",
|
||||
"Frightened": "Frightened",
|
||||
"FrightenedDesc": "Cannot approach enemies. May attempt a DV2 Discipline check as an action to end this condition. Cannot perform Leadership checks.",
|
||||
"Ignited": "Ignited",
|
||||
"IgnitedDesc": "Suffers 1DD flaming damage at the end of each round, ignoring armor. Can remove condition as an action (ends turn prone).",
|
||||
"Inspired": "Inspired",
|
||||
"InspiredDesc": "+1 bonus to Discipline and Leadership checks.",
|
||||
"Invisible": "Invisible",
|
||||
"InvisibleDesc": "Cannot be seen by ordinary means. Cannot be targeted by magic or ranged attacks. -3 penalty to melee attacks against invisible targets.",
|
||||
"Poisoned": "Poisoned",
|
||||
"PoisonedDesc": "Suffers 1DD poison damage (black die) at the end of each round, ignoring armor.",
|
||||
"Restrained": "Restrained",
|
||||
"RestrainedDesc": "Cannot move.",
|
||||
"Stunned": "Stunned",
|
||||
"StunnedDesc": "Cannot speak, move, or perform actions. -3 penalty to defense rolls."
|
||||
},
|
||||
"Label": {
|
||||
"Character": "Character",
|
||||
"NPC": "NPC",
|
||||
"Grit": "Grit",
|
||||
"Luck": "Luck",
|
||||
"Defense": "Defense",
|
||||
"DefenseValue": "Defense Value",
|
||||
"ArmorRating": "Armor Rating",
|
||||
"DefenseBonus": "Defense Bonus",
|
||||
"Movement": "Movement",
|
||||
"ArcaneStress": "Arcane Stress",
|
||||
"StressValue": "Stress",
|
||||
"Attributes": "Attributes",
|
||||
"Biodata": "Background",
|
||||
"Background": "Background",
|
||||
"Experience": "Experience",
|
||||
"Level": "Level",
|
||||
"XP": "Current XP",
|
||||
"TotalXP": "Total XP",
|
||||
"Abilities": "Abilities & Traits",
|
||||
"Oaths": "Oaths",
|
||||
"Weapons": "Weapons",
|
||||
"Armor": "Armor & Shields",
|
||||
"Ammunition": "Ammunition",
|
||||
"Spells": "Spells",
|
||||
"Miracles": "Miracles",
|
||||
"Equipment": "Equipment",
|
||||
"MagicItems": "Magic Items",
|
||||
"Conditions": "Conditions",
|
||||
"Description": "Description",
|
||||
"Notes": "Notes",
|
||||
"Stats": "Statistics",
|
||||
"CR": "Challenge Rating",
|
||||
"AttackBonus": "Attack Bonus",
|
||||
"DamageBonus": "Damage Bonus",
|
||||
"Currency": "Currency",
|
||||
"None": "None",
|
||||
"Effect": "Effect",
|
||||
"Components": "Components",
|
||||
"Charges": "Charges",
|
||||
"NoWeapons": "No weapons equipped.",
|
||||
"NoArmor": "No armor or shields.",
|
||||
"NoSpells": "No spells known.",
|
||||
"NoMiracles": "No miracles known.",
|
||||
"NoEquipment": "No equipment.",
|
||||
"Enchantment": "Enchantment",
|
||||
"Tenet": "Tenet",
|
||||
"Boon": "Boon",
|
||||
"Bane": "Bane",
|
||||
"Skill": "Skill",
|
||||
"SkillRank": "Rank",
|
||||
"SkillModifier": "Mod",
|
||||
"TotalDice": "Total",
|
||||
"ColorDice": "Color",
|
||||
"DropLineage": "Drop Lineage Here",
|
||||
"DropClass": "Drop Class Here",
|
||||
"Traits": "Traits",
|
||||
"Features": "Features",
|
||||
"Name": "Name",
|
||||
"Type": "Type",
|
||||
"Damage": "Damage",
|
||||
"Tradition": "Tradition",
|
||||
"Piety": "Piety",
|
||||
"Quantity": "Qty",
|
||||
"Rarity": "Rarity",
|
||||
"Penalty": "Penalty",
|
||||
"Equipped": "Eq.",
|
||||
"XPCurrent": "Current XP"
|
||||
},
|
||||
"ColorDice": {
|
||||
"White": "White (4+)",
|
||||
"Red": "Red (3+)",
|
||||
"Black": "Black (2+)"
|
||||
},
|
||||
"NewItem": {
|
||||
"Weapon": "New Weapon",
|
||||
"Spell": "New Spell",
|
||||
"Miracle": "New Miracle",
|
||||
"Equipment": "New Equipment"
|
||||
},
|
||||
"ToggleSheet": "Toggle Edit/Play Mode",
|
||||
"Character": {
|
||||
"FIELDS": {
|
||||
"attributes": {
|
||||
"label": "Attributes"
|
||||
},
|
||||
"grit": {
|
||||
"label": "Grit"
|
||||
},
|
||||
"luck": {
|
||||
"label": "Luck",
|
||||
"fields": {
|
||||
"value": {
|
||||
"label": "Luck"
|
||||
},
|
||||
"max": {
|
||||
"label": "Luck Max"
|
||||
}
|
||||
}
|
||||
},
|
||||
"arcaneStress": {
|
||||
"label": "Arcane Stress"
|
||||
},
|
||||
"movement": {
|
||||
"label": "Movement"
|
||||
},
|
||||
"defense": {
|
||||
"label": "Defense"
|
||||
},
|
||||
"experience": {
|
||||
"label": "Experience"
|
||||
},
|
||||
"biodata": {
|
||||
"label": "Background",
|
||||
"fields": {
|
||||
"lineage": {
|
||||
"label": "Lineage"
|
||||
},
|
||||
"class": {
|
||||
"label": "Class"
|
||||
},
|
||||
"age": {
|
||||
"label": "Age"
|
||||
},
|
||||
"gender": {
|
||||
"label": "Gender"
|
||||
},
|
||||
"height": {
|
||||
"label": "Height"
|
||||
},
|
||||
"weight": {
|
||||
"label": "Weight"
|
||||
},
|
||||
"eyes": {
|
||||
"label": "Eye Color"
|
||||
},
|
||||
"hair": {
|
||||
"label": "Hair Color"
|
||||
},
|
||||
"alignment": {
|
||||
"label": "Alignment"
|
||||
}
|
||||
}
|
||||
},
|
||||
"currency": {
|
||||
"label": "Currency",
|
||||
"gold": {
|
||||
"label": "Gold"
|
||||
},
|
||||
"silver": {
|
||||
"label": "Silver"
|
||||
},
|
||||
"copper": {
|
||||
"label": "Copper"
|
||||
}
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"notes": {
|
||||
"label": "Notes"
|
||||
},
|
||||
"skills": {
|
||||
"label": "Skills"
|
||||
}
|
||||
}
|
||||
},
|
||||
"NPC": {
|
||||
"FIELDS": {
|
||||
"attributes": {
|
||||
"label": "Attributes"
|
||||
},
|
||||
"grit": {
|
||||
"label": "Grit"
|
||||
},
|
||||
"defense": {
|
||||
"label": "Defense"
|
||||
},
|
||||
"movement": {
|
||||
"label": "Movement"
|
||||
},
|
||||
"attackBonus": {
|
||||
"label": "Attack Bonus"
|
||||
},
|
||||
"damageBonus": {
|
||||
"label": "Damage Bonus"
|
||||
},
|
||||
"challengeRating": {
|
||||
"label": "Challenge Rating"
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"notes": {
|
||||
"label": "Notes"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Weapon": {
|
||||
"FIELDS": {
|
||||
"proficiencyGroup": {
|
||||
"label": "Proficiency Group"
|
||||
},
|
||||
"usesMight": {
|
||||
"label": "Uses Might"
|
||||
},
|
||||
"damageMod": {
|
||||
"label": "Damage Modifier"
|
||||
},
|
||||
"ap": {
|
||||
"label": "Armor Penetration (AP)"
|
||||
},
|
||||
"reach": {
|
||||
"label": "Reach (ft)"
|
||||
},
|
||||
"shortRange": {
|
||||
"label": "Short Range (ft)"
|
||||
},
|
||||
"longRange": {
|
||||
"label": "Long Range (ft)"
|
||||
},
|
||||
"traits": {
|
||||
"label": "Traits"
|
||||
},
|
||||
"slots": {
|
||||
"label": "Item Slots"
|
||||
},
|
||||
"rarity": {
|
||||
"label": "Rarity"
|
||||
},
|
||||
"equipped": {
|
||||
"label": "Equipped"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"currency": {
|
||||
"label": "Currency"
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"isMagic": {
|
||||
"label": "Magic Item"
|
||||
},
|
||||
"magicQuality": {
|
||||
"label": "Quality"
|
||||
},
|
||||
"isCursed": {
|
||||
"label": "Cursed"
|
||||
},
|
||||
"magicEffect": {
|
||||
"label": "Enchantment"
|
||||
},
|
||||
"classRestriction": {
|
||||
"label": "Restriction"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Armor": {
|
||||
"FIELDS": {
|
||||
"armorType": {
|
||||
"label": "Armor Type"
|
||||
},
|
||||
"armorValue": {
|
||||
"label": "Armor Value (AV)"
|
||||
},
|
||||
"penalty": {
|
||||
"label": "Penalty"
|
||||
},
|
||||
"slots": {
|
||||
"label": "Slots"
|
||||
},
|
||||
"traits": {
|
||||
"label": "Traits"
|
||||
},
|
||||
"rarity": {
|
||||
"label": "Rarity"
|
||||
},
|
||||
"equipped": {
|
||||
"label": "Equipped"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"currency": {
|
||||
"label": "Currency"
|
||||
},
|
||||
"isMagic": {
|
||||
"label": "Magic Item"
|
||||
},
|
||||
"magicQuality": {
|
||||
"label": "Quality"
|
||||
},
|
||||
"isCursed": {
|
||||
"label": "Cursed"
|
||||
},
|
||||
"magicEffect": {
|
||||
"label": "Enchantment"
|
||||
},
|
||||
"classRestriction": {
|
||||
"label": "Restriction"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Ammunition": {
|
||||
"FIELDS": {
|
||||
"ammoType": {
|
||||
"label": "Ammunition Type"
|
||||
},
|
||||
"quantity": {
|
||||
"label": "Quantity"
|
||||
},
|
||||
"rarity": {
|
||||
"label": "Rarity"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"currency": {
|
||||
"label": "Currency"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Equipment": {
|
||||
"FIELDS": {
|
||||
"itemType": {
|
||||
"label": "Category"
|
||||
},
|
||||
"quantity": {
|
||||
"label": "Quantity"
|
||||
},
|
||||
"slots": {
|
||||
"label": "Slots"
|
||||
},
|
||||
"rarity": {
|
||||
"label": "Rarity"
|
||||
},
|
||||
"lightRadius": {
|
||||
"label": "Light Radius (ft)"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"currency": {
|
||||
"label": "Currency"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Spell": {
|
||||
"FIELDS": {
|
||||
"tradition": {
|
||||
"label": "Tradition"
|
||||
},
|
||||
"difficultyValue": {
|
||||
"label": "Difficulty Value (DV)"
|
||||
},
|
||||
"isRitual": {
|
||||
"label": "Ritual"
|
||||
},
|
||||
"isMagicMissile": {
|
||||
"label": "Magic Missile"
|
||||
},
|
||||
"range": {
|
||||
"label": "Range"
|
||||
},
|
||||
"duration": {
|
||||
"label": "Duration"
|
||||
},
|
||||
"spellSave": {
|
||||
"label": "Spell Save"
|
||||
},
|
||||
"element": {
|
||||
"label": "Element"
|
||||
},
|
||||
"runeType": {
|
||||
"label": "Rune Type"
|
||||
},
|
||||
"isExalted": {
|
||||
"label": "Exalted"
|
||||
},
|
||||
"effect": {
|
||||
"label": "Effect"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Miracle": {
|
||||
"FIELDS": {
|
||||
"divineTradition": {
|
||||
"label": "Divine Tradition"
|
||||
},
|
||||
"difficultyValue": {
|
||||
"label": "Difficulty Value (DV)"
|
||||
},
|
||||
"isRitual": {
|
||||
"label": "Ritual"
|
||||
},
|
||||
"range": {
|
||||
"label": "Range"
|
||||
},
|
||||
"duration": {
|
||||
"label": "Duration"
|
||||
},
|
||||
"spellSave": {
|
||||
"label": "Spell Save"
|
||||
},
|
||||
"effect": {
|
||||
"label": "Effect"
|
||||
}
|
||||
}
|
||||
},
|
||||
"MagicItem": {
|
||||
"FIELDS": {
|
||||
"itemType": {
|
||||
"label": "Type"
|
||||
},
|
||||
"quality": {
|
||||
"label": "Quality"
|
||||
},
|
||||
"isCursed": {
|
||||
"label": "Cursed"
|
||||
},
|
||||
"isBonded": {
|
||||
"label": "Bonded"
|
||||
},
|
||||
"classRestriction": {
|
||||
"label": "Restriction"
|
||||
},
|
||||
"usagePeriod": {
|
||||
"label": "Usage Period"
|
||||
},
|
||||
"maxUses": {
|
||||
"label": "Max Uses"
|
||||
},
|
||||
"slots": {
|
||||
"label": "Slots"
|
||||
},
|
||||
"equipped": {
|
||||
"label": "Equipped"
|
||||
},
|
||||
"effect": {
|
||||
"label": "Effect"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Ability": {
|
||||
"FIELDS": {
|
||||
"abilityType": {
|
||||
"label": "Type"
|
||||
},
|
||||
"source": {
|
||||
"label": "Source (Class / Lineage)"
|
||||
},
|
||||
"usagePeriod": {
|
||||
"label": "Usage Period"
|
||||
},
|
||||
"maxUses": {
|
||||
"label": "Max Uses"
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
}
|
||||
}
|
||||
},
|
||||
"WeaponGroup": {
|
||||
"Common": "Common",
|
||||
"Dueling": "Dueling",
|
||||
"Heavy": "Heavy",
|
||||
"Polearms": "Polearms",
|
||||
"Bows": "Bows",
|
||||
"Throwing": "Throwing"
|
||||
},
|
||||
"WeaponTrait": {
|
||||
"Block": "Block",
|
||||
"Brutal": "Brutal",
|
||||
"Clumsy": "Clumsy",
|
||||
"Couched": "Couched",
|
||||
"Deadly": "Deadly",
|
||||
"Fast": "Fast",
|
||||
"Flaming": "Flaming",
|
||||
"Nimble": "Nimble",
|
||||
"Parry": "Parry",
|
||||
"Reload": "Reload",
|
||||
"Repel": "Repel",
|
||||
"Stunning": "Stunning",
|
||||
"Sweep": "Sweep",
|
||||
"TwoHanded": "Two-handed",
|
||||
"Versatile": "Versatile"
|
||||
},
|
||||
"DivineTradition": {
|
||||
"Druidic": "Druidic",
|
||||
"Profane": "Profane",
|
||||
"Sanctified": "Sanctified"
|
||||
},
|
||||
"Element": {
|
||||
"Air": "Air",
|
||||
"Earth": "Earth",
|
||||
"Fire": "Fire",
|
||||
"Water": "Water",
|
||||
"Varies": "Varies"
|
||||
},
|
||||
"RuneType": {
|
||||
"Armor": "Armor",
|
||||
"Talisman": "Talisman",
|
||||
"Warding": "Warding",
|
||||
"Weapon": "Weapon"
|
||||
},
|
||||
"ArmorTrait": {
|
||||
"Clanging": "Clanging",
|
||||
"Reinforced": "Reinforced"
|
||||
},
|
||||
"UsagePeriod": {
|
||||
"None": "Passive (always on)",
|
||||
"Encounter": "Per Encounter",
|
||||
"Day": "Per Day"
|
||||
},
|
||||
"MagicQuality": {
|
||||
"Lesser": "Lesser",
|
||||
"Greater": "Greater",
|
||||
"Legendary": "Legendary"
|
||||
},
|
||||
"OathType": {
|
||||
"Compassion": "Oath of Compassion",
|
||||
"Courage": "Oath of Courage",
|
||||
"Diligence": "Oath of Diligence",
|
||||
"Faith": "Oath of Faith",
|
||||
"Humility": "Oath of Humility",
|
||||
"Justice": "Oath of Justice",
|
||||
"Loyalty": "Oath of Loyalty",
|
||||
"Peace": "Oath of Peace",
|
||||
"Perseverance": "Oath of Perseverance",
|
||||
"Purity": "Oath of Purity",
|
||||
"Truth": "Oath of Truth",
|
||||
"Wisdom": "Oath of Wisdom"
|
||||
},
|
||||
"OathFields": {
|
||||
"oathType": {
|
||||
"label": "Oath"
|
||||
},
|
||||
"tenet": {
|
||||
"label": "Tenet"
|
||||
},
|
||||
"boon": {
|
||||
"label": "Boon"
|
||||
},
|
||||
"bane": {
|
||||
"label": "Bane"
|
||||
},
|
||||
"violated": {
|
||||
"label": "Violated"
|
||||
}
|
||||
},
|
||||
"Oath": {
|
||||
"FIELDS": {
|
||||
"oathType": {
|
||||
"label": "Oath"
|
||||
},
|
||||
"tenet": {
|
||||
"label": "Tenet"
|
||||
},
|
||||
"boon": {
|
||||
"label": "Boon"
|
||||
},
|
||||
"bane": {
|
||||
"label": "Bane"
|
||||
},
|
||||
"violated": {
|
||||
"label": "Violated"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"TYPES": {
|
||||
"Item": {
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor",
|
||||
"ammunition": "Ammunition",
|
||||
"equipment": "Equipment",
|
||||
"spell": "Spell",
|
||||
"miracle": "Miracle",
|
||||
"magic_item": "Magic Item",
|
||||
"magic-item": "Magic Item",
|
||||
"ability": "Ability",
|
||||
"oath": "Oath",
|
||||
"lineage": "Lineage",
|
||||
"class": "Class"
|
||||
},
|
||||
"Actor": {
|
||||
"character": "Character",
|
||||
"npc": "NPC"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,788 +0,0 @@
|
||||
{
|
||||
"OATHHAMMER": {
|
||||
"Sheet": {
|
||||
"Character": "Oath Hammer Character Sheet",
|
||||
"NPC": "Oath Hammer NPC Sheet",
|
||||
"Weapon": "Oath Hammer Weapon Sheet",
|
||||
"Armor": "Oath Hammer Armor Sheet",
|
||||
"Ammunition": "Oath Hammer Ammunition Sheet",
|
||||
"Equipment": "Oath Hammer Equipment Sheet",
|
||||
"Spell": "Oath Hammer Spell Sheet",
|
||||
"Miracle": "Oath Hammer Miracle Sheet",
|
||||
"MagicItem": "Oath Hammer Magic Item Sheet",
|
||||
"Ability": "Oath Hammer Ability Sheet",
|
||||
"Oath": "Oath Hammer Oath Sheet",
|
||||
"Condition": "Oath Hammer Condition Sheet",
|
||||
"Lineage": "Oath Hammer Lineage Sheet",
|
||||
"Class": "Oath Hammer Class Sheet"
|
||||
},
|
||||
"Tab": {
|
||||
"Identity": "Identity",
|
||||
"Skills": "Skills",
|
||||
"Combat": "Combat",
|
||||
"Magic": "Magic",
|
||||
"Equipment": "Equipment",
|
||||
"Notes": "Notes"
|
||||
},
|
||||
"Attribute": {
|
||||
"Might": "Might",
|
||||
"Toughness": "Toughness",
|
||||
"Agility": "Agility",
|
||||
"Willpower": "Willpower",
|
||||
"Intelligence": "Intelligence",
|
||||
"Fate": "Fate"
|
||||
},
|
||||
"Skill": {
|
||||
"Academics": "Academics",
|
||||
"Acrobatics": "Acrobatics",
|
||||
"AnimalHandling": "Animal Handling",
|
||||
"Athletics": "Athletics",
|
||||
"Brewing": "Brewing",
|
||||
"Carpentry": "Carpentry",
|
||||
"Defense": "Defense",
|
||||
"Dexterity": "Dexterity",
|
||||
"Diplomacy": "Diplomacy",
|
||||
"Discipline": "Discipline",
|
||||
"Fighting": "Fighting",
|
||||
"Folklore": "Folklore",
|
||||
"Fortune": "Fortune",
|
||||
"Heal": "Heal",
|
||||
"Leadership": "Leadership",
|
||||
"Magic": "Magic",
|
||||
"Masonry": "Masonry",
|
||||
"Orientation": "Orientation",
|
||||
"Perception": "Perception",
|
||||
"Resilience": "Resilience",
|
||||
"Ride": "Ride",
|
||||
"Shooting": "Shooting",
|
||||
"Smithing": "Smithing",
|
||||
"Stealth": "Stealth",
|
||||
"Survival": "Survival",
|
||||
"Tracking": "Tracking"
|
||||
},
|
||||
"Lineage": {
|
||||
"Dwarf": "Dwarf",
|
||||
"Firbolg": "Firbolg",
|
||||
"Halfling": "Halfling",
|
||||
"HighElf": "High Elf",
|
||||
"Human": "Human",
|
||||
"WoodElf": "Wood Elf",
|
||||
"FIELDS": {
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"traits": {
|
||||
"label": "Traits"
|
||||
},
|
||||
"movement": {
|
||||
"label": "Movement (ft)"
|
||||
},
|
||||
"gritModifier": {
|
||||
"label": "Grit Modifier"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Class": {
|
||||
"Berserker": "Berserker",
|
||||
"Champion": "Champion",
|
||||
"Delver": "Delver",
|
||||
"Knight": "Knight",
|
||||
"Mage": "Mage",
|
||||
"Priest": "Priest",
|
||||
"Scout": "Scout",
|
||||
"Soldier": "Soldier",
|
||||
"Spellblade": "Spellblade",
|
||||
"Troubadour": "Troubadour",
|
||||
"FIELDS": {
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"features": {
|
||||
"label": "Features"
|
||||
},
|
||||
"armorProficiency": {
|
||||
"label": "Armor Proficiency"
|
||||
},
|
||||
"weaponProficiency": {
|
||||
"label": "Weapon Proficiency"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Tradition": {
|
||||
"Elemental": "Elemental",
|
||||
"Illusionist": "Illusionist",
|
||||
"Imperial": "Imperial",
|
||||
"Infernal": "Infernal",
|
||||
"Runic": "Runic",
|
||||
"Stygian": "Stygian"
|
||||
},
|
||||
"ArmorType": {
|
||||
"Light": "Light",
|
||||
"Medium": "Medium",
|
||||
"Heavy": "Heavy"
|
||||
},
|
||||
"Currency": {
|
||||
"GP": "Gold Pieces",
|
||||
"SP": "Silver Pieces",
|
||||
"CP": "Copper Pieces"
|
||||
},
|
||||
"AmmoType": {
|
||||
"Standard": "Arrow / Bolt",
|
||||
"Bodkin": "Bodkin (−1 armor)",
|
||||
"Envenomed": "Envenomed (poison)",
|
||||
"Incendiary": "Incendiary (flaming)"
|
||||
},
|
||||
"EquipmentType": {
|
||||
"Potion": "Potion",
|
||||
"Container": "Container",
|
||||
"Mount": "Mount",
|
||||
"HealingSupply": "Healing Supply",
|
||||
"Food": "Food & Drink",
|
||||
"LightSource": "Light Source",
|
||||
"Misc": "Miscellaneous",
|
||||
"Vehicle": "Vehicle",
|
||||
"Animal": "Animal",
|
||||
"WarMachine": "War Machine"
|
||||
},
|
||||
"MagicItemType": {
|
||||
"Focus": "Focus",
|
||||
"Talisman": "Talisman",
|
||||
"Trinket": "Trinket"
|
||||
},
|
||||
"Rarity": {
|
||||
"Always": "Always",
|
||||
"Common": "1 – Common",
|
||||
"Uncommon": "2 – Uncommon",
|
||||
"Rare": "3 – Rare",
|
||||
"VeryRare": "4 – Very Rare",
|
||||
"Legendary": "5 – Legendary"
|
||||
},
|
||||
"AbilityType": {
|
||||
"ClassAbility": "Class Ability",
|
||||
"LineageTrait": "Lineage Trait"
|
||||
},
|
||||
"Condition": {
|
||||
"Blinded": "Blinded",
|
||||
"BlindedDesc": "Cannot see. -3 penalty to defense and melee attack rolls. Cannot perform ranged attacks or cast spells.",
|
||||
"Confused": "Confused",
|
||||
"ConfusedDesc": "Must make a DV2 Discipline check at the start of each turn or may not move or perform actions.",
|
||||
"Dazed": "Dazed",
|
||||
"DazedDesc": "Cannot perform Magic checks or move more than 10 ft. -1 penalty to attack and defense rolls.",
|
||||
"Deafened": "Deafened",
|
||||
"DeafenedDesc": "Cannot hear. -3 penalty to Magic checks due to verbal components required for miracles and spells.",
|
||||
"Demoralized": "Demoralized",
|
||||
"DemoralizedDesc": "−1 penalty to Discipline checks. Cannot perform Leadership checks.",
|
||||
"Diseased": "Diseased",
|
||||
"DiseasedDesc": "Lose 1 rank in all attributes. Can be treated with a DV5 Heal check once per day.",
|
||||
"Enfeebled": "Enfeebled",
|
||||
"EnfeebledDesc": "-2 penalty to attack and defense rolls. Cannot move more than 10 ft or perform the Run action.",
|
||||
"Fatigued": "Fatigued",
|
||||
"FatiguedDesc": "-1 penalty to attack and defense rolls, and to Resilience checks. Removed by a full night's rest.",
|
||||
"Frightened": "Frightened",
|
||||
"FrightenedDesc": "Cannot approach enemies. May attempt a DV2 Discipline check as an action to end this condition. Cannot perform Leadership checks.",
|
||||
"Ignited": "Ignited",
|
||||
"IgnitedDesc": "Suffers 1DD flaming damage at the end of each round, ignoring armor. Can remove condition as an action (ends turn prone).",
|
||||
"Inspired": "Inspired",
|
||||
"InspiredDesc": "+1 bonus to Discipline and Leadership checks.",
|
||||
"Invisible": "Invisible",
|
||||
"InvisibleDesc": "Cannot be seen by ordinary means. Cannot be targeted by magic or ranged attacks. -3 penalty to melee attacks against invisible targets.",
|
||||
"Poisoned": "Poisoned",
|
||||
"PoisonedDesc": "Suffers 1DD poison damage (black die) at the end of each round, ignoring armor.",
|
||||
"Restrained": "Restrained",
|
||||
"RestrainedDesc": "Cannot move.",
|
||||
"Stunned": "Stunned",
|
||||
"StunnedDesc": "Cannot speak, move, or perform actions. -3 penalty to defense rolls."
|
||||
},
|
||||
"Label": {
|
||||
"Character": "Character",
|
||||
"NPC": "NPC",
|
||||
"Grit": "Grit",
|
||||
"Luck": "Luck",
|
||||
"Defense": "Defense",
|
||||
"DefenseValue": "Defense Value",
|
||||
"ArmorRating": "Armor Rating",
|
||||
"DefenseBonus": "Defense Bonus",
|
||||
"Movement": "Movement",
|
||||
"ArcaneStress": "Arcane Stress",
|
||||
"StressValue": "Stress",
|
||||
"Attributes": "Attributes",
|
||||
"Biodata": "Background",
|
||||
"Background": "Background",
|
||||
"Experience": "Experience",
|
||||
"Level": "Level",
|
||||
"XP": "Current XP",
|
||||
"TotalXP": "Total XP",
|
||||
"Abilities": "Abilities & Traits",
|
||||
"Oaths": "Oaths",
|
||||
"Weapons": "Weapons",
|
||||
"Armor": "Armor & Shields",
|
||||
"Ammunition": "Ammunition",
|
||||
"Spells": "Spells",
|
||||
"Miracles": "Miracles",
|
||||
"Equipment": "Equipment",
|
||||
"MagicItems": "Magic Items",
|
||||
"Conditions": "Conditions",
|
||||
"Description": "Description",
|
||||
"Notes": "Notes",
|
||||
"Stats": "Statistics",
|
||||
"CR": "Challenge Rating",
|
||||
"AttackBonus": "Attack Bonus",
|
||||
"DamageBonus": "Damage Bonus",
|
||||
"Currency": "Currency",
|
||||
"None": "None",
|
||||
"Effect": "Effect",
|
||||
"Components": "Components",
|
||||
"Charges": "Charges",
|
||||
"NoWeapons": "No weapons equipped.",
|
||||
"NoArmor": "No armor or shields.",
|
||||
"NoSpells": "No spells known.",
|
||||
"NoMiracles": "No miracles known.",
|
||||
"NoEquipment": "No equipment.",
|
||||
"Enchantment": "Enchantment",
|
||||
"Tenet": "Tenet",
|
||||
"Boon": "Boon",
|
||||
"Bane": "Bane",
|
||||
"Skill": "Skill",
|
||||
"SkillRank": "Rank",
|
||||
"SkillModifier": "Mod",
|
||||
"TotalDice": "Total",
|
||||
"ColorDice": "Color",
|
||||
"DropLineage": "Drop Lineage Here",
|
||||
"DropClass": "Drop Class Here",
|
||||
"Traits": "Traits",
|
||||
"Features": "Features",
|
||||
"Name": "Name",
|
||||
"Type": "Type",
|
||||
"Damage": "Damage",
|
||||
"Tradition": "Tradition",
|
||||
"Piety": "Piety",
|
||||
"Quantity": "Qty",
|
||||
"Rarity": "Rarity",
|
||||
"Penalty": "Penalty",
|
||||
"Equipped": "Eq.",
|
||||
"XPCurrent": "Current XP"
|
||||
},
|
||||
"ColorDice": {
|
||||
"White": "White (4+)",
|
||||
"Red": "Red (3+)",
|
||||
"Black": "Black (2+)"
|
||||
},
|
||||
"NewItem": {
|
||||
"Weapon": "New Weapon",
|
||||
"Spell": "New Spell",
|
||||
"Miracle": "New Miracle",
|
||||
"Equipment": "New Equipment"
|
||||
},
|
||||
"ToggleSheet": "Toggle Edit/Play Mode",
|
||||
"Character": {
|
||||
"FIELDS": {
|
||||
"attributes": {
|
||||
"label": "Attributes"
|
||||
},
|
||||
"grit": {
|
||||
"label": "Grit"
|
||||
},
|
||||
"luck": {
|
||||
"label": "Luck",
|
||||
"fields": {
|
||||
"value": {
|
||||
"label": "Luck"
|
||||
},
|
||||
"max": {
|
||||
"label": "Luck Max"
|
||||
}
|
||||
}
|
||||
},
|
||||
"arcaneStress": {
|
||||
"label": "Arcane Stress"
|
||||
},
|
||||
"movement": {
|
||||
"label": "Movement"
|
||||
},
|
||||
"defense": {
|
||||
"label": "Defense"
|
||||
},
|
||||
"experience": {
|
||||
"label": "Experience"
|
||||
},
|
||||
"biodata": {
|
||||
"label": "Background",
|
||||
"fields": {
|
||||
"lineage": {
|
||||
"label": "Lineage"
|
||||
},
|
||||
"class": {
|
||||
"label": "Class"
|
||||
},
|
||||
"age": {
|
||||
"label": "Age"
|
||||
},
|
||||
"gender": {
|
||||
"label": "Gender"
|
||||
},
|
||||
"height": {
|
||||
"label": "Height"
|
||||
},
|
||||
"weight": {
|
||||
"label": "Weight"
|
||||
},
|
||||
"eyes": {
|
||||
"label": "Eye Color"
|
||||
},
|
||||
"hair": {
|
||||
"label": "Hair Color"
|
||||
},
|
||||
"alignment": {
|
||||
"label": "Alignment"
|
||||
}
|
||||
}
|
||||
},
|
||||
"currency": {
|
||||
"label": "Currency",
|
||||
"gold": {
|
||||
"label": "Gold"
|
||||
},
|
||||
"silver": {
|
||||
"label": "Silver"
|
||||
},
|
||||
"copper": {
|
||||
"label": "Copper"
|
||||
}
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"notes": {
|
||||
"label": "Notes"
|
||||
},
|
||||
"skills": {
|
||||
"label": "Skills"
|
||||
}
|
||||
}
|
||||
},
|
||||
"NPC": {
|
||||
"FIELDS": {
|
||||
"attributes": {
|
||||
"label": "Attributes"
|
||||
},
|
||||
"grit": {
|
||||
"label": "Grit"
|
||||
},
|
||||
"defense": {
|
||||
"label": "Defense"
|
||||
},
|
||||
"movement": {
|
||||
"label": "Movement"
|
||||
},
|
||||
"attackBonus": {
|
||||
"label": "Attack Bonus"
|
||||
},
|
||||
"damageBonus": {
|
||||
"label": "Damage Bonus"
|
||||
},
|
||||
"challengeRating": {
|
||||
"label": "Challenge Rating"
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"notes": {
|
||||
"label": "Notes"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Weapon": {
|
||||
"FIELDS": {
|
||||
"proficiencyGroup": {
|
||||
"label": "Proficiency Group"
|
||||
},
|
||||
"usesMight": {
|
||||
"label": "Uses Might"
|
||||
},
|
||||
"damageMod": {
|
||||
"label": "Damage Modifier"
|
||||
},
|
||||
"ap": {
|
||||
"label": "Armor Penetration (AP)"
|
||||
},
|
||||
"reach": {
|
||||
"label": "Reach (ft)"
|
||||
},
|
||||
"shortRange": {
|
||||
"label": "Short Range (ft)"
|
||||
},
|
||||
"longRange": {
|
||||
"label": "Long Range (ft)"
|
||||
},
|
||||
"traits": {
|
||||
"label": "Traits"
|
||||
},
|
||||
"slots": {
|
||||
"label": "Item Slots"
|
||||
},
|
||||
"rarity": {
|
||||
"label": "Rarity"
|
||||
},
|
||||
"equipped": {
|
||||
"label": "Equipped"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"currency": {
|
||||
"label": "Currency"
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"isMagic": {
|
||||
"label": "Magic Item"
|
||||
},
|
||||
"magicQuality": {
|
||||
"label": "Quality"
|
||||
},
|
||||
"isCursed": {
|
||||
"label": "Cursed"
|
||||
},
|
||||
"magicEffect": {
|
||||
"label": "Enchantment"
|
||||
},
|
||||
"classRestriction": {
|
||||
"label": "Restriction"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Armor": {
|
||||
"FIELDS": {
|
||||
"armorType": {
|
||||
"label": "Armor Type"
|
||||
},
|
||||
"armorValue": {
|
||||
"label": "Armor Value (AV)"
|
||||
},
|
||||
"penalty": {
|
||||
"label": "Penalty"
|
||||
},
|
||||
"slots": {
|
||||
"label": "Slots"
|
||||
},
|
||||
"traits": {
|
||||
"label": "Traits"
|
||||
},
|
||||
"rarity": {
|
||||
"label": "Rarity"
|
||||
},
|
||||
"equipped": {
|
||||
"label": "Equipped"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"currency": {
|
||||
"label": "Currency"
|
||||
},
|
||||
"isMagic": {
|
||||
"label": "Magic Item"
|
||||
},
|
||||
"magicQuality": {
|
||||
"label": "Quality"
|
||||
},
|
||||
"isCursed": {
|
||||
"label": "Cursed"
|
||||
},
|
||||
"magicEffect": {
|
||||
"label": "Enchantment"
|
||||
},
|
||||
"classRestriction": {
|
||||
"label": "Restriction"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Ammunition": {
|
||||
"FIELDS": {
|
||||
"ammoType": {
|
||||
"label": "Ammunition Type"
|
||||
},
|
||||
"quantity": {
|
||||
"label": "Quantity"
|
||||
},
|
||||
"rarity": {
|
||||
"label": "Rarity"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"currency": {
|
||||
"label": "Currency"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Equipment": {
|
||||
"FIELDS": {
|
||||
"itemType": {
|
||||
"label": "Category"
|
||||
},
|
||||
"quantity": {
|
||||
"label": "Quantity"
|
||||
},
|
||||
"slots": {
|
||||
"label": "Slots"
|
||||
},
|
||||
"rarity": {
|
||||
"label": "Rarity"
|
||||
},
|
||||
"lightRadius": {
|
||||
"label": "Light Radius (ft)"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"currency": {
|
||||
"label": "Currency"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Spell": {
|
||||
"FIELDS": {
|
||||
"tradition": {
|
||||
"label": "Tradition"
|
||||
},
|
||||
"difficultyValue": {
|
||||
"label": "Difficulty Value (DV)"
|
||||
},
|
||||
"isRitual": {
|
||||
"label": "Ritual"
|
||||
},
|
||||
"isMagicMissile": {
|
||||
"label": "Magic Missile"
|
||||
},
|
||||
"range": {
|
||||
"label": "Range"
|
||||
},
|
||||
"duration": {
|
||||
"label": "Duration"
|
||||
},
|
||||
"spellSave": {
|
||||
"label": "Spell Save"
|
||||
},
|
||||
"element": {
|
||||
"label": "Element"
|
||||
},
|
||||
"runeType": {
|
||||
"label": "Rune Type"
|
||||
},
|
||||
"isExalted": {
|
||||
"label": "Exalted"
|
||||
},
|
||||
"effect": {
|
||||
"label": "Effect"
|
||||
}
|
||||
}
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||||
},
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||||
"Miracle": {
|
||||
"FIELDS": {
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||||
"divineTradition": {
|
||||
"label": "Divine Tradition"
|
||||
},
|
||||
"difficultyValue": {
|
||||
"label": "Difficulty Value (DV)"
|
||||
},
|
||||
"isRitual": {
|
||||
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|
||||
},
|
||||
"range": {
|
||||
"label": "Range"
|
||||
},
|
||||
"duration": {
|
||||
"label": "Duration"
|
||||
},
|
||||
"spellSave": {
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||||
"label": "Spell Save"
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||||
},
|
||||
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|
||||
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||||
}
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||||
}
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||||
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||||
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||||
"label": "Quality"
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||||
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||||
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||||
"label": "Cursed"
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||||
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||||
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||||
"label": "Bonded"
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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}
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||||
},
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"WeaponGroup": {
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||||
"Common": "Common",
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||||
"Dueling": "Dueling",
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||||
"Heavy": "Heavy",
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||||
"Polearms": "Polearms",
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||||
"Bows": "Bows",
|
||||
"Throwing": "Throwing"
|
||||
},
|
||||
"WeaponTrait": {
|
||||
"Block": "Block",
|
||||
"Brutal": "Brutal",
|
||||
"Clumsy": "Clumsy",
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||||
"Couched": "Couched",
|
||||
"Deadly": "Deadly",
|
||||
"Fast": "Fast",
|
||||
"Flaming": "Flaming",
|
||||
"Nimble": "Nimble",
|
||||
"Parry": "Parry",
|
||||
"Reload": "Reload",
|
||||
"Repel": "Repel",
|
||||
"Stunning": "Stunning",
|
||||
"Sweep": "Sweep",
|
||||
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|
||||
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|
||||
},
|
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|
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|
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|
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|
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"Element": {
|
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|
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|
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},
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|
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|
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|
||||
},
|
||||
"ArmorTrait": {
|
||||
"Clanging": "Clanging",
|
||||
"Reinforced": "Reinforced"
|
||||
},
|
||||
"UsagePeriod": {
|
||||
"None": "Passive (always on)",
|
||||
"Encounter": "Per Encounter",
|
||||
"Day": "Per Day"
|
||||
},
|
||||
"MagicQuality": {
|
||||
"Lesser": "Lesser",
|
||||
"Greater": "Greater",
|
||||
"Legendary": "Legendary"
|
||||
},
|
||||
"OathType": {
|
||||
"Compassion": "Oath of Compassion",
|
||||
"Courage": "Oath of Courage",
|
||||
"Diligence": "Oath of Diligence",
|
||||
"Faith": "Oath of Faith",
|
||||
"Humility": "Oath of Humility",
|
||||
"Justice": "Oath of Justice",
|
||||
"Loyalty": "Oath of Loyalty",
|
||||
"Peace": "Oath of Peace",
|
||||
"Perseverance": "Oath of Perseverance",
|
||||
"Purity": "Oath of Purity",
|
||||
"Truth": "Oath of Truth",
|
||||
"Wisdom": "Oath of Wisdom"
|
||||
},
|
||||
"OathFields": {
|
||||
"oathType": {
|
||||
"label": "Oath"
|
||||
},
|
||||
"tenet": {
|
||||
"label": "Tenet"
|
||||
},
|
||||
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|
||||
"label": "Boon"
|
||||
},
|
||||
"bane": {
|
||||
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|
||||
},
|
||||
"violated": {
|
||||
"label": "Violated"
|
||||
}
|
||||
},
|
||||
"Oath": {
|
||||
"FIELDS": {
|
||||
"oathType": {
|
||||
"label": "Oath"
|
||||
},
|
||||
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|
||||
"label": "Tenet"
|
||||
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|
||||
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|
||||
"label": "Boon"
|
||||
},
|
||||
"bane": {
|
||||
"label": "Bane"
|
||||
},
|
||||
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|
||||
"label": "Violated"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"TYPES": {
|
||||
"Item": {
|
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"weapon": "Weapon",
|
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"armor": "Armor",
|
||||
"ammunition": "Ammunition",
|
||||
"equipment": "Equipment",
|
||||
"spell": "Spell",
|
||||
"miracle": "Miracle",
|
||||
"magic_item": "Magic Item",
|
||||
"magic-item": "Magic Item",
|
||||
"ability": "Ability",
|
||||
"oath": "Oath",
|
||||
"lineage": "Lineage",
|
||||
"class": "Class"
|
||||
},
|
||||
"Actor": {
|
||||
"character": "Character",
|
||||
"npc": "NPC"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,130 +0,0 @@
|
||||
{
|
||||
"id": "fvtt-oath-hammer",
|
||||
"title": "Oath Hammer RPG",
|
||||
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|
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|
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|
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||||
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|
||||
},
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||||
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"oath-hammer.mjs"
|
||||
],
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],
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{
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|
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|
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},
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|
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"flags": {
|
||||
"hotReload": {
|
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|
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|
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|
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|
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|
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|
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]
|
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}
|
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}
|
||||
}
|
||||
@@ -1,130 +0,0 @@
|
||||
{
|
||||
"id": "fvtt-oath-hammer",
|
||||
"title": "Oath Hammer RPG",
|
||||
"description": "Oath Hammer RPG System for FoundryVTT",
|
||||
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|
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|
||||
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||||
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"oath-hammer.mjs"
|
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|
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],
|
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|
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{
|
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|
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"name": "English",
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"path": "lang/en.json"
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"htmlFields": [
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"description",
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|
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"htmlFields": [
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|
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"equipment": {
|
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"description"
|
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]
|
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},
|
||||
"spell": {
|
||||
"htmlFields": [
|
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"effect"
|
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]
|
||||
},
|
||||
"miracle": {
|
||||
"htmlFields": [
|
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"effect"
|
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]
|
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},
|
||||
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|
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"htmlFields": [
|
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"effect"
|
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]
|
||||
},
|
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"trait": {
|
||||
"htmlFields": [
|
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"description"
|
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]
|
||||
},
|
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"oath": {
|
||||
"htmlFields": [
|
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"tenet",
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||||
"lineage": {
|
||||
"htmlFields": [
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"traits"
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]
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"htmlFields": [
|
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"description",
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]
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},
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"building": {
|
||||
"htmlFields": [
|
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"description",
|
||||
"notes"
|
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]
|
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}
|
||||
}
|
||||
},
|
||||
"grid": {
|
||||
"distance": 5,
|
||||
"units": "ft"
|
||||
},
|
||||
"primaryTokenAttribute": "grit",
|
||||
"socket": true,
|
||||
"background": "assets/images/cover_art.webp",
|
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"flags": {
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"hotReload": {
|
||||
"extensions": [
|
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"css",
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"hbs",
|
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|
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],
|
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"paths": [
|
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"css/",
|
||||
"lang/",
|
||||
"assets/",
|
||||
"templates/"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,130 +0,0 @@
|
||||
{
|
||||
"id": "fvtt-oath-hammer",
|
||||
"title": "Oath Hammer RPG",
|
||||
"description": "Oath Hammer RPG System for FoundryVTT",
|
||||
"version": "13.0.0",
|
||||
"compatibility": {
|
||||
"minimum": "13",
|
||||
"verified": "13"
|
||||
},
|
||||
"esmodules": [
|
||||
"oath-hammer.mjs"
|
||||
],
|
||||
"styles": [
|
||||
"css/fvtt-oath-hammer.css"
|
||||
],
|
||||
"languages": [
|
||||
{
|
||||
"lang": "en",
|
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"name": "English",
|
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"path": "lang/en.json"
|
||||
}
|
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|
||||
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"htmlFields": [
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||||
"htmlFields": [
|
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|
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"notes"
|
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|
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"htmlFields": [
|
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|
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|
||||
"htmlFields": [
|
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|
||||
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|
||||
"equipment": {
|
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"htmlFields": [
|
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"description"
|
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]
|
||||
},
|
||||
"spell": {
|
||||
"htmlFields": [
|
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"effect"
|
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]
|
||||
},
|
||||
"miracle": {
|
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"htmlFields": [
|
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"effect"
|
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]
|
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},
|
||||
"magic-item": {
|
||||
"htmlFields": [
|
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"effect"
|
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]
|
||||
},
|
||||
"trait": {
|
||||
"htmlFields": [
|
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"description"
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]
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},
|
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|
||||
"htmlFields": [
|
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},
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"primaryTokenAttribute": "grit",
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|
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"css/",
|
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"lang/",
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|
||||
"templates/"
|
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]
|
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}
|
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}
|
||||
}
|
||||
@@ -1,130 +0,0 @@
|
||||
{
|
||||
"id": "fvtt-oath-hammer",
|
||||
"title": "Oath Hammer RPG",
|
||||
"description": "Oath Hammer RPG System for FoundryVTT",
|
||||
"version": "13.0.0",
|
||||
"compatibility": {
|
||||
"minimum": "13",
|
||||
"verified": "13"
|
||||
},
|
||||
"esmodules": [
|
||||
"oath-hammer.mjs"
|
||||
],
|
||||
"styles": [
|
||||
"css/fvtt-oath-hammer.css"
|
||||
],
|
||||
"languages": [
|
||||
{
|
||||
"lang": "en",
|
||||
"name": "English",
|
||||
"path": "lang/en.json"
|
||||
}
|
||||
],
|
||||
"documentTypes": {
|
||||
"Actor": {
|
||||
"character": {
|
||||
"htmlFields": [
|
||||
"description",
|
||||
"notes"
|
||||
]
|
||||
},
|
||||
"npc": {
|
||||
"htmlFields": [
|
||||
"description",
|
||||
"notes"
|
||||
]
|
||||
}
|
||||
},
|
||||
"Item": {
|
||||
"weapon": {
|
||||
"htmlFields": [
|
||||
"description",
|
||||
"magicEffect"
|
||||
]
|
||||
},
|
||||
"armor": {
|
||||
"htmlFields": [
|
||||
"description",
|
||||
"magicEffect"
|
||||
]
|
||||
},
|
||||
"ammunition": {
|
||||
"htmlFields": [
|
||||
"description"
|
||||
]
|
||||
},
|
||||
"equipment": {
|
||||
"htmlFields": [
|
||||
"description"
|
||||
]
|
||||
},
|
||||
"spell": {
|
||||
"htmlFields": [
|
||||
"effect"
|
||||
]
|
||||
},
|
||||
"miracle": {
|
||||
"htmlFields": [
|
||||
"effect"
|
||||
]
|
||||
},
|
||||
"magic-item": {
|
||||
"htmlFields": [
|
||||
"effect"
|
||||
]
|
||||
},
|
||||
"trait": {
|
||||
"htmlFields": [
|
||||
"description"
|
||||
]
|
||||
},
|
||||
"oath": {
|
||||
"htmlFields": [
|
||||
"tenet",
|
||||
"boon",
|
||||
"bane"
|
||||
]
|
||||
},
|
||||
"lineage": {
|
||||
"htmlFields": [
|
||||
"description",
|
||||
"traits"
|
||||
]
|
||||
},
|
||||
"class": {
|
||||
"htmlFields": [
|
||||
"description",
|
||||
"features"
|
||||
]
|
||||
},
|
||||
"building": {
|
||||
"htmlFields": [
|
||||
"description",
|
||||
"notes"
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"grid": {
|
||||
"distance": 5,
|
||||
"units": "ft"
|
||||
},
|
||||
"primaryTokenAttribute": "grit",
|
||||
"socket": true,
|
||||
"background": "systems/fvtt-oath-hammer/assets/images/cover_art.webp",
|
||||
"flags": {
|
||||
"hotReload": {
|
||||
"extensions": [
|
||||
"css",
|
||||
"hbs",
|
||||
"json"
|
||||
],
|
||||
"paths": [
|
||||
"css/",
|
||||
"lang/",
|
||||
"assets/",
|
||||
"templates/"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
<section class="item-sheet-common">
|
||||
<div class="header">
|
||||
<img class="item-img" src="{{item.img}}" data-edit="img" data-action="editImage" data-tooltip="{{item.name}}" />
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div class="align-top">
|
||||
{{formField systemFields.armorType value=system.armorType name="system.armorType" localize=true}}
|
||||
<div class="form-group">
|
||||
<label>{{localize "OATHHAMMER.Armor.FIELDS.armorValue.label"}}</label>
|
||||
<div class="form-fields">
|
||||
<select name="system.armorValue">
|
||||
{{selectOptions armorValueChoices selected=system.armorValue}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>{{localize "OATHHAMMER.Armor.FIELDS.penalty.label"}}</label>
|
||||
<div class="form-fields">
|
||||
<select name="system.penalty">
|
||||
{{selectOptions penaltyChoices selected=system.penalty}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
{{formField systemFields.slots value=system.slots name="system.slots"}}
|
||||
{{formField systemFields.traits value=system.traits name="system.traits" localize=true}}
|
||||
</div>
|
||||
<div class="align-top">
|
||||
{{formField systemFields.rarity value=system.rarity name="system.rarity" localize=true}}
|
||||
{{formField systemFields.isMagic value=system.isMagic name="system.isMagic"}}
|
||||
{{formField systemFields.equipped value=system.equipped name="system.equipped"}}
|
||||
{{formField systemFields.cost value=system.cost name="system.cost"}}
|
||||
{{formField systemFields.currency value=system.currency name="system.currency" localize=true}}
|
||||
</div>
|
||||
</div>
|
||||
<fieldset>
|
||||
<legend>{{localize "OATHHAMMER.Label.Description"}}</legend>
|
||||
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true}}
|
||||
</fieldset>
|
||||
{{#if system.isMagic}}
|
||||
<fieldset>
|
||||
<legend>{{localize "OATHHAMMER.Label.Enchantment"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.magicQuality value=system.magicQuality name="system.magicQuality" localize=true}}
|
||||
{{formField systemFields.isCursed value=system.isCursed name="system.isCursed"}}
|
||||
{{formField systemFields.classRestriction value=system.classRestriction name="system.classRestriction"}}
|
||||
</div>
|
||||
{{formInput systemFields.magicEffect enriched=enrichedMagicEffect value=system.magicEffect name="system.magicEffect" toggled=true}}
|
||||
</fieldset>
|
||||
{{/if}}
|
||||
</section>
|
||||
@@ -1,109 +0,0 @@
|
||||
<section class="item-sheet-common">
|
||||
<div class="header">
|
||||
<img
|
||||
class="item-img"
|
||||
src="{{item.img}}"
|
||||
data-edit="img"
|
||||
data-action="editImage"
|
||||
data-tooltip="{{item.name}}"
|
||||
/>
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div class="align-top">
|
||||
{{formField
|
||||
systemFields.armorType
|
||||
value=system.armorType
|
||||
name="system.armorType"
|
||||
}}
|
||||
<div class="form-group">
|
||||
<label>{{localize "OATHHAMMER.Armor.FIELDS.armorValue.label"}}</label>
|
||||
<div class="form-fields">
|
||||
<select name="system.armorValue">
|
||||
{{selectOptions armorValueChoices selected=system.armorValue}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>{{localize "OATHHAMMER.Armor.FIELDS.penalty.label"}}</label>
|
||||
<div class="form-fields">
|
||||
<select name="system.penalty">
|
||||
{{selectOptions penaltyChoices selected=system.penalty}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
{{formField systemFields.slots value=system.slots name="system.slots"}}
|
||||
{{formField
|
||||
systemFields.traits
|
||||
value=system.traits
|
||||
name="system.traits"
|
||||
localize=true
|
||||
}}
|
||||
</div>
|
||||
<div class="align-top">
|
||||
{{formField
|
||||
systemFields.rarity
|
||||
value=system.rarity
|
||||
name="system.rarity"
|
||||
localize=true
|
||||
}}
|
||||
{{formField
|
||||
systemFields.isMagic
|
||||
value=system.isMagic
|
||||
name="system.isMagic"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.equipped
|
||||
value=system.equipped
|
||||
name="system.equipped"
|
||||
}}
|
||||
{{formField systemFields.cost value=system.cost name="system.cost"}}
|
||||
{{formField
|
||||
systemFields.currency
|
||||
value=system.currency
|
||||
name="system.currency"
|
||||
localize=true
|
||||
}}
|
||||
</div>
|
||||
</div>
|
||||
<fieldset>
|
||||
<legend>{{localize "OATHHAMMER.Label.Description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
{{#if system.isMagic}}
|
||||
<fieldset>
|
||||
<legend>{{localize "OATHHAMMER.Label.Enchantment"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField
|
||||
systemFields.magicQuality
|
||||
value=system.magicQuality
|
||||
name="system.magicQuality"
|
||||
localize=true
|
||||
}}
|
||||
{{formField
|
||||
systemFields.isCursed
|
||||
value=system.isCursed
|
||||
name="system.isCursed"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.classRestriction
|
||||
value=system.classRestriction
|
||||
name="system.classRestriction"
|
||||
}}
|
||||
</div>
|
||||
{{formInput
|
||||
systemFields.magicEffect
|
||||
enriched=enrichedMagicEffect
|
||||
value=system.magicEffect
|
||||
name="system.magicEffect"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
{{/if}}
|
||||
</section>
|
||||
@@ -1,51 +0,0 @@
|
||||
<section class="item-sheet-common">
|
||||
<div class="header">
|
||||
<img class="item-img" src="{{item.img}}" data-edit="img" data-action="editImage" data-tooltip="{{item.name}}" />
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div class="align-top">
|
||||
{{formField systemFields.armorType value=system.armorType name="system.armorType"}}
|
||||
<div class="form-group">
|
||||
<label>{{localize "OATHHAMMER.Armor.FIELDS.armorValue.label"}}</label>
|
||||
<div class="form-fields">
|
||||
<select name="system.armorValue">
|
||||
{{selectOptions armorValueChoices selected=system.armorValue}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>{{localize "OATHHAMMER.Armor.FIELDS.penalty.label"}}</label>
|
||||
<div class="form-fields">
|
||||
<select name="system.penalty">
|
||||
{{selectOptions penaltyChoices selected=system.penalty}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
{{formField systemFields.slots value=system.slots name="system.slots"}}
|
||||
{{formField systemFields.traits value=system.traits name="system.traits" localize=true}}
|
||||
</div>
|
||||
<div class="align-top">
|
||||
{{formField systemFields.rarity value=system.rarity name="system.rarity" localize=true}}
|
||||
{{formField systemFields.isMagic value=system.isMagic name="system.isMagic"}}
|
||||
{{formField systemFields.equipped value=system.equipped name="system.equipped"}}
|
||||
{{formField systemFields.cost value=system.cost name="system.cost"}}
|
||||
{{formField systemFields.currency value=system.currency name="system.currency" localize=true}}
|
||||
</div>
|
||||
</div>
|
||||
<fieldset>
|
||||
<legend>{{localize "OATHHAMMER.Label.Description"}}</legend>
|
||||
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true}}
|
||||
</fieldset>
|
||||
{{#if system.isMagic}}
|
||||
<fieldset>
|
||||
<legend>{{localize "OATHHAMMER.Label.Enchantment"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.magicQuality value=system.magicQuality name="system.magicQuality" localize=true}}
|
||||
{{formField systemFields.isCursed value=system.isCursed name="system.isCursed"}}
|
||||
{{formField systemFields.classRestriction value=system.classRestriction name="system.classRestriction"}}
|
||||
</div>
|
||||
{{formInput systemFields.magicEffect enriched=enrichedMagicEffect value=system.magicEffect name="system.magicEffect" toggled=true}}
|
||||
</fieldset>
|
||||
{{/if}}
|
||||
</section>
|
||||
@@ -1,109 +0,0 @@
|
||||
<section class="item-sheet-common">
|
||||
<div class="header">
|
||||
<img
|
||||
class="item-img"
|
||||
src="{{item.img}}"
|
||||
data-edit="img"
|
||||
data-action="editImage"
|
||||
data-tooltip="{{item.name}}"
|
||||
/>
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div class="align-top">
|
||||
{{formField
|
||||
systemFields.armorType
|
||||
value=system.armorType
|
||||
name="system.armorType"
|
||||
}}
|
||||
<div class="form-group">
|
||||
<label>{{localize "OATHHAMMER.Armor.FIELDS.armorValue.label"}}</label>
|
||||
<div class="form-fields">
|
||||
<select name="system.armorValue">
|
||||
{{selectOptions armorValueChoices selected=system.armorValue}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>{{localize "OATHHAMMER.Armor.FIELDS.penalty.label"}}</label>
|
||||
<div class="form-fields">
|
||||
<select name="system.penalty">
|
||||
{{selectOptions penaltyChoices selected=system.penalty}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
{{formField systemFields.slots value=system.slots name="system.slots"}}
|
||||
{{formField
|
||||
systemFields.traits
|
||||
value=system.traits
|
||||
name="system.traits"
|
||||
localize=true
|
||||
}}
|
||||
</div>
|
||||
<div class="align-top">
|
||||
{{formField
|
||||
systemFields.rarity
|
||||
value=system.rarity
|
||||
name="system.rarity"
|
||||
localize=true
|
||||
}}
|
||||
{{formField
|
||||
systemFields.isMagic
|
||||
value=system.isMagic
|
||||
name="system.isMagic"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.equipped
|
||||
value=system.equipped
|
||||
name="system.equipped"
|
||||
}}
|
||||
{{formField systemFields.cost value=system.cost name="system.cost"}}
|
||||
{{formField
|
||||
systemFields.currency
|
||||
value=system.currency
|
||||
name="system.currency"
|
||||
localize=true
|
||||
}}
|
||||
</div>
|
||||
</div>
|
||||
<fieldset>
|
||||
<legend>{{localize "OATHHAMMER.Label.Description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
{{#if system.isMagic}}
|
||||
<fieldset>
|
||||
<legend>{{localize "OATHHAMMER.Label.Enchantment"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField
|
||||
systemFields.magicQuality
|
||||
value=system.magicQuality
|
||||
name="system.magicQuality"
|
||||
localize=true
|
||||
}}
|
||||
{{formField
|
||||
systemFields.isCursed
|
||||
value=system.isCursed
|
||||
name="system.isCursed"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.classRestriction
|
||||
value=system.classRestriction
|
||||
name="system.classRestriction"
|
||||
}}
|
||||
</div>
|
||||
{{formInput
|
||||
systemFields.magicEffect
|
||||
enriched=enrichedMagicEffect
|
||||
value=system.magicEffect
|
||||
name="system.magicEffect"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
{{/if}}
|
||||
</section>
|
||||
@@ -1,110 +0,0 @@
|
||||
<section class="item-sheet-common">
|
||||
<div class="header">
|
||||
<img
|
||||
class="item-img"
|
||||
src="{{item.img}}"
|
||||
data-edit="img"
|
||||
data-action="editImage"
|
||||
data-tooltip="{{item.name}}"
|
||||
/>
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div class="align-top">
|
||||
{{formField
|
||||
systemFields.armorType
|
||||
value=system.armorType
|
||||
name="system.armorType"
|
||||
localize=true
|
||||
}}
|
||||
<div class="form-group">
|
||||
<label>{{localize "OATHHAMMER.Armor.FIELDS.armorValue.label"}}</label>
|
||||
<div class="form-fields">
|
||||
<select name="system.armorValue">
|
||||
{{selectOptions armorValueChoices selected=system.armorValue}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>{{localize "OATHHAMMER.Armor.FIELDS.penalty.label"}}</label>
|
||||
<div class="form-fields">
|
||||
<select name="system.penalty">
|
||||
{{selectOptions penaltyChoices selected=system.penalty}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
{{formField systemFields.slots value=system.slots name="system.slots"}}
|
||||
{{formField
|
||||
systemFields.traits
|
||||
value=system.traits
|
||||
name="system.traits"
|
||||
localize=true
|
||||
}}
|
||||
</div>
|
||||
<div class="align-top">
|
||||
{{formField
|
||||
systemFields.rarity
|
||||
value=system.rarity
|
||||
name="system.rarity"
|
||||
localize=true
|
||||
}}
|
||||
{{formField
|
||||
systemFields.isMagic
|
||||
value=system.isMagic
|
||||
name="system.isMagic"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.equipped
|
||||
value=system.equipped
|
||||
name="system.equipped"
|
||||
}}
|
||||
{{formField systemFields.cost value=system.cost name="system.cost"}}
|
||||
{{formField
|
||||
systemFields.currency
|
||||
value=system.currency
|
||||
name="system.currency"
|
||||
localize=true
|
||||
}}
|
||||
</div>
|
||||
</div>
|
||||
<fieldset>
|
||||
<legend>{{localize "OATHHAMMER.Label.Description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
{{#if system.isMagic}}
|
||||
<fieldset>
|
||||
<legend>{{localize "OATHHAMMER.Label.Enchantment"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField
|
||||
systemFields.magicQuality
|
||||
value=system.magicQuality
|
||||
name="system.magicQuality"
|
||||
localize=true
|
||||
}}
|
||||
{{formField
|
||||
systemFields.isCursed
|
||||
value=system.isCursed
|
||||
name="system.isCursed"
|
||||
}}
|
||||
{{formField
|
||||
systemFields.classRestriction
|
||||
value=system.classRestriction
|
||||
name="system.classRestriction"
|
||||
}}
|
||||
</div>
|
||||
{{formInput
|
||||
systemFields.magicEffect
|
||||
enriched=enrichedMagicEffect
|
||||
value=system.magicEffect
|
||||
name="system.magicEffect"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
{{/if}}
|
||||
</section>
|
||||
Reference in New Issue
Block a user